Best Coyote code snippet using Microsoft.Coyote.Rewriting.InterAssemblyInvocationRewritingPass.IsTaskLikeType
InterAssemblyInvocationRewritingPass.cs
Source:InterAssemblyInvocationRewritingPass.cs
...278 }279 /// <summary>280 /// Checks if the specified type is a task-like type.281 /// </summary>282 private static bool IsTaskLikeType(TypeDefinition type)283 {284 if (type is null)285 {286 return false;287 }288 var interfaceTypes = type.Interfaces.Select(i => i.InterfaceType);289 if (!interfaceTypes.Any(290 i => i.FullName is "System.Runtime.CompilerServices.INotifyCompletion" ||291 i.FullName is "System.Runtime.CompilerServices.INotifyCompletion"))292 {293 return false;294 }295 if (type.Methods.Any(m => m.Name is "get_IsCompleted"))296 {...
IsTaskLikeType
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Rewriting;5using Microsoft.Coyote.Runtime;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8{9 {10 public static void Main(string[] args)11 {12 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task)));13 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task<int>)));14 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ValueTask)));15 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ValueTask<int>)));16 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ActorTask)));17 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ActorTask<int>)));18 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(SpecTask)));19 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(SpecTask<int>)));20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Rewriting;27using Microsoft.Coyote.Runtime;28using Microsoft.Coyote.Specifications;29using Microsoft.Coyote.Tasks;30{31 {32 public static void Main(string[] args)33 {34 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task)));35 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task<int>)));36 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ValueTask)));37 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ValueTask<int>)));38 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ActorTask)));39 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ActorTask<int>)));40 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(SpecTask)));41 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLike
IsTaskLikeType
Using AI Code Generation
1{2 {3 public static bool IsTaskLikeType(Type type)4 {5 return false;6 }7 }8}9{10 {11 public static bool IsTaskLikeType(Type type)12 {13 return true;14 }15 }16}17{18 {19 public static bool IsTaskLikeType(Type type)20 {21 return false;22 }23 }24}25{26 {27 public static bool IsTaskLikeType(Type type)28 {29 return true;30 }31 }32}33{34 {35 public static bool IsTaskLikeType(Type type)36 {37 return false;38 }39 }40}41{42 {43 public static bool IsTaskLikeType(Type type)44 {45 return true;
IsTaskLikeType
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting;4{5 {6 static void Main(string[] args)7 {8 var type = typeof(Task);9 var result = InterAssemblyInvocationRewritingPass.IsTaskLikeType(type);10 Console.WriteLine($"Is {type} a task-like type? {result}");11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote.Rewriting;17{18 {19 static void Main(string[] args)20 {21 var type = typeof(Program);22 var result = InterAssemblyInvocationRewritingPass.IsStateMachineType(type);23 Console.WriteLine($"Is {type} a state machine type? {result}");24 }25 }26}
IsTaskLikeType
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting;4{5 {6 static async Task Main(string[] args)7 {8 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task)));9 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task<int>)));10 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ValueTask)));11 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ValueTask<int>)));12 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(int)));13 await Task.CompletedTask;14 }15 }16}17using System;18using System.Threading.Tasks;19using Microsoft.Coyote.Rewriting;20{21 {22 static async Task Main(string[] args)23 {24 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task)));25 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task<int>)));26 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ValueTask)));27 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ValueTask<int>)));28 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(int)));29 await Task.CompletedTask;30 }31 }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote.Rewriting;36{37 {38 static async Task Main(string[] args)39 {40 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task)));41 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task<int>)));42 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ValueTask)));43 Console.WriteLine(InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(ValueTask
IsTaskLikeType
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6{7 {8 public static void Main(string[] args)9 {10 var type = typeof(Task);11 var isTaskLikeType = InterAssemblyInvocationRewritingPass.IsTaskLikeType(type);12 Console.WriteLine(isTaskLikeType);13 }14 }15}
IsTaskLikeType
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Rewriting;4{5 {6 public static void Main(string[] args)7 {8 Console.WriteLine(IsTaskLikeType(typeof(Task)));9 Console.WriteLine(IsTaskLikeType(typeof(int)));10 }11 public static bool IsTaskLikeType(Type t)12 {13 return InterAssemblyInvocationRewritingPass.IsTaskLikeType(t);14 }15 }16}
IsTaskLikeType
Using AI Code Generation
1using System;2using System.Threading.Tasks;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 Console.WriteLine(Microsoft.Coyote.Rewriting.InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task)));9 }10 }11}12public static bool IsTaskLikeType(Type type)13{14 if (type.IsGenericType)15 {16 Type genericType = type.GetGenericTypeDefinition();17 if (genericType == typeof(ValueTask<>))18 {19 return true;20 }21 }22 return type == typeof(Task) || type == typeof(ValueTask);23}
IsTaskLikeType
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Rewriting;5{6 {7 public static void Main(string[] args)8 {9 var isTaskLikeType = InterAssemblyInvocationRewritingPass.IsTaskLikeType(typeof(Task));10 Console.WriteLine($"Is Task a task like type? {isTaskLikeType}");11 }12 }13}
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