How to use Create method of Microsoft.Coyote.Rewriting.Types.Collections.Generic.ListT class

Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Generic.ListT.Create

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1using Microsoft.Coyote.Rewriting.Types.Collections.Generic;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 List<int> list = new List<int>();12 list.Create(10);13 Console.WriteLine(list.Count);14 Console.ReadLine();15 }16 }17}18using Microsoft.Coyote.Rewriting.Types.Collections.Generic;19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 static void Main(string[] args)27 {28 List<int> list = new List<int>();29 list.Create(10, 5);30 Console.WriteLine(list.Count);31 Console.ReadLine();32 }33 }34}35using Microsoft.Coyote.Rewriting.Types.Collections.Generic;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 static void Main(string[] args)44 {45 List<int> list = new List<int>();46 list.Create(10, i => i * i);47 Console.WriteLine(list.Count);48 Console.ReadLine();49 }50 }51}

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1{2 {3 public static List<T> Create<T>()4 {5 return new List<T>();6 }7 }8}9using Microsoft.Coyote.Rewriting.Types.Collections.Generic;10{11 {12 public static List<T> Create<T>()13 {14 return new List<T>();15 }16 }17}18using Microsoft.Coyote.Rewriting.Types.Collections.Generic;19{20 {21 public static List<T> Create<T>()22 {23 return new List<T>();24 }25 }26}27using Microsoft.Coyote.Rewriting.Types.Collections.Generic;28{29 {30 public static List<T> Create<T>()31 {32 return new List<T>();33 }34 }35}36using Microsoft.Coyote.Rewriting.Types.Collections.Generic;37{38 {39 public static List<T> Create<T>()40 {41 return new List<T>();42 }43 }44}45using Microsoft.Coyote.Rewriting.Types.Collections.Generic;46{47 {48 public static List<T> Create<T>()49 {50 return new List<T>();51 }52 }53}

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Create

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var list = new List<int>();11 list.Add(1);12 list.Add(2);13 list.Add(3);14 Console.WriteLine(list.Count);15 Console.ReadLine();16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24{25 {26 static void Main(string[] args)27 {28 var dict = new Dictionary<int, string>();29 dict.Add(1, "one");30 dict.Add(2, "two");31 dict.Add(3, "three");32 Console.WriteLine(dict.Count);33 Console.ReadLine();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 static void Main(string[] args)45 {46 var set = new HashSet<int>();47 set.Add(1);48 set.Add(2);49 set.Add(3);50 Console.WriteLine(set.Count);51 Console.ReadLine();52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 var sortedList = new SortedList<int, string>();65 sortedList.Add(1, "one");66 sortedList.Add(2, "two");67 sortedList.Add(3, "three");68 Console.WriteLine(sortedList.Count);69 Console.ReadLine();70 }71 }72}73using System;74using System.Collections.Generic;75using System.Linq;76using System.Text;

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Create

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4{5 {6 static void Main(string[] args)7 {8 List<int> list = List<int>.Create(1, 2, 3, 4, 5);9 Console.WriteLine("List created");10 foreach (int i in list)11 {12 Console.WriteLine(i);13 }14 }15 }16}17public void AddRange(IEnumerable<T> collection);18public static List<T> CreateRange(IEnumerable<T> collection);19public void InsertRange(int index, IEnumerable<T> collection);

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4{5 {6 static void Main(string[] args)7 {8 List<int> list = new List<int>();9 list.Add(1);10 list.Add(2);11 list.Add(3);12 List<int> list2 = new List<int>();13 list2.Add(4);14 list2.Add(5);15 list2.Add(6);16 list2.Add(7);17 list2.Add(8);18 list2.Add(9);19 list2.Add(10);20 list2.Add(11);21 list2.Add(12);22 list2.Add(13);23 list2.Add(14);24 list2.Add(15);25 list2.Add(16);26 list2.Add(17);27 list2.Add(18);28 list2.Add(19);29 list2.Add(20);30 list2.Add(21);31 list2.Add(22);32 list2.Add(23);33 list2.Add(24);34 list2.Add(25);35 list2.Add(26);36 list2.Add(27);37 list2.Add(28);38 list2.Add(29);39 list2.Add(30);40 list2.Add(31);41 list2.Add(32);42 list2.Add(33);43 list2.Add(34);44 list2.Add(35);45 list2.Add(36);46 list2.Add(37);47 list2.Add(38);48 list2.Add(39);49 list2.Add(40);50 list2.Add(41);51 list2.Add(42);52 list2.Add(43);53 list2.Add(44);54 list2.Add(45);55 list2.Add(46);56 list2.Add(47);57 list2.Add(48);58 list2.Add(49);59 list2.Add(50);60 list2.Add(51);61 list2.Add(52);62 list2.Add(53);63 list2.Add(54);64 list2.Add(55);65 list2.Add(56);66 list2.Add(57);67 list2.Add(58);68 list2.Add(59);69 list2.Add(60);70 list2.Add(61);71 list2.Add(62);72 list2.Add(

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Create

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Generic;7using Microsoft.Coyote.Rewriting.Types;8{9 {10 static void Main(string[] args)11 {12 List<int> list = List<int>.Create();13 list.Add(1);14 list.Add(2);15 list.Add(3);16 list.Add(4);17 list.Add(5);18 foreach (int i in list)19 {20 Console.WriteLine(i);21 }22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.Coyote.Rewriting.Types.Collections.Generic;31using Microsoft.Coyote.Rewriting.Types;32{33 {34 static void Main(string[] args)35 {36 List<int> list = List<int>.Create(5);37 list.Add(1);38 list.Add(2);39 list.Add(3);40 list.Add(4);41 list.Add(5);42 foreach (int i in list)43 {44 Console.WriteLine(i);45 }46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Rewriting.Types.Collections.Generic;55using Microsoft.Coyote.Rewriting.Types;56{57 {58 static void Main(string[] args)59 {60 List<int> list = List<int>.Create(5, 10);61 list.Add(1);62 list.Add(2);63 list.Add(3);64 list.Add(4);65 list.Add(5);66 foreach (int i in list)67 {68 Console.WriteLine(i);69 }70 }71 }72}73using System;74using System.Collections.Generic;75using System.Linq;76using System.Text;

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Create

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1List<int> list = new List<int>();2list.Create<int>(1, 2, 3);3List<int> list = new List<int>();4list.Create<int>(1, 2, 3);5List<int> list = new List<int>();6list.Create<int>(1, 2, 3);7List<int> list = new List<int>();8list.Create<int>(1, 2, 3);9List<int> list = new List<int>();10list.Create<int>(1, 2, 3);11List<int> list = new List<int>();12list.Create<int>(1, 2, 3);13List<int> list = new List<int>();14list.Create<int>(1, 2, 3);15List<int> list = new List<int>();16list.Create<int>(1, 2, 3);17List<int> list = new List<int>();18list.Create<int>(1, 2, 3);19List<int> list = new List<int>();20list.Create<int>(1, 2, 3);

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