Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey.GetEnumerator
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();12 dict.Add(1, 1);13 dict.Add(2, 2);14 dict.Add(3, 3);15 dict.Add(4, 4);16 dict.Add(5, 5);17 dict.Add(6, 6);18 dict.Add(7, 7);19 dict.Add(8, 8);20 dict.Add(9, 9);21 dict.Add(10, 10);22 dict.Add(11, 11);23 dict.Add(12, 12);24 dict.Add(13, 13);25 dict.Add(14, 14);26 dict.Add(15, 15);27 dict.Add(16, 16);28 dict.Add(17, 17);29 dict.Add(18, 18);30 dict.Add(19, 19);31 dict.Add(20, 20);32 dict.Add(21, 21);33 dict.Add(22, 22);34 dict.Add(23, 23);35 dict.Add(24, 24);36 dict.Add(25, 25);37 dict.Add(26, 26);38 dict.Add(27, 27);39 dict.Add(28, 28);40 dict.Add(29, 29);41 dict.Add(30, 30);42 dict.Add(31, 31);43 dict.Add(32, 32);44 dict.Add(33, 33);45 dict.Add(34, 34);46 dict.Add(35, 35);47 dict.Add(36, 36);48 dict.Add(37, 37);49 dict.Add(38, 38);50 dict.Add(39, 39);51 dict.Add(40, 40);52 dict.Add(41, 41);53 dict.Add(42, 42);54 dict.Add(43, 43);55 dict.Add(44, 44);56 dict.Add(45, 45);57 dict.Add(46, 46);58 dict.Add(47, 47);
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();12 dict.Add(1, 1);13 dict.Add(2, 2);14 dict.Add(3, 3);15 dict.Add(4, 4);16 dict.Add(5, 5);17 dict.Add(6, 6);18 dict.Add(7, 7);19 dict.Add(8, 8);20 dict.Add(9, 9);21 dict.Add(10, 10);22 var enumerator = dict.GetEnumerator();23 while (enumerator.MoveNext())24 {25 Console.WriteLine(enumerator.Current.Key + " " + enumerator.Current.Value);26 }27 }28 }29}30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;36{37 {38 static void Main(string[] args)39 {40 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();41 dict.Add(1, 1);42 dict.Add(2, 2);43 dict.Add(3, 3);44 dict.Add(4, 4);45 dict.Add(5, 5);46 dict.Add(6, 6);47 dict.Add(7, 7);48 dict.Add(8, 8);49 dict.Add(9, 9);50 dict.Add(10, 10);51 var value = dict.GetOrAdd(11, 11);52 Console.WriteLine(value);53 }54 }55}56using System;
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();12 dict.Add(1, 1);13 dict.Add(2, 2);14 dict.Add(3, 3);15 dict.Add(4, 4);16 dict.Add(5, 5);17 dict.Add(6, 6);18 dict.Add(7, 7);19 dict.Add(8, 8);20 dict.Add(9, 9);21 dict.Add(10, 10);22 dict.Add(11, 11);23 dict.Add(12, 12);24 dict.Add(13, 13);25 dict.Add(14, 14);26 dict.Add(15, 15);27 dict.Add(16, 16);28 dict.Add(17, 17);29 dict.Add(18, 18);30 dict.Add(19, 19);31 dict.Add(20, 20);32 dict.Add(21, 21);33 dict.Add(22, 22);34 dict.Add(23, 23);35 dict.Add(24, 24);36 dict.Add(25, 25);37 dict.Add(26, 26);38 dict.Add(27, 27);39 dict.Add(28, 28);40 dict.Add(29, 29);41 dict.Add(30, 30);42 dict.Add(31, 31);43 dict.Add(32, 32);44 dict.Add(33, 33);45 dict.Add(34, 34);46 dict.Add(35, 35);47 dict.Add(36, 36);48 dict.Add(37, 37);49 dict.Add(38, 38);50 dict.Add(39, 39);51 dict.Add(40, 40);52 dict.Add(41, 41);53 dict.Add(42, 42);54 dict.Add(43, 43);55 dict.Add(44, 44);56 dict.Add(45, 45);57 dict.Add(46, 46);58 dict.Add(47, 47);
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;6{7 {8 static void Main(string[] args)9 {10 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();11 dict[1] = 1;12 dict[2] = 2;13 dict[3] = 3;14 dict[4] = 4;15 var enumerator = dict.GetEnumerator();16 while (enumerator.MoveNext())17 {18 Console.WriteLine(enumerator.Current.Key);19 }20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;28{29 {30 static void Main(string[] args)31 {32 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();33 queue.Enqueue(1);34 queue.Enqueue(2);35 queue.Enqueue(3);36 queue.Enqueue(4);37 var enumerator = queue.GetEnumerator();38 while (enumerator.MoveNext())39 {40 Console.WriteLine(enumerator.Current);41 }42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;50{51 {52 static void Main(string[] args)53 {54 ConcurrentStack<int> stack = new ConcurrentStack<int>();55 stack.Push(1);56 stack.Push(2);57 stack.Push(3);58 stack.Push(4);59 var enumerator = stack.GetEnumerator();60 while (enumerator.MoveNext())61 {62 Console.WriteLine(enumerator.Current);63 }64 }65 }66}67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;72{73 {74 static void Main(string[] args)75 {
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8{9static void Main(string[] args)10{11ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();12dict.Add(1, 1);13dict.Add(2, 2);14dict.Add(3, 3);15foreach (var pair in dict)16{17Console.WriteLine(pair);18}19Console.ReadLine();20}21}22}
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using Microsoft.Coyote.Rewriting.Types;8{9{10static void Main(string[] args)11{12ConcurrentDictionaryTKey<int, int> concurrentDictionary = new ConcurrentDictionaryTKey<int, int>();13concurrentDictionary.Add(1, 1);14concurrentDictionary.Add(2, 2);15concurrentDictionary.Add(3, 3);16concurrentDictionary.Add(4, 4);17concurrentDictionary.Add(5, 5);18concurrentDictionary.Add(6, 6);19concurrentDictionary.Add(7, 7);20concurrentDictionary.Add(8, 8);21concurrentDictionary.Add(9, 9);22concurrentDictionary.Add(10, 10);23concurrentDictionary.Add(11, 11);24concurrentDictionary.Add(12, 12);25concurrentDictionary.Add(13, 13);26concurrentDictionary.Add(14, 14);27concurrentDictionary.Add(15, 15);28concurrentDictionary.Add(16, 16);29concurrentDictionary.Add(17, 17);30concurrentDictionary.Add(18, 18);31concurrentDictionary.Add(19, 19);32concurrentDictionary.Add(20, 20);33concurrentDictionary.Add(21, 21);34concurrentDictionary.Add(22, 22);35concurrentDictionary.Add(23, 23);36concurrentDictionary.Add(24, 24);37concurrentDictionary.Add(25, 25);38concurrentDictionary.Add(26, 26);39concurrentDictionary.Add(27, 27);40concurrentDictionary.Add(28, 28);41concurrentDictionary.Add(29, 29);42concurrentDictionary.Add(30, 30);43IEnumerator<KeyValuePairTKey<int, int>> enumerator = concurrentDictionary.GetEnumerator();44while (enumerator.MoveNext())45{46KeyValuePairTKey<int, int> current = enumerator.Current;47Console.WriteLine(current.Key);48}49}50}51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;58using Microsoft.Coyote.Rewriting.Types;59{
GetEnumerator
Using AI Code Generation
11 using System.Collections.Concurrent;22 using System.Collections.Generic;33 using System.Threading.Tasks;46 {58 {69 public static void Main()710 {811 var dict = new ConcurrentDictionary<int, int>();912 dict[1] = 1;1013 dict[2] = 2;1114 dict[3] = 3;1215 dict[4] = 4;1316 dict[5] = 5;1417 dict[6] = 6;1518 dict[7] = 7;1619 dict[8] = 8;1720 dict[9] = 9;1821 dict[10] = 10;1922 dict[11] = 11;2023 dict[12] = 12;2124 dict[13] = 13;2225 dict[14] = 14;2326 dict[15] = 15;2427 dict[16] = 16;2528 dict[17] = 17;2629 dict[18] = 18;2730 dict[19] = 19;2831 dict[20] = 20;2932 dict[21] = 21;3033 dict[22] = 22;3134 dict[23] = 23;3235 dict[24] = 24;3336 dict[25] = 25;3437 dict[26] = 26;3538 dict[27] = 27;3639 dict[28] = 28;3740 dict[29] = 29;3841 dict[30] = 30;3942 dict[31] = 31;4043 dict[32] = 32;4144 dict[33] = 33;4245 dict[34] = 34;4346 dict[35] = 35;4447 dict[36] = 36;4548 dict[37] = 37;4649 dict[38] = 38;4750 dict[39] = 39;4851 dict[40] = 40;4952 dict[41] = 41;5053 dict[42] = 42;5154 dict[43] = 43;
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();12 dict.TryAdd(1, 1);13 dict.TryAdd(2, 2);14 dict.TryAdd(3, 3);15 dict.TryAdd(4, 4);16 dict.TryAdd(5, 5);17 dict.TryAdd(6, 6);18 foreach (var item in dict)19 {20 Console.WriteLine(item);21 }22 }23 }24}25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;31{32 {33 static void Main(string[] args)34 {35 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();36 dict.TryAdd(1, 1);37 dict.TryAdd(2, 2);38 dict.TryAdd(3, 3);39 dict.TryAdd(4, 4);40 dict.TryAdd(5, 5);41 dict.TryAdd(6, 6);42 var enumerator = dict.GetEnumerator();43 while (enumerator.MoveNext())44 {45 Console.WriteLine(enumerator.Current);46 }47 }48 }49}50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;56{57 {58 static void Main(string[] args)59 {60 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();61 dict.TryAdd(1, 1);62 dict.TryAdd(2, 2);63 dict.TryAdd(3, 3
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();12 dict.AddOrUpdate(1, 2, (k, v) => v);13 dict.AddOrUpdate(2, 3, (k, v) => v);14 dict.AddOrUpdate(3, 4, (k, v) => v);15 dict.AddOrUpdate(4, 5, (k, v) => v);16 dict.AddOrUpdate(5, 6, (k, v) => v);17 foreach (var item in dict)18 {19 Console.WriteLine(item);20 }21 }22 }23}24using System;25using System.Collections.Concurrent;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30{31 {32 static void Main(string[] args)33 {34 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();35 dict.AddOrUpdate(1, 2, (k, v) => v);36 dict.AddOrUpdate(2, 3, (k, v) => v);37 dict.AddOrUpdate(3, 4, (k, v) => v);38 dict.AddOrUpdate(4, 5, (k, v) => v);39 dict.AddOrUpdate(5, 6, (k, v) => v);40 var enumerator = dict.GetEnumerator();41 while (enumerator.MoveNext())42 {43 Console.WriteLine(enumerator.Current);44 }45 }46 }47}
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