Best Coyote code snippet using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent.ConcurrentBagT.GetEnumerator
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using System.Collections;8{9 {10 static void Main(string[] args)11 {12 ConcurrentBag<int> bag = new ConcurrentBag<int>();13 bag.Add(1);14 bag.Add(2);15 bag.Add(3);16 IEnumerator<int> enumerator = bag.GetEnumerator();17 while (enumerator.MoveNext())18 {19 Console.WriteLine(enumerator.Current);20 }21 }22 }23}24using System;25using System.Collections.Generic;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;30using System.Collections;31{32 {33 static void Main(string[] args)34 {35 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();36 queue.Enqueue(1);37 queue.Enqueue(2);38 queue.Enqueue(3);39 IEnumerator<int> enumerator = queue.GetEnumerator();40 while (enumerator.MoveNext())41 {42 Console.WriteLine(enumerator.Current);43 }44 }45 }46}47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;53using System.Collections;54{55 {56 static void Main(string[] args)57 {58 ConcurrentStack<int> stack = new ConcurrentStack<int>();59 stack.Push(1);60 stack.Push(2);61 stack.Push(3);62 IEnumerator<int> enumerator = stack.GetEnumerator();63 while (enumerator.MoveNext())64 {65 Console.WriteLine(enumerator.Current);66 }67 }68 }69}70using System;71using System.Collections.Generic;72using System.Linq;73using System.Text;74using System.Threading.Tasks;75using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;76using System.Collections;77{78 {79 static void Main(string[] args
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7using System.Collections;8{9 {10 static void Main(string[] args)11 {12 ConcurrentBag<int> bag = new ConcurrentBag<int>();13 bag.Add(1);14 bag.Add(2);15 bag.Add(3);16 bag.Add(4);17 bag.Add(5);18 foreach (int i in bag)19 {20 Console.WriteLine(i);21 }22 Console.ReadLine();23 }24 }25}26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;32using System.Collections;33{34 {35 static void Main(string[] args)36 {37 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();38 queue.Enqueue(1);39 queue.Enqueue(2);40 queue.Enqueue(3);41 queue.Enqueue(4);42 queue.Enqueue(5);43 foreach (int i in queue)44 {45 Console.WriteLine(i);46 }47 Console.ReadLine();48 }49 }50}51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading.Tasks;56using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;57using System.Collections;58{59 {60 static void Main(string[] args)61 {62 ConcurrentStack<int> stack = new ConcurrentStack<int>();63 stack.Push(1);64 stack.Push(2);65 stack.Push(3);66 stack.Push(4);67 stack.Push(5);68 foreach (int i in stack)69 {70 Console.WriteLine(i);71 }72 Console.ReadLine();73 }74 }75}76using System;77using System.Collections.Generic;78using System.Linq;79using System.Text;80using System.Threading.Tasks;
GetEnumerator
Using AI Code Generation
1{2 public static void Main()3 {4 var bag = new ConcurrentBag<int>();5 bag.Add(1);6 bag.Add(2);7 bag.Add(3);8 bag.Add(4);9 var enumerator = bag.GetEnumerator();10 while (enumerator.MoveNext())11 {12 Console.WriteLine(enumerator.Current);13 }14 }15}16{17 public static void Main()18 {19 var queue = new ConcurrentQueue<int>();20 queue.Enqueue(1);21 queue.Enqueue(2);22 queue.Enqueue(3);23 queue.Enqueue(4);24 var enumerator = queue.GetEnumerator();25 while (enumerator.MoveNext())26 {27 Console.WriteLine(enumerator.Current);28 }29 }30}31{32 public static void Main()33 {34 var stack = new ConcurrentStack<int>();35 stack.Push(1);36 stack.Push(2);37 stack.Push(3);38 stack.Push(4);39 var enumerator = stack.GetEnumerator();40 while (enumerator.MoveNext())41 {42 Console.WriteLine(enumerator.Current);43 }44 }45}46{47 public static void Main()48 {49 var dict = new ConcurrentDictionary<int, string>();50 dict.TryAdd(1, "one");51 dict.TryAdd(2, "two");52 dict.TryAdd(3, "three");53 dict.TryAdd(4, "four");54 var enumerator = dict.GetEnumerator();55 while (enumerator.MoveNext())56 {57 Console.WriteLine(enumerator.Current);58 }59 }60}61{62 public static void Main()63 {64 var dict = new ConcurrentDictionary<int, string>();65 dict.TryAdd(1, "one");66 dict.TryAdd(2, "two");67 dict.TryAdd(3, "three");68 dict.TryAdd(4, "four");
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Collections.Concurrent;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote;9using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;10{11 {12 public static void Main(string[] args)13 {14 ConcurrentBag<int> bag = new ConcurrentBag<int>();15 bag.Add(1);16 bag.Add(2);17 bag.Add(3);18 bag.Add(4);19 bag.Add(5);20 bag.Add(6);21 bag.Add(7);22 bag.Add(8);23 bag.Add(9);24 bag.Add(10);25 bag.Add(11);26 bag.Add(12);27 bag.Add(13);28 bag.Add(14);29 bag.Add(15);30 bag.Add(16);31 bag.Add(17);32 bag.Add(18);33 bag.Add(19);34 bag.Add(20);35 bag.Add(21);36 bag.Add(22);37 bag.Add(23);38 bag.Add(24);39 bag.Add(25);40 bag.Add(26);41 bag.Add(27);42 bag.Add(28);43 bag.Add(29);44 bag.Add(30);45 bag.Add(31);46 bag.Add(32);47 bag.Add(33);48 bag.Add(34);49 bag.Add(35);50 bag.Add(36);51 bag.Add(37);52 bag.Add(38);53 bag.Add(39);54 bag.Add(40);55 bag.Add(41);56 bag.Add(42);57 bag.Add(43);58 bag.Add(44);59 bag.Add(45);60 bag.Add(46);61 bag.Add(47);62 bag.Add(48);63 bag.Add(49);64 bag.Add(50);65 bag.Add(51);66 bag.Add(52);67 bag.Add(53);68 bag.Add(54);69 bag.Add(55);70 bag.Add(56);71 bag.Add(57);72 bag.Add(58);73 bag.Add(59);74 bag.Add(60);75 bag.Add(61);76 bag.Add(62);77 bag.Add(63);78 bag.Add(64);79 bag.Add(65);80 bag.Add(66);81 bag.Add(67);
GetEnumerator
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;3using Microsoft.Coyote.Rewriting.Types;4{5 {6 static void Main(string[] args)7 {8 ConcurrentBag<int> bag = new ConcurrentBag<int>();9 bag.Add(1);10 bag.Add(2);11 bag.Add(3);12 bag.Add(4);13 bag.Add(5);14 bag.Add(6);15 bag.Add(7);16 bag.Add(8);17 bag.Add(9);18 bag.Add(10);19 foreach (int i in bag)20 {21 Console.WriteLine(i);22 }23 }24 }25}26using System;27using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;28using Microsoft.Coyote.Rewriting.Types;29{30 {31 static void Main(string[] args)32 {33 ConcurrentQueue<int> queue = new ConcurrentQueue<int>();34 queue.Enqueue(1);35 queue.Enqueue(2);36 queue.Enqueue(3);37 queue.Enqueue(4);38 queue.Enqueue(5);39 queue.Enqueue(6);40 queue.Enqueue(7);41 queue.Enqueue(8);42 queue.Enqueue(9);43 queue.Enqueue(10);44 foreach (int i in queue)45 {46 Console.WriteLine(i);47 }48 }49 }50}51using System;52using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;53using Microsoft.Coyote.Rewriting.Types;54{55 {56 static void Main(string[] args)57 {58 ConcurrentStack<int> stack = new ConcurrentStack<int>();59 stack.Push(1);60 stack.Push(2);61 stack.Push(3);62 stack.Push(4);63 stack.Push(5);64 stack.Push(6);65 stack.Push(7);66 stack.Push(8);67 stack.Push(9);68 stack.Push(10);69 foreach (int i in stack)70 {71 Console.WriteLine(i);72 }73 }74 }75}
GetEnumerator
Using AI Code Generation
1using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;2using System.Collections.Generic;3using System;4{5 {6 static void Main(string[] args)7 {8 ConcurrentBag<int> cb = new ConcurrentBag<int>();9 cb.Add(1);10 cb.Add(2);11 cb.Add(3);12 cb.Add(4);13 cb.Add(5);14 cb.Add(6);15 cb.Add(7);16 cb.Add(8);17 cb.Add(9);18 cb.Add(10);19 foreach (int i in cb)20 {21 Console.WriteLine(i);22 }23 }24 }25}26{27}28{29}30{31}32{33}34{35}36{37}38{39}40{41}42{43}44{45}46{47}48{49}50{51}52{53}54{55}56{57}58{59}60{61}62{63}64{65}66{67}68{69}70{71}72{73}74{75}76{77}78{79}80{81}82{83}84{85}86{87}88{89}90{91}92{93}94{95}
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentBagT<int> cb = new ConcurrentBagT<int>();12 cb.Add(1);13 cb.Add(2);14 cb.Add(3);15 IEnumerator<int> ie = cb.GetEnumerator();16 while (ie.MoveNext())17 {18 Console.WriteLine(ie.Current);19 }20 Console.WriteLine("Press any key to continue...");21 Console.ReadKey();22 }23 }24}
GetEnumerator
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting.Types.Collections.Concurrent;7{8 {9 static void Main(string[] args)10 {11 ConcurrentBag<int> c = new ConcurrentBag<int>();12 c.Add(1);13 c.Add(2);14 c.Add(3);15 c.Add(4);16 c.Add(5);17 c.Add(6);18 c.Add(7);19 c.Add(8);20 c.Add(9);21 c.Add(10);22 c.Add(11);23 c.Add(12);24 c.Add(13);25 c.Add(14);26 c.Add(15);27 c.Add(16);28 c.Add(17);29 c.Add(18);30 c.Add(19);31 c.Add(20);32 c.Add(21);33 c.Add(22);34 c.Add(23);35 c.Add(24);36 c.Add(25);37 c.Add(26);38 c.Add(27);39 c.Add(28);40 c.Add(29);41 c.Add(30);42 c.Add(31);43 c.Add(32);44 c.Add(33);45 c.Add(34);46 c.Add(35);47 c.Add(36);48 c.Add(37);49 c.Add(38);50 c.Add(39);51 c.Add(40);52 c.Add(41);53 c.Add(42);54 c.Add(43);55 c.Add(44);56 c.Add(45);57 c.Add(46);58 c.Add(47);59 c.Add(48);60 c.Add(49);61 c.Add(50);62 c.Add(51);63 c.Add(52);64 c.Add(53);65 c.Add(54);66 c.Add(55);67 c.Add(56);68 c.Add(57);69 c.Add(58);70 c.Add(59);71 c.Add(60);72 c.Add(61);73 c.Add(62);74 c.Add(63);75 c.Add(64);76 c.Add(65);77 c.Add(66);78 c.Add(67);
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