How to use ReportUnhandledException method of Microsoft.Coyote.Program class

Best Coyote code snippet using Microsoft.Coyote.Program.ReportUnhandledException

Actor.cs

Source:Actor.cs Github

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...632 }633 else634 {635 // Reports the unhandled exception.636 this.ReportUnhandledException(innerException, actionName);637 }638 return Task.CompletedTask;639 }640 /// <summary>641 /// Checks if the specified event is ignored.642 /// </summary>643 internal virtual bool IsEventIgnored(Event e) =>644 e is TimerElapsedEvent timeoutEvent && !this.Timers.ContainsKey(timeoutEvent.Info);645 /// <summary>646 /// Checks if the specified event is deferred.647 /// </summary>648 internal virtual bool IsEventDeferred(Event e) => false;649 /// <summary>650 /// Checks if there is a default handler installed.651 /// </summary>652 internal virtual bool IsDefaultHandlerInstalled() => false;653 /// <summary>654 /// Returns the hashed state of this actor.655 /// </summary>656 internal virtual int GetHashedState(SchedulingPolicy policy)657 {658 unchecked659 {660 var hash = 19;661 if (policy is SchedulingPolicy.Interleaving)662 {663 hash = (hash * 31) + this.GetType().GetHashCode();664 hash = (hash * 31) + this.Id.Value.GetHashCode();665 hash = (hash * 31) + this.IsHalted.GetHashCode();666 hash = (hash * 31) + this.IsEventHandlerRunning.GetHashCode();667 hash = (hash * 31) + this.Context.GetActorProgramCounter(this.Id);668 hash = (hash * 31) + this.Inbox.GetCachedState();669 }670 if (this.HashedState != 0)671 {672 // Adds the user-defined hashed state.673 hash = (hash * 31) + this.HashedState;674 }675 return hash;676 }677 }678 /// <summary>679 /// Registers a new timer using the specified configuration.680 /// </summary>681 private protected TimerInfo RegisterTimer(TimeSpan dueTime, TimeSpan period, TimerElapsedEvent customEvent)682 {683 var info = new TimerInfo(this.Id, dueTime, period, customEvent);684 var timer = this.Context.CreateActorTimer(info, this);685 this.Context.LogWriter.LogCreateTimer(info);686 this.Timers.Add(info, timer);687 return info;688 }689 /// <summary>690 /// Unregisters the specified timer.691 /// </summary>692 private protected void UnregisterTimer(TimerInfo info)693 {694 if (!this.Timers.TryGetValue(info, out IActorTimer timer))695 {696 this.Assert(info.OwnerId == this.Id, "Timer '{0}' is already disposed.", info);697 }698 this.Context.LogWriter.LogStopTimer(info);699 this.Timers.Remove(info);700 using (timer)701 {702 // sometimes timer can be null.703 }704 }705 /// <summary>706 /// Extracts user declarations and sets up the event handlers.707 /// </summary>708 internal virtual void SetupEventHandlers()709 {710 if (!ActionCache.ContainsKey(this.GetType()))711 {712 Stack<Type> actorTypes = new Stack<Type>();713 for (var actorType = this.GetType(); typeof(Actor).IsAssignableFrom(actorType); actorType = actorType.BaseType)714 {715 actorTypes.Push(actorType);716 }717 // process base types in reverse order, so mosts derrived type is cached first.718 while (actorTypes.Count > 0)719 {720 this.SetupEventHandlers(actorTypes.Pop());721 }722 }723 // Now we have all derrived types cached, we can build the combined action map for this type.724 for (var actorType = this.GetType(); typeof(Actor).IsAssignableFrom(actorType); actorType = actorType.BaseType)725 {726 // Populates the map of event handlers for this actor instance.727 foreach (var kvp in ActionCache[actorType])728 {729 // use the most derrived action handler for a given event (ignoring any base handlers defined for the same event).730 if (!this.ActionMap.ContainsKey(kvp.Key))731 {732 // MethodInfo.Invoke catches the exception to wrap it in a TargetInvocationException.733 // This unwinds the stack before the ExecuteAction exception filter is invoked, so734 // call through a delegate instead (which is also much faster than Invoke).735 this.ActionMap.Add(kvp.Key, new CachedDelegate(kvp.Value, this));736 }737 }738 }739 }740 private void SetupEventHandlers(Type actorType)741 {742 // If this type has not already been setup in the ActionCache, then we need to try and grab the ActionCacheLock743 // for this type. First make sure we have one and only one lockable object for this type.744 object syncObject = ActionCacheLocks.GetOrAdd(actorType, _ => new object());745 // Locking this syncObject ensures only one thread enters the initialization code to update746 // the ActionCache for this specific Actor type.747 lock (syncObject)748 {749 if (ActionCache.ContainsKey(actorType))750 {751 // Note: even if we won the GetOrAdd, there is a tiny window of opportunity for another thread752 // to slip in and lock the syncObject before us, so we have to check the ActionCache again753 // here just in case.754 }755 else756 {757 // Events with already declared handlers.758 var handledEvents = new HashSet<Type>();759 // Map containing all action bindings.760 var actionBindings = new Dictionary<Type, ActionEventHandlerDeclaration>();761 var doAttributes = actorType.GetCustomAttributes(typeof(OnEventDoActionAttribute), false)762 as OnEventDoActionAttribute[];763 foreach (var attr in doAttributes)764 {765 this.Assert(!handledEvents.Contains(attr.Event),766 "{0} declared multiple handlers for event '{1}'.",767 actorType.FullName, attr.Event);768 actionBindings.Add(attr.Event, new ActionEventHandlerDeclaration(attr.Action));769 handledEvents.Add(attr.Event);770 }771 var map = new Dictionary<Type, MethodInfo>();772 foreach (var action in actionBindings)773 {774 if (!map.ContainsKey(action.Key))775 {776 map.Add(action.Key, this.GetActionWithName(action.Value.Name));777 }778 }779 // Caches the action declarations for this actor type.780 ActionCache.TryAdd(actorType, map);781 }782 }783 }784 /// <summary>785 /// Returns the action with the specified name.786 /// </summary>787 private protected MethodInfo GetActionWithName(string actionName)788 {789 MethodInfo action;790 Type actorType = this.GetType();791 do792 {793 BindingFlags bindingFlags = BindingFlags.Public | BindingFlags.NonPublic |794 BindingFlags.Instance | BindingFlags.FlattenHierarchy;795 action = actorType.GetMethod(actionName, bindingFlags, Type.DefaultBinder, SingleEventTypeArray, null);796 if (action is null)797 {798 action = actorType.GetMethod(actionName, bindingFlags, Type.DefaultBinder, Array.Empty<Type>(), null);799 }800 actorType = actorType.BaseType;801 }802 while (action is null && actorType != typeof(StateMachine) && actorType != typeof(Actor));803 this.Assert(action != null, "Cannot detect action declaration '{0}' in '{1}'.", actionName, this.GetType().FullName);804 this.AssertActionValidity(action);805 return action;806 }807 /// <summary>808 /// Reports the activity coverage of this actor.809 /// </summary>810 internal virtual void ReportActivityCoverage(CoverageInfo coverageInfo)811 {812 var name = this.GetType().FullName;813 if (coverageInfo.IsMachineDeclared(name))814 {815 return;816 }817 var fakeStateName = this.GetType().Name;818 coverageInfo.DeclareMachineState(name, fakeStateName);819 var registeredEvents = new HashSet<string>(from key in this.ActionMap.Keys select key.FullName);820 foreach (var eventId in registeredEvents)821 {822 coverageInfo.DeclareStateEvent(name, fakeStateName, eventId);823 }824 }825 /// <summary>826 /// Checks the validity of the specified action.827 /// </summary>828 private void AssertActionValidity(MethodInfo action)829 {830 Type actionType = action.DeclaringType;831 ParameterInfo[] parameters = action.GetParameters();832 this.Assert(parameters.Length is 0 ||833 (parameters.Length is 1 && parameters[0].ParameterType == typeof(Event)),834 "Action '{0}' in '{1}' must either accept no parameters or a single parameter of type 'Event'.",835 action.Name, actionType.Name);836 // Check if the action is an 'async' method.837 if (action.GetCustomAttribute(typeof(AsyncStateMachineAttribute)) != null)838 {839 this.Assert(action.ReturnType == typeof(Task),840 "Async action '{0}' in '{1}' must have 'Task' return type.",841 action.Name, actionType.Name);842 }843 else844 {845 this.Assert(action.ReturnType == typeof(void),846 "Action '{0}' in '{1}' must have 'void' return type.",847 action.Name, actionType.Name);848 }849 }850 /// <summary>851 /// Returns the formatted strint to be used with a fair nondeterministic boolean choice.852 /// </summary>853 private protected virtual string FormatFairRandom(string callerMemberName, string callerFilePath, int callerLineNumber) =>854 string.Format(CultureInfo.InvariantCulture, "{0}_{1}_{2}_{3}",855 this.Id.Name, callerMemberName, callerFilePath, callerLineNumber.ToString());856 /// <summary>857 /// Wraps the unhandled exception inside an <see cref="AssertionFailureException"/>858 /// exception, and throws it to the user.859 /// </summary>860 private protected virtual void ReportUnhandledException(Exception ex, string actionName) =>861 this.Context.WrapAndThrowException(ex, $"{0} (action '{1}')", this.Id, actionName);862 /// <summary>863 /// Invoked when an event has been enqueued.864 /// </summary>865 [MethodImpl(MethodImplOptions.AggressiveInlining)]866 internal void OnEnqueueEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>867 this.Context.LogEnqueuedEvent(this, e, eventGroup, eventInfo);868 /// <summary>869 /// Invoked when an event has been raised.870 /// </summary>871 [MethodImpl(MethodImplOptions.AggressiveInlining)]872 internal void OnRaiseEvent(Event e, EventGroup eventGroup, EventInfo eventInfo) =>873 this.Context.LogRaisedEvent(this, e, eventGroup, eventInfo);874 /// <summary>...

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Program.cs

Source:Program.cs Github

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...256 /// Callback invoked when an unhandled exception occurs.257 /// </summary>258 private static void OnUnhandledException(object sender, UnhandledExceptionEventArgs args)259 {260 ReportUnhandledException((Exception)args.ExceptionObject);261 Environment.Exit(1);262 }263 private static void ReportUnhandledException(Exception ex)264 {265 Console.SetOut(StdOut);266 Console.SetError(StdError);267 PrintException(ex);268 for (var inner = ex.InnerException; inner != null; inner = inner.InnerException)269 {270 PrintException(inner);271 }272 }273 private static void PrintException(Exception ex)274 {275 lock (ConsoleLock)276 {277 string msg = string.Empty;...

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ReportUnhandledException

Using AI Code Generation

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1using Microsoft.Coyote;2using System;3{4 {5 static void Main(string[] args)6 {7 {8 throw new Exception("Test Exception");9 }10 catch (Exception ex)11 {12 Program.ReportUnhandledException(ex);13 }14 }15 }16}

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ReportUnhandledException

Using AI Code Generation

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1using Microsoft.Coyote;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 {9 await Task.Run(() => { throw new Exception(); });10 }11 catch (Exception e)12 {13 Program.ReportUnhandledException(e);14 }15 }16 }17}18[0] Unhandled exception: System.Exception: Exception of type 'System.Exception' was thrown. ---> System.Exception: Exception of type 'System.Exception' was thrown. at ConsoleApp1.Program.Main(System.String[])+MoveNext() in 1.cs:line 19 at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[[System.__Canon, System.Private.CoreLib]](System.Runtime.CompilerServices.IAsyncStateMachine) at ConsoleApp1.Program.Main(System.String[]) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[[System.__Canon, System.Private.CoreLib]](System.Runtime.CompilerServices.IAsyncStateMachine) at ConsoleApp1.Program.Main(System.String[]) at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[[System.__Canon, System.Private.CoreLib]](Syste

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ReportUnhandledException

Using AI Code Generation

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1{2 {3 public static void ReportUnhandledException(Exception ex)4 {5 Console.WriteLine("Exception: " + ex.Message);6 }7 }8}9using Microsoft.Coyote;10{11 {12 public static void ReportUnhandledException(Exception ex)13 {14 Console.WriteLine("Exception: " + ex.Message);15 }16 }17}

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ReportUnhandledException

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(MyMonitor));11 runtime.CreateActor(typeof(MyActor));12 runtime.Wait();13 }14 }15 {16 [OnEventDoAction(typeof(MyEvent), nameof(Handle))]17 class Init : MonitorState { }18 void Handle()19 {20 this.Assert(false, "My assertion failed.");21 }22 }23 {24 [OnEventDoAction(typeof(MyEvent), nameof(Handle))]25 class Init : State { }26 void Handle()27 {28 this.RaiseEvent(new MyEvent());29 }30 }31 public class MyEvent : Event { }32}33using System;34using System.Threading.Tasks;35using Microsoft.Coyote;36using Microsoft.Coyote.Actors;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 runtime.RegisterMonitor(typeof(MyMonitor));43 runtime.CreateActor(typeof(MyActor));44 runtime.Wait();45 }46 }47 {48 [OnEventDoAction(typeof(MyEvent), nameof(Handle))]49 class Init : MonitorState { }50 void Handle()51 {52 this.Assert(false, "My assertion failed.");53 }54 }55 {56 [OnEventDoAction(typeof(MyEvent), nameof(Handle))]57 class Init : State { }58 void Handle()59 {60 this.RaiseEvent(new MyEvent());61 }62 }63 public class MyEvent : Event { }64}65using System;66using System.Threading.Tasks;67using Microsoft.Coyote;68using Microsoft.Coyote.Actors;69{70 {71 static void Main(string[] args)72 {73 var runtime = RuntimeFactory.Create();74 runtime.RegisterMonitor(typeof(MyMonitor));75 runtime.CreateActor(typeof(MyActor

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ReportUnhandledException

Using AI Code Generation

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1catch (Exception ex)2{3 Microsoft.Coyote.Program.ReportUnhandledException(ex);4 throw;5}6catch (Exception ex)7{8 Microsoft.Coyote.Program.ReportUnhandledException(ex);9 throw;10}11catch (Exception ex)12{13 Microsoft.Coyote.Program.ReportUnhandledException(ex);14 throw;15}16catch (Exception ex)17{18 Microsoft.Coyote.Program.ReportUnhandledException(ex);19 throw;20}21catch (Exception ex)22{23 Microsoft.Coyote.Program.ReportUnhandledException(ex);24 throw;25}26catch (Exception ex)27{28 Microsoft.Coyote.Program.ReportUnhandledException(ex);29 throw;30}31catch (Exception ex)32{33 Microsoft.Coyote.Program.ReportUnhandledException(ex);34 throw;35}36catch (Exception ex)37{38 Microsoft.Coyote.Program.ReportUnhandledException(ex);39 throw;40}41catch (Exception ex)42{43 Microsoft.Coyote.Program.ReportUnhandledException(ex);44 throw;45}46catch (Exception ex)47{

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