Best Coyote code snippet using Microsoft.Coyote.Rewriting.RewritingEngine.RewriteAssembly
RewritingEngine.cs
Source:RewritingEngine.cs
...178 {179 var assemblyPath = this.Pending.Dequeue();180 try181 {182 this.RewriteAssembly(assemblyPath, outputDirectory);183 }184 catch (Exception ex)185 {186 if (!this.Options.IsReplacingAssemblies)187 {188 // Make sure to copy the original assembly to avoid any corruptions.189 CopyFile(assemblyPath, outputDirectory);190 }191 if (ex is AggregateException ae && ae.InnerException != null)192 {193 this.Logger.WriteLine(LogSeverity.Error, ae.InnerException.Message);194 }195 else196 {197 this.Logger.WriteLine(LogSeverity.Error, ex.Message);198 }199 errors++;200 }201 }202 if (errors is 0 && this.Options.IsReplacingAssemblies)203 {204 // If we are replacing the original assemblies, then delete the temporary output directory.205 Directory.Delete(outputDirectory, true);206 }207 this.Profiler.StopMeasuringExecutionTime();208 Console.WriteLine($". Done rewriting in {this.Profiler.Results()} sec");209 }210 /// <summary>211 /// Rewrites the specified assembly definition.212 /// </summary>213 private void RewriteAssembly(string assemblyPath, string outputDirectory)214 {215 string assemblyName = Path.GetFileName(assemblyPath);216 if (this.IsDisallowed(assemblyName))217 {218 throw new InvalidOperationException($"Rewriting the '{assemblyName}' assembly ({assemblyPath}) is not allowed.");219 }220 else if (this.RewrittenAssemblies.ContainsKey(Path.GetFileNameWithoutExtension(assemblyPath)))221 {222 // The assembly is already rewritten, so skip it.223 return;224 }225 string outputPath = Path.Combine(outputDirectory, assemblyName);226 using var assemblyResolver = this.GetAssemblyResolver();227 var readParams = new ReaderParameters()...
RewriteAssembly
Using AI Code Generation
1using Microsoft.Coyote.Rewriting;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var rewritingEngine = new RewritingEngine();12 rewritingEngine.RewriteAssembly(@"C:\Users\user\Desktop\test\bin\Debug\test.dll");13 }14 }15}
RewriteAssembly
Using AI Code Generation
1using Microsoft.Coyote.Rewriting;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 string assemblyPath = args[0];12 string rewrittenAssemblyPath = args[1];13 RewritingEngine.RewriteAssembly(assemblyPath, rewrittenAssemblyPath);14 }15 }16}
RewriteAssembly
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting;7using System.Reflection;8{9 {10 static void Main(string[] args)11 {12 var assembly = Assembly.GetExecutingAssembly();13 var assemblyPath = assembly.Location;14 var rewrittenAssemblyPath = "RewrittenAssembly.dll";15 RewritingEngine.RewriteAssembly(assemblyPath, rewrittenAssemblyPath);16 }17 }18}19using System;20using System.Collections.Generic;21using System.Linq;22using System.Text;23using System.Threading.Tasks;24using Microsoft.Coyote.Rewriting;25using System.Reflection;26{27 {28 static void Main(string[] args)29 {30 var assembly = Assembly.GetExecutingAssembly();31 var assemblyPath = assembly.Location;32 var rewrittenAssemblyPath = "RewrittenAssembly.dll";33 RewritingEngine.RewriteAssembly(assemblyPath, rewrittenAssemblyPath);34 }35 }36}37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42using Microsoft.Coyote.Rewriting;43using System.Reflection;44{45 {46 static void Main(string[] args)47 {48 var assembly = Assembly.GetExecutingAssembly();49 var assemblyPath = assembly.Location;50 var rewrittenAssemblyPath = "RewrittenAssembly.dll";51 RewritingEngine.RewriteAssembly(assemblyPath, rewrittenAssemblyPath);52 }53 }54}55using System;56using System.Collections.Generic;57using System.Linq;58using System.Text;59using System.Threading.Tasks;60using Microsoft.Coyote.Rewriting;61using System.Reflection;62{63 {64 static void Main(string[] args)65 {66 var assembly = Assembly.GetExecutingAssembly();67 var assemblyPath = assembly.Location;68 var rewrittenAssemblyPath = "RewrittenAssembly.dll";69 RewritingEngine.RewriteAssembly(assemblyPath
RewriteAssembly
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10{11 {12 static void Main(string[] args)13 {14 Console.WriteLine("Hello World!");15 Console.Read();16 }17 }18}
RewriteAssembly
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote;10using System.Threading;11using System.Diagnostics;12using System.IO;13{14 {15 static void Main(string[] args)16 {17 string path = @"C:\Users\user\Documents\Visual Studio 2017\Projects\test\test\bin\Debug\test.exe";18 string[] arguments = new string[] { };19 string[] rewritedAssembly = new string[] { };20 using (var rewritingEngine = new RewritingEngine(path, arguments, rewritedAssembly))21 {22 rewritingEngine.RewriteAssembly();23 }24 }25 }26}27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using Microsoft.Coyote.Rewriting;33using Microsoft.Coyote.Specifications;34using Microsoft.Coyote.Tasks;35using Microsoft.Coyote;36using System.Threading;37using System.Diagnostics;38using System.IO;39{40 {41 static void Main(string[] args)42 {43 string path = @"C:\Users\user\Documents\Visual Studio 2017\Projects\test\test\bin\Debug\test.exe";44 string[] arguments = new string[] { };45 string[] rewritedAssembly = new string[] { };46 using (var rewritingEngine = new RewritingEngine(path, arguments, rewritedAssembly))47 {48 rewritingEngine.RewriteAssembly();49 }50 }51 }52}53using System;54using System.Collections.Generic;55using System.Linq;56using System.Text;57using System.Threading.Tasks;58using Microsoft.Coyote.Rewriting;59using Microsoft.Coyote.Specifications;60using Microsoft.Coyote.Tasks;61using Microsoft.Coyote;62using System.Threading;63using System.Diagnostics;64using System.IO;65{66 {67 static void Main(string[] args)68 {
RewriteAssembly
Using AI Code Generation
1using Microsoft.Coyote.Rewriting;2using Microsoft.Coyote.Specifications;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 RewritingEngine engine = new RewritingEngine();13 engine.RewriteAssembly("2.dll", "3.dll");14 }15 }16}17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Tasks;20using Microsoft.Coyote.Actors.Timers;21using Microsoft.Coyote.Specifications;22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27{28 {29 static void Main(string[] args)30 {31 Runtime runtime = RuntimeFactory.Create();32 runtime.CreateActor(typeof(Actor1));33 runtime.Run();34 }35 }36}
RewriteAssembly
Using AI Code Generation
1using Microsoft.Coyote.Rewriting;2using System.Reflection;3using System;4{5 {6 public static void Main(string[] args)7 {8 var assembly = Assembly.LoadFrom("C:\\Users\\sk\\Desktop\\3\\3\\bin\\Debug\\netcoreapp3.1\\3.dll");9 var result = RewritingEngine.RewriteAssembly(assembly);10 result.Save("C:\\Users\\sk\\Desktop\\3\\3\\bin\\Debug\\netcoreapp3.1\\3_1.dll");11 }12 }13}14using System;15using System.Threading.Tasks;16{17 {18 static void Main(string[] args)19 {20 Console.WriteLine("Hello World!");21 Program p = new Program();22 p.Test();23 Console.ReadKey();24 }25 public async Task Test()26 {27 await Task.Delay(10);28 Console.WriteLine("Test");29 }30 }31}32using System;33using System.Runtime.CompilerServices;34using System.Threading.Tasks;35{36 {37 [AsyncStateMachine(typeof(_Program_d__0))]38 public void Test()39 {40 _Program_d__0 stateMachine = default(_Program_d__0);41 stateMachine.__this = this;42 stateMachine.__builder = AsyncVoidMethodBuilder.Create();43 stateMachine.__state = -1;44 stateMachine.__builder.Start(ref stateMachine);45 }46 {47 public int __state;48 public AsyncVoidMethodBuilder __builder;49 public Program __this;50 private TaskAwaiter __awaiter;51 private void MoveNext()52 {53 int num = __state;54 {55 TaskAwaiter awaiter;56 if (num != 0)57 {58 awaiter = Task.Delay(10).GetAwaiter();
RewriteAssembly
Using AI Code Generation
1using Microsoft.Coyote.Rewriting;2{3 {4 static void Main(string[] args)5 {6etcoreapp3.1\1.dll";7etcoreapp3.1\rewritten.dll";8 var rewritingEngine = new RewritingEngine();9 rewritingEngine.RewriteAssembly(assemblyPath, rewrittenAssemblyPath);10 }11 }12}
RewriteAssembly
Using AI Code Generation
1using System;2using System.IO;3using System.Reflection;4using Microsoft.Coyote.Rewriting;5{6 {7 static void Main(string[] args)8 {9 if (args.Length != 2)10 {11 Console.WriteLine("Usage: CoyoteRewriter <assembly path> <rewritten assembly path>");12 return;13 }14 string assemblyPath = args[0];15 string rewrittenAssemblyPath = args[1];16 if (!File.Exists(assemblyPath))17 {18 Console.WriteLine($"'{assemblyPath}' does not exist.");19 return;20 }21 var assembly = Assembly.LoadFrom(assemblyPath);22 var rewritingEngine = new RewritingEngine(assembly);23 rewritingEngine.RewriteAssembly(rewrittenAssemblyPath);24 }25 }26}27using Microsoft.Coyote.Rewriting;28{29 {30 static void Main(string[] args)31 {32etcoreapp3.1\1.dll";33etcoreapp3.1\rewritten.dll";34 var rewritingEngine = new RewritingEngine();35 rewritingEngine.RewriteAssembly(assemblyPath, rewrittenAssemblyPath);36 }37 }38}
RewriteAssembly
Using AI Code Generation
1using System;2using System.IO;3using System.Reflection;4using Microsoft.Coyote.Rewriting;5{6 {7 static void Main(string[] args)8 {9 if (args.Length != 2)10 {11 Console.WriteLine("Usage: CoyoteRewriter <assembly path> <rewritten assembly path>");12 return;13 }14 string assemblyPath = args[0];15 string rewrittenAssemblyPath = args[1];16 if (!File.Exists(assemblyPath))17 {18 Console.WriteLine($"'{assemblyPath}' does not exist.");19 return;20 }21 var assembly = Assembly.LoadFrom(assemblyPath);22 var rewritingEngine = new RewritingEngine(assembly);23 rewritingEngine.RewriteAssembly(rewrittenAssemblyPath);24 }25 }26}27using System;28using System.Threading.Tasks;29{30 {31 static void Main(string[] args)32 {33 Console.WriteLine("Hello World!");34 Program p = new Program();35 p.Test();36 Console.ReadKey();37 }38 public async Task Test()39 {40 await Task.Delay(10);41 Console.WriteLine("Test");42 }43 }44}45using System;46using System.Runtime.CompilerServices;47using System.Threading.Tasks;48{49 {50 [AsyncStateMachine(typeof(_Program_d__0))]51 public void Test()52 {53 _Program_d__0 stateMachine = default(_Program_d__0);54 stateMachine.__this = this;55 stateMachine.__builder = AsyncVoidMethodBuilder.Create();56 stateMachine.__state = -1;57 stateMachine.__builder.Start(ref stateMachine);58 }59 {60 public int __state;61 public AsyncVoidMethodBuilder __builder;62 public Program __this;63 private TaskAwaiter __awaiter;64 private void MoveNext()65 {66 int num = __state;67 {68 TaskAwaiter awaiter;69 if (num != 0)70 {71 awaiter = Task.Delay(10).GetAwaiter();
RewriteAssembly
Using AI Code Generation
1using Microsoft.Coyote.Rewriting;2{3 {4 static void Main(string[] args)5 {6etcoreapp3.1\1.dll";7etcoreapp3.1\rewritten.dll";8 var rewritingEngine = new RewritingEngine();9 rewritingEngine.RewriteAssembly(assemblyPath, rewrittenAssemblyPath);10 }11 }12}
RewriteAssembly
Using AI Code Generation
1using System;2using System.IO;3using System.Reflection;4using Microsoft.Coyote.Rewriting;5{6 {7 static void Main(string[] args)8 {9 if (args.Length != 2)10 {11 Console.WriteLine("Usage: CoyoteRewriter <assembly path> <rewritten assembly path>");12 return;13 }14 string assemblyPath = args[0];15 string rewrittenAssemblyPath = args[1];16 if (!File.Exists(assemblyPath))17 {18 Console.WriteLine($"'{assemblyPath}' does not exist.");19 return;20 }21 var assembly = Assembly.LoadFrom(assemblyPath);22 var rewritingEngine = new RewritingEngine(assembly);23 rewritingEngine.RewriteAssembly(rewrittenAssemblyPath);24 }25 }26}
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