Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Generic.DictionaryTKey.set_Item
set_Item
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Generic;7{8 static void Main(string[] args)9 {10 DictionaryTKey<int, string> d = new DictionaryTKey<int, string>();11 d.Add(1, "One");12 d.Add(2, "Two");13 d.Add(3, "Three");14 d.Add(4, "Four");15 d.Add(5, "Five");16 d.Add(6, "Six");17 d.Add(7, "Seven");18 d.Add(8, "Eight");19 d.Add(9, "Nine");20 d.Add(10, "Ten");21 d.Add(11, "Eleven");22 d.Add(12, "Twelve");23 d.Add(13, "Thirteen");24 d.Add(14, "Fourteen");25 d.Add(15, "Fifteen");26 d.Add(16, "Sixteen");27 d.Add(17, "Seventeen");28 d.Add(18, "Eighteen");29 d.Add(19, "Nineteen");30 d.Add(20, "Twenty");31 d.Add(21, "Twenty One");32 d.Add(22, "Twenty Two");33 d.Add(23, "Twenty Three");34 d.Add(24, "Twenty Four");35 d.Add(25, "Twenty Five");36 d.Add(26, "Twenty Six");37 d.Add(27, "Twenty Seven");38 d.Add(28, "Twenty Eight");39 d.Add(29, "Twenty Nine");40 d.Add(30, "Thirty");41 d.Add(31, "Thirty One");42 d.Add(32, "Thirty Two");43 d.Add(33, "Thirty Three");44 d.Add(34, "Thirty Four");45 d.Add(35, "Thirty Five");46 d.Add(36, "Thirty Six");47 d.Add(37, "Thirty Seven");48 d.Add(38, "Thirty Eight");49 d.Add(39, "Thirty Nine");50 d.Add(40, "Forty");51 d.Add(41, "Forty One");52 d.Add(42, "Forty Two");53 d.Add(43, "Forty Three");54 d.Add(44, "Fort
set_Item
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Generic;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 Dictionary<int, int> dict = new Dictionary<int, int>();12 dict.Add(1, 1);13 dict.Add(2, 2);14 dict.Add(3, 3);15 dict.Add(4, 4);16 dict.Add(5, 5);17 dict.Add(6, 6);18 dict.Add(7, 7);19 dict.Add(8, 8);20 dict.Add(9, 9);21 dict.Add(10, 10);22 dict.Add(11, 11);23 dict.Add(12, 12);24 dict.Add(13, 13);25 dict.Add(14, 14);26 dict.Add(15, 15);27 dict.Add(16, 16);28 dict.Add(17, 17);29 dict.Add(18, 18);30 dict.Add(19, 19);31 dict.Add(20, 20);32 dict.Add(21, 21);33 dict.Add(22, 22);34 dict.Add(23, 23);35 dict.Add(24, 24);36 dict.Add(25, 25);37 dict.Add(26, 26);38 dict.Add(27, 27);39 dict.Add(28, 28);40 dict.Add(29, 29);41 dict.Add(30, 30);42 dict.Add(31, 31);43 dict.Add(32, 32);44 dict.Add(33, 33);45 dict.Add(34, 34);46 dict.Add(35, 35);47 dict.Add(36, 36);48 dict.Add(37, 37);49 dict.Add(38, 38);50 dict.Add(39, 39);51 dict.Add(40, 40);52 dict.Add(41, 41);53 dict.Add(42, 42);54 dict.Add(43, 43);55 dict.Add(44, 44);56 dict.Add(45, 45);57 dict.Add(46, 46);58 dict.Add(47, 47);59 dict.Add(48, 48
set_Item
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Generic;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 DictionaryTKey<int, int> dict = new DictionaryTKey<int, int>();12 dict.set_Item(1, 2);13 }14 }15}16using Microsoft.Coyote.Rewriting.Types.Collections.Generic;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 DictionaryTKey<int, int> dict = new DictionaryTKey<int, int>();27 dict.set_Item(1, 2);28 }29 }30}31using Microsoft.Coyote.Rewriting.Types.Collections.Generic;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 DictionaryTKey<int, int> dict = new DictionaryTKey<int, int>();42 dict.set_Item(1, 2);43 }44 }45}46using Microsoft.Coyote.Rewriting.Types.Collections.Generic;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 DictionaryTKey<int, int> dict = new DictionaryTKey<int, int>();57 dict.set_Item(1, 2);58 }59 }60}61using Microsoft.Coyote.Rewriting.Types.Collections.Generic;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;
set_Item
Using AI Code Generation
1Dictionary<int, int> dictionary = new Dictionary<int, int>();2dictionary.set_Item(1, 2);3Dictionary<int, int> dictionary = new Dictionary<int, int>();4dictionary[1] = 2;5Dictionary<int, int> dictionary = new Dictionary<int, int>();6dictionary[1] = 2;7int i = dictionary[1];8Dictionary<int, int> dictionary = new Dictionary<int, int>();9dictionary[1] = 2;10int i = dictionary.get_Item(1);11Dictionary<int, int> dictionary = new Dictionary<int, int>();12dictionary[1] = 2;13int i = dictionary[1];14Dictionary<int, int> dictionary = new Dictionary<int, int>();15dictionary[1] = 2;16int i = dictionary[1];17Dictionary<int, int> dictionary = new Dictionary<int, int>();18dictionary[1] = 2;19int i = dictionary[1];20Dictionary<int, int> dictionary = new Dictionary<int, int>();21dictionary[1] = 2;22int i = dictionary[1];23Dictionary<int, int> dictionary = new Dictionary<int, int>();24dictionary[1] = 2;25int i = dictionary[1];
set_Item
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Generic;2using System;3using System.Collections.Generic;4{5 {6 public static void Main(string[] args)7 {8 Dictionary<int, int> dict = new Dictionary<int, int>();9 dict.Add(1, 2);10 dict.Add(2, 3);11 dict.Add(3, 4);12 dict[1] = 5;13 dict[2] = 6;14 dict[3] = 7;15 }16 }17}18using Microsoft.Coyote.Rewriting.Types.Collections.Generic;19using System;20using System.Collections.Generic;21{22 {23 public static void Main(string[] args)24 {25 Dictionary<int, int> dict = new Dictionary<int, int>();26 dict.TryAdd(1, 2);27 dict.TryAdd(2, 3);28 dict.TryAdd(3, 4);29 }30 }31}32using Microsoft.Coyote.Rewriting.Types.Collections.Generic;33using System;34using System.Collections.Generic;35{36 {37 public static void Main(string[] args)38 {39 Dictionary<int, int> dict = new Dictionary<int, int>();40 dict.Add(1, 2);41 dict.Add(2, 3);42 dict.Add(3, 4);43 int val;44 dict.TryGetValue(1, out val);45 dict.TryGetValue(2, out val);46 dict.TryGetValue(3, out val);47 }48 }49}50using Microsoft.Coyote.Rewriting.Types.Collections.Generic;51using System;52using System.Collections.Generic;53{54 {55 public static void Main(string[] args)56 {57 Dictionary<int, int> dict = new Dictionary<int, int>();58 dict.Add(1, 2);59 dict.Add(2, 3);60 dict.Add(3, 4);
set_Item
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Generic;7{8 {9 static void Main(string[] args)10 {11 DictionaryTKey<int, string> dict = new DictionaryTKey<int, string>();12 dict.set_Item(1, "Hello");13 string value = dict.get_Item(1);14 System.Console.WriteLine(value);15 }16 }17}18using Microsoft.Coyote.Rewriting.Types.Collections.Generic;
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