How to use WithRandomStrategy method of Microsoft.Coyote.Configuration class

Best Coyote code snippet using Microsoft.Coyote.Configuration.WithRandomStrategy

Configuration.cs

Source:Configuration.cs Github

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...353 }354 /// <summary>355 /// Updates the configuration to use the random scheduling strategy during systematic testing.356 /// </summary>357 public Configuration WithRandomStrategy()358 {359 this.SchedulingStrategy = "random";360 return this;361 }362 /// <summary>363 /// Updates the configuration to use the probabilistic scheduling strategy during systematic testing.364 /// You can specify a value controlling the probability of each scheduling decision. This value is365 /// specified as the integer N in the equation 0.5 to the power of N. So for N=1, the probability is366 /// 0.5, for N=2 the probability is 0.25, N=3 you get 0.125, etc. By default, this value is 3.367 /// </summary>368 /// <param name="probabilityLevel">The probability level.</param>369 public Configuration WithProbabilisticStrategy(uint probabilityLevel = 3)370 {371 this.SchedulingStrategy = "probabilistic";...

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Program.cs

Source:Program.cs Github

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...60 //[Fact]61 //public void CoyoteGreeterTest()62 //{63 // Func<Task> toRun = () => GreetTest();64 // var configuration = Configuration.Create().WithTestingIterations(1000).WithRandomStrategy();65 // var testingEngine = TestingEngine.Create(configuration, toRun);66 // testingEngine.Run();67 // var report = testingEngine.TestReport; 68 // if (report.BugReports.Count > 0) 69 // { 70 // this.output.WriteLine("Found {0} bugs", report.BugReports.Count); 71 // foreach (var r in report.BugReports) 72 // { 73 // this.output.WriteLine(r); 74 // } 75 // Assert.True(false, "Test failed"); 76 // } 77 // this.output.WriteLine("Test passed");78 //}79 //[Theory]80 //[InlineData(3, 4)]81 //[InlineData(3, 0)]82 //[InlineData(0, 1)]83 //public static async Task GreetTestTheory(int hello, int goodMorning)84 //{85 // var greeter = new Greeter();86 // var tasks = new List<Task>();87 // for (int i = 0; i < hello; i++)88 // {89 // tasks.Add(greeter.SayHelloWorld());90 // }91 // for (int i = 0; i < goodMorning; i++)92 // {93 // tasks.Add(greeter.SayGoodMorning());94 // }95 // await Task.WhenAll(tasks);96 // Console.WriteLine(greeter.Value);97 // Assert.True(greeter.Value == Greeter.HelloWorld, $"Value is '{greeter.Value}' instead of '{Greeter.HelloWorld}'.");98 //}99 //[Theory]100 //[InlineData(3, 4)]101 //[InlineData(3, 0)]102 //[InlineData(0, 1)]103 //public void CoyoteGreeterTestTheory(int hello, int goodMorning)104 //{105 // Func<Task> toRun = () => GreetTestTheory(hello, goodMorning);106 // var configuration = Configuration.Create().WithTestingIterations(1000).WithRandomStrategy();107 // var testingEngine = TestingEngine.Create(configuration, toRun);108 // testingEngine.Run();109 // var report = testingEngine.TestReport;110 // if (report.BugReports.Count > 0)111 // {112 // this.output.WriteLine("Found {0} bugs", report.BugReports.Count);113 // foreach (var r in report.BugReports)114 // {115 // this.output.WriteLine(r);116 // }117 // Assert.True(false, "Test failed");118 // }119 // this.output.WriteLine("Test passed");120 //}121 //[Theory]122 //[InlineData(3, 4)]123 //[InlineData(3, 0)]124 //[InlineData(0, 1)]125 //[InlineData("hola", "manola")]126 //public static async Task GenericGreetTestTheory<T>(T expected, T random)127 //{128 // var genericGreeter = new GenericGreeter<T>();129 // var tasks = new List<Task>();130 // for (int i = 0; i < 10; i++)131 // {132 // tasks.Add(genericGreeter.Say(expected));133 // }134 // for (int i = 0; i < 2; i++)135 // {136 // tasks.Add(genericGreeter.Say(random));137 // }138 // await Task.WhenAll(tasks);139 // Console.WriteLine(genericGreeter.Value);140 // Assert.True(EqualityComparer<T>.Default.Equals(genericGreeter.Value, expected), $"Value is '{genericGreeter.Value}' instead of '{expected}'.");141 //}142 //[Theory]143 //[InlineData(3, 4)]144 //[InlineData(3, 0)]145 //[InlineData(0, 1)]146 //[InlineData("hola", "manola")]147 //public void CoyoteGenericGreetTestTheory<T>(T expected, T random)148 //{149 // Func<Task> toRun = () => GenericGreetTestTheory<T>(expected, random);150 // var configuration = Configuration.Create().WithTestingIterations(1000).WithRandomStrategy();151 // var testingEngine = TestingEngine.Create(configuration, toRun);152 // testingEngine.Run();153 // var report = testingEngine.TestReport;154 // if (report.BugReports.Count > 0)155 // {156 // this.output.WriteLine("Found {0} bugs", report.BugReports.Count);157 // foreach (var r in report.BugReports)158 // {159 // this.output.WriteLine(r);160 // }161 // Assert.True(false, "Test failed");162 // }163 // this.output.WriteLine("Test passed");164 //}...

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XUnitTestTemplates.cs

Source:XUnitTestTemplates.cs Github

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...9 public static class XUnitTestTemplates10 {11 public static void RunTestInCoyote(Func<Task> toRun)12 {13 var configuration = Configuration.Create().WithTestingIterations(50).WithRandomStrategy();14 var testingEngine = TestingEngine.Create(configuration, toRun);15 testingEngine.Run();16 var report = testingEngine.TestReport;17 var bugCount = report.BugReports.Count;18 if (bugCount > 0)19 {20 var reports = new string[bugCount];21 report.BugReports.CopyTo(reports);22 var message = $"Test failed. Found {bugCount} bugs. Errors: {string.Join(",", reports)}" + "\n";23 message += report.GetText(configuration);24 Assert.True(false, message);25 }26 Console.WriteLine("Test passed");27 }...

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WithRandomStrategy

Using AI Code Generation

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1using Microsoft.Coyote;2CoyoteRuntime.WithRandomStrategy();3using Microsoft.Coyote;4CoyoteRuntime.WithRandomStrategy();5using Microsoft.Coyote;6CoyoteRuntime.WithRandomStrategy();7using Microsoft.Coyote;8CoyoteRuntime.WithRandomStrategy();9using Microsoft.Coyote;10CoyoteRuntime.WithRandomStrategy();11using Microsoft.Coyote;12CoyoteRuntime.WithRandomStrategy();13using Microsoft.Coyote;14CoyoteRuntime.WithRandomStrategy();15using Microsoft.Coyote;16CoyoteRuntime.WithRandomStrategy();17using Microsoft.Coyote;18CoyoteRuntime.WithRandomStrategy();19using Microsoft.Coyote;20CoyoteRuntime.WithRandomStrategy();21using Microsoft.Coyote;22CoyoteRuntime.WithRandomStrategy();23using Microsoft.Coyote;24CoyoteRuntime.WithRandomStrategy();25using Microsoft.Coyote;26CoyoteRuntime.WithRandomStrategy();

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WithRandomStrategy

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.Tests.Common;7using System;8using System.Threading.Tasks;9{10 {11 public static void Main(string[] args)12 {13 TestingEngine engine = TestingEngine.Create();14 engine.WithRandomStrategy(TestingStrategy.ProbabilisticRandomStrategy())15 .WithExecutionTraceLogWriter(new ExecutionTraceLogWriter())16 .WithStateLogWriter(new StateLogWriter())17 .WithStateGraphWriter(new StateGraphWriter())18 .WithTestReportWriter(new TestReportWriter())19 .WithTestingIterations(100)20 .WithMaxSchedulingSteps(100000)21 .WithVerbosityEnabled(true)22 .WithUnfairSchedulingEnabled(true)23 .WithMaxFairSchedulingSteps(10000)24 .WithMaxInterleavings(100000)25 .WithMaxStepsInPath(100000)26 .WithMaxProgramSteps(100000)27 .WithMaxUnfairSchedulingSteps(100000)28 .WithMaxFairSchedulingSteps(100000)29 .WithMaxStepsInPath(100000)30 .WithMaxProgramSteps(100000)31 .WithMaxUnfairSchedulingSteps(100000)32 .WithMaxFairSchedulingSteps(100000)33 .WithMaxStepsInPath(100000)34 .WithMaxProgramSteps(100000)35 .WithMaxUnfairSchedulingSteps(100000)36 .WithMaxFairSchedulingSteps(100000)37 .WithMaxStepsInPath(100000)38 .WithMaxProgramSteps(100000)39 .WithMaxUnfairSchedulingSteps(100000)40 .WithMaxFairSchedulingSteps(100000)41 .WithMaxStepsInPath(100000)42 .WithMaxProgramSteps(100000)43 .WithMaxUnfairSchedulingSteps(100000)44 .WithMaxFairSchedulingSteps(100000)45 .WithMaxStepsInPath(100000)46 .WithMaxProgramSteps(100000)47 .WithMaxUnfairSchedulingSteps(100000)48 .WithMaxFairSchedulingSteps(100000)49 .WithMaxStepsInPath(100000)

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WithRandomStrategy

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 Configuration config = Configuration.Create().WithRandomStrategy();12 using (var runtime = RuntimeFactory.Create(config))13 {14 await runtime.CreateActor(typeof(Actor1));15 Console.WriteLine("Press any key to exit...");16 Console.ReadKey();17 }18 }19 }20 {21 protected override async Task OnInitializeAsync(Event initialEvent)22 {23 await this.SendEvent(this.Id, new E());24 }25 protected override async Task OnEventAsync(Event e)26 {27 if (e is E)28 {29 await this.SendEvent(this.Id, new E());30 }31 }32 }33 class E : Event { }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Specifications;40using Microsoft.Coyote.Tasks;41{42 {43 static async Task Main(string[] args)44 {45 Configuration config = Configuration.Create().WithRandomStrategy(42);46 using (var runtime = RuntimeFactory.Create(config))47 {48 await runtime.CreateActor(typeof(Actor1));49 Console.WriteLine("Press any key to exit...");50 Console.ReadKey();51 }52 }53 }54 {55 protected override async Task OnInitializeAsync(Event initialEvent)56 {57 await this.SendEvent(this.Id, new E());58 }59 protected override async Task OnEventAsync(Event e)60 {61 if (e is E)62 {63 await this.SendEvent(this.Id, new E());64 }65 }66 }67 class E : Event { }68}

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WithRandomStrategy

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7{8 {9 static void Main(string[] args)10 {11 Configuration.WithRandomStrategy();12 TestingEngine.RunTest(typeof(Program), TestingEngineType.Systematic);13 }14 public static void Test()15 {16 var runtime = RuntimeFactory.Create();17 var actor = runtime.CreateActor(typeof(MyActor));18 runtime.SendEvent(actor, new MyEvent());19 }20 }21 {22 [OnEventDoAction(typeof(MyEvent), nameof(HandleEvent))]23 private class Init : Event { }24 private void HandleEvent()25 {26 Console.WriteLine("Hello, world!");27 }28 }29 public class MyEvent : Event { }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Specifications;36using Microsoft.Coyote.SystematicTesting;37{38 {39 static void Main(string[] args)40 {41 Configuration.WithRandomStrategy();42 TestingEngine.RunTest(typeof(Program), TestingEngineType.Systematic);43 }44 public static void Test()45 {46 var runtime = RuntimeFactory.Create();47 var actor = runtime.CreateActor(typeof(MyActor));48 runtime.SendEvent(actor, new MyEvent());49 }50 }51 {52 [OnEventDoAction(typeof(MyEvent), nameof(HandleEvent))]53 private class Init : Event { }

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WithRandomStrategy

Using AI Code Generation

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1Microsoft.Coyote.Configuration.WithRandomStrategy();2Microsoft.Coyote.Configuration.WithRandomStrategy(0.5);3Microsoft.Coyote.Configuration.WithRandomStrategy(0.5, 0.5);4Microsoft.Coyote.Configuration.WithRandomStrategy(0.5, 0.5, 0.5);5Microsoft.Coyote.Configuration.WithRandomStrategy(0.5, 0.5, 0.5, 0.5);6Microsoft.Coyote.Configuration.WithRandomStrategy(0.5, 0.5, 0.5, 0.5, 0.5);7Microsoft.Coyote.Configuration.WithRandomStrategy(0.5, 0.5, 0.5, 0.5, 0.5, 0.5);8Microsoft.Coyote.Configuration.WithRandomStrategy();9Microsoft.Coyote.Configuration.WithRandomStrategy(0.5);10Microsoft.Coyote.Configuration.WithRandomStrategy(0.5, 0.5);11Microsoft.Coyote.Configuration.WithRandomStrategy(0.5, 0.5, 0.5);12Microsoft.Coyote.Configuration.WithRandomStrategy(0.5, 0.5, 0.5, 0.5);13Microsoft.Coyote.Configuration.WithRandomStrategy(0.5, 0.5, 0.5, 0.5, 0.5);

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WithRandomStrategy

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.SystematicTesting;6using System.Collections.Generic;7using System.IO;8using System.Linq;9using System.Threading.Tasks;10{11 {12 public static void Main(string[] args)13 {14 Configuration configuration = Configuration.Create();15 configuration.WithRandomStrategy();16 SystematicTestingEngine.Test(configuration, () => new Test());17 }18 }19 {20 [OnEventDoAction(typeof(UnitEvent), nameof(StartTest))]21 {22 }23 private void StartTest()24 {25 var random = new Random();26 for (int i = 0; i < 10; i++)27 {28 var value = random.Next(1, 100);29 Console.WriteLine(value);30 }31 }32 }33}

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WithRandomStrategy

Using AI Code Generation

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1using Microsoft.Coyote;2using System;3{4 {5 static void Main(string[] args)6 {7 Configuration.WithRandomStrategy();8 Console.WriteLine("Hello World!");9 }10 }11}12using Microsoft.Coyote;13using System;14{15 {16 static void Main(string[] args)17 {18 Configuration.WithRandomStrategy();19 Console.WriteLine("Hello World!");20 }21 }22}23using Microsoft.Coyote;24using System;25{26 {27 static void Main(string[] args)28 {29 Configuration.WithRandomStrategy();30 Console.WriteLine("Hello World!");31 }32 }33}34using Microsoft.Coyote;35using System;36{37 {38 static void Main(string[] args)39 {40 Configuration.WithRandomStrategy();41 Console.WriteLine("Hello World!");42 }43 }44}45using Microsoft.Coyote;46using System;47{48 {49 static void Main(string[] args)50 {51 Configuration.WithRandomStrategy();52 Console.WriteLine("Hello World!");53 }54 }55}56using Microsoft.Coyote;57using System;58{59 {60 static void Main(string[] args)61 {62 Configuration.WithRandomStrategy();63 Console.WriteLine("Hello World!");64 }65 }66}67using Microsoft.Coyote;68using System;69{70 {71 static void Main(string[] args)72 {73 Configuration.WithRandomStrategy();74 Console.WriteLine("Hello World!");75 }76 }77}78using Microsoft.Coyote;

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WithRandomStrategy

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.SystematicTesting;6{7 {8 public static void Main(string[] args)9 {10 var configuration = Configuration.Create();11 configuration.WithRandomStrategy(SystematicTesting.Strategies.RandomStrategy.SystematicRandom);12 var test = new CoyoteApplication();13 test.Run(configuration);14 }15 }16 {17 public void Run(Configuration configuration)18 {19 var runtime = RuntimeFactory.Create(configuration);20 runtime.RegisterMonitor(typeof(MyMonitor));21 runtime.CreateActor(typeof(MyActor));22 runtime.Wait();23 }24 }25 {26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 this.SendEvent(this.Id, new MyEvent());29 return Task.CompletedTask;30 }31 protected override Task OnEventAsync(Event e)32 {33 if (e is MyEvent)34 {35 this.SendEvent(this.Id, new MyEvent());36 }37 return Task.CompletedTask;38 }39 }40 {41 }42 {43 [OnEntry(nameof(InitOnEntry))]44 [OnEventDoAction(typeof(MyEvent), nameof(MyEventAction))]45 {46 }47 private void InitOnEntry()48 {49 this.RaiseGotoStateEvent<Init>();50 }51 private void MyEventAction()52 {53 this.Assert(false);54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.SystematicTesting;62{63 {64 public static void Main(string[] args)65 {66 var configuration = Configuration.Create();67 configuration.WithRandomStrategy(SystematicTesting.Strategies.RandomStrategy.SystematicRandom);68 var test = new CoyoteApplication();69 test.Run(configuration);70 }71 }72 {73 public void Run(Configuration configuration)74 {75 var runtime = RuntimeFactory.Create(configuration);76 runtime.RegisterMonitor(typeof(MyMonitor));

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WithRandomStrategy

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.SystematicTesting;5using System;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 Configuration config = Configuration.Create().WithRandomStrategy();12 var testingEngine = TestingEngineFactory.Create(config);13 testingEngine.Run();14 }15 }16}17using Microsoft.Coyote;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.Timers;20using Microsoft.Coyote.SystematicTesting;21using System;22using System.Threading.Tasks;23{24 {25 static void Main(string[] args)26 {27 Configuration config = Configuration.Create().WithRandomStrategy();28 var testingEngine = TestingEngineFactory.Create(config);29 testingEngine.Run();30 }31 }32}33using Microsoft.Coyote;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.Actors.Timers;36using Microsoft.Coyote.SystematicTesting;37using System;38using System.Threading.Tasks;39{40 {41 static void Main(string[] args)42 {43 Configuration config = Configuration.Create().WithRandomStrategy();44 var testingEngine = TestingEngineFactory.Create(config);45 testingEngine.Run();46 }47 }48}49using Microsoft.Coyote;

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WithRandomStrategy

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Testing;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.WithRandomStrategy();11 using (var runtime = TestingEngine.Create(config))12 {13 await runtime.CreateActorAsync(typeof(MyActor));14 await runtime.WaitAsync();15 }16 }17 }18 {19 protected override Task OnInitializeAsync(Event initialEvent)20 {21 Console.WriteLine("Actor Initialized");22 return Task.CompletedTask;23 }24 }25}26public Configuration WithRandomStrategy()27using Microsoft.Coyote;28using Microsoft.Coyote.Testing;29using System;30using System.Threading.Tasks;31{32 {33 static async Task Main(string[] args)34 {35 var config = Configuration.Create();36 config.WithRandomStrategy();37 using (var runtime = TestingEngine.Create(config))38 {39 await runtime.CreateActorAsync(typeof(MyActor));40 await runtime.WaitAsync();41 }42 }43 }44 {45 protected override Task OnInitializeAsync(Event initialEvent)46 {47 Console.WriteLine("Actor Initialized");48 return Task.CompletedTask;49 }50 }51}52public Configuration WithRandomStrategy(int seed)

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