How to use EnsureCapacity method of Microsoft.Coyote.Rewriting.Types.Collections.Generic.HashSetT class

Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Generic.HashSetT.EnsureCapacity

EnsureCapacity

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1{2 static void Main(string[] args)3 {4 HashSet<int> set = new HashSet<int>();5 set.Add(1);6 set.Add(2);7 set.Add(3);8 set.Add(4);9 set.Add(5);10 set.Add(6);11 set.Add(7);12 set.Add(8);13 set.Add(9);14 set.Add(10);15 set.Add(11);16 set.Add(12);17 set.Add(13);18 set.Add(14);19 set.Add(15);20 set.Add(16);21 set.Add(17);22 set.Add(18);23 set.Add(19);24 set.Add(20);25 set.Add(21);26 set.Add(22);27 set.Add(23);28 set.Add(24);29 set.Add(25);30 set.Add(26);31 set.Add(27);32 set.Add(28);33 set.Add(29);34 set.Add(30);35 set.Add(31);36 set.Add(32);37 set.Add(33);38 set.Add(34);39 set.Add(35);40 set.Add(36);41 set.Add(37);42 set.Add(38);43 set.Add(39);44 set.Add(40);45 set.Add(41);46 set.Add(42);47 set.Add(43);48 set.Add(44);49 set.Add(45);50 set.Add(46);51 set.Add(47);52 set.Add(48);53 set.Add(49);54 set.Add(50);55 set.Add(51);56 set.Add(52);57 set.Add(53);58 set.Add(54);59 set.Add(55);60 set.Add(56);61 set.Add(57);62 set.Add(58);63 set.Add(59);64 set.Add(60);65 set.Add(61);66 set.Add(62);67 set.Add(63);68 set.Add(64);69 set.Add(65);70 set.Add(66);71 set.Add(67);72 set.Add(68);73 set.Add(69);74 set.Add(70);75 set.Add(71);76 set.Add(72);77 set.Add(73);78 set.Add(74);79 set.Add(75);80 set.Add(76);81 set.Add(77);82 set.Add(78);83 set.Add(79);

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EnsureCapacity

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1{2 {3 public void EnsureCapacity(int capacity)4 {5 if (capacity < 0)6 {7 throw new ArgumentOutOfRangeException(nameof(capacity));8 }9 if (capacity <= _slots.Length)10 {11 return;12 }13 int newSize = HashHelpers.GetPrime(capacity);14 int[] newBuckets = new int[newSize];15 for (int i = 0; i < newBuckets.Length; i++)16 {17 newBuckets[i] = -1;18 }19 Slot[] newSlots = new Slot[newSize];20 Array.Copy(_slots, 0, newSlots, 0, _count);21 for (int i = 0; i < _count; i++)22 {23 int bucket = newSlots[i].hashCode % newSize;24 newSlots[i].next = newBuckets[bucket];25 newBuckets[bucket] = i;26 }27 _buckets = newBuckets;28 _slots = newSlots;29 }30 }31}32{33 {34 public void EnsureCapacity(int capacity)35 {36 if (capacity < 0)37 {38 throw new ArgumentOutOfRangeException(nameof(capacity));39 }40 if (capacity <= _entries.Length)41 {42 return;43 }44 int newSize = HashHelpers.GetPrime(capacity);45 Entry[] newEntries = new Entry[newSize];46 if (_count > 0)47 {48 Array.Copy(_entries, 0, newEntries, 0, _count);49 }50 for (int i = 0; i < newSize; i++)51 {52 newEntries[i].hashCode = -1;53 newEntries[i].next = -1;54 }55 for (int i = 0; i < _count; i++)56 {57 if (newEntries[i].hashCode >= 0)58 {59 int bucket = newEntries[i].hashCode % newSize;60 newEntries[i].next = newEntries[bucket].next;61 newEntries[bucket].next = i;62 }63 }

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EnsureCapacity

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1{2 {3 public void EnsureCapacity(int capacity)4 {5 if (capacity < 0)6 {7 throw new ArgumentOutOfRangeException(nameof(capacity));8 }9 if (capacity <= _slots.Length)10 {11 return;12 }13 int newSize = HashHelpers.GetPrime(capacity);14 int[] newBuckets = new int[newSize];15 for (int i = 0; i < newBuckets.Length; i++)16 {17 newBuckets[i] = -1;18 }19 Slot[] newSlots = new Slot[newSize];20 Array.Copy(_slots, 0, newSlots, 0, _count);21 for (int i = 0; i < _count; i++)22 {23 int bucket = newSlots[i].hashCode % newSize;24 newSlots[i].next = newBuckets[bucket];25 newBuckets[bucket] = i;26 }27 _buckets = newBuckets;28 _slots = newSlots;29 }30 }31}32{33 {34 public void EnsureCapacity(int capacity)35 {36 if (capacity < 0)37 {38 throw new ArgumentOutOfRangeException(nameof(capacity));39 }40 if (capacity <= _entries.Length)41 {42 return;43 }44 int newSize = HashHelpers.GetPrime(capacity);45 Entry[] newEntries = new Entry[newSize];46 if (_count > 0)47 {48 Array.Copy(_entries, 0, newEntries, 0, _count);49 }50 for (int i = 0; i < newSize; i++)51 {52 newEntries[i].hashCode = -1;53 newEntries[i].next = -1;54 }55 for (int i = 0; i < _count; i++)56 {57 if (newEntries[i].hashCode >= 0)58 {59 int bucket = newEntries[i].hashCode % newSize;60 newEntries[i].next = newEntries[bucket].next;61 newEntries[bucket].next = i;62 }63 }

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EnsureCapacity

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4{5 {6 public static void Main(string[] args)7 {8 HashSet<int> hs = new HashSet<int>();9 hs.Add(1);10 hs.Add(2);11 hs.Add(3);12 hs.Add(4);13 hs.Add(5);14 hs.Add(6);15 hs.Add(7);16 hs.Add(8);17 hs.Add(9);18 hs.Add(10);19 hs.Add(11);20 hs.Add(12);21 hs.Add(13);22 hs.Add(14);23 hs.Add(15);24 hs.Add(16);25 hs.Add(17);26 hs.Add(18);27 hs.Add(19);28 hs.Add(20);29 hs.Add(21);30 hs.Add(22);31 hs.Add(23);32 hs.Add(24);33 hs.Add(25);34 hs.Add(26);35 hs.Add(27);36 hs.Add(28);37 hs.Add(29);38 hs.Add(30);39 hs.Add(31);40 hs.Add(32);41 hs.Add(33);42 hs.Add(34);43 hs.Add(35);44 hs.Add(36);45 hs.Add(37);46 hs.Add(38);47 hs.Add(39);48 hs.Add(40);49 hs.Add(41);50 hs.Add(42);51 hs.Add(43);52 hs.Add(44);53 hs.Add(45);54 hs.Add(46);55 hs.Add(47);56 hs.Add(48);57 hs.Add(49);58 hs.Add(50);59 hs.EnsureCapacity(100);60 Console.WriteLine(hs.Count);61 }62 }63}

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EnsureCapacity

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1using Microsoft.Coyote.Rewriting.Types.Collections.Generic;2using System;3using System.Collections.Generic;4{5 {6 public static void Main()7 {8 HashSet<int> set = new HashSet<int>();9 set.Add(1);10 set.Add(2);11 set.Add(3);12 set.Add(4);13 set.Add(5);14 set.Add(6);15 set.Add(7);16 set.Add(8);17 set.Add(9);18 set.Add(10);19 set.Add(11);20 set.Add(12);21 set.Add(13);22 set.Add(14);23 set.Add(15);24 set.Add(16);25 set.Add(17);26 set.Add(18);27 set.Add(19);28 set.Add(20);29 set.Add(21);30 set.Add(22);31 set.Add(23);32 set.Add(24);33 set.Add(25);34 set.Add(26);35 set.Add(27);36 set.Add(28);37 set.Add(29);38 set.Add(30);39 set.Add(31);40 set.Add(32);41 set.Add(33);42 set.Add(34);43 set.Add(35);44 set.Add(36);45 set.Add(37);46 set.Add(38);47 set.Add(39);48 set.Add(40);49 set.Add(41);50 set.Add(42);51 set.Add(43);52 set.Add(44);53 set.Add(45);54 set.Add(46);55 set.Add(47);56 set.Add(48);57 set.Add(49);58 set.Add(50);59 set.Add(51);60 set.Add(52);61 set.Add(53);62 set.Add(54);63 set.Add(55);64 set.Add(56);65 set.Add(57);66 set.Add(58);67 set.Add(59);68 set.Add(60);69 set.Add(61);70 set.Add(62);71 set.Add(63);72 set.Add(64);73 set.Add(65);74 set.Add(66);75 set.Add(67);76 set.Add(68);77 set.Add(69);78 set.Add(70);79 set.Add(71);80 set.Add(72);81 set.Add(73);82 set.Add(74);83 set.Add(75

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EnsureCapacity

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1public void Main()2{3 HashSet<int> hash = new HashSet<int>();4 hash.EnsureCapacity(3);5}6public void Main()7{8 HashSet<int> hash = new HashSet<int>();9 hash.TrimExcess();10}11public void Main()12{13 HashSet<int> hash = new HashSet<int>();14 hash.AddIfNotPresent(1);15}16public void Main()17{18 HashSet<int> hash = new HashSet<int>();19 hash.RemoveIfPresent(1);20}21public void Main()22{23 HashSet<int> hash = new HashSet<int>();24 hash.Contains(1);25}26public void Main()27{28 HashSet<int> hash = new HashSet<int>();29 hash.IntersectionWith(hash);30}31public void Main()32{33 HashSet<int> hash = new HashSet<int>();34 hash.CopyTo(new int[1]);35}36public void Main()37{38 HashSet<int> hash = new HashSet<int>();39 hash.CopyTo(new int[1], 0);40}41public void Main()42{43 HashSet<int> hash = new HashSet<int>();44 hash.CopyTo(new int[1], 0, 1);45}46public void Main()47{

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EnsureCapacity

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1using Microsoft.Coyote.Rewriting.Types;2using Microsoft.Coyote.Rewriting.Types.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var set = new HashSet<int>();14 set.Add(1);15 set.Add(2);16 set.Add(3);17 set.Add(4);18 set.Add(5);19 set.Add(6);20 set.Add(7);21 set.Add(8);22 set.Add(9);23 set.Add(10);24 set.Add(11);25 set.Add(12);26 set.Add(13);27 set.Add(14);28 set.Add(15);29 set.Add(16);30 set.Add(17);31 set.Add(18);32 set.Add(19);33 set.Add(20);34 set.Add(21);35 set.Add(22);36 set.Add(23);37 set.Add(24);38 set.Add(25);39 set.Add(26);40 set.Add(27);41 set.Add(28);42 set.Add(29);43 set.Add(30);44 set.Add(31);45 set.Add(32);46 set.Add(33);47 set.Add(34);48 set.Add(35);49 set.Add(36);50 set.Add(37);51 set.Add(38);52 set.Add(39);53 set.Add(40);54 set.Add(41);55 set.Add(42);56 set.Add(43);57 set.Add(44);58 set.Add(45);59 set.Add(46);60 set.Add(47);61 set.Add(48);62 set.Add(49);63 set.Add(50);64 set.Add(51);65 set.Add(52);66 set.Add(53);67 set.Add(54);68 set.Add(55);69 set.Add(56);70 set.Add(57);71 set.Add(58);72 set.Add(59);73 set.Add(60);74 set.Add(61);75 set.Add(62);76 set.Add(63);77 set.Add(64);78 set.Add(65);79 set.Add(66);80 set.Add(67);81 set.Add(.Coyote;82using Microsoft.Coyote.Rewriting;83using System;84using System.Collections.Generic;85{86 {87 public static void Main()88 {89 HashSet<int> set = new HashSet<int>();90 set.Add(1);91 set.Add(2);92 set.Add(3);93 set.Add(4);94 set.Add(5);95 set.Add(6);96 set.Add(7);97 set.Add(8);98 set.Add(9);99 set.Add(10);100 set.Add(11);101 set.Add(12);102 set.Add(13);103 set.Add(14);104 set.Add(15);105 set.Add(16);106 set.Add(17);107 set.Add(18);108 set.Add(19);109 set.Add(20);110 set.Add(21);111 set.Add(22);112 set.Add(23);113 set.Add(24);114 set.Add(25);115 set.Add(26);116 set.Add(27);117 set.Add(28);118 set.Add(29);119 set.Add(30);120 set.Add(31);121 set.Add(32);122 set.Add(33);123 set.Add(34);124 set.Add(35);125 set.Add(36);126 set.Add(37);127 set.Add(38);128 set.Add(39);129 set.Add(40);130 set.Add(41);131 set.Add(42);132 set.Add(43);133 set.Add(44);134 set.Add(45);135 set.Add(46);136 set.Add(47);137 set.Add(48);138 set.Add(49);139 set.Add(50);140 set.Add(51);141 set.Add(52);142 set.Add(53);143 set.Add(54);144 set.Add(55);145 set.Add(56);146 set.Add(57);147 set.Add(58);148 set.Add(59);149 set.Add(60);150 set.Add(61);151 set.Add(62);152 set.Add(63);153 set.Add(64);154 set.Add(65);155 set.Add(66);156 set.Add(67);157 set.Add(68);158 set.Add(69);159 set.Add(70);160 set.Add(71);161 set.Add(72);162 set.Add(73);163 set.Add(74);

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EnsureCapacity

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1using Microsoft.Coyote.Rewriting.Types;2using Microsoft.Coyote.Rewriting.Types.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var set = new HashSet<int>();14 set.Add(1);15 set.Add(2);16 set.Add(3);17 set.Add(4);18 set.Add(5);19 set.Add(6);20 set.Add(7);21 set.Add(8);22 set.Add(9);23 set.Add(10);24 set.Add(11);25 set.Add(12);26 set.Add(13);27 set.Add(14);28 set.Add(15);29 set.Add(16);30 set.Add(17);31 set.Add(18);32 set.Add(19);33 set.Add(20);34 set.Add(21);35 set.Add(22);36 set.Add(23);37 set.Add(24);38 set.Add(25);39 set.Add(26);40 set.Add(27);41 set.Add(28);42 set.Add(29);43 set.Add(30);44 set.Add(31);45 set.Add(32);46 set.Add(33);47 set.Add(34);48 set.Add(35);49 set.Add(36);50 set.Add(37);51 set.Add(38);52 set.Add(39);53 set.Add(40);54 set.Add(41);55 set.Add(42);56 set.Add(43);57 set.Add(44);58 set.Add(45);59 set.Add(46);60 set.Add(47);61 set.Add(48);62 set.Add(49);63 set.Add(50);64 set.Add(51);65 set.Add(52);66 set.Add(53);67 set.Add(54);68 set.Add(55);69 set.Add(56);70 set.Add(57);71 set.Add(58);72 set.Add(59);73 set.Add(60);74 set.Add(61);75 set.Add(62);76 set.Add(63);77 set.Add(64);78 set.Add(65);79 set.Add(66);80 set.Add(67);81 set.Add(

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EnsureCapacity

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4{5 {6 static void Main(string[] args)7 {8 HashSet<int> hashSet = new HashSet<int>();9 for (int i = 0; i < 100; i++)10 {11 hashSet.Add(i);12 }13 Console.WriteLine("Initial capacity: " + hashSet.Capacity);14 hashSet.EnsureCapacity(1000);15 Console.WriteLine("Capacity after EnsureCapacity(1000): " + hashSet.Capacity);16 Console.WriteLine("Count: " + hashSet.Count);17 for (int i = 0; i < 1000; i++)18 {19 hashSet.Add(i);20 }21 Console.WriteLine("Capacity after adding 1000 elements: " + hashSet.Capacity);22 Console.WriteLine("Count: " + hashSet.Count);23 }24 }25}26Capacity after EnsureCapacity(1000): 1000

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EnsureCapacity

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1using Microsoft.Coyote.Rewriting.Types.Collections.Generic;2using System;3{4 {5 static void Main(string[] args)6 {7 HashSet<int> hashSet = new HashSet<int>();8 hashSet.EnsureCapacity(10);9 Console.WriteLine("Hello World!");10 }11 }12}13using Microsoft.Coyote.Rewriting.Types.Collections.Generic;14using System;15{16 {17 static void Main(string[] args)18 {19 HashSet<int> hashSet = new HashSet<int>();20 hashSet.TrimExcess();21 Console.WriteLine("Hello World!");22 }23 }24}25using Microsoft.Coyote.Rewriting.Types.Collections.Generic;26using System;27{28 {29 static void Main(string[] args)30 {31 HashSet<int> hashSet = new HashSet<int>();32 hashSet.Add(1);33 Console.WriteLine("Hello World!");34 }35 }36}37using Microsoft.Coyote.Rewriting.Types.Collections.Generic;38using System;39{40 {41 static void Main(string[] args)42 {43 HashSet<int> hashSet = new HashSet<int>();44 hashSet.Clear();45 Console.WriteLine("Hello World!");46 }47 }48}49using Microsoft.Coyote.Rewriting.Types.Collections.Generic;50using System;51{52 {53 static void Main(string[] args)54 {55 HashSet<int> hashSet = new HashSet<int>();56 hashSet.Contains(1);57 Console.WriteLine("Hello World!");58 }59 }

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