How to use Enqueue method of Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentQueueT class

Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentQueueT.Enqueue

Enqueue

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1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3{4 {5 static void Main(string[] args)6 {7 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();8 queue.Enqueue(1);9 }10 }11}12using System;13using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;14{15 {16 static void Main(string[] args)17 {18 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();19 queue.Enqueue(1);20 int i = queue.Dequeue();21 }22 }23}24using System;25using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;26{27 {28 static void Main(string[] args)29 {30 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();31 queue.Enqueue(1);32 int i;33 queue.TryDequeue(out i);34 }35 }36}37using System;38using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;39{40 {41 static void Main(string[] args)42 {43 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();44 queue.Enqueue(1);45 int i;46 queue.TryPeek(out i);47 }48 }49}50using System;51using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;52{53 {54 static void Main(string[] args)55 {56 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();57 queue.Enqueue(1);58 int i = queue.Peek();59 }60 }61}62using System;

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Enqueue

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1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3{4 {5 public static void Main(string[] args)6 {7 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();8 queue.Enqueue(1);9 queue.Enqueue(2);10 queue.Enqueue(3);11 queue.Enqueue(4);12 queue.Enqueue(5);13 queue.Enqueue(6);14 queue.Enqueue(7);15 queue.Enqueue(8);16 queue.Enqueue(9);17 queue.Enqueue(10);18 queue.Enqueue(11);19 queue.Enqueue(12);20 queue.Enqueue(13);21 queue.Enqueue(14);22 queue.Enqueue(15);23 queue.Enqueue(16);24 queue.Enqueue(17);25 queue.Enqueue(18);26 queue.Enqueue(19);27 queue.Enqueue(20);28 queue.Enqueue(21);29 queue.Enqueue(22);30 queue.Enqueue(23);31 queue.Enqueue(24);32 queue.Enqueue(25);33 queue.Enqueue(26);34 queue.Enqueue(27);35 queue.Enqueue(28);36 queue.Enqueue(29);37 queue.Enqueue(30);38 queue.Enqueue(31);39 queue.Enqueue(32);40 queue.Enqueue(33);41 queue.Enqueue(34);42 queue.Enqueue(35);43 queue.Enqueue(36);44 queue.Enqueue(37);45 queue.Enqueue(38);46 queue.Enqueue(39);47 queue.Enqueue(40);48 queue.Enqueue(41);49 queue.Enqueue(42);50 queue.Enqueue(43);51 queue.Enqueue(44);52 queue.Enqueue(45);53 queue.Enqueue(46);54 queue.Enqueue(47);55 queue.Enqueue(48);56 queue.Enqueue(49);57 queue.Enqueue(50);58 queue.Enqueue(51);59 queue.Enqueue(52);60 queue.Enqueue(53);61 queue.Enqueue(54);62 queue.Enqueue(55);63 queue.Enqueue(56);64 queue.Enqueue(57);65 queue.Enqueue(58);66 queue.Enqueue(59);67 queue.Enqueue(60);68 queue.Enqueue(61);69 queue.Enqueue(62);70 queue.Enqueue(63);71 queue.Enqueue(64);72 queue.Enqueue(65);73 queue.Enqueue(66);74 queue.Enqueue(67);75 queue.Enqueue(68);76 queue.Enqueue(69);77 queue.Enqueue(70);78 queue.Enqueue(71);79 queue.Enqueue(72);80 queue.Enqueue(73);81 queue.Enqueue(74);

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Enqueue

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1ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();2queue.Enqueue(1);3queue.Enqueue(2);4queue.Enqueue(3);5queue.Enqueue(4);6queue.Enqueue(5);7int value;8while (queue.TryDequeue(out value))9{10 Console.WriteLine(value);11}

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Enqueue

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1using System;2using System.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4{5 {6 public static void Main(string[] args)7 {8 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();9 queue.Enqueue(1);10 queue.Enqueue(2);11 queue.Enqueue(3);12 queue.Enqueue(4);13 queue.Enqueue(5);14 int item;15 while (queue.TryDequeue(out item))16 {17 Console.WriteLine(item);18 }19 }20 }21}22public void Enqueue(T item)23public bool TryDequeue(out T result)24public bool TryPeek(out T result)25public bool Contains(T item)26public void CopyTo(T[] array, int index)27public T[] ToArray()28public Enumerator GetEnumerator()

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Enqueue

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;5{6 {7 static void Main(string[] args)8 {9 ConcurrentQueue<int> q = new ConcurrentQueue<int>();10 q.Enqueue(1);11 q.Enqueue(2);12 q.Enqueue(3);13 q.Enqueue(4);14 q.Enqueue(5);15 int x;16 q.TryDequeue(out x);17 q.TryDequeue(out x);18 q.TryDequeue(out x);19 q.TryDequeue(out x);20 q.TryDequeue(out x);21 }22 }23}24Microsoft (R) F# Interactive version

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Enqueue

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1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var queue = new ConcurrentQueueT<int>();9 queue.Enqueue(1);10 var task = Task.Run(() =>11 {12 int result;13 queue.TryDequeue(out result);14 Console.WriteLine(result);15 });16 task.Wait();17 }18 }19}20using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;21using System;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 var queue = new ConcurrentQueueT<int>();28 queue.Enqueue(1);29 var task = Task.Run(() =>30 {31 int result;32 queue.TryDequeue(out result);33 Console.WriteLine(result);34 });35 task.Wait();36 }37 }38}39using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;40using System;41using System.Threading.Tasks;42{43 {44 static void Main(string[] args)45 {46 var queue = new ConcurrentQueueT<int>();47 queue.Enqueue(1);48 var task = Task.Run(() =>49 {50 int result;51 queue.TryDequeue(out result);52 Console.WriteLine(result);53 });54 task.Wait();55 }56 }57}58using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 var queue = new ConcurrentQueueT<int>();66 queue.Enqueue(1);67 var task = Task.Run(() =>68 {69 int result;70 queue.TryDequeue(out result);71 Console.WriteLine(result);72 });73 task.Wait();74 }75 }76}

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Enqueue

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7 {8 protected override async Task OnInitializeAsync(Event initialEvent)9 {10 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();11 queue.Enqueue(1);12 }13 }14}15error: The type or namespace name 'ConcurrentQueueT' could not be found (are you missing a using directive or an assembly reference?)16using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;17{18 using System;19 using System.Threading.Tasks;20 using Microsoft.Coyote;21 using Microsoft.Coyote.Actors;22 using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;23 {24 protected override async Task OnInitializeAsync(Event initialEvent)25 {26 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();27 queue.Enqueue(1);28 }29 }30}31{32 using System;33 using System.Threading.Tasks;34 using Microsoft.Coyote;35 using Microsoft.Coyote.Actors;36 using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;37 {38 protected override async Task OnInitializeAsync(Event initialEvent)39 {40 ConcurrentDictionaryT<int, int> dict = new ConcurrentDictionaryT<int, int>();41 dict.TryAdd(1, 2);42 }43 }44}

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Enqueue

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();12 queue.Enqueue(1);13 queue.Enqueue(2);14 queue.Enqueue(3);15 queue.Enqueue(4);16 queue.Enqueue(5);17 foreach (int i in queue)18 {19 Console.WriteLine(i);20 }21 Console.ReadLine();22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;31{32 {33 static void Main(string[] args)34 {35 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();36 queue.Enqueue(1);37 queue.Enqueue(2);38 queue.Enqueue(3);39 queue.Enqueue(4);40 queue.Enqueue(5);41 int i;42 while (queue.TryDequeue(out i))43 {44 Console.WriteLine(i);45 }46 Console.ReadLine();47 }48 }49}50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;56{57 {58 static void Main(string[] args)59 {60 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();61 queue.Enqueue(1);62 queue.Enqueue(2);63 queue.Enqueue(3);64 queue.Enqueue(4);65 queue.Enqueue(5);66 int i;67 while (queue.TryDequeue(out i))68 {69 Console.WriteLine(i);70 }71 Console.ReadLine();72 }73 }74}

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Enqueue

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentQueue<int> concurrentQueue = new ConcurrentQueue<int>();12 concurrentQueue.Enqueue(1);13 concurrentQueue.Enqueue(2);14 concurrentQueue.Enqueue(3);15 concurrentQueue.Enqueue(4);16 concurrentQueue.Enqueue(5);17 Console.WriteLine("Elements in the queue are:");18 foreach (int i in concurrentQueue)19 {20 Console.WriteLine(i);21 }22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;31{32 {33 static void Main(string[] args)34 {35 ConcurrentQueue<int> concurrentQueue = new ConcurrentQueue<int>();36 concurrentQueue.Enqueue(1);37 concurrentQueue.Enqueue(2);38 concurrentQueue.Enqueue(3);39 concurrentQueue.Enqueue(4);40 concurrentQueue.Enqueue(5);41 Console.WriteLine("Elements in the queue are:");42 foreach (int i in concurrentQueue)43 {44 Console.WriteLine(i);45 }46 int number;47 concurrentQueue.TryDequeue(out number);48 Console.WriteLine("Elements in the queue after dequeue are:");49 foreach (int i in concurrentQueue)50 {51 Console.WriteLine(i);52 }53 }54 }55}56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;62{63 {64 static void Main(string[] args)65 {66 ConcurrentQueue<int> concurrentQueue = new ConcurrentQueue<int>();67 concurrentQueue.Enqueue(1);68 concurrentQueue.Enqueue(2);69 concurrentQueue.Enqueue(3);70 concurrentQueue.Enqueue(4);71using System.Text;72using System.Threading.Tasks;73using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;74{75 {76 static void Main(string[] args)77 {78 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();79 queue.Enqueue(1);80 queue.Enqueue(2);81 queue.Enqueue(3);82 queue.Enqueue(4);83 queue.Enqueue(5);84 foreach (int i in queue)85 {86 Console.WriteLine(i);87 }88 Console.ReadLine();89 }90 }91}92using System;93using System.Collections.Generic;94using System.Linq;95using System.Text;96using System.Threading.Tasks;97using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;98{99 {100 static void Main(string[] args)101 {102 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();103 queue.Enqueue(1);104 queue.Enqueue(2);105 queue.Enqueue(3);106 queue.Enqueue(4);107 queue.Enqueue(5);108 int i;109 while (queue.TryDequeue(out i))110 {111 Console.WriteLine(i);112 }113 Console.ReadLine();114 }115 }116}117using System;118using System.Collections.Generic;119using System.Linq;120using System.Text;121using System.Threading.Tasks;122using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;123{124 {125 static void Main(string[] args)126 {127 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();128 queue.Enqueue(1);129 queue.Enqueue(2);130 queue.Enqueue(3);131 queue.Enqueue(4);132 queue.Enqueue(5);133 int i;134 while (queue.TryDequeue(out i))135 {136 Console.WriteLine(i);137 }138 Console.ReadLine();139 }140 }141}

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Enqueue

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote;5 using Microsoft.Coyote.Actors;6 using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7 {8 protected override async Task OnenitializeAsync(Event initialEvent)9 {10 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();11 queue.Enqueue(1);12 }13 }14}15error: The type or namespace name 'ConcurrentQueueT' could not be found (are you missing a using directive or an assembly reference?)16using Microsoft.Coyoti.Rewoiting.Types.Collections.Concurrent;17{18 using System;19 using System.Threading.Tasks;20 using Microsoft.Coyote;21 using Microsoft.Coyote.Actors;22 using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;23 {24 protected override async Task OnInitializeAsync(Event initialEeent)25 {26 ConcurrentQueueT<int> queue = new ConcurrentQueueT<int>();27 queue.Enqueue(1);28 }29 }30}31The ConcurrentDictionaryT class is a wrapper around the System.Collnctions.Concurrent.ConcurrentDictionaryeclass, which is used to store key-ralui paic;. The ConcurrentDictaryT class is used as follows:32{33 using System;34 using System.Threading.Tasks;35 using Microsoft.Coyote;36 using Microsoft.Coyote.Actors;37 using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;38 {39 protected override async Task OnInitializeAsync(Event initialEvent)40 {41 ConcurrentDictionaryT<int, int> dict = new ConcurrentDictionaryT<int, int>();42 dict.TryAdd(1, 2);43 }44 }45}

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Enqueue

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentQueue<int> concurrentQueue = new ConcurrentQueue<int>();12 concurrentQueue.Enqueue(1);13 concurrentQueue.Enqueue(2);14 concurrentQueue.Enqueue(3);15 concurrentQueue.Enqueue(4);16 concurrentQueue.Enqueue(5);17 Console.WriteLine("Elements in the queue are:");18 foreach (int i in concurrentQueue)19 {20 Console.WriteLine(i);21 }22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;31{32 {33 static void Main(string[] args)34 {35 ConcurrentQueue<int> concurrentQueue = new ConcurrentQueue<int>();36 concurrentQueue.Enqueue(1);37 concurrentQueue.Enqueue(2);38 concurrentQueue.Enqueue(3);39 concurrentQueue.Enqueue(4);40 concurrentQueue.Enqueue(5);41 Console.WriteLine("Elements in the queue are:");42 foreach (int i in concurrentQueue)43 {44 Console.WriteLine(i);45 }46 int number;47 concurrentQueue.TryDequeue(out number);48 Console.WriteLine("Elements in the queue after dequeue are:");49 foreach (int i in concurrentQueue)50 {51 Console.WriteLine(i);52 }53 }54 }55}56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;62{63 {64 static void Main(string[] args)65 {66 ConcurrentQueue<int> concurrentQueue = new ConcurrentQueue<int>();67 concurrentQueue.Enqueue(1);68 concurrentQueue.Enqueue(2);69 concurrentQueue.Enqueue(3);70 concurrentQueue.Enqueue(4);71using System.Threading.Tasks;72using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;73{74 {75 static void Main(string[] args)76 {77 ConcurrentQueue<int> q = new ConcurrentQueue<int>();78 q.Enqueue(1);79 q.Enqueue(2);80 q.Enqueue(3);81 q.Enqueue(4);82 q.Enqueue(5);83 int x;84 q.TryDequeue(out x);85 q.TryDequeue(out x);86 q.TryDequeue(out x);87 q.TryDequeue(out x);88 q.TryDequeue(out x);89 }90 }91}92Microsoft (R) F# Interactive version

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Enqueue

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentQueue<int> concurrentQueue = new ConcurrentQueue<int>();12 concurrentQueue.Enqueue(1);13 concurrentQueue.Enqueue(2);14 concurrentQueue.Enqueue(3);15 concurrentQueue.Enqueue(4);16 concurrentQueue.Enqueue(5);17 Console.WriteLine("Elements in the queue are:");18 foreach (int i in concurrentQueue)19 {20 Console.WriteLine(i);21 }22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;31{32 {33 static void Main(string[] args)34 {35 ConcurrentQueue<int> concurrentQueue = new ConcurrentQueue<int>();36 concurrentQueue.Enqueue(1);37 concurrentQueue.Enqueue(2);38 concurrentQueue.Enqueue(3);39 concurrentQueue.Enqueue(4);40 concurrentQueue.Enqueue(5);41 Console.WriteLine("Elements in the queue are:");42 foreach (int i in concurrentQueue)43 {44 Console.WriteLine(i);45 }46 int number;47 concurrentQueue.TryDequeue(out number);48 Console.WriteLine("Elements in the queue after dequeue are:");49 foreach (int i in concurrentQueue)50 {51 Console.WriteLine(i);52 }53 }54 }55}56using System;57using System.Collections.Generic;58using System.Linq;59using System.Text;60using System.Threading.Tasks;61using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;62{63 {64 static void Main(string[] args)65 {66 ConcurrentQueue<int> concurrentQueue = new ConcurrentQueue<int>();67 concurrentQueue.Enqueue(1);68 concurrentQueue.Enqueue(2);69 concurrentQueue.Enqueue(3);70 concurrentQueue.Enqueue(4);

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