Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Threading.Monitor.Dispose
Monitor.cs
Source:Monitor.cs
...587 internal void Exit()588 {589 var op = this.Resource.Runtime.GetExecutingOperation();590 this.Resource.Runtime.Assert(this.LockCountMap.ContainsKey(op),591 "Cannot invoke Dispose without acquiring the lock.");592 this.LockCountMap[op]--;593 if (this.LockCountMap[op] is 0)594 {595 // Only release the lock if the invocation is not reentrant.596 this.LockCountMap.Remove(op);597 this.UnlockNextReady();598 this.Resource.Runtime.ScheduleNextOperation(op, SchedulingPointType.Release);599 }600 int useCount = SystemInterlocked.Decrement(ref this.UseCount);601 if (useCount is 0 && Cache[this.SyncObject].Value == this)602 {603 // It is safe to remove this instance from the cache.604 Cache.TryRemove(this.SyncObject, out _);605 }606 }607 /// <summary>608 /// Releases resources used by the synchronized block.609 /// </summary>610 protected void Dispose(bool disposing)611 {612 if (disposing)613 {614 this.Exit();615 }616 }617 /// <summary>618 /// Releases resources used by the synchronized block.619 /// </summary>620 public void Dispose()621 {622 this.Dispose(true);623 GC.SuppressFinalize(this);624 }625 /// <summary>626 /// The type of a pulse operation.627 /// </summary>628 private enum PulseOperation629 {630 /// <summary>631 /// Pulses the next waiting operation.632 /// </summary>633 Next,634 /// <summary>635 /// Pulses all waiting operations.636 /// </summary>...
MonitorTests.cs
Source:MonitorTests.cs
...126 // We do not dispose inside a using statement, because the `SynchronizationLockException`127 // will trigger the disposal, which will fail because an await statement is not allowed128 // inside a synchronized block. The C# compiler normally prevents it when using the lock129 // statement, but we cannot prevent it when directly using the mock.130 monitor.Dispose();131 }132 catch (SynchronizationLockException)133 {134 Specification.Assert(false, "Expected exception thrown.");135 }136 },137 expectedError: "Expected exception thrown.",138 replay: true);139 }140 [Fact(Timeout = 5000)]141 public void TestComplexMonitor()142 {143 this.Test(async () =>144 {...
Dispose
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Threading;3{4 static void Main(string[] args)5 {6 Monitor m = new Monitor();7 m.Enter();8 m.Exit();9 m.Dispose();10 }11}12using System;13using Microsoft.Coyote.Rewriting.Types.Threading;14{15 static void Main(string[] args)16 {17 Monitor m = new Monitor();18 m.Enter();19 m.Exit();20 m.Dispose();21 }22}
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Rewriting.Types.Threading;6{7 {8 static void Main(string[] args)9 {10 using (var runtime = RuntimeFactory.Create())11 {12 runtime.CreateActor(typeof(MonitorTest));13 runtime.Run();14 }15 }16 }17 {18 protected override async Task OnInitializeAsync(Event initialEvent)19 {20 var m = new Monitor();21 m.Enter();22 m.Enter();23 m.Dispose();24 }25 }26}27at Microsoft.Coyote.Rewriting.Types.Threading.SynchronizationContextExtensions.Post(SynchronizationContext context, SendOrPostCallback d, Object state)28at Microsoft.Coyote.Rewriting.Types.Threading.Monitor.Enter(Object obj, Boolean& lockTaken)29at Microsoft.Coyote.Rewriting.Types.Threading.Monitor.Enter(Object obj)30at Test.MonitorTest.OnInitializeAsync(Event initialEvent) in C:\Users\user\Desktop\test\1.cs:line 3231at Microsoft.Coyote.Actors.Actor.InitializeAsync(Event initialEvent)32at Microsoft.Coyote.Actors.Actor.InitializeAsync()33at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type actorType, Event initialEvent, String actorName, Guid opGroupId, Guid opId)34at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type actorType, Event initialEvent)35at Test.Program.Main(String[] args) in C:\Users\user\Desktop\test\1.cs:line 20
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;9using Microsoft.Coyote.TestingServices.Threading;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Microsoft.Coyote.Tests.Common.Events;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Microsoft.Coyote.Tests.Common.TestingServices.SchedulingStrategies;15using Microsoft.Coyote.Tests.Common.TestingServices.Threading;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.Common.Utilities.Tasks;18using Microsoft.Coyote.Tests.Common.Utilities.Threading;19using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks;20using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources;21using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.Generic;22using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric;23using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSource;24using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT;25using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT1;26using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT2;27using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT3;28using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT4;29using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT5;30using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT6;31using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT7;32using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT8;33using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT9;34using Microsoft.Coyote.Tests.Common.Utilities.Threading.Tasks.TaskCompletionSources.NonGeneric.TaskCompletionSourceOfT10;
Dispose
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Threading;3{4 {5 public static void Main(string[] args)6 {7 var m = new Monitor();8 m.Enter();9 m.Exit();10 m.Dispose();11 }12 }13}14IL_0000: newobj instance void Microsoft.Coyote.Rewriting.Types.Threading.Monitor::.ctor()15IL_0005: callvirt instance void Microsoft.Coyote.Rewriting.Types.Threading.Monitor::Enter()16IL_0000: newobj instance void Microsoft.Coyote.Rewriting.Types.Threading.Monitor::.ctor()17IL_0005: callvirt instance void Microsoft.Coyote.Rewriting.Types.Threading.Monitor::Exit()18IL_0000: newobj instance void Microsoft.Coyote.Rewriting.Types.Threading.Monitor::.ctor()19IL_0005: callvirt instance void Microsoft.Coyote.Rewriting.Types.Threading.Monitor::Dispose()
Dispose
Using AI Code Generation
1using System;2using System.Threading;3using Microsoft.Coyote.Rewriting.Types.Threading;4using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;5using Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Continuations;6{7 {8 public static void Main()9 {10 var monitor = new Microsoft.Coyote.Rewriting.Types.Threading.Monitor();11 var task = new System.Threading.Tasks.Task(() =>12 {13 monitor.Enter();14 monitor.Exit();15 });16 task.Start();17 task.Wait();18 monitor.Dispose();19 }20 }21}22using System;23using System.Threading;24using Microsoft.Coyote.Rewriting.Types.Threading;25using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;26using Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Continuations;27{28 {29 public static void Main()30 {31 var semaphore = new Microsoft.Coyote.Rewriting.Types.Threading.Semaphore(1);32 semaphore.WaitOne();33 semaphore.Release();34 semaphore.Dispose();35 }36 }37}38using System;39using System.Threading;40using Microsoft.Coyote.Rewriting.Types.Threading;41using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;42using Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Continuations;43{44 {45 public static void Main()46 {47 var timer = new Microsoft.Coyote.Rewriting.Types.Threading.Timer((object state) => { }, null, 1, 1);48 timer.Dispose();49 }50 }51}52using System;53using System.Threading;54using Microsoft.Coyote.Rewriting.Types.Threading;55using Microsoft.Coyote.Rewriting.Types.Threading.Tasks;56using Microsoft.Coyote.Rewriting.Types.Threading.Tasks.Continuations;57{58 {59 public static void Main()60 {
Dispose
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Threading;7{8 {9 static void Main(string[] args)10 {11 Monitor monitor = new Monitor();12 monitor.Enter();13 monitor.Dispose();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Rewriting.Types.Threading;23{24 {25 static void Main(string[] args)26 {27 Monitor monitor = new Monitor();28 monitor.Enter();29 monitor.Dispose();30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote.Rewriting.Types.Threading;39{40 {41 static void Main(string[] args)42 {43 Monitor monitor = new Monitor();44 monitor.Enter();45 monitor.Dispose();46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Rewriting.Types.Threading;55{56 {57 static void Main(string[] args)58 {59 Monitor monitor = new Monitor();60 monitor.Enter();61 monitor.Dispose();62 }63 }64}65using System;66using System.Collections.Generic;67using System.Linq;68using System.Text;69using System.Threading.Tasks;70using Microsoft.Coyote.Rewriting.Types.Threading;71{72 {
Dispose
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Threading;3using System.Threading;4using System.Threading.Tasks;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var t1 = Task.Factory.StartNew(() =>14 {15 lock (Monitor)16 {17 Console.WriteLine("Thread 1");18 Thread.Sleep(5000);19 Console.WriteLine("Thread 1");20 }21 });22 var t2 = Task.Factory.StartNew(() =>23 {24 lock (Monitor)25 {26 Console.WriteLine("Thread 2");27 Thread.Sleep(5000);28 Console.WriteLine("Thread 2");29 }30 });31 Task.WaitAll(t1, t2);32 }33 }34}35using System;36using Microsoft.Coyote.Rewriting.Types.Threading;37using System.Threading;38using System.Threading.Tasks;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43{44 {45 static void Main(string[] args)46 {47 var t1 = Task.Factory.StartNew(() =>48 {49 using (Monitor.Enter(Monitor))50 {51 Console.WriteLine("Thread 1");52 Thread.Sleep(5000);53 Console.WriteLine("Thread 1");54 }55 });56 var t2 = Task.Factory.StartNew(() =>57 {58 using (Monitor.Enter(Monitor))59 {60 Console.WriteLine("Thread 2");61 Thread.Sleep(5000);62 Console.WriteLine("Thread 2");63 }64 });65 Task.WaitAll(t1, t2);66 }67 }68}69using System;70using Microsoft.Coyote.Rewriting.Types.Threading;71using System.Threading;72using System.Threading.Tasks;
Dispose
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Rewriting.Types.Threading;5{6 {7 public static void Main()8 {9 var monitor = new Monitor();10 monitor.Enter();11 monitor.Exit();12 monitor.Dispose();13 }14 }15}16using System;17using System.Threading.Tasks;18using Microsoft.Coyote;19using Microsoft.Coyote.Rewriting.Types.Threading;20{21 {22 public static void Main()23 {24 using (var monitor = new Monitor())25 {26 monitor.Enter();27 }28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Rewriting.Types.Threading;35{36 {37 public static void Main()38 {39 using (var monitor = new Monitor())40 {41 monitor.Enter();42 }43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Rewriting.Types.Threading;50{51 {52 public static void Main()53 {54 using (var monitor = new Monitor())55 {56 monitor.Enter();57 }58 }59 }60}
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