Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey.TryUpdate
TryUpdate
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, string> cd = new ConcurrentDictionary<int, string>();12 cd.TryAdd(1, "One");13 cd.TryAdd(2, "Two");14 cd.TryAdd(3, "Three");15 cd.TryAdd(4, "Four");16 cd.TryAdd(5, "Five");17 cd.TryAdd(6, "Six");18 cd.TryAdd(7, "Seven");19 cd.TryAdd(8, "Eight");20 cd.TryAdd(9, "Nine");21 cd.TryAdd(10, "Ten");22 cd.TryUpdate(1, "One", "One");23 cd.TryUpdate(2, "Two", "Two");24 cd.TryUpdate(3, "Three", "Three");25 cd.TryUpdate(4, "Four", "Four");26 cd.TryUpdate(5, "Five", "Five");27 cd.TryUpdate(6, "Six", "Six");28 cd.TryUpdate(7, "Seven", "Seven");29 cd.TryUpdate(8, "Eight", "Eight");30 cd.TryUpdate(9, "Nine", "Nine");31 cd.TryUpdate(10, "Ten", "Ten");32 Console.WriteLine("Success");33 Console.ReadLine();34 }35 }36}37using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43{44 {45 static void Main(string[] args)46 {47 ConcurrentDictionary<int, string> cd = new ConcurrentDictionary<int, string>();48 cd.TryAdd(1, "One");49 cd.TryAdd(2, "Two");50 cd.TryAdd(3, "Three");51 cd.TryAdd(4, "Four");52 cd.TryAdd(5, "Five");53 cd.TryAdd(6, "Six");54 cd.TryAdd(7, "Seven");55 cd.TryAdd(8, "Eight");
TryUpdate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionaryTKey<int, int> d = new ConcurrentDictionaryTKey<int, int>();12 d.TryAdd(1, 1);13 bool b = d.TryUpdate(1, 2, 1);14 Console.WriteLine(b);15 Console.ReadLine();16 }17 }18}19public bool TryUpdate(TKey key, TValue newValue, TValue comparisonValue)20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;26{27 {28 static void Main(string[] args)29 {30 ConcurrentDictionaryTKey<int, int> d = new ConcurrentDictionaryTKey<int, int>();31 d.TryAdd(1, 1);32 bool b = d.TryUpdate(1, 2, 1);33 Console.WriteLine(b);34 b = d.TryUpdate(1, 3, 1);35 Console.WriteLine(b);36 Console.ReadLine();37 }38 }39}
TryUpdate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 var dict = new System.Collections.Concurrent.ConcurrentDictionary<int, int>();11 dict.TryAdd(1, 1);12 dict.TryAdd(2, 2);13 dict.TryAdd(3, 3);14 dict.TryUpdate(1, 2, 1);15 dict.TryUpdate(2, 2, 1);16 dict.TryUpdate(3, 2, 1);17 }18 }19}20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 static void Main(string[] args)28 {29 var dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();30 dict.TryAdd(1, 1);31 dict.TryAdd(2, 2);32 dict.TryAdd(3, 3);33 dict.TryUpdate(1, 2, 1);34 dict.TryUpdate(2, 2, 1);35 dict.TryUpdate(3, 2, 1);36 }37 }38}39using System;40using System.Collections.Generic;41using System.Linq;42using System.Text;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 var dict = new Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey<int, int>();49 dict.TryAdd(1, 1);50 dict.TryAdd(2, 2);51 dict.TryAdd(3, 3);
TryUpdate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using Microsoft.Coyote.Rewriting.Types.Collections.Generic;8{9 {10 static void Main(string[] args)11 {12 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();13 dict.TryAdd(1, 1);14 dict.TryAdd(2, 2);15 dict.TryAdd(3, 3);16 dict.TryAdd(4, 4);17 dict.TryAdd(5, 5);18 dict.TryAdd(6, 6);19 dict.TryAdd(7, 7);20 dict.TryAdd(8, 8);21 dict.TryAdd(9, 9);22 dict.TryAdd(10, 10);23 dict.TryAdd(11, 11);24 dict.TryAdd(12, 12);25 dict.TryAdd(13, 13);26 dict.TryAdd(14, 14);27 dict.TryAdd(15, 15);28 dict.TryAdd(16, 16);29 dict.TryAdd(17, 17);30 dict.TryAdd(18, 18);31 dict.TryAdd(19, 19);32 dict.TryAdd(20, 20);33 dict.TryAdd(21, 21);34 dict.TryAdd(22, 22);35 dict.TryAdd(23, 23);36 dict.TryAdd(24, 24);37 dict.TryAdd(25, 25);38 dict.TryAdd(26, 26);39 dict.TryAdd(27, 27);40 dict.TryAdd(28, 28);41 dict.TryAdd(29, 29);42 dict.TryAdd(30, 30);43 dict.TryAdd(31, 31);44 dict.TryAdd(32, 32);45 dict.TryAdd(33, 33);46 dict.TryAdd(34, 34);47 dict.TryAdd(35, 35);48 dict.TryAdd(36, 36);49 dict.TryAdd(37, 37);50 dict.TryAdd(38, 38);51 dict.TryAdd(39, 39);52 dict.TryAdd(40, 40);53 dict.TryAdd(41, 41);
TryUpdate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();12 dict.TryUpdate(1, 2, 2);13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;22{23 {24 static void Main(string[] args)25 {26 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();27 dict.TryAdd(1, 2);28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;37{38 {39 static void Main(string[] args)40 {41 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();42 dict.TryRemove(1, out int value);43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;52{53 {54 static void Main(string[] args)55 {56 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();57 queue.TryAdd(1);58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;
TryUpdate
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3{4 {5 static void Main(string[] args)6 {7 ConcurrentDictionaryTKey<int, string> dict = new ConcurrentDictionaryTKey<int, string>();8 dict.TryAdd(1, "one");9 dict.TryAdd(2, "two");10 dict.TryAdd(3, "three");11 dict.TryUpdate(1, "uno", "one");12 Console.WriteLine(dict[1]);13 }14 }15}
TryUpdate
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;4{5 {6 static void Main(string[] args)7 {8 var dictionary = new ConcurrentDictionary<string, int>();9 dictionary.TryAdd("one", 1);10 dictionary.TryAdd("two", 2);11 var updated = dictionary.TryUpdate("two", 3, 2);12 Console.WriteLine("Dictionary updated: {0}", updated);13 Console.WriteLine("Value for key 'two': {0}", dictionary["two"]);14 Console.ReadLine();15 }16 }17}18using System;19using System.Collections.Concurrent;20using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;21{22 {23 static void Main(string[] args)24 {25 var dictionary = new ConcurrentDictionary<string, int>();26 dictionary.TryAdd("one", 1);27 dictionary.TryAdd("two", 2);28 dictionary.TryAdd("three", 3);29 var removed = dictionary.Remove("two");30 Console.WriteLine("Dictionary updated: {0}", removed);31 Console.WriteLine("Value for key 'two': {0}", dictionary["two"]);32 Console.ReadLine();33 }34 }35}
TryUpdate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using System.Collections.Concurrent;8using System.Threading;9{10 {11 static void Main(string[] args)12 {13 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();14 dict.TryAdd(1, 1);15 dict.TryUpdate(1, 1, 2);16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;25using System.Collections.Concurrent;26using System.Threading;27{28 {29 static void Main(string[] args)30 {31 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();32 dict.TryAdd(1, 1);33 dict.TryAdd(1, 1);34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;43using System.Collections.Concurrent;44using System.Threading;45{46 {47 static void Main(string[] args)48 {49 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();50 dict.TryAdd(1, 1);51 dict.TryRemove(1, out int value);52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;61using System.Collections.Concurrent;62using System.Threading;63{64 {65 static void Main(string[] args)66 {67 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();68 dict.TryAdd(
TryUpdate
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using System.Threading;8using System.Collections.Concurrent;9{10 {11 static void Main(string[] args)12 {13 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();14 ConcurrentDictionaryTKey<int, int> dict1 = new ConcurrentDictionaryTKey<int, int>();15 dict.TryAdd(1, 1);16 dict1.TryAdd(1, 1);17 dict.TryUpdate(1, 2, 1);18 dict1.TryUpdate(1, 2, 1);19 Console.WriteLine(dict[1]);20 Console.WriteLine(dict1[1]);21 Console.ReadLine();22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;31using System.Threading;32using System.Collections.Concurrent;33{34 {35 static void Main(string[] args)36 {37 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();38 ConcurrentDictionaryTKey<int, int> dict1 = new ConcurrentDictionaryTKey<int, int>();39 dict.TryAdd(1, 1);40 dict1.TryAdd(1, 1);41 Console.WriteLine(dict[1]);42 Console.WriteLine(dict1[1]);43 Console.ReadLine();44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;53using System.Threading;54using System.Collections.Concurrent;55{56 {57 static void Main(string[] args)58 {59 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();60 ConcurrentDictionaryTKey<int, int> dict1 = new ConcurrentDictionaryTKey<int, int>();61 dict.TryAdd(1,
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