How to use ContainsKey method of Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey class

Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentDictionaryTKey.ContainsKey

ContainsKey

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> cd = new ConcurrentDictionary<int, int>();12 cd.TryAdd(1, 1);13 cd.TryAdd(2, 2);14 cd.TryAdd(3, 3);15 cd.TryAdd(4, 4);16 cd.TryAdd(5, 5);17 cd.TryAdd(6, 6);18 bool b = cd.ContainsKey(5);19 Console.WriteLine(b);20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;29{30 {31 static void Main(string[] args)32 {33 ConcurrentDictionary<int, int> cd = new ConcurrentDictionary<int, int>();34 cd.TryAdd(1, 1);35 cd.TryAdd(2, 2);36 cd.TryAdd(3, 3);37 cd.TryAdd(4, 4);38 cd.TryAdd(5, 5);39 cd.TryAdd(6, 6);40 bool b = cd.ContainsKey(7);41 Console.WriteLine(b);42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;51{52 {53 static void Main(string[] args)54 {55 ConcurrentDictionary<int, int> cd = new ConcurrentDictionary<int, int>();56 cd.TryAdd(1, 1);57 cd.TryAdd(2, 2);58 cd.TryAdd(3, 3);59 cd.TryAdd(4, 4);60 cd.TryAdd(5, 5);61 cd.TryAdd(6, 6);

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ContainsKey

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1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> dictionary = new ConcurrentDictionary<int, int>();12 dictionary.TryAdd(1, 1);13 dictionary.TryAdd(2, 2);14 dictionary.TryAdd(3, 3);15 dictionary.TryAdd(4, 4);16 dictionary.TryAdd(5, 5);17 dictionary.TryAdd(6, 6);18 dictionary.TryAdd(7, 7);19 dictionary.TryAdd(8, 8);20 dictionary.TryAdd(9, 9);21 dictionary.TryAdd(10, 10);22 dictionary.TryAdd(11, 11);23 dictionary.TryAdd(12, 12);24 dictionary.TryAdd(13, 13);25 dictionary.TryAdd(14, 14);26 dictionary.TryAdd(15, 15);27 dictionary.TryAdd(16, 16);28 dictionary.TryAdd(17, 17);29 dictionary.TryAdd(18, 18);30 dictionary.TryAdd(19, 19);31 dictionary.TryAdd(20, 20);32 dictionary.TryAdd(21, 21);33 dictionary.TryAdd(22, 22);34 dictionary.TryAdd(23, 23);35 dictionary.TryAdd(24, 24);36 dictionary.TryAdd(25, 25);37 dictionary.TryAdd(26, 26);38 dictionary.TryAdd(27, 27);39 dictionary.TryAdd(28, 28);40 dictionary.TryAdd(29, 29);41 dictionary.TryAdd(30, 30);42 dictionary.TryAdd(31, 31);43 dictionary.TryAdd(32, 32);44 dictionary.TryAdd(33, 33);45 dictionary.TryAdd(34, 34);46 dictionary.TryAdd(35, 35);47 dictionary.TryAdd(36, 36);48 dictionary.TryAdd(37, 37);49 dictionary.TryAdd(38, 38);50 dictionary.TryAdd(39, 39);51 dictionary.TryAdd(40, 40);52 dictionary.TryAdd(41, 41);53 dictionary.TryAdd(42, 42);54 dictionary.TryAdd(43,

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ContainsKey

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1{2 static void Main(string[] args)3 {4 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();5 dict[1] = 1;6 dict[2] = 2;7 if (dict.ContainsKey(1))8 {9 Console.WriteLine("Contains");10 }11 }12}13{14 static void Main(string[] args)15 {16 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();17 dict.TryAdd(1, 1);18 dict.TryAdd(2, 2);19 if (dict.ContainsKey(1))20 {21 Console.WriteLine("Contains");22 }23 }24}25{26 static void Main(string[] args)27 {28 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();29 dict[1] = 1;30 dict[2] = 2;31 dict.TryRemove(1, out int value);32 if (dict.ContainsKey(1))33 {34 Console.WriteLine("Contains");35 }36 }37}38{39 static void Main(string[] args)40 {41 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();42 dict[1] = 1;43 dict[2] = 2;44 dict.TryUpdate(1, 3, 1);45 if (dict.ContainsKey(1))46 {47 Console.WriteLine("Contains");48 }49 }50}51{52 static void Main(string[] args)53 {54 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();55 dict[1] = 1;56 dict[2] = 2;57 dict.GetOrAdd(3, 3);58 if (dict.ContainsKey(3))59 {

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ContainsKey

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Collections.Concurrent;7using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;8{9 {10 static void Main(string[] args)11 {12 ConcurrentDictionary<int, string> dict = new ConcurrentDictionary<int, string>();13 dict.TryAdd(1, "Hello");14 dict.TryAdd(2, "World");15 dict.TryAdd(3, "!");16 ConcurrentDictionaryTKey<int, string> dict1 = new ConcurrentDictionaryTKey<int, string>();17 dict1.TryAdd(1, "Hello");18 dict1.TryAdd(2, "World");19 dict1.TryAdd(3, "!");20 if (dict1.ContainsKey(1))21 {22 Console.WriteLine("Key 1 is present");23 }24 {25 Console.WriteLine("Key 1 is not present");26 }27 Console.ReadLine();28 }29 }30}

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ContainsKey

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 public static void Main(string[] args)10 {11 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();12 dict.TryAdd(1, 1);13 bool contains = dict.ContainsKey(1);14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;23{24 {25 public static void Main(string[] args)26 {27 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();28 dict.TryAdd(1, 1);29 int value = dict.GetOrAdd(1, 2);30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;39{40 {41 public static void Main(string[] args)42 {43 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();44 dict.TryAdd(1, 1);45 int value = dict.GetOrAdd(2, 2);46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;55{56 {57 public static void Main(string[] args)58 {59 ConcurrentDictionaryTKey<int, int> dict = new ConcurrentDictionaryTKey<int, int>();60 dict.TryAdd(1, 1);

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ContainsKey

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Rewriting;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentDictionary<int, int> dictionary = new ConcurrentDictionary<int, int>();12 bool result = dictionary.ContainsKey(1);13 Console.WriteLine(result);14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote;20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Rewriting;22using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;23{24 {25 static void Main(string[] args)26 {27 ConcurrentDictionary<int, int> dictionary = new ConcurrentDictionary<int, int>();28 bool result = dictionary.TryAdd(1, 1);29 Console.WriteLine(result);30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Rewriting;38using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;39{40 {41 static void Main(string[] args)42 {43 ConcurrentDictionary<int, int> dictionary = new ConcurrentDictionary<int, int>();44 bool result = dictionary.TryRemove(1, out int value);45 Console.WriteLine(result);46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Rewriting;54using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;55{56 {57 static void Main(string[] args)58 {59 ConcurrentDictionary<int, int> dictionary = new ConcurrentDictionary<int, int>();60 bool result = dictionary.TryUpdate(1, 1, 1

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ContainsKey

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1using System;2using System.Collections.Concurrent;3using System.Threading.Tasks;4{5 {6 public static void Main()7 {8 ConcurrentDictionary<int, string> dict = new ConcurrentDictionary<int, string>();9 dict.TryAdd(1, "one");10 dict.TryAdd(2, "two");11 dict.TryAdd(3, "three");12 dict.TryAdd(4, "four");13 dict.TryAdd(5, "five");14 dict.TryAdd(6, "six");15 dict.TryAdd(7, "seven");16 dict.TryAdd(8, "eight");17 dict.TryAdd(9, "nine");18 dict.TryAdd(10, "ten");19 if (!dict.ContainsKey(11))20 {21 Console.WriteLine("Key 11 is not present in the dictionary.");22 }23 }24 }25}26using System;27using System.Collections.Concurrent;28using System.Threading.Tasks;29{30 {31 public static void Main()32 {33 ConcurrentDictionary<int, string> dict = new ConcurrentDictionary<int, string>();34 dict.TryAdd(1, "one");35 dict.TryAdd(2, "two");36 dict.TryAdd(3, "three");37 dict.TryAdd(4, "four");38 dict.TryAdd(5, "five");39 dict.TryAdd(6, "six");40 dict.TryAdd(7, "seven");41 dict.TryAdd(8, "eight");42 dict.TryAdd(9, "nine");43 dict.TryAdd(10, "ten");44 string value = dict.GetOrAdd(11, "eleven");45 Console.WriteLine("Value for key 11: {0}", value);46 }47 }48}49using System;50using System.Collections.Concurrent;51using System.Threading.Tasks;52{53 {54 public static void Main()55 {56 ConcurrentDictionary<int, string> dict = new ConcurrentDictionary<int, string>();57 dict.TryAdd(1, "one");58 dict.TryAdd(2, "two");

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ContainsKey

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1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Collections;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;9{10 {11 static void Main(string[] args)12 {13 ConcurrentDictionary<int, int> dict = new ConcurrentDictionary<int, int>();14 dict.TryAdd(1, 1);15 dict.TryAdd(2, 2);16 dict.TryAdd(3, 3);17 dict.TryAdd(4, 4);18 dict.TryAdd(5, 5);19 dict.TryAdd(6, 6);20 dict.TryAdd(7, 7);21 dict.TryAdd(8, 8);22 dict.TryAdd(9, 9);23 dict.TryAdd(10, 10);24 dict.TryAdd(11, 11);25 dict.TryAdd(12, 12);26 dict.TryAdd(13, 13);27 dict.TryAdd(14, 14);28 dict.TryAdd(15, 15);29 dict.TryAdd(16, 16);30 dict.TryAdd(17, 17);31 dict.TryAdd(18, 18);32 dict.TryAdd(19, 19);33 dict.TryAdd(20, 20);34 dict.TryAdd(21, 21);35 dict.TryAdd(22, 22);36 dict.TryAdd(23, 23);37 dict.TryAdd(24, 24);38 dict.TryAdd(25, 25);39 dict.TryAdd(26, 26);40 dict.TryAdd(27, 27);41 dict.TryAdd(28, 28);42 dict.TryAdd(29, 29);43 dict.TryAdd(30, 30);44 dict.TryAdd(31, 31);45 dict.TryAdd(32, 32);46 dict.TryAdd(33, 33);47 dict.TryAdd(34, 34);48 dict.TryAdd(35, 35);49 dict.TryAdd(36, 36);50 dict.TryAdd(37, 37);51 dict.TryAdd(38, 38);52 dict.TryAdd(39, 39);53 dict.TryAdd(40, 40);54 dict.TryAdd(41, 41);55 dict.TryAdd(42,

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ContainsKey

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1{2 {3 static void Main(string[] args)4 {5 var dict = new ConcurrentDictionary<int, int>();6 dict.TryAdd(1, 1);7 dict.TryAdd(2, 2);8 dict.TryAdd(3, 3);9 if (dict.ContainsKey(3))10 {11 Console.WriteLine("Key found");12 }13 {14 Console.WriteLine("Key not found");15 }16 }17 }18}19public bool ContainsValue(TValue value);20{21 {22 static void Main(string[] args)23 {24 var dict = new ConcurrentDictionary<int, int>();25 dict.TryAdd(1, 1);26 dict.TryAdd(2, 2);27 dict.TryAdd(3, 3);28 if (dict.ContainsValue(3))29 {30 Console.WriteLine("Value found");31 }32 {33 Console.WriteLine("Value not found");34 }35 }36 }37}38public Enumerator GetEnumerator();39{40 {41 static void Main(string[] args)42 {43 var dict = new ConcurrentDictionary<int, int>();44 dict.TryAdd(1, 1);45 dict.TryAdd(2, 2);46 dict.TryAdd(3, 3);

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