Best Coyote code snippet using Microsoft.Coyote.Rewriting.RewritingEngine.CreateOutputDirectoryAndCopyFiles
RewritingEngine.cs
Source:RewritingEngine.cs
...165 private void Run()166 {167 this.Profiler.StartMeasuringExecutionTime();168 // Create the output directory and copy any necessary files.169 string outputDirectory = this.CreateOutputDirectoryAndCopyFiles();170 this.Pending = new Queue<string>();171 int errors = 0;172 // Rewrite the assembly files to the output directory.173 foreach (string assemblyPath in this.Options.AssemblyPaths)174 {175 this.Pending.Enqueue(assemblyPath);176 }177 while (this.Pending.Count > 0)178 {179 var assemblyPath = this.Pending.Dequeue();180 try181 {182 this.RewriteAssembly(assemblyPath, outputDirectory);183 }184 catch (Exception ex)185 {186 if (!this.Options.IsReplacingAssemblies)187 {188 // Make sure to copy the original assembly to avoid any corruptions.189 CopyFile(assemblyPath, outputDirectory);190 }191 if (ex is AggregateException ae && ae.InnerException != null)192 {193 this.Logger.WriteLine(LogSeverity.Error, ae.InnerException.Message);194 }195 else196 {197 this.Logger.WriteLine(LogSeverity.Error, ex.Message);198 }199 errors++;200 }201 }202 if (errors is 0 && this.Options.IsReplacingAssemblies)203 {204 // If we are replacing the original assemblies, then delete the temporary output directory.205 Directory.Delete(outputDirectory, true);206 }207 this.Profiler.StopMeasuringExecutionTime();208 Console.WriteLine($". Done rewriting in {this.Profiler.Results()} sec");209 }210 /// <summary>211 /// Rewrites the specified assembly definition.212 /// </summary>213 private void RewriteAssembly(string assemblyPath, string outputDirectory)214 {215 string assemblyName = Path.GetFileName(assemblyPath);216 if (this.IsDisallowed(assemblyName))217 {218 throw new InvalidOperationException($"Rewriting the '{assemblyName}' assembly ({assemblyPath}) is not allowed.");219 }220 else if (this.RewrittenAssemblies.ContainsKey(Path.GetFileNameWithoutExtension(assemblyPath)))221 {222 // The assembly is already rewritten, so skip it.223 return;224 }225 string outputPath = Path.Combine(outputDirectory, assemblyName);226 using var assemblyResolver = this.GetAssemblyResolver();227 var readParams = new ReaderParameters()228 {229 AssemblyResolver = assemblyResolver,230 ReadSymbols = IsSymbolFileAvailable(assemblyPath)231 };232 using (var assembly = AssemblyDefinition.ReadAssembly(assemblyPath, readParams))233 {234 this.Logger.WriteLine($"... Rewriting the '{assemblyName}' assembly ({assembly.FullName})");235 if (this.Options.IsRewritingDependencies)236 {237 // Check for dependencies and if those are found in the same folder then rewrite them also,238 // and fix up the version numbers so the rewritten assemblies are bound to these versions.239 this.AddLocalDependencies(assemblyPath, assembly);240 }241 this.RewrittenAssemblies[assembly.Name.Name] = assembly.Name;242 if (IsAssemblyRewritten(assembly))243 {244 // The assembly has been already rewritten by this version of Coyote, so skip it.245 this.Logger.WriteLine(LogSeverity.Warning, $"..... Skipping assembly with reason: already rewritten by Coyote v{GetAssemblyRewritterVersion()}");246 return;247 }248 else if (IsMixedModeAssembly(assembly))249 {250 // Mono.Cecil does not support writing mixed-mode assemblies.251 this.Logger.WriteLine(LogSeverity.Warning, $"..... Skipping assembly with reason: rewriting a mixed-mode assembly is not supported");252 return;253 }254 this.FixAssemblyReferences(assembly);255 ApplyIsAssemblyRewrittenAttribute(assembly);256 foreach (var transform in this.Transforms)257 {258 // Traverse the assembly to apply each transformation pass.259 Debug.WriteLine($"..... Applying the '{transform.GetType().Name}' transform");260 foreach (var module in assembly.Modules)261 {262 RewriteModule(module, transform);263 }264 }265 // Write the binary in the output path with portable symbols enabled.266 this.Logger.WriteLine($"... Writing the modified '{assemblyName}' assembly to " +267 $"{(this.Options.IsReplacingAssemblies ? assemblyPath : outputPath)}");268 var writeParams = new WriterParameters()269 {270 WriteSymbols = readParams.ReadSymbols,271 SymbolWriterProvider = new PortablePdbWriterProvider()272 };273 if (!string.IsNullOrEmpty(this.Options.StrongNameKeyFile))274 {275 using FileStream fs = File.Open(this.Options.StrongNameKeyFile, FileMode.Open);276 writeParams.StrongNameKeyPair = new StrongNameKeyPair(fs);277 }278 assembly.Write(outputPath, writeParams);279 }280 if (this.Options.IsReplacingAssemblies)281 {282 string targetPath = Path.Combine(this.Options.AssembliesDirectory, assemblyName);283 this.CopyWithRetriesAsync(outputPath, assemblyPath).Wait();284 if (readParams.ReadSymbols)285 {286 string pdbFile = Path.ChangeExtension(outputPath, "pdb");287 string targetPdbFile = Path.ChangeExtension(targetPath, "pdb");288 this.CopyWithRetriesAsync(pdbFile, targetPdbFile).Wait();289 }290 }291 }292 private async Task CopyWithRetriesAsync(string srcFile, string targetFile)293 {294 for (int retries = 10; retries >= 0; retries--)295 {296 try297 {298 File.Copy(srcFile, targetFile, true);299 }300 catch (Exception)301 {302 if (retries is 0)303 {304 throw;305 }306 await Task.Delay(100);307 this.Logger.WriteLine(LogSeverity.Warning, $"... Retrying write to {targetFile}");308 }309 }310 }311 private void FixAssemblyReferences(AssemblyDefinition assembly)312 {313 foreach (var module in assembly.Modules)314 {315 for (int i = 0, n = module.AssemblyReferences.Count; i < n; i++)316 {317 var ar = module.AssemblyReferences[i];318 var name = ar.Name;319 if (this.RewrittenAssemblies.TryGetValue(name, out AssemblyNameDefinition rewrittenName))320 {321 // rewrite this reference to point to the newly rewritten assembly.322 var refName = AssemblyNameReference.Parse(rewrittenName.FullName);323 module.AssemblyReferences[i] = refName;324 }325 }326 }327 }328 /// <summary>329 /// Enqueue any dependent assemblies that also exist in the assemblyPath and have not330 /// already been rewritten.331 /// </summary>332 private void AddLocalDependencies(string assemblyPath, AssemblyDefinition assembly)333 {334 var assemblyDir = Path.GetDirectoryName(assemblyPath);335 foreach (var module in assembly.Modules)336 {337 foreach (var ar in module.AssemblyReferences)338 {339 var name = ar.Name + ".dll";340 var localName = Path.Combine(assemblyDir, name);341 if (!this.IsDisallowed(name) &&342 File.Exists(localName) && !this.Pending.Contains(localName))343 {344 this.Pending.Enqueue(localName);345 }346 }347 }348 }349 /// <summary>350 /// Rewrites the specified module definition using the specified transform.351 /// </summary>352 private static void RewriteModule(ModuleDefinition module, AssemblyTransform transform)353 {354 Debug.WriteLine($"....... Module: {module.Name} ({module.FileName})");355 transform.VisitModule(module);356 foreach (var type in module.GetTypes())357 {358 RewriteType(type, transform);359 }360 }361 /// <summary>362 /// Rewrites the specified type definition using the specified transform.363 /// </summary>364 private static void RewriteType(TypeDefinition type, AssemblyTransform transform)365 {366 Debug.WriteLine($"......... Type: {type.FullName}");367 transform.VisitType(type);368 foreach (var field in type.Fields.ToArray())369 {370 Debug.WriteLine($"........... Field: {field.FullName}");371 transform.VisitField(field);372 }373 foreach (var method in type.Methods.ToArray())374 {375 RewriteMethod(method, transform);376 }377 }378 /// <summary>379 /// Rewrites the specified method definition using the specified transform.380 /// </summary>381 private static void RewriteMethod(MethodDefinition method, AssemblyTransform transform)382 {383 if (method.Body is null)384 {385 return;386 }387 Debug.WriteLine($"........... Method {method.FullName}");388 transform.VisitMethod(method);389 }390 /// <summary>391 /// Applies the <see cref="IsAssemblyRewrittenAttribute"/> attribute to the specified assembly. This attribute392 /// indicates that the assembly has been rewritten with the current version of Coyote.393 /// </summary>394 private static void ApplyIsAssemblyRewrittenAttribute(AssemblyDefinition assembly)395 {396 CustomAttribute attribute = GetCustomAttribute(assembly, typeof(IsAssemblyRewrittenAttribute));397 var attributeArgument = new CustomAttributeArgument(398 assembly.MainModule.ImportReference(typeof(string)),399 GetAssemblyRewritterVersion().ToString());400 if (attribute is null)401 {402 MethodReference attributeConstructor = assembly.MainModule.ImportReference(403 typeof(IsAssemblyRewrittenAttribute).GetConstructor(new Type[] { typeof(string) }));404 attribute = new CustomAttribute(attributeConstructor);405 attribute.ConstructorArguments.Add(attributeArgument);406 assembly.CustomAttributes.Add(attribute);407 }408 else409 {410 attribute.ConstructorArguments[0] = attributeArgument;411 }412 }413 /// <summary>414 /// Creates the output directory, if it does not already exists, and copies all necessery files.415 /// </summary>416 /// <returns>The output directory path.</returns>417 private string CreateOutputDirectoryAndCopyFiles()418 {419 string sourceDirectory = this.Options.AssembliesDirectory;420 string outputDirectory = Directory.CreateDirectory(this.Options.IsReplacingAssemblies ?421 Path.Combine(this.Options.OutputDirectory, TempDirectory) : this.Options.OutputDirectory).FullName;422 if (!this.Options.IsReplacingAssemblies)423 {424 this.Logger.WriteLine($"... Copying all files to the '{outputDirectory}' directory");425 // Copy all files to the output directory, skipping any nested directory files.426 foreach (string filePath in Directory.GetFiles(sourceDirectory, "*"))427 {428 Debug.WriteLine($"..... Copying the '{filePath}' file");429 CopyFile(filePath, outputDirectory);430 }431 // Copy all nested directories to the output directory, while preserving directory structure....
CreateOutputDirectoryAndCopyFiles
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Rewriting;7{8 {9 static void Main(string[] args)10 {11 string path = @"C:\Users\user\Documents\Visual Studio 2013\Projects\ConsoleApplication1\ConsoleApplication1\bin\Debug\ConsoleApplication1.exe";12 RewritingEngine.CreateOutputDirectoryAndCopyFiles(path);13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.Rewriting;22{23 {24 static void Main(string[] args)25 {26 string path = @"C:\Users\user\Documents\Visual Studio 2013\Projects\ConsoleApplication1\ConsoleApplication1\bin\Debug\ConsoleApplication1.exe";27 RewritingEngine.CreateOutputDirectoryAndCopyFiles(path);28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Microsoft.Coyote.Rewriting;37{38 {39 static void Main(string[] args)40 {41 string path = @"C:\Users\user\Documents\Visual Studio 2013\Projects\ConsoleApplication1\ConsoleApplication1\bin\Debug\ConsoleApplication1.exe";42 RewritingEngine.CreateOutputDirectoryAndCopyFiles(path);43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Microsoft.Coyote.Rewriting;52{53 {54 static void Main(string[] args)55 {56 string path = @"C:\Users\user\Documents\Visual Studio 2013\Projects\ConsoleApplication1\ConsoleApplication1\bin\Debug\ConsoleApplication1.exe";
CreateOutputDirectoryAndCopyFiles
Using AI Code Generation
1using System;2using System.IO;3using System.Reflection;4using Microsoft.Coyote.Rewriting;5using Microsoft.Coyote.Specifications;6{7 {8 static void Main(string[] args)9 {10 var assemblyPath = Path.GetFullPath(@"C:\Users\user\source\repos\ConsoleApp1\ConsoleApp1\bin\Debug\netcoreapp2.2\ConsoleApp1.dll");11 var outputDir = Path.GetFullPath(@"C:\Users\user\source\repos\ConsoleApp1\ConsoleApp1\bin\Debug\netcoreapp2.2\Output");12 RewritingEngine.CreateOutputDirectoryAndCopyFiles(assemblyPath, outputDir);13 var rewrittenAssemblyPath = Path.Combine(outputDir, Path.GetFileName(assemblyPath));14 var assembly = Assembly.LoadFrom(rewrittenAssemblyPath);15 var type = assembly.GetType("ConsoleApp1.Program");16 var method = type.GetMethod("Test");17 method.Invoke(null, null);18 }19 public static void Test()20 {21 }22 }23}
CreateOutputDirectoryAndCopyFiles
Using AI Code Generation
1using Microsoft.Coyote.Rewriting;2using System;3using System.Collections.Generic;4using System.IO;5using System.Reflection;6{7 {8 static void Main(string[] args)9 {10 var assembly = Assembly.GetExecutingAssembly();11 var assemblyPath = assembly.Location;12 var assemblyDirectory = Path.GetDirectoryName(assemblyPath);13 var outputDirectory = Path.Combine(assemblyDirectory, "Output");14 var rewritingEngine = new RewritingEngine(assemblyPath, outputDirectory);15 rewritingEngine.CreateOutputDirectoryAndCopyFiles();16 }17 }18}19using Microsoft.Coyote.Rewriting;20using System;21using System.Collections.Generic;22using System.IO;23using System.Reflection;24{25 {26 static void Main(string[] args)27 {28 var assembly = Assembly.GetExecutingAssembly();29 var assemblyPath = assembly.Location;30 var assemblyDirectory = Path.GetDirectoryName(assemblyPath);31 var outputDirectory = Path.Combine(assemblyDirectory, "Output");32 var rewritingEngine = new RewritingEngine(assemblyPath, outputDirectory);33 rewritingEngine.CreateOutputDirectoryAndCopyFiles();34 }35 }36}37using Microsoft.Coyote.Rewriting;38using System;39using System.Collections.Generic;40using System.IO;41using System.Reflection;42{43 {44 static void Main(string[] args)45 {46 var assembly = Assembly.GetExecutingAssembly();47 var assemblyPath = assembly.Location;48 var assemblyDirectory = Path.GetDirectoryName(assemblyPath);49 var outputDirectory = Path.Combine(assemblyDirectory, "Output");50 var rewritingEngine = new RewritingEngine(assemblyPath, outputDirectory);51 rewritingEngine.CreateOutputDirectoryAndCopyFiles();52 }53 }54}55using Microsoft.Coyote.Rewriting;56using System;57using System.Collections.Generic;58using System.IO;59using System.Reflection;60{61 {62 static void Main(string[] args)63 {
CreateOutputDirectoryAndCopyFiles
Using AI Code Generation
1using Microsoft.Coyote.Rewriting;2using Microsoft.Coyote.Specifications;3using System;4using System.IO;5using System.Reflection;6{7 {8 static void Main(string[] args)9 {10 var assembly = Assembly.GetExecutingAssembly().Location;11 var outputDir = Path.Combine(Path.GetDirectoryName(assembly), "Output");12 var rewritingEngine = new RewritingEngine();13 rewritingEngine.CreateOutputDirectoryAndCopyFiles(assembly, outputDir);14 var assemblyName = Path.GetFileName(assembly);15 var rewrittenAssembly = Path.Combine(outputDir, assemblyName);16 var rewrittenAssemblyName = AssemblyName.GetAssemblyName(rewrittenAssembly);17 var rewrittenAssemblyPath = Path.GetDirectoryName(rewrittenAssembly);18 var rewrittenAssemblyFullName = Path.Combine(rewrittenAssemblyPath, rewrittenAssemblyName.FullName);19 var rewrittenAssemblyFileName = Path.GetFileName(rewrittenAssemblyFullName);20 var rewrittenAssemblyDirectory = Path.GetDirectoryName(rewrittenAssemblyFullName);21 var rewrittenAssemblyNameWithoutExtension = Path.GetFileNameWithoutExtension(rewrittenAssemblyFullName);22 var rewrittenAssemblyFileNameWithoutExtension = Path.GetFileNameWithoutExtension(rewrittenAssemblyFileName);23 var rewrittenAssemblyExtension = Path.GetExtension(rewrittenAssemblyFileName);24 var rewrittenAssemblyFile = Path.Combine(rewrittenAssemblyDirectory, rewrittenAssemblyFileName);25 var rewrittenAssemblyFileWithoutExtension = Path.Combine(rewrittenAssemblyDirectory, rewrittenAssemblyFileNameWithoutExtension);26 var rewrittenAssemblyFileWithoutExtensionAndExtension = Path.Combine(rewrittenAssemblyDirectory, rewrittenAssemblyNameWithoutExtension);27 var rewrittenAssemblyFileWithPdb = Path.Combine(rewrittenAssemblyDirectory, rewrittenAssemblyFileNameWithoutExtension + ".pdb");28 var rewrittenAssemblyFileWithoutExtensionAndExtensionWithPdb = Path.Combine(rewrittenAssemblyDirectory, rewrittenAssemblyNameWithoutExtension + ".pdb");29 var rewrittenAssemblyFileWithDll = Path.Combine(rewrittenAssemblyDirectory, rewrittenAssemblyFileNameWithoutExtension + ".dll");30 var rewrittenAssemblyFileWithoutExtensionAndExtensionWithDll = Path.Combine(rewrittenAssemblyDirectory, rewrittenAssemblyNameWithoutExtension + ".dll");31 var rewrittenAssemblyFileWithExe = Path.Combine(rewrittenAssemblyDirectory, rewrittenAssemblyFileNameWithoutExtension + ".exe");32 var rewrittenAssemblyFileWithoutExtensionAndExtensionWithExe = Path.Combine(rewrittenAssemblyDirectory, rewrittenAssemblyNameWithoutExtension + ".exe");33 var rewrittenAssemblyFileWithXml = Path.Combine(rewrittenAssemblyDirectory, rewrittenAssemblyFileName
CreateOutputDirectoryAndCopyFiles
Using AI Code Generation
1using System;2using System.IO;3using Microsoft.Coyote.Rewriting;4{5 {6 static void Main(string[] args)7 {8etcoreapp3.1\test1.dll";9etcoreapp3.1\test1Rewritten.dll";10etcoreapp3.1\Output";11 RewritingEngine.CreateOutputDirectoryAndCopyFiles(sourcePath, destinationPath, outputDirectory);12 }13 }14}
CreateOutputDirectoryAndCopyFiles
Using AI Code Generation
1using System;2using Microsoft.Coyote.Rewriting;3{4 {5 public static void Main(string[] args)6 {7 RewritingEngine.CreateOutputDirectoryAndCopyFiles(@"C:\Users\user\Documents\Source Files", @"C:\Users\user\Documents\Output", true);8 }9 }10}11using System;12using Microsoft.Coyote.Rewriting;13using Microsoft.Coyote.Testing;14using Microsoft.Coyote.Testing.Systematic;15{16 {17 public static void Main(string[] args)18 {19 RewritingEngine.Test(@"C:\Users\user\Documents\Source Files", @"C:\Users\user\Documents\Output", true);20 }21 }22}
CreateOutputDirectoryAndCopyFiles
Using AI Code Generation
1using Microsoft.Coyote.Rewriting;2using System;3using System.IO;4{5 {6 static void Main(string[] args)7 {8 string path = "C:\\Users\\user\\source\\repos\\ConsoleApp1\\ConsoleApp1\\bin\\Debug\\netcoreapp3.1\\ConsoleApp1.dll";9 string outputDir = "C:\\Users\\user\\source\\repos\\ConsoleApp1\\ConsoleApp1\\bin\\Debug\\netcoreapp3.1\\Output";10 var rewritingEngine = new RewritingEngine();11 rewritingEngine.CreateOutputDirectoryAndCopyFiles(path, outputDir);12 }13 }14}15using Microsoft.Coyote.Rewriting;16using System;17using System.IO;18{19 {20 static void Main(string[] args)21 {22 string path = "C:\\Users\\user\\source\\repos\\ConsoleApp1\\ConsoleApp1\\bin\\Debug\\netcoreapp3.1\\ConsoleApp1.dll";23 string outputDir = "C:\\Users\\user\\source\\repos\\ConsoleApp1\\ConsoleApp1\\bin\\Debug\\netcoreapp3.1\\Output";24 var rewritingEngine = new RewritingEngine();25 rewritingEngine.CreateOutputDirectoryAndCopyFiles(path, outputDir);26 }27 }28}29using Microsoft.Coyote.Rewriting;30using System;31using System.IO;32{33 {34 static void Main(string[] args)35 {36 string path = "C:\\Users\\user\\source\\repos\\ConsoleApp1\\ConsoleApp1\\bin\\Debug\\netcoreapp3.1\\ConsoleApp1.dll";37 string outputDir = "C:\\Users\\user\\source\\repos\\ConsoleApp1\\ConsoleApp1\\bin\\Debug\\netcoreapp3.1\\Output";38 var rewritingEngine = new RewritingEngine();39 rewritingEngine.CreateOutputDirectoryAndCopyFiles(path, outputDir);40 }41 }42}
CreateOutputDirectoryAndCopyFiles
Using AI Code Generation
1using Microsoft.Coyote.Rewriting;2using System.IO;3using System.Reflection;4using System;5{6 {7 static void Main(string[] args)8 {9 string currentDirectory = Directory.GetCurrentDirectory();10 string executableDirectory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);11 string outputDirectory = Path.Combine(executableDirectory, "Output");12 RewritingEngine.CreateOutputDirectoryAndCopyFiles(currentDirectory, outputDirectory);13 string executableFilePath = Path.Combine(outputDirectory, "3.exe");14 System.Diagnostics.Process.Start(executableFilePath);15 }16 }17}
CreateOutputDirectoryAndCopyFiles
Using AI Code Generation
1using System;2using System.IO;3using Microsoft.Coyote.Rewriting;4{5 {6 static void Main(string[] args)7 {8 string inputDirectory = @"C:\Users\user\Documents\Visual Studio 2017\Projects\Project1\Project1\bin\Debug";9 string outputDirectory = @"C:\Users\user\Documents\Visual Studio 2017\Projects\Project1\Project1\bin\Debug\Output";10 string[] fileNames = new string[1];11 fileNames[0] = "Project1.exe";12 RewritingEngine.CreateOutputDirectoryAndCopyFiles(inputDirectory, outputDirectory, fileNames);13 }14 }15}16using System;17using System.IO;18using Microsoft.Coyote.Rewriting;19{20 {21 static void Main(string[] args)22 {23 string inputPath = @"C:\Users\user\Documents\Visual Studio 2017\Projects\Project1\Project1\bin\Debug\Project1.exe";24 string outputPath = @"C:\Users\user\Documents\Visual Studio 2017\Projects\Project1\Project1\bin\Debug\Output\Project1.exe";25 RewritingEngine.Rewrite(inputPath, outputPath);26 }27 }28}29using System;30using System.IO;31using Microsoft.Coyote.Rewriting;32{33 {34 static void Main(string[] args)35 {36 string inputPath = @"C:\Users\user\Documents\Visual Studio 2017\Projects\Project1\Project1\bin\Debug\Project1.exe";37 string outputPath = @"C:\Users\user\Documents\Visual Studio 2017\Projects\Project1\Project1\bin\Debug\Output\Project1.exe";38 RewritingEngine.Rewrite(inputPath, outputPath);39 }40 }41}
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