Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Generic.ListT.get_Count
get_Count
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Generic;3{4 static void Main(string[] args)5 {6 List<int> list = new List<int>();7 list.Add(1);8 list.Add(2);9 list.Add(3);10 list.Add(4);11 Console.WriteLine(list.Count);12 }13}14using System;15using Microsoft.Coyote.Rewriting.Types.Collections.Generic;16{17 static void Main(string[] args)18 {19 List<int> list = new List<int>();20 list.Add(1);21 list.Add(2);22 list.Add(3);23 list.Add(4);24 Console.WriteLine(list.get_Count());25 }26}27using System;28using Microsoft.Coyote;
get_Count
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Generic;3{4 {5 static void Main(string[] args)6 {7 List<int> list = new List<int>();8 list.Add(1);9 list.Add(2);10 list.Add(3);11 list.Add(4);12 list.Add(5);13 int count = list.Count;14 Console.WriteLine("Count of the list is {0}", count);15 }16 }17}18using System;19using Microsoft.Coyote.Rewriting.Types.Collections.Generic;20{21 {22 static void Main(string[] args)23 {24 Dictionary<int, string> dict = new Dictionary<int, string>();25 dict.Add(1, "one");26 dict.Add(2, "two");27 dict.Add(3, "three");28 dict.Add(4, "four");29 dict.Add(5, "five");30 int count = dict.Count;31 Console.WriteLine("Count of the dictionary is {0}", count);32 }33 }34}35using System;36using Microsoft.Coyote.Rewriting.Types.Collections.Generic;37{38 {39 static void Main(string[] args)40 {41 LinkedList<int> list = new LinkedList<int>();42 list.AddLast(1);43 list.AddLast(2);44 list.AddLast(3);45 list.AddLast(4);46 list.AddLast(5);47 int count = list.Count;48 Console.WriteLine("Count of the linked list is {0}", count);49 }50 }51}52using System;53using Microsoft.Coyote.Rewriting.Types.Collections.Generic;54{55 {56 static void Main(string[] args)57 {58 Queue<int> queue = new Queue<int>();
get_Count
Using AI Code Generation
1{2 static void Main(string[] args)3 {4 var list = new List<int>();5 list.Add(1);6 list.Add(2);7 list.Add(3);8 list.Add(4);9 list.Add(5);10 int count = list.get_Count();11 Console.WriteLine(count);12 Console.ReadLine();13 }14}
get_Count
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4{5 public static void Main()6 {7 List<int> list = new List<int>();8 list.Add(1);9 list.Add(2);10 list.Add(3);11 list.Add(4);12 list.Add(5);13 list.Add(6);14 list.Add(7);15 list.Add(8);16 list.Add(9);17 list.Add(10);18 list.Add(11);19 list.Add(12);20 list.Add(13);21 list.Add(14);22 list.Add(15);23 list.Add(16);24 list.Add(17);25 list.Add(18);26 list.Add(19);27 list.Add(20);28 list.Add(21);29 list.Add(22);30 list.Add(23);31 list.Add(24);32 list.Add(25);33 list.Add(26);34 list.Add(27);35 list.Add(28);36 list.Add(29);37 list.Add(30);38 list.Add(31);39 list.Add(32);40 list.Add(33);41 list.Add(34);42 list.Add(35);43 list.Add(36);44 list.Add(37);45 list.Add(38);46 list.Add(39);47 list.Add(40);48 list.Add(41);49 list.Add(42);50 list.Add(43);51 list.Add(44);52 list.Add(45);53 list.Add(46);54 list.Add(47);55 list.Add(48);56 list.Add(49);57 list.Add(50);58 list.Add(51);59 list.Add(52);60 list.Add(53);61 list.Add(54);62 list.Add(55);63 list.Add(56);64 list.Add(57);65 list.Add(58);66 list.Add(59);67 list.Add(60);68 list.Add(61);69 list.Add(62);70 list.Add(63);71 list.Add(64);72 list.Add(65);73 list.Add(66);74 list.Add(67);75 list.Add(68);76 list.Add(69);77 list.Add(70);78 list.Add(71);79 list.Add(72);80 list.Add(73);81 list.Add(74);82 list.Add(75);83 list.Add(76
get_Count
Using AI Code Generation
1{2 public static void Main()3 {4 List<int> list = new List<int>();5 list.Add(1);6 list.Add(2);7 list.Add(3);8 list.Add(4);9 list.Add(5);10 int count = list.get_Count();11 Console.WriteLine("Count = {0}", count);12 }13}
get_Count
Using AI Code Generation
1{2 public static void Main(string[] args)3 {4 var list = new List<int>();5 list.Add(1);6 list.Add(2);7 list.Add(3);8 Console.WriteLine(list.Count);9 }10}
get_Count
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Rewriting.Types.Collections.Generic;5{6 {7 static void Main(string[] args)8 {9 ListT<int> list = new ListT<int>();10 list.Add(1);11 list.Add(2);12 list.Add(3);13 list.Add(4);14 list.Add(5);15 Console.WriteLine(list.get_Count());16 }17 }18}19using System;20using System.Collections.Generic;21using System.Text;22using Microsoft.Coyote.Rewriting.Types.Collections.Generic;23{24 {25 static void Main(string[] args)26 {27 ListT<int> list = new ListT<int>();28 list.Add(1);29 list.Add(2);30 list.Add(3);31 list.Add(4);
get_Count
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Generic;7using Microsoft.Coyote.Rewriting.Types;8{9 {10 static void Main(string[] args)11 {12 List<int> list = new List<int>();13 list.Add(1);14 list.Add(2);15 list.Add(3);16 int count = list.get_Count();17 Console.WriteLine(count);18 }19 }20}21using System;22using System.Collections.Generic;23using System.Linq;24using System.Text;25using System.Threading.Tasks;26using Microsoft.Coyote.Rewriting.Types.Collections.Generic;27{28 {29 static void Main(string[] args)30 {31 List<int> list = new List<int>();32 list.Add(1);33 list.Add(2);34 list.Add(3);35 int count = list.get_Count();36 Console.WriteLine(count);37 }38 }39}40using System;41using System.Collections.Generic;42using System.Linq;43using System.Text;44using System.Threading.Tasks;45{46 {47 static void Main(string[] args)48 {49 List<int> list = new List<int>();50 list.Add(1);51 list.Add(2);52 list.Add(3);53 int count = list.get_Count();54 Console.WriteLine(count);55 }56 }57}58using System;59using System.Collections.Generic;60using System.Linq;61using System.Text;62using System.Threading.Tasks;63{64 {65 static void Main(string[] args)66 {67 List<int> list = new List<int>();68 list.Add(1);69 list.Add(2);
get_Count
Using AI Code Generation
1{2 {3 private ListT() { }4 public static int get_Count<T>(List<T> list)5 {6 return list.Count;7 }8 }9}10{11 {12 private ListT() { }13 public static T get_Item<T>(List<T> list, int index)14 {15 return list[index];16 }17 }18}19{20 {21 private ListT() { }22 public static void add<T>(List<T> list, T item)23 {24 list.Add(item);25 }26 }27}28{29 {30 private ListT() { }31 public static void remove<T>(List<T> list, T item)32 {33 list.Remove(item);34 }35 }36}37{38 {39 private ListT() { }40 public static void insert<T>(List<T> list, int index, T item)41 {42 list.Insert(index, item);43 }44 }45}46{47 {
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