How to use get_Item method of Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey class

Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey.get_Item

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;8using System.Collections.Generic;9{10 public static void Main(string[] args)11 {12 CoyoteRuntime runtime = CoyoteRuntime.Create();13 runtime.RegisterMonitor(typeof(Monitor));14 runtime.CreateActor(typeof(Actor));15 runtime.Run();16 }17}18{19 protected override async Task OnInitializeAsync(Event initialEvent)20 {21 var d = new ConcurrentDictionary<int, int>();22 d.AddOrUpdate(1, 1, (key, oldValue) => oldValue + 1);23 int value = d[1];24 await this.RaiseEventAsync(new E());25 }26 private class E : Event { }27}28{29 [OnEntry(nameof(InitOnEntry))]30 [OnEventGotoState(typeof(Default), typeof(Init))]31 class Init : MonitorState { }32 void InitOnEntry()33 {34 this.Assert(false);35 }36}37 at Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey.get_Item(TKey key)38 at Program.Actor.OnInitializeAsync(Event initialEvent) in 3.cs:line 2639 at Microsoft.Coyote.Actors.ActorRuntime.OnActorInitializeAsync(Actor actor, Event initialEvent)40 at Microsoft.Coyote.Actors.ActorRuntime.OnActorCreateAsync(Actor actor, Event initialEvent)41 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type, Event initialEvent)42 at Microsoft.Coyote.Actors.ActorRuntime.CreateActor(Type type)43 at Program.Main(String[] args) in 3.cs:line 15

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get_Item

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1{2 {3 public object get_Item(object key)4 {5 return null;6 }7 }8}9{10 {11 public object get_Item(object key)12 {13 return null;14 }15 }16}17{18 {19 public object get_Item(object key)20 {21 return null;22 }23 }24}25{26 {27 public object get_Item(object key)28 {29 return null;30 }31 }32}33{34 {35 public object get_Item(object key)36 {37 return null;38 }39 }40}41{42 {43 public object get_Item(object key)44 {45 return null;46 }47 }48}49{50 {51 public object get_Item(object key)52 {53 return null;54 }55 }56}

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get_Item

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Collections.Concurrent;7using System.Threading;8using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;9using Microsoft.Coyote.Rewriting.Types.Collections.Generic;10{11 {12 static void Main(string[] args)13 {14 ConcurrentDictionary<int, int> cd = new ConcurrentDictionary<int, int>();15 cd.TryAdd(1, 2);16 cd.TryAdd(2, 3);17 cd.TryAdd(3, 4);18 cd.TryAdd(4, 5);19 cd.TryAdd(5, 6);20 cd.TryAdd(6, 7);21 cd.TryAdd(7, 8);22 cd.TryAdd(8, 9);23 cd.TryAdd(9, 10);24 cd.TryAdd(10, 11);25 cd.TryAdd(11, 12);26 cd.TryAdd(12, 13);27 cd.TryAdd(13, 14);28 cd.TryAdd(14, 15);29 cd.TryAdd(15, 16);30 cd.TryAdd(16, 17);31 cd.TryAdd(17, 18);32 cd.TryAdd(18, 19);33 cd.TryAdd(19, 20);34 cd.TryAdd(20, 21);35 cd.TryAdd(21, 22);36 cd.TryAdd(22, 23);37 cd.TryAdd(23, 24);38 cd.TryAdd(24, 25);39 cd.TryAdd(25, 26);40 cd.TryAdd(26, 27);41 cd.TryAdd(27, 28);42 cd.TryAdd(28, 29);43 cd.TryAdd(29, 30);44 cd.TryAdd(30, 31);45 cd.TryAdd(31, 32);46 cd.TryAdd(32, 33);47 cd.TryAdd(33, 34);48 cd.TryAdd(34, 35);49 cd.TryAdd(35, 36);50 cd.TryAdd(36, 37);51 cd.TryAdd(37, 38);52 cd.TryAdd(38, 39);53 cd.TryAdd(39, 40);54 cd.TryAdd(40, 41);55 cd.TryAdd(41

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get_Item

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1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2{3 {4 public static void Main(string[] args)5 {6 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();7 dict[1] = 1;8 dict[2] = 2;9 dict[3] = 3;10 dict[4] = 4;11 dict[5] = 5;12 dict[6] = 6;13 dict[7] = 7;14 dict[8] = 8;15 dict[9] = 9;16 dict[10] = 10;17 dict[11] = 11;18 dict[12] = 12;19 dict[13] = 13;20 dict[14] = 14;21 dict[15] = 15;22 dict[16] = 16;23 dict[17] = 17;24 dict[18] = 18;25 dict[19] = 19;26 dict[20] = 20;27 dict[21] = 21;28 dict[22] = 22;29 dict[23] = 23;30 dict[24] = 24;31 dict[25] = 25;32 dict[26] = 26;33 dict[27] = 27;34 dict[28] = 28;35 dict[29] = 29;36 dict[30] = 30;37 dict[31] = 31;38 dict[32] = 32;39 dict[33] = 33;40 dict[34] = 34;41 dict[35] = 35;42 dict[36] = 36;43 dict[37] = 37;44 dict[38] = 38;45 dict[39] = 39;46 dict[40] = 40;47 dict[41] = 41;48 dict[42] = 42;49 dict[43] = 43;50 dict[44] = 44;51 dict[45] = 45;52 dict[46] = 46;53 dict[47] = 47;54 dict[48] = 48;55 dict[49] = 49;

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get_Item

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1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;5{6 {7 private static void Main(string[] args)8 {9 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();10 dict.TryAdd(1, 1);11 dict.TryAdd(2, 2);12 dict.TryAdd(3, 3);13 Console.WriteLine(dict.get_Item(1));14 Console.WriteLine(dict.get_Item(2));15 Console.WriteLine(dict.get_Item(3));16 }17 }18}19using System;20using System.Threading;21using System.Threading.Tasks;22using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;23{24 {25 private static void Main(string[] args)26 {27 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();28 bool result1 = dict.TryAdd(1, 1);29 bool result2 = dict.TryAdd(2, 2);30 bool result3 = dict.TryAdd(3, 3);31 Console.WriteLine(result1);32 Console.WriteLine(result2);33 Console.WriteLine(result3);34 }35 }36}37using System;38using System.Threading;39using System.Threading.Tasks;40using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;41{42 {43 private static void Main(string[] args)44 {45 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();46 dict.TryAdd(1, 1);47 dict.TryAdd(2, 2);48 dict.TryAdd(3, 3);49 bool result1 = dict.TryRemove(1, out int value1);50 bool result2 = dict.TryRemove(2, out int value2);51 bool result3 = dict.TryRemove(3, out int value3);52 Console.WriteLine(result1);53 Console.WriteLine(result2);54 Console.WriteLine(result3);55 }56 }57}

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get_Item

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1 using System;2 using System.Collections.Generic;3 using System.Text;4 using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;5 {6 {7 static void Main(string[] args)8 {9 ConcurrentDictionaryTKey<int, string> concurrentDictionaryTKey = new ConcurrentDictionaryTKey<int, string>();10 concurrentDictionaryTKey.TryAdd(1, "1");11 concurrentDictionaryTKey.TryAdd(2, "2");12 concurrentDictionaryTKey.TryAdd(3, "3");13 concurrentDictionaryTKey.TryAdd(4, "4");14 concurrentDictionaryTKey.TryAdd(5, "5");15 concurrentDictionaryTKey.TryAdd(6, "6");16 concurrentDictionaryTKey.TryAdd(7, "7");17 concurrentDictionaryTKey.TryAdd(8, "8");18 concurrentDictionaryTKey.TryAdd(9, "9");19 concurrentDictionaryTKey.TryAdd(10, "10");20 concurrentDictionaryTKey.TryAdd(11, "11");21 concurrentDictionaryTKey.TryAdd(12, "12");22 concurrentDictionaryTKey.TryAdd(13, "13");23 concurrentDictionaryTKey.TryAdd(14, "14");24 concurrentDictionaryTKey.TryAdd(15, "15");25 concurrentDictionaryTKey.TryAdd(16, "16");26 concurrentDictionaryTKey.TryAdd(17, "17");27 concurrentDictionaryTKey.TryAdd(18, "18");28 concurrentDictionaryTKey.TryAdd(19, "19");29 concurrentDictionaryTKey.TryAdd(20, "20");30 concurrentDictionaryTKey.TryAdd(21, "21");31 concurrentDictionaryTKey.TryAdd(22, "22");32 concurrentDictionaryTKey.TryAdd(23, "23");33 concurrentDictionaryTKey.TryAdd(24, "24");34 concurrentDictionaryTKey.TryAdd(25, "25");35 concurrentDictionaryTKey.TryAdd(26, "26");36 concurrentDictionaryTKey.TryAdd(27, "27");37 concurrentDictionaryTKey.TryAdd(28, "28");38 concurrentDictionaryTKey.TryAdd(29, "29");39 concurrentDictionaryTKey.TryAdd(30, "30");40 concurrentDictionaryTKey.TryAdd(31, "31");41 concurrentDictionaryTKey.TryAdd(32, "32");

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get_Item

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1using System;2using System.Collections.Concurrent;3{4 {5 public static void get_Item()6 {7 ConcurrentDictionary<int, string> cd = new ConcurrentDictionary<int, string>();8 string val = cd[1];9 }10 }11}12using System;13using System.Collections.Concurrent;14{15 {16 public static void get_Item()17 {18 ConcurrentDictionary<int, string> cd = new ConcurrentDictionary<int, string>();19 string val = cd[1];20 }21 }22}23using System;24using System.Collections.Concurrent;25{26 {27 public static void get_Item()28 {29 ConcurrentDictionary<int, string> cd = new ConcurrentDictionary<int, string>();30 string val = cd[1];31 }32 }33}34using System;35using System.Collections.Concurrent;36{37 {38 public static void get_Item()39 {40 ConcurrentDictionary<int, string> cd = new ConcurrentDictionary<int, string>();41 string val = cd[1];42 }43 }44}45using System;46using System.Collections.Concurrent;47{48 {49 public static void get_Item()50 {51 ConcurrentDictionary<int, string> cd = new ConcurrentDictionary<int, string>();52 string val = cd[1];53 }54 }55}

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get_Item

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1public static TValue get_Item(TKey key)2{3 TValue value;4 if (dictionary.TryGetValue(key, out value))5 {6 return value;7 }8 {9 return default(TValue);10 }11}12public static TValue get_Item(TKey key)13{14 TValue value;15 if (dictionary.TryGetValue(key, out value))16 {17 return value;18 }19 {20 return default(TValue);21 }22}23public static TValue get_Item(TKey key)24{25 TValue value;26 if (dictionary.TryGetValue(key, out value))27 {28 return value;29 }30 {31 return default(TValue);32 }33}34public static TValue get_Item(TKey key)35{36 TValue value;37 if (dictionary.TryGetValue(key, out value))38 {39 return value;40 }41 {42 return default(TValue);43 }44}45public static TValue get_Item(TKey key)46{47 TValue value;48 if (dictionary.TryGetValue(key, out value))49 {50 return value;51 }52 {53 return default(TValue);54 }55}

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