Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey.ToArray
ToArray
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();12 dict.TryAdd(1, 1);13 dict.TryAdd(2, 2);14 dict.TryAdd(3, 3);15 dict.TryAdd(4, 4);16 dict.TryAdd(5, 5);17 dict.TryAdd(6, 6);18 dict.TryAdd(7, 7);19 dict.TryAdd(8, 8);20 dict.TryAdd(9, 9);21 dict.TryAdd(10, 10);22 dict.TryAdd(11, 11);23 dict.TryAdd(12, 12);24 dict.TryAdd(13, 13);25 dict.TryAdd(14, 14);26 dict.TryAdd(15, 15);27 dict.TryAdd(16, 16);28 dict.TryAdd(17, 17);29 dict.TryAdd(18, 18);30 dict.TryAdd(19, 19);31 dict.TryAdd(20, 20);32 dict.TryAdd(21, 21);33 dict.TryAdd(22, 22);34 dict.TryAdd(23, 23);35 dict.TryAdd(24, 24);36 dict.TryAdd(25, 25);37 dict.TryAdd(26, 26);38 dict.TryAdd(27, 27);39 dict.TryAdd(28, 28);40 dict.TryAdd(29, 29);41 dict.TryAdd(30, 30);42 dict.TryAdd(31, 31);43 dict.TryAdd(32, 32);44 dict.TryAdd(33, 33);45 dict.TryAdd(34, 34);46 dict.TryAdd(35, 35);47 dict.TryAdd(36, 36);48 dict.TryAdd(37, 37);49 dict.TryAdd(38, 38);50 dict.TryAdd(39, 39);51 dict.TryAdd(40, 40);52 dict.TryAdd(41, 41);53 dict.TryAdd(42, 42);54 dict.TryAdd(43,
ToArray
Using AI Code Generation
1{2 static void Main(string[] args)3 {4 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();5 dict.TryAdd(1, 2);6 dict.TryAdd(2, 3);7 dict.TryAdd(3, 4);8 dict.TryAdd(4, 5);9 dict.TryAdd(5, 6);10 dict.TryAdd(6, 7);11 dict.TryAdd(7, 8);12 dict.TryAdd(8, 9);13 dict.TryAdd(9, 10);14 dict.TryAdd(10, 11);15 dict.TryAdd(11, 12);16 dict.TryAdd(12, 13);17 dict.TryAdd(13, 14);18 dict.TryAdd(14, 15);19 dict.TryAdd(15, 16);20 dict.TryAdd(16, 17);21 dict.TryAdd(17, 18);22 dict.TryAdd(18, 19);23 dict.TryAdd(19, 20);24 dict.TryAdd(20, 21);25 dict.TryAdd(21, 22);26 dict.TryAdd(22, 23);27 dict.TryAdd(23, 24);28 dict.TryAdd(24, 25);29 dict.TryAdd(25, 26);30 dict.TryAdd(26, 27);31 dict.TryAdd(27, 28);32 dict.TryAdd(28, 29);33 dict.TryAdd(29, 30);34 dict.TryAdd(30, 31);35 dict.TryAdd(31, 32);36 dict.TryAdd(32, 33);37 dict.TryAdd(33, 34);38 dict.TryAdd(34, 35);39 dict.TryAdd(35, 36);40 dict.TryAdd(36, 37);41 dict.TryAdd(37, 38);42 dict.TryAdd(38, 39);43 dict.TryAdd(39, 40);44 dict.TryAdd(40, 41);45 dict.TryAdd(41, 42);46 dict.TryAdd(42, 43);47 dict.TryAdd(43, 44);48 dict.TryAdd(44, 45);49 dict.TryAdd(45, 46);50 dict.TryAdd(46, 47);51 dict.TryAdd(47,
ToArray
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using Microsoft.Coyote.Rewriting.Types.Collections.Generic;3using Microsoft.Coyote.Rewriting.Types.System;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 ConcurrentDictionary<string, int> dict = new ConcurrentDictionary<string, int>();14 dict["a"] = 1;15 dict["b"] = 2;16 dict["c"] = 3;17 KeyValuePair<string, int>[] arr = dict.ToArray();18 }19 }20}21using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;22using Microsoft.Coyote.Rewriting.Types.Collections.Generic;23using Microsoft.Coyote.Rewriting.Types.System;24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29{30 {31 static void Main(string[] args)32 {33 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();34 queue.Enqueue(1);35 queue.Enqueue(2);36 queue.Enqueue(3);37 int[] arr = queue.ToArray();38 }39 }40}41using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;42using Microsoft.Coyote.Rewriting.Types.Collections.Generic;43using Microsoft.Coyote.Rewriting.Types.System;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 ConcurrentStack<int> stack = new ConcurrentStack<int>();54 stack.Push(1);55 stack.Push(2);56 stack.Push(3);57 int[] arr = stack.ToArray();58 }59 }60}61using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;62using Microsoft.Coyote.Rewriting.Types.Collections.Generic;63using Microsoft.Coyote.Rewriting.Types.System;
ToArray
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5{6 {7 public static void Main(string[] args)8 {9 var dict = new ConcurrentDictionary<int, int>();10 dict.TryAdd(1, 1);11 dict.TryAdd(2, 2);12 dict.TryAdd(3, 3);13 dict.TryAdd(4, 4);14 dict.TryAdd(5, 5);15 IEnumerable<KeyValuePair<int, int>> arr = dict.ToArray();16 foreach (var item in arr)17 {18 Console.WriteLine(item.Key);19 }20 }21 }22}23using System;24using System.Collections.Concurrent;25using System.Collections.Generic;26using System.Linq;27{28 {29 public static void Main(string[] args)30 {31 var dict = new ConcurrentDictionary<int, int>();32 dict.TryAdd(1, 1);33 dict.TryAdd(2, 2);34 dict.TryAdd(3, 3);35 dict.TryAdd(4, 4);36 dict.TryAdd(5, 5);37 KeyValuePair<int, int>[] arr = dict.ToArray();38 foreach (var item in arr)39 {40 Console.WriteLine(item.Key);41 }42 }43 }44}45using System;46using System.Collections.Concurrent;47using System.Collections.Generic;48using System.Linq;49{50 {51 public static void Main(string[] args)52 {53 var dict = new ConcurrentDictionary<int, int>();54 dict.TryAdd(1, 1);55 dict.TryAdd(2, 2);56 dict.TryAdd(3, 3);57 dict.TryAdd(4, 4);58 dict.TryAdd(5, 5);59 KeyValuePair<int, int>[] arr = dict.ToArray();60 foreach (var item in arr)61 {62 Console.WriteLine(item.Key);63 }64 }65 }66}67using System;68using System.Collections.Concurrent;69using System.Collections.Generic;70using System.Linq;71{
ToArray
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.TestingServices.Rewriting;11{12 {13 private ConcurrentDictionary<int, int> dict;14 private int[] arr;15 public MyActor()16 {17 this.dict = new ConcurrentDictionary<int, int>();18 this.arr = new int[10];19 for (int i = 0; i < 10; i++)20 {21 this.dict.TryAdd(i, i);22 }23 }24 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]25 private class Init : Event { }26 private void Setup()27 {28 this.arr = this.dict.ToArray();29 this.SendEvent(this.Id, new Halt());30 }31 }32}33using System;34using System.Collections.Concurrent;35using System.Linq;36using System.Threading.Tasks;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;39using Microsoft.Coyote.Specifications;40using Microsoft.Coyote.Tasks;41using Microsoft.Coyote.TestingServices;42using Microsoft.Coyote.TestingServices.Rewriting;43{44 {45 private ConcurrentQueue<int> queue;46 private int[] arr;47 public MyActor()48 {49 this.queue = new ConcurrentQueue<int>();50 this.arr = new int[10];51 for (int i = 0; i < 10; i++)52 {53 this.queue.Enqueue(i);54 }55 }56 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]57 private class Init : Event { }58 private void Setup()59 {60 this.arr = this.queue.ToArray();61 this.SendEvent(this.Id, new Halt());62 }63 }64}65using System;66using System.Collections.Concurrent;
ToArray
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3{4 {5 public static void ToArray()6 {7 var dict = new ConcurrentDictionary<int, string>();8 dict.TryAdd(1, "one");9 dict.TryAdd(2, "two");10 var array = dict.ToArray();11 foreach (var item in array)12 {13 Console.WriteLine(item);14 }15 }16 }17}18using System;19using System.Collections.Concurrent;20{21 {22 public static void ToArray()23 {24 var queue = new ConcurrentQueue<int>();25 queue.Enqueue(1);26 queue.Enqueue(2);27 var array = queue.ToArray();28 foreach (var item in array)29 {30 Console.WriteLine(item);31 }32 }33 }34}35using System;36using System.Collections.Concurrent;37{38 {39 public static void ToArray()40 {41 var stack = new ConcurrentStack<int>();42 stack.Push(1);43 stack.Push(2);44 var array = stack.ToArray();45 foreach (var item in array)46 {47 Console.WriteLine(item);48 }49 }50 }51}52using System;53using System.Collections.Generic;54{55 {56 public static void ToArray()57 {58 var dict = new Dictionary<int, string>();59 dict.Add(1, "one");60 dict.Add(2, "two");61 var array = dict.ToArray();62 foreach (var item in array)63 {64 Console.WriteLine(item);65 }66 }67 }68}
ToArray
Using AI Code Generation
1public static void Main()2{3 var dict = new ConcurrentDictionary<string, string>();4 dict.TryAdd("key", "value");5 var arr = dict.ToArray();6 Console.WriteLine(arr[0].Key);7}8public static void Main()9{10 var queue = new ConcurrentQueue<string>();11 queue.Enqueue("value");12 var arr = queue.ToArray();13 Console.WriteLine(arr[0]);14}15public static void Main()16{17 var stack = new ConcurrentStack<string>();18 stack.Push("value");19 var arr = stack.ToArray();20 Console.WriteLine(arr[0]);21}22public static void Main()23{24 var bag = new ConcurrentBag<string>();25 bag.Add("value");26 var arr = bag.ToArray();27 Console.WriteLine(arr[0]);28}29public static void Main()30{31 var bag = new ConcurrentBag<string>();32 bag.Add("value");33 var arr = bag.ToArray();34 Console.WriteLine(arr[0]);35}36public static void Main()37{38 var dict = new ConcurrentDictionary<string, string>();39 dict.TryAdd("key", "value");40 var arr = dict.ToArray();41 Console.WriteLine(arr[0].Key);42}43public static void Main()44{45 var queue = new ConcurrentQueue<string>();46 queue.Enqueue("value");47 var arr = queue.ToArray();48 Console.WriteLine(arr[0]);49}50public static void Main()51{52 var stack = new ConcurrentStack<string>();53 stack.Push("
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