Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Generic.DictionaryTKey.get_Keys
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Dictionary<int, int> d = new Dictionary<int, int>();11 d.Add(1, 1);12 d.Add(2, 2);13 d.Add(3, 3);14 d.Add(4, 4);15 var keys = d.Keys;16 foreach (int k in keys)17 {18 Console.WriteLine(k);19 }20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 Dictionary<int, int> d = new Dictionary<int, int>();33 d.Add(1, 1);34 d.Add(2, 2);35 d.Add(3, 3);36 d.Add(4, 4);37 var values = d.Values;38 foreach (int v in values)39 {40 Console.WriteLine(v);41 }42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 Dictionary<int, int> d = new Dictionary<int, int>();55 d.Add(1, 1);56 d.Add(2, 2);57 d.Add(3, 3);58 d.Add(4, 4);59 Console.WriteLine(d[2]);
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4{5 {6 static void Main(string[] args)7 {8 Dictionary<string, int> dict = new Dictionary<string, int>();9 dict.Add("a", 1);10 dict.Add("b", 2);11 dict.Add("c", 3);12 foreach (string key in dict.Keys)13 {14 Console.WriteLine(key);15 }16 }17 }18}19public ICollectionTKey get_Keys()20{21 ListTKey listTKey = new ListTKey();22 foreach (KeyValuePairTKeyTValue keyValuePairTKeyTValue in this._dictionary)23 listTKey.Add(keyValuePairTKeyTValue.Key);24 return (ICollectionTKey)listTKey;25}
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4using Microsoft.Coyote.Rewriting.Types;5using Microsoft.Coyote.Rewriting.Types.Collections;6using Microsoft.Coyote.Rewriting;7using Microsoft.Coyote.Rewriting.Types.Collections.Generic;8{9 public static void Main()10 {11 Dictionary<int, int> dict = new Dictionary<int, int>();12 dict.Add(1, 1);13 dict.Add(2, 2);14 dict.Add(3, 3);15 dict.Add(4, 4);16 dict.Add(5, 5);17 dict.Add(6, 6);18 dict.Add(7, 7);19 dict.Add(8, 8);20 dict.Add(9, 9);21 dict.Add(10, 10);22 dict.Add(11, 11);23 dict.Add(12, 12);24 dict.Add(13, 13);25 dict.Add(14, 14);26 dict.Add(15, 15);27 dict.Add(16, 16);28 dict.Add(17, 17);29 dict.Add(18, 18);30 dict.Add(19, 19);31 dict.Add(20, 20);32 dict.Add(21, 21);33 dict.Add(22, 22);34 dict.Add(23, 23);35 dict.Add(24, 24);36 dict.Add(25, 25);37 dict.Add(26, 26);38 dict.Add(27, 27);39 dict.Add(28, 28);40 dict.Add(29, 29);41 dict.Add(30, 30);42 dict.Add(31, 31);43 dict.Add(32, 32);44 dict.Add(33, 33);45 dict.Add(34, 34);46 dict.Add(35, 35);47 dict.Add(36, 36);48 dict.Add(37, 37);49 dict.Add(38, 38);50 dict.Add(39, 39);51 dict.Add(40, 40);52 dict.Add(41, 41);53 dict.Add(42, 42);54 dict.Add(43, 43);55 dict.Add(44, 44);56 dict.Add(45, 45);57 dict.Add(
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Generic;3{4 {5 public Dictionary()6 {7 }8 {9 {10 return null;11 }12 }13 }14}15using System;16using System.Collections.Generic;17{18 {19 public Dictionary()20 {21 }22 {23 {24 return null;25 }26 }27 }28}29using System;30using System.Collections.Generic;31{32 {33 public Dictionary()34 {35 }36 {37 {38 return null;39 }40 }41 }42}43using System;44using System.Collections.Generic;45{46 {47 public Dictionary()48 {49 }50 {51 {52 return null;53 }54 }55 }56}
get_Keys
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Generic;2using System.Collections.Generic;3{4 {5 public static void Main(string[] args)6 {7 Dictionary<int, int> d = new Dictionary<int, int>();8 d.Add(1, 2);9 d.Add(2, 3);10 foreach (int i in d.Keys)11 {12 }13 }14 }15}16using Microsoft.Coyote.Rewriting.Types.Collections.Generic;17using System.Collections.Generic;18{19 {20 public static void Main(string[] args)21 {22 Dictionary<int, int> d = new Dictionary<int, int>();23 d.Add(1, 2);24 d.Add(2, 3);25 int c = d.Count;26 }27 }28}29using Microsoft.Coyote.Rewriting.Types.Collections.Generic;30using System.Collections.Generic;31{32 {33 public static void Main(string[] args)34 {35 Dictionary<int, int> d = new Dictionary<int, int>();36 d.Add(1, 2);37 d.Add(2, 3);38 d[1] = 3;39 int c = d[2];40 }41 }42}43using Microsoft.Coyote.Rewriting.Types.Collections.Generic;44using System.Collections.Generic;45{46 {47 public static void Main(string[] args)48 {49 Dictionary<int, int> d = new Dictionary<int, int>();50 d.Add(1, 2);51 d.Add(2, 3);52 foreach (int i in d.Values)53 {54 }55 }56 }57}58using Microsoft.Coyote.Rewriting.Types.Collections.Generic;59using System.Collections.Generic;
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Generic;3{4 {5 private Dictionary<TKey, TValue> dictionary;6 public DictionaryTKey()7 {8 dictionary = new Dictionary<TKey, TValue>();9 }10 public void Add(TKey key, TValue value)11 {12 dictionary.Add(key, value);13 }14 {15 {16 return dictionary[key];17 }18 {19 dictionary[key] = value;20 }21 }22 public ICollection<TKey> get_Keys()23 {24 return dictionary.Keys;25 }26 }27}28using System;29using System.Collections.Generic;30{31 {32 private Dictionary<TKey, TValue> dictionary;33 public DictionaryTValue()34 {35 dictionary = new Dictionary<TKey, TValue>();36 }37 public void Add(TKey key, TValue value)38 {39 dictionary.Add(key, value);40 }41 {42 {43 return dictionary[key];44 }45 {46 dictionary[key] = value;47 }48 }49 public ICollection<TValue> get_Values()50 {51 return dictionary.Values;52 }53 }54}55using System;56using System.Collections.Generic;57{58 {59 private Dictionary<TKey, TValue> dictionary;60 public DictionaryTItem()61 {62 dictionary = new Dictionary<TKey, TValue>();63 }64 public void Add(TKey key, TValue value)65 {66 dictionary.Add(key, value);67 }68 {69 {70 return dictionary[key];71 }72 {73 dictionary[key] = value;
get_Keys
Using AI Code Generation
1using System.Collections.Generic;2using Microsoft.Coyote.Rewriting.Types.Collections.Generic;3{4 {5 static void Main(string[] args)6 {7 Dictionary<int, int> dict = new Dictionary<int, int>();8 dict.Add(1, 1);9 dict.Add(2, 2);10 dict.Add(3, 3);11 var keys = dict.get_Keys();12 }13 }14}15using System.Collections.Generic;16using Microsoft.Coyote.Rewriting.Types.Collections.Generic;17{18 {19 static void Main(string[] args)20 {21 Dictionary<int, int> dict = new Dictionary<int, int>();22 dict.Add(1, 1);23 dict.Add(2, 2);24 dict.Add(3, 3);25 var values = dict.get_Values();26 }27 }28}29using System.Collections.Generic;30using Microsoft.Coyote.Rewriting.Types.Collections.Generic;31{32 {33 static void Main(string[] args)34 {35 Dictionary<int, int> dict = new Dictionary<int, int>();36 dict.Add(1, 1);37 dict.Add(2, 2);38 dict.Add(3, 3);39 var enumerator = dict.GetEnumerator();40 }41 }42}
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