Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentStackT.TryPopRange
TryPopRange
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentStack<int> stack = new ConcurrentStack<int>();12 stack.Push(1);13 stack.Push(2);14 stack.Push(3);15 stack.Push(4);16 stack.Push(5);17 stack.Push(6);18 stack.Push(7);19 stack.Push(8);20 stack.Push(9);21 stack.Push(10);22 int[] array = new int[5];23 stack.TryPopRange(array);24 foreach (int i in array)25 {26 Console.WriteLine(i);27 }28 Console.ReadLine();29 }30 }31}32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;38{39 {40 static void Main(string[] args)41 {42 ConcurrentStack<int> stack = new ConcurrentStack<int>();43 int[] array = new int[5];44 stack.TryPushRange(array);45 foreach (int i in array)46 {47 Console.WriteLine(i);48 }49 Console.ReadLine();50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;59{60 {61 static void Main(string[] args)62 {63 ConcurrentStack<int> stack = new ConcurrentStack<int>();64 stack.Push(1);65 stack.Push(2);66 stack.Push(3);67 stack.Push(4);68 stack.Push(5);69 stack.Push(6);70 stack.Push(7);
TryPopRange
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentStack<int> stack = new ConcurrentStack<int>();12 stack.Push(1);13 stack.Push(2);14 stack.Push(3);15 stack.Push(4);16 stack.Push(5);17 stack.Push(6);18 stack.Push(7);19 stack.Push(8);20 stack.Push(9);21 stack.Push(10);22 int[] array = new int[4];23 stack.TryPopRange(array);24 foreach (int i in array)25 {26 Console.WriteLine(i);27 }28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using System.Collections.Concurrent;37{38 {39 static void Main(string[] args)40 {41 ConcurrentStack<int> stack = new ConcurrentStack<int>();42 stack.Push(1);43 stack.Push(2);44 stack.Push(3);45 stack.Push(4);46 stack.Push(5);47 stack.Push(6);48 stack.Push(7);49 stack.Push(8);50 stack.Push(9);51 stack.Push(10);52 int[] array = new int[4];53 stack.TryPopRange(array);54 foreach (int i in array)55 {56 Console.WriteLine(i);57 }58 }59 }60}
TryPopRange
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentStack<int> stack = new ConcurrentStack<int>();12 stack.Push(1);13 stack.Push(2);14 stack.Push(3);15 stack.Push(4);16 stack.Push(5);17 stack.Push(6);18 int[] arr = new int[3];19 stack.TryPopRange(arr);20 for (int i = 0; i < arr.Length; i++)21 {22 Console.WriteLine(arr[i]);23 }24 Console.ReadLine();25 }26 }27}28public bool TryPopRange(T[] items);
TryPopRange
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentStack<int> stack = new ConcurrentStack<int>();12 stack.Push(1);13 stack.Push(2);14 stack.Push(3);15 stack.Push(4);16 stack.Push(5);17 int[] items = new int[3];18 int count = stack.TryPopRange(items);19 Console.WriteLine($"Count: {count}");20 foreach (var item in items)21 {22 Console.WriteLine(item);23 }24 Console.ReadLine();25 }26 }27}
TryPopRange
Using AI Code Generation
1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4{5 {6 public static void Main()7 {8 ConcurrentStack<int> stack = new ConcurrentStack<int>();9 stack.Push(1);10 stack.Push(2);11 stack.Push(3);12 stack.Push(4);13 stack.Push(5);14 int[] result = new int[3];15 int count = stack.TryPopRange(result, 0, 3);16 Console.WriteLine("Number of items popped: " + count);17 Console.WriteLine("Items popped: ");18 for (int i = 0; i < count; i++)19 {20 Console.WriteLine(result[i]);21 }22 }23 }24}
TryPopRange
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Threading;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var stack = new ConcurrentStack<int>();10 stack.Push(1);11 stack.Push(2);12 stack.Push(3);13 stack.Push(4);14 stack.Push(5);15 int[] array = new int[3];16 stack.TryPopRange(array);17 Console.WriteLine("Popped: {0}", string.Join(", ", array));18 Console.ReadLine();19 }20 }21}22using System;23using System.Collections.Concurrent;24using System.Threading;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 var stack = new ConcurrentStack<int>();31 stack.Push(1);32 stack.Push(2);33 stack.Push(3);34 stack.Push(4);35 stack.Push(5);36 int[] array = new int[3];37 stack.TryPopRange(array, 0, 3);38 Console.WriteLine("Popped: {0}", string.Join(", ", array));39 Console.ReadLine();40 }41 }42}43using System;44using System.Collections.Concurrent;45using System.Threading;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var stack = new ConcurrentStack<int>();52 stack.Push(1);53 stack.Push(2);54 stack.Push(3);55 stack.Push(4);56 stack.Push(5);57 int[] array = new int[3];58 stack.TryPopRange(array, 0, 3, new CancellationToken());59 Console.WriteLine("Popped: {0}", string.Join(", ", array));60 Console.ReadLine();61 }62 }63}64using System;65using System.Collections.Concurrent;66using System.Threading;67using System.Threading.Tasks;68{69 {
TryPopRange
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9{10 {11 private static void Main(string[] args)12 {13 var stack = new ConcurrentStack<int>();14 stack.Push(1);15 stack.Push(2);16 stack.Push(3);17 var arr = new int[10];18 stack.TryPopRange(arr);19 Console.WriteLine(arr[0]);20 Console.WriteLine(arr[1]);21 Console.WriteLine(arr[2]);22 Console.WriteLine(arr[3]);23 }24 }25}
TryPopRange
Using AI Code Generation
1 using System;2 using System.Collections.Generic;3 using System.Threading;4 using System.Threading.Tasks;5 using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;6 {7 {8 static void Main(string[] args)9 {10 var stack = new ConcurrentStack<int>();11 stack.Push(1);12 stack.Push(2);13 stack.Push(3);14 stack.Push(4);15 stack.Push(5);16 var array = new int[3];17 stack.TryPopRange(array, 0, 3);18 Console.WriteLine(string.Join(",", array));19 }20 }21 }
TryPopRange
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Threading;4using System.Threading.Tasks;5using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;6{7 {8 public static void Main(string[] args)9 {10 ConcurrentStack<int> stack = new ConcurrentStack<int>();11 stack.Push(1);12 stack.Push(2);13 stack.Push(3);14 stack.Push(4);15 stack.Push(5);16 int[] array = new int[3];17 stack.TryPopRange(array);18 Console.WriteLine("Elements in the array are:");19 foreach (int i in array)20 {21 Console.WriteLine(i);22 }23 Console.ReadLine();24 }25 }26}
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