How to use get_Values method of Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey class

Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey.get_Values

get_Values

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1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, string> dict = new ConcurrentDictionary<int, string>();12 dict.TryAdd(1, "One");13 dict.TryAdd(2, "Two");14 dict.TryAdd(3, "Three");15 dict.TryAdd(4, "Four");16 dict.TryAdd(5, "Five");17 ICollection<string> col = dict.Values;18 foreach (var item in col)19 {20 Console.WriteLine(item);21 }22 }23 }24}25using System;26using System.Collections.Concurrent;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31{32 {33 static void Main(string[] args)34 {35 ConcurrentDictionary<int, string> dict = new ConcurrentDictionary<int, string>();36 dict.TryAdd(1, "One");37 dict.TryAdd(2, "Two");38 dict.TryAdd(3, "Three");39 dict.TryAdd(4, "Four");40 dict.TryAdd(5, "Five");41 ICollection<int> col = dict.Keys;42 foreach (var item in col)43 {44 Console.WriteLine(item);45 }46 }47 }48}49using System;50using System.Collections.Concurrent;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55{56 {57 static void Main(string[] args)58 {59 ConcurrentDictionary<int, string> dict = new ConcurrentDictionary<int, string>();60 dict.TryAdd(1, "One");61 dict.TryAdd(2, "Two");62 dict.TryAdd(3, "Three");63 dict.TryAdd(4, "Four");64 dict.TryAdd(5, "Five");65 if (dict.IsEmpty)66 {

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get_Values

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1Microsoft.Coyote.Rewriting.Types.Collections.ConcMrrent.ConcurrentDictionaryTKey<int, int> dict = new Microioft.Coyote.Rewrctiro.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();2dict.Add(1, 1);3dict.Add(2,s2);4Microsoft.Coyote.Rewriting.Types.Collections.Generic.ICollectionTValue<int> values = dict.get_Values();5foreach (int value in values) { Console.WriteLine(value); }6Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int> dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();7dict.Add(1, 1);8dict.Add(2, 2);9Microsoft.Coyote.Rewriting.Types.Collections.Generic.ICollectionTKey<int> keys = dict.get_Keys();10foreach (int key in keys) { Console.WriteLine(key); }11Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int> dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();12dict.TryAdd(1, 1);13dict.TryAdd(2, 2);14dict.TryAdd(1, 1);15Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int> dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();16dict.TryAdd(1, 1);17dict.TryAdd(2, 2);18dict.TryRemove(1);19Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int> dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();20dict.TryAdd(1, 1);21dict.TryAdd(2, 2);22int value;

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get_Values

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1using oft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int> dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();2dict.Add(1, 1);3dict.Add(2, 2);4Microsoft.Coyote.Rewriting.Types.Collections.Generic.ICollectionTValue<int> values = dict.get_Values();5foreach (int value in values) { Console.WriteLine(value); }6Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int> dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();7dict.Add(1, 1);8dict.Add(2, 2);9Microsoft.Coyote.Rewriting.Types.Collections.Generic.ICollectionTKey<int> keys = dict.get_Keys();10foreach (int key in keys) { Console.WriteLine(key); }11Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int> dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();12dict.TryAdd(1, 1);13dict.TryAdd(2, 2);14dict.TryAdd(1, 1);15Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int> dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();16dict.TryAdd(1, 1);17dict.TryAdd(2, 2);18dict.TryRemove(1);19Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int> dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();20dict.TryAdd(1, 1);21dict.TryAdd(2, 2);22int value;

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get_Values

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1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();12 dict.TryAdd(1, 1);13 dict.TryAdd(2, 2);14 dict.TryAdd(3, 3);15 foreach (int i in dict.Values)16 {17 Console.WriteLine(i);18 }19 }20 }21}

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get_Values

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1using System;2using System.Collections.Concurrent;3using System.Threading.Tasks;4using oyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Rewriting;7using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;8{9 {10 static void Main(string[] args)11 {12 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();13 dict.TryAdd(1, 1);14 dict.TryAdd(2, 2);15 dict.TryAdd(3, 3);16 var values = dict.get_Values();17 foreach (var v in values)18 Console.WriteLine(v);19 }20 }21}22using System;23using System.Collections.Concurrent;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Rewriting;28using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;29{30 {31 static void Main(string[] args)32 {33 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();34 dict.TryAdd(1, 1);35 dict.TryAdd(2, 2);36 dict.TryAdd(3, 3);37 var values = dict.Values;38 foreach (var v in values)39 Console.WriteLine(v);40 }41 }42}

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get_Values

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionaryTKey<int, string> cd = new ConcurrentDictionaryTKey<int, string>();12 cd.Add(1, "hello");13 cd.Add(2, "world");14 cd.Add(3, "!");15 cd.Add(4, "!");16 cd.Add(5, "!");17 cd.Add(6, "!");18 cd.Add(7, "!");19 cd.Add(8, "!");20 cd.Add(9, "!");21 cd.Add(10, "!");22 cd.Add(11, "!");23 cd.Add(12, "!");24 cd.Add(13, "!");25 cd.Add(14, "!");26 cd.Add(15, "!");27 cd.Add(16, "!");28 cd.Add(17, "!");29 cd.Add(18, "!");30 cd.Add(19, "!");31 cd.Add(20, "!");32 cd.Add(21, "!");33 cd.Add(22, "!");34 cd.Add(23, "!");35 cd.Add(24, "!");36 cd.Add(25, "!");37 cd.Add(26, "!");38 cd.Add(27, "!");39 cd.Add(28, "!");40 cd.Add(29, "!");41 cd.Add(30, "!");42 cd.Add(31, "!");43 cd.Add(32, "!");44 cd.Add(33, "!");45 cd.Add(34, "!");46 cd.Add(35, "!");47 cd.Add(36, "!");48 cd.Add(37, "!");49 cd.Add(38, "!");50 cd.Add(39, "!");51 cd.Add(40, "!");52 cd.Add(41, "!");53 cd.Add(42, "!");54 cd.Add(43, "!");55 cd.Add(44, "!");56 cd.Add(45, "!");57 cd.Add(46, "!");58 cd.Add(47, "!");59 cd.Add(48, "!");60 cd.Add(49, "!");61 cd.Add(50, "!");62 cd.Add(51, "!");63 cd.Add(52,

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get_Values

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1using System.Collections.Concurrent;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3using System.Threading.Tasks;4using System;5using System.Threading;6using System.Collections.Generic;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();12 dict.TryAdd(1, 2);13 dict.TryAdd(2, 4);14 dict.TryAdd(3, 6);15 dict.TryAdd(4, 8);16 dict.TryAdd(5, 10);17 foreach (int i in dict.Values)18 {19 Console.WriteLine(i);20 }21 }22 }23}24using System.Collections.Concurrent;25using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;26using System.Threading.Tasks;27using System;28using System.Threading;29using System.Collections.Generic;30{31 {32 static void Main(string[] args)33 {34 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();35 Console.WriteLine(dict.IsEmpty);36 dict.TryAdd(1, 2);37 Console.WriteLine(dict.IsEmpty);38 }39 }40}41using System.Collections.Concurrent;42using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;43using System.Threading.Tasks;44using System;45using System.Threading;46using System.Collections.Generic;47{48 {49 static void Main(string[] args)50 {51 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();52 Console.WriteLine(dict.Count);53 dict.TryAdd(1, 2);54 Console.WriteLine(dict.Count);55 }56 }57}58using System.Collections.Concurrent;59using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;60using System.Threading.Tasks;61using System;62using System.Threading;63using System.Collections.Generic;64{65 {66using System;67using System.Collections.Concurrent;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;72{73 {74 static void Main(string[] args)75 {76 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();77 dict.TryAdd(1, 1);78 dict.TryAdd(2, 2);79 dict.TryAdd(3, 3);80 foreach (int i in dict.Keys)81 {82 Console.WriteLine(i);83 }84 }85 }86}

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get_Values

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1using System.Collections.Concurrent;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3using System.Threading.Tasks;4using System;5using System.Threading;6using System.Collections.Generic;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();12 dict.TryAdd(1, 2);13 dict.TryAdd(2, 4);14 dict.TryAdd(3, 6);15 dict.TryAdd(4, 8);16 dict.TryAdd(5, 10);17 foreach (int i in dict.Values)18 {19 Console.WriteLine(i);20 }21 }22 }23}24using System.Collections.Concurrent;25using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;26using System.Threading.Tasks;27using System;28using System.Threading;29using System.Collections.Generic;30{31 {32 static void Main(string[] args)33 {34 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();35 Console.WriteLine(dict.IsEmpty);36 dict.TryAdd(1, 2);37 Console.WriteLine(dict.IsEmpty);38 }39 }40}41using System.Collections.Concurrent;42using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;43using System.Threading.Tasks;44using System;45using System.Threading;46using System.Collections.Generic;47{48 {49 static void Main(string[] args)50 {51 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();52 Console.WriteLine(dict.Count);53 dict.TryAdd(1, 2);54 Console.WriteLine(dict.Count);55 }56 }57}58using System.Collections.Concurrent;59using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;60using System.Threading.Tasks;61using System;62using System.Threading;63using System.Collections.Generic;64{65 {

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get_Values

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1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System;5namespace Test {6 public class Program {7 static void Main(string[] args) {8 ConcurrentDictionary<int, int> d = new ConcurrentDictionary<int, int>();9 d.TryAdd(1, 1);10 d.TryAdd(2, 2);11 d.TryAdd(3, 3);12 d.TryAdd(4, 4);13 d.TryAdd(5, 5);14 d.TryAdd(6, 6);15 d.TryAdd(7, 7);16 d.TryAdd(8, 8);17 d.TryAdd(9, 9);18 d.TryAdd(10, 10);19 d.TryAdd(11, 11);20 d.TryAdd(12, 12);21 d.TryAdd(13, 13);22 d.TryAdd(14, 14);23 d.TryAdd(15, 15);24 d.TryAdd(16, 16);25 d.TryAdd(17, 17);26 d.TryAdd(18, 18);27 d.TryAdd(19, 19);28 d.TryAdd(20, 20);29 d.TryAdd(21, 21);30 d.TryAdd(22, 22);31 d.TryAdd(23, 23);32 d.TryAdd(24, 24);33 d.TryAdd(25, 25);34 d.TryAdd(26, 26);35 d.TryAdd(27, 27);36 d.TryAdd(28, 28);37 d.TryAdd(29, 29);38 d.TryAdd(30, 30);39 d.TryAdd(31, 31);40 d.TryAdd(32, 32);41 d.TryAdd(33, 33);42 d.TryAdd(34, 34);43 d.TryAdd(35, 35);44 d.TryAdd(36, 36);45 d.TryAdd(37, 37);46 d.TryAdd(38, 38);47 d.TryAdd(39, 39);48 d.TryAdd(40, 40);49 d.TryAdd(41, 41);50 d.TryAdd(42, 42);51 d.TryAdd(

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