Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey.get_Keys
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();12 dict.TryAdd(1, 1);13 dict.TryAdd(2, 2);14 dict.TryAdd(3, 3);15 dict.TryAdd(4, 4);16 dict.TryAdd(5, 5);17 dict.TryAdd(6, 6);18 foreach (int i in dict.Keys)19 {20 Console.WriteLine(i);21 }22 Console.ReadLine();23 }24 }25}
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using Microsoft.Coyote.Rewriting.Types.Collections.Generic;8using Microsoft.Coyote.Rewriting.Types.Collections;9using Microsoft.Coyote.Rewriting.Types;10using Microsoft.Coyote.Rewriting;11using System.Collections.Concurrent;12using System.Collections;13{14 {15 public static void Main(string[] args)16 {17 ConcurrentDictionary<int, string> cd = new ConcurrentDictionary<int, string>();18 cd.TryAdd(1, "one");19 cd.TryAdd(2, "two");20 cd.TryAdd(3, "three");21 cd.TryAdd(4, "four");22 cd.TryAdd(5, "five");23 cd.TryAdd(6, "six");24 cd.TryAdd(7, "seven");25 cd.TryAdd(8, "eight");26 cd.TryAdd(9, "nine");27 cd.TryAdd(10, "ten");28 cd.TryAdd(11, "eleven");29 cd.TryAdd(12, "twelve");30 cd.TryAdd(13, "thirteen");31 cd.TryAdd(14, "fourteen");32 cd.TryAdd(15, "fifteen");33 cd.TryAdd(16, "sixteen");34 cd.TryAdd(17, "seventeen");35 cd.TryAdd(18, "eighteen");36 cd.TryAdd(19, "nineteen");37 cd.TryAdd(20, "twenty");38 cd.TryAdd(21, "twenty one");39 cd.TryAdd(22, "twenty two");40 cd.TryAdd(23, "twenty three");41 cd.TryAdd(24, "twenty four");42 cd.TryAdd(25, "twenty five");43 cd.TryAdd(26, "twenty six");44 cd.TryAdd(27, "twenty seven");45 cd.TryAdd(28, "twenty eight");46 cd.TryAdd(29, "twenty nine");47 cd.TryAdd(30, "thirty");48 cd.TryAdd(31, "thirty one");49 cd.TryAdd(32, "thirty two");50 cd.TryAdd(33, "thirty three");51 cd.TryAdd(34, "thirty four");
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using Microsoft.Coyote.Rewriting.Types.Collections.Generic;8using Microsoft.Coyote.Rewriting.Types.Collections.ObjectModel;9using Microsoft.Coyote.Rewriting.Types.Collections.Specialized;10using Microsoft.Coyote.Rewriting.Types.Collections;11using Microsoft.Coyote.Rewriting.Types;12using Microsoft.Coyote.Rewriting;13using Microsoft.Coyote.Rewriting.Types.Collections.Generic;14using System.Collections.Generic;15using System.Collections;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;22using Microsoft.Coyote.Rewriting.Types.Collections.Generic;23using Microsoft.Coyote.Rewriting.Types.Collections.ObjectModel;24using Microsoft.Coyote.Rewriting.Types.Collections.Specialized;25using Microsoft.Coyote.Rewriting.Types.Collections;26using Microsoft.Coyote.Rewriting.Types;27using Microsoft.Coyote.Rewriting;28using Microsoft.Coyote.Rewriting.Types.Collections.Generic;29using System.Collections.Generic;30using System.Collections;31using System;32{33 {34 public static void Main(string[] args)35 {36 ConcurrentDictionary<int, int> d = new ConcurrentDictionary<int, int>();37 d.TryAdd(1, 1);38 d.TryAdd(2, 2);39 d.TryAdd(3, 3);40 d.TryAdd(4, 4);41 d.TryAdd(5, 5);42 d.TryAdd(6, 6);43 d.TryAdd(7, 7);44 d.TryAdd(8, 8);45 d.TryAdd(9, 9);46 d.TryAdd(10, 10);47 d.TryAdd(11, 11);48 d.TryAdd(12, 12);49 d.TryAdd(13, 13);50 d.TryAdd(14, 14);51 d.TryAdd(15, 15);52 d.TryAdd(16, 16);53 d.TryAdd(17, 17);54 d.TryAdd(18, 18);55 d.TryAdd(19, 19);56 d.TryAdd(20, 20);57 d.TryAdd(21, 21
get_Keys
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();12 dict.AddOrUpdate(1, 1, (a, b) => 1);13 dict.AddOrUpdate(2, 1, (a, b) => 1);14 dict.AddOrUpdate(3, 1, (a, b) => 1);15 dict.AddOrUpdate(4, 1, (a, b) => 1);16 dict.AddOrUpdate(5, 1, (a, b) => 1);17 dict.AddOrUpdate(6, 1, (a, b) => 1);18 dict.AddOrUpdate(7, 1, (a, b) => 1);19 dict.AddOrUpdate(8, 1, (a, b) => 1);20 dict.AddOrUpdate(9, 1, (a, b) => 1);21 dict.AddOrUpdate(10, 1, (a, b) => 1);22 dict.AddOrUpdate(11, 1, (a, b) => 1);23 dict.AddOrUpdate(12, 1, (a, b) => 1);24 dict.AddOrUpdate(13, 1, (a, b) => 1);25 dict.AddOrUpdate(14, 1, (a, b) => 1);26 dict.AddOrUpdate(15, 1, (a, b) => 1);27 dict.AddOrUpdate(16, 1, (a, b) => 1);28 dict.AddOrUpdate(17, 1, (a, b) => 1);29 dict.AddOrUpdate(18, 1, (a, b) => 1);30 dict.AddOrUpdate(19, 1, (a, b) => 1);31 dict.AddOrUpdate(20, 1, (a, b) => 1);32 dict.AddOrUpdate(21, 1, (a, b) => 1);33 dict.AddOrUpdate(22, 1, (a, b) => 1);34 dict.AddOrUpdate(23,
get_Keys
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();12 dict.TryAdd(1, 1);13 dict.TryAdd(2, 2);14 dict.TryAdd(3, 3);15 dict.TryAdd(4, 4);16 dict.TryAdd(5, 5);17 dict.TryAdd(6, 6);18 dict.TryAdd(7, 7);19 dict.TryAdd(8, 8);20 dict.TryAdd(9, 9);21 dict.TryAdd(10, 10);22 dict.TryAdd(11, 11);23 dict.TryAdd(12, 12);24 dict.TryAdd(13, 13);25 dict.TryAdd(14, 14);26 dict.TryAdd(15, 15);27 dict.TryAdd(16, 16);28 dict.TryAdd(17, 17);29 dict.TryAdd(18, 18);30 dict.TryAdd(19, 19);31 dict.TryAdd(20, 20);32 dict.TryAdd(21, 21);33 dict.TryAdd(22, 22);34 dict.TryAdd(23, 23);35 dict.TryAdd(24, 24);36 dict.TryAdd(25, 25);37 dict.TryAdd(26, 26);38 dict.TryAdd(27, 27);39 dict.TryAdd(28, 28);40 dict.TryAdd(29, 29);41 dict.TryAdd(30, 30);42 dict.TryAdd(31, 31);43 dict.TryAdd(32, 32);44 dict.TryAdd(33, 33);45 dict.TryAdd(34, 34);46 dict.TryAdd(35, 35);47 dict.TryAdd(36, 36);48 dict.TryAdd(37, 37);49 dict.TryAdd(38, 38);50 dict.TryAdd(39, 39);51 dict.TryAdd(40, 40);52 dict.TryAdd(41, 41);53 dict.TryAdd(42, 42);54 dict.TryAdd(
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, string> cd = new ConcurrentDictionary<int, string>();12 cd.TryAdd(1, "One");13 cd.TryAdd(2, "Two");14 cd.TryAdd(3, "Three");15 cd.TryAdd(4, "Four");16 cd.TryAdd(5, "Five");17 cd.TryAdd(6, "Six");18 cd.TryAdd(7, "Seven");19 cd.TryAdd(8, "Eight");20 cd.TryAdd(9, "Nine");21 cd.TryAdd(10, "Ten");22 cd.TryAdd(11, "Eleven");23 cd.TryAdd(12, "Twelve");24 cd.TryAdd(13, "Thirteen");25 cd.TryAdd(14, "Fourteen");26 cd.TryAdd(15, "Fifteen");27 cd.TryAdd(16, "Sixteen");28 cd.TryAdd(17, "Seventeen");29 cd.TryAdd(18, "Eighteen");30 cd.TryAdd(19, "Nineteen");31 cd.TryAdd(20, "Twenty");32 cd.TryAdd(21, "Twenty One");33 cd.TryAdd(22, "Twenty Two");34 cd.TryAdd(23, "Twenty Three");35 cd.TryAdd(24, "Twenty Four");36 cd.TryAdd(25, "Twenty Five");37 cd.TryAdd(26, "Twenty Six");38 cd.TryAdd(27, "Twenty Seven");39 cd.TryAdd(28, "Twenty Eight");40 cd.TryAdd(29, "Twenty Nine");41 cd.TryAdd(30, "Thirty");42 cd.TryAdd(31, "Thirty One");43 cd.TryAdd(32, "Thirty Two");44 cd.TryAdd(33, "Thirty Three");45 cd.TryAdd(34, "Thirty Four");46 cd.TryAdd(35, "Thirty Five");47 cd.TryAdd(36, "Thirty Six");48 cd.TryAdd(37, "Thirty Seven");49 cd.TryAdd(38, "Thirty Eight");50 cd.TryAdd(39, "Thirty Nine");51 cd.TryAdd(40, "Forty");
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionaryTKey<int, int> concurrentDictionary = new ConcurrentDictionaryTKey<int, int>();12 concurrentDictionary.Add(1, 2);13 concurrentDictionary.Add(2, 3);14 concurrentDictionary.Add(3, 4);15 concurrentDictionary.Add(4, 5);16 concurrentDictionary.Add(5, 6);17 concurrentDictionary.Add(6, 7);18 concurrentDictionary.Add(7, 8);19 concurrentDictionary.Add(8, 9);20 concurrentDictionary.Add(9, 10);21 concurrentDictionary.Add(10, 11);22 concurrentDictionary.Add(11, 12);23 concurrentDictionary.Add(12, 13);24 concurrentDictionary.Add(13, 14);25 concurrentDictionary.Add(14, 15);26 concurrentDictionary.Add(15, 16);27 concurrentDictionary.Add(16, 17);28 concurrentDictionary.Add(17, 18);29 concurrentDictionary.Add(18, 19);30 concurrentDictionary.Add(19, 20);31 concurrentDictionary.Add(20, 21);32 concurrentDictionary.Add(21, 22);33 concurrentDictionary.Add(22, 23);34 concurrentDictionary.Add(23, 24);35 concurrentDictionary.Add(24, 25);36 concurrentDictionary.Add(25, 26);37 concurrentDictionary.Add(26, 27);38 concurrentDictionary.Add(27, 28);39 concurrentDictionary.Add(28, 29);40 concurrentDictionary.Add(29, 30);41 concurrentDictionary.Add(30, 31);42 concurrentDictionary.Add(31, 32);43 concurrentDictionary.Add(32, 33);44 concurrentDictionary.Add(33, 34);45 concurrentDictionary.Add(34, 35);46 concurrentDictionary.Add(35, 36);47 concurrentDictionary.Add(36, 37);48 concurrentDictionary.Add(37, 38);49 concurrentDictionary.Add(38, 39);50 concurrentDictionary.Add(39, 40);51 concurrentDictionary.Add(40, 41);52 concurrentDictionary.Add(41, 42);53 concurrentDictionary.Add(42,
get_Keys
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Rewriting;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4using System;5using System.Collections.Generic;6{7 {8 public static void Main(string[] args)9 {10 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();11 dict.AddOrUpdate(1, 1, (key, value) => 1);12 dict.AddOrUpdate(2, 1, (key, value) => 1);13 foreach (int key in dict.Keys)14 {15 Console.WriteLine(key);16 }17 }18 }19}
get_Keys
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;6using Microsoft.Coyote.Rewriting.Types;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();12 dict.TryAdd(1, 1);13 dict.TryAdd(2, 2);14 dict.TryAdd(3, 3);15 dict.TryAdd(4, 4);16 dict.TryAdd(5, 5);17 dict.TryAdd(6, 6);18 dict.TryAdd(7, 7);19 dict.TryAdd(8, 8);20 dict.TryAdd(9, 9);21 dict.TryAdd(10, 10);22 dict.TryAdd(11, 11);23 dict.TryAdd(12, 12);24 dict.TryAdd(13, 13);25 dict.TryAdd(14, 14);26 dict.TryAdd(15, 15);27 dict.TryAdd(16, 16);28 dict.TryAdd(17, 17);29 dict.TryAdd(18, 18);30 dict.TryAdd(19, 19);31 dict.TryAdd(20, 20);32 dict.TryAdd(21, 21);33 dict.TryAdd(22, 22);34 dict.TryAdd(23, 23);35 dict.TryAdd(24, 24);36 dict.TryAdd(25, 25);37 dict.TryAdd(26, 26);38 dict.TryAdd(27, 27);39 dict.TryAdd(28, 28);40 dict.TryAdd(29, 29);41 dict.TryAdd(30, 30);42 dict.TryAdd(31, 31);43 dict.TryAdd(32, 32);44 dict.TryAdd(33, 33);45 dict.TryAdd(34, 34);46 dict.TryAdd(35, 35);47 dict.TryAdd(36, 36);48 dict.TryAdd(37, 37);49 dict.TryAdd(38, 38);50 dict.TryAdd(39, 39);51 dict.TryAdd(40, 40);52 dict.TryAdd(41, 41);53 dict.TryAdd(42, 42
get_Keys
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Collections.Generic;4{5 {6 public static IEnumerable<TKey> get_Keys<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)7 {8 return dictionary.Keys;9 }10 }11}12using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;13using System;14using System.Collections.Generic;15{16 {17 public static IEnumerable<TValue> get_Values<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)18 {19 return dictionary.Values;20 }21 }22}23using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;24using System;25using System.Collections.Generic;26{27 {28 public static IEnumerable<TKey> get_Keys<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)29 {30 return dictionary.Keys;31 }32 }33}34using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;35using System;36using System.Collections.Generic;37{38 {39 public static IEnumerable<TValue> get_Values<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)40 {41 return dictionary.Values;42 }43 }44}45using Microsoft.Coyote.Rewriting.ypes.Collections.Concurrent;46using System;47usingSystem.Collections.Generic;48{49 {50 public static IEnuerale<TValue> get_Values<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)51 {52 return dictionary.Values;53 }54 }55}56uingMicrosot.Coyote.Rewriting.Types.Cectins.Concurrent;57using System;58using System.Collections.Generic;59{60 {61 public tatic IEnumerable<TKey> get_Keys<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)62 {63 return dictionary.Keys;64 }65 }66}67using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;68using System;69using System.Collections.Generic;70{71 {72 public static IEnumerable<TValue> get_Values<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)73 {74 return dictionary.Values;75 }76 }77}78using System;79using System.Collections.Generic;80{81 {82 public static void Main(string[] args)83 {84 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();85 dict.AddOrUpdate(1, 1, (key, value) => 1);86 dict.AddOrUpdate(2, 1, (key, value) => 1);87 foreach (int key in dict.Keys)88 {89 Console.WriteLine(key);90 }91 }92 }93}
get_Keys
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Collections.Generic;4{5 {6 public static IEnumerable<TKey> get_Keys<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)7 {8 return dictionary.Keys;9 }10 }11}12using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;13using System;14using System.Collections.Generic;15{16 {17 public static IEnumerable<TValue> get_Values<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)18 {19 return dictionary.Values;20 }21 }22}23using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;24using System;25using System.Collections.Generic;26{27 {28 public static IEnumerable<TKey> get_Keys<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)29 {30 return dictionary.Keys;31 }32 }33}34using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;35using System;36using System.Collections.Generic;37{38 {39 public static IEnumerable<TValue> get_Values<TKey, TValue>(ConcurrentDictionaryTKey<TKey, TValue> dictionary)40 {41 return dictionary.Values;42 }43 }44}
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