Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentStackT.ToArray
ToArray
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentStackT<int> stack = new ConcurrentStackT<int>();12 stack.Push(1);13 stack.Push(2);14 stack.Push(3);15 stack.Push(4);16 stack.Push(5);17 stack.Push(6);18 stack.Push(7);19 stack.Push(8);20 stack.Push(9);21 stack.Push(10);22 int[] arr = stack.ToArray();23 Console.WriteLine("Array elements are");24 foreach (int i in arr)25 {26 Console.WriteLine(i);27 }28 Console.ReadLine();29 }30 }31}
ToArray
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3{4 {5 static void Main(string[] args)6 {7 ConcurrentStack<int> stack = new ConcurrentStack<int>();8 stack.Push(1);9 stack.Push(2);10 stack.Push(3);11 stack.Push(4);12 int[] arr = stack.ToArray();13 foreach (int i in arr)14 {15 Console.WriteLine(i);16 }17 }18 }19}20public int Count { get; }21using System;22using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;23{24 {25 static void Main(string[] args)26 {27 ConcurrentStack<int> stack = new ConcurrentStack<int>();28 stack.Push(1);29 stack.Push(2);30 stack.Push(3);31 stack.Push(4);32 Console.WriteLine(stack.Count);33 }34 }35}36public bool IsEmpty { get; }37using System;38using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;39{40 {41 static void Main(string[] args)42 {43 ConcurrentStack<int> stack = new ConcurrentStack<int>();44 stack.Push(1);45 stack.Push(2);46 stack.Push(3);47 stack.Push(4);48 Console.WriteLine(stack.IsEmpty);49 }50 }51}52public void Clear()53using System;54using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;55{56 {57 static void Main(string[] args)58 {
ToArray
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentStack<int> stack = new ConcurrentStack<int>();12 stack.Push(1);13 stack.Push(2);14 stack.Push(3);15 stack.Push(4);16 stack.Push(5);17 int[] arr = stack.ToArray();18 foreach (int i in arr)19 {20 Console.WriteLine(i);21 }22 Console.ReadLine();23 }24 }25}26ConcurrentStack<T>.ToArray()27ConcurrentStack<T>.ToArray()
ToArray
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentStack<int> stack = new ConcurrentStack<int>();12 stack.Push(1);13 stack.Push(2);14 stack.Push(3);15 int[] arr = stack.ToArray();16 Console.WriteLine(arr[0]);17 Console.WriteLine(arr[1]);18 Console.WriteLine(arr[2]);19 }20 }21}22using System;23using System.Collections.Concurrent;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 ConcurrentStack<int> stack = new ConcurrentStack<int>();33 stack.Push(1);34 stack.Push(2);35 stack.Push(3);36 int item;37 if (stack.TryPeek(out item))38 {39 Console.WriteLine(item);40 }41 }42 }43}44using System;45using System.Collections.Concurrent;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 ConcurrentStack<int> stack = new ConcurrentStack<int>();55 stack.Push(1);56 stack.Push(2);57 stack.Push(3);58 int item;59 if (stack.TryPop(out item))60 {61 Console.WriteLine(item);62 }63 }64 }65}66using System;67using System.Collections.Concurrent;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;72{73 {74 static void Main(string[] args)75 {76 ConcurrentStack<int> stack = new ConcurrentStack<int>();77 stack.Push(1);78 stack.Push(2);79 stack.Push(3);
ToArray
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4{5 {6 static void Main(string[] args)7 {8 ConcurrentStack<int> stack = new ConcurrentStack<int>();9 stack.Push(1);10 stack.Push(2);11 stack.Push(3);12 int[] array = stack.ToArray();13 foreach (int i in array)14 {15 Console.WriteLine(i);16 }17 }18 }19}20using System;21using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;22using Microsoft.Coyote.Rewriting.Types.Collections.Generic;23{24 {25 static void Main(string[] args)26 {27 ConcurrentStack<int> stack = new ConcurrentStack<int>();28 stack.Push(1);29 stack.Push(2);30 stack.Push(3);31 int result;32 if (stack.TryPeek(out result))33 {34 Console.WriteLine(result);35 }36 }37 }38}39using System;40using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;41using Microsoft.Coyote.Rewriting.Types.Collections.Generic;42{43 {44 static void Main(string[] args)45 {46 ConcurrentStack<int> stack = new ConcurrentStack<int>();47 stack.Push(1);48 stack.Push(2);49 stack.Push(3);50 int result;51 if (stack.TryPop(out result))52 {53 Console.WriteLine(result);54 }55 }56 }57}58using System;59using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;60using Microsoft.Coyote.Rewriting.Types.Collections.Generic;61{62 {63 static void Main(string[] args)64 {65 ConcurrentStack<int> stack = new ConcurrentStack<int>();66 Console.WriteLine(stack.IsEmpty);67 stack.Push(1);68 Console.WriteLine(stack.IsEmpty);69 }70 }71}
ToArray
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4{5 {6 static void Main(string[] args)7 {8 ConcurrentStack<int> stack = new ConcurrentStack<int>();9 stack.Push(1);10 stack.Push(2);11 stack.Push(3);12 stack.Push(4);13 stack.Push(5);14 int[] array = stack.ToArray();15 Console.WriteLine("The content of the array is: ");16 for (int i = 0; i < array.Length; i++)17 {18 Console.WriteLine(array[i]);19 }20 }21 }22}
ToArray
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Collections.Concurrent;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;8{9 {10 static void Main(string[] args)11 {12 ConcurrentStack<int> stack = new ConcurrentStack<int>();13 stack.Push(1);14 stack.Push(2);15 stack.Push(3);16 stack.Push(4);17 stack.Push(5);18 stack.Push(6);19 int[] arr = stack.ToArray();20 Console.WriteLine("Array elements are:");21 foreach (int i in arr)22 {23 Console.WriteLine(i);24 }25 Console.ReadKey();26 }27 }28}
ToArray
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Collections.Concurrent;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;8{9 {10 static void Main(string[] args)11 {12 ConcurrentStack<int> stack = new ConcurrentStack<int>();13 stack.Push(1);14 stack.Push(2);15 stack.Push(3);16 stack.Push(4);17 stack.Push(5);18 stack.Push(6);19 int[] arr = stack.ToArray();20 Console.WriteLine("Array elements are:");21 foreach (int i in arr)22 {23 Console.WriteLine(i);24 }25 Console.ReadKey();26 }27 }28}
ToArray
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4{5 {6 public static void Main(string[] args)7 {8 ConcurrentStack<int> stack = new ConcurrentStack<int>();9 stack.Push(1);10 stack.Push(2);11 stack.Push(3);12 stack.Push(4);13 stack.Push(5);14 int[] array = stack.ToArray();15 foreach (int i in array)16 {17 Console.WriteLine(i);18 }19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;25{26 {27 public static void Main(string[] args)28 {29 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();30 queue.Enqueue(1);31 queue.Enqueue(2);32 queue.Enqueue(3);33 queue.Enqueue(4);34 queue.Enqueue(5);35 int[] array = queue.ToArray();36 foreach (int i in array)37 {38 Console.WriteLine(i);39 }40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;46{47 {48 public static void Main(string[] args)49 {50 ConcurrentBag<int> bag = new ConcurrentBag<int>();51 bag.Add(1);52 bag.Add(2);53 bag.Add(3);54 bag.Add(4);55 bag.Add(5);56 int[] array = bag.ToArray();57 foreach (int i in array)58 {59 Console.WriteLine(i);60 }61 }62 }63}64using System;65using System.Threading.Tasks;66using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;
ToArray
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3using Microsoft.Coyote.Rewriting.Types.Collections.Generic;4{5 {6 static void Main(string[] args)7 {8 ConcurrentStack<int> stack = new ConcurrentStack<int>();9 stack.Push(1);10 stack.Push(2);11 stack.Push(3);12 stack.Push(4);13 stack.Push(5);14 int[] array = stack.ToArray();15 Console.WriteLine("The content of the array is: ");16 for (int i = 0; i < array.Length; i++)17 {18 Console.WriteLine(array[i]);19 }20 }21 }22}
ToArray
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4{5 {6 public static void Main(string[] args)7 {8 ConcurrentStack<int> stack = new ConcurrentStack<int>();9 stack.Push(1);10 stack.Push(2);11 stack.Push(3);12 stack.Push(4);13 stack.Push(5);14 int[] array = stack.ToArray();15 foreach (int i in array)16 {17 Console.WriteLine(i);18 }19 }20 }21}22using System;23using System.Threading.Tasks;24using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;25{26 {27 public static void Main(string[] args)28 {29 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();30 queue.Enqueue(1);31 queue.Enqueue(2);32 queue.Enqueue(3);33 queue.Enqueue(4);34 queue.Enqueue(5);35 int[] array = queue.ToArray();36 foreach (int i in array)37 {38 Console.WriteLine(i);39 }40 }41 }42}43using System;44using System.Threading.Tasks;45using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;46{47 {48 public static void Main(string[] args)49 {50 ConcurrentBag<int> bag = new ConcurrentBag<int>();51 bag.Add(1);52 bag.Add(2);53 bag.Add(3);54 bag.Add(4);55 bag.Add(5);56 int[] array = bag.ToArray();57 foreach (int i in array)58 {59 Console.WriteLine(i);60 }61 }62 }63}64using System;65using System.Threading.Tasks;66using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;
ToArray
Using AI Code Generation
1using System;2using System.Collections.Generic;3{4 {5 public static object[] ToArray(object stack)6 {7 return new object[0];8 }9 }10}11using System;12using System.Collections.Generic;13{14 {15 public static object[] ToArray(object stack)16 {17 return new object[0];18 }19 }20}21using System;22using System.Collections.Generic;23{24 {25 public static object[] ToArray(object stack)26 {27 return new object[0];28 }29 }30}31using System;32using System.Collections.Generic;33{34 {35 public static object[] ToArray(object stack)36 {37 return new object[0];38 }39 }40}41using System;42using System.Collections.Generic;43{44 {45 public static object[] ToArray(object stack)46 {47 return new object[0];48 }49 }50}51using System;52using System.Collections.Generic;53{54 {55 public static object[] ToArray(object stack)56 {57 return new object[0];58 }59 }60}
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