Best Coyote code snippet using Microsoft.Coyote.Configuration.WithPrioritizationStrategy
MSTestRewritingPass.cs
Source:MSTestRewritingPass.cs
...152 // including:153 // configuration.WithTestingIterations(n);154 // configuration.WithMaxSchedulingSteps(x, y);155 // configuration.WithProbabilisticStrategy(x);156 // configuration.WithPrioritizationStrategy(x);157 // configuration.SchedulingStrategy(x);158 // configuration.WithLivenessTemperatureThreshold(x);159 // configuration.WithTimeoutDelay(x);160 // configuration.WithRandomGeneratorSeed(x);161 // configuration.WithVerbosityEnabled(x);162 // configuration.WithTelemetryEnabled(x);163 var processor = method.Body.GetILProcessor();164 if (launchMethod != null)165 {166 processor.Emit(OpCodes.Call, this.Module.ImportReference(launchMethod));167 processor.Emit(OpCodes.Pop);168 }169 var defaultConfig = Configuration.Create();170 processor.Emit(OpCodes.Call, createConfigurationMethod);171 if (this.Configuration.TestingIterations != defaultConfig.TestingIterations)172 {173 this.EmitMethodCall(processor, resolvedConfigurationType, "WithTestingIterations", this.Configuration.TestingIterations);174 }175 if (this.Configuration.MaxUnfairSchedulingSteps != defaultConfig.MaxUnfairSchedulingSteps || this.Configuration.MaxFairSchedulingSteps != defaultConfig.MaxFairSchedulingSteps)176 {177 this.EmitMethodCall(processor, resolvedConfigurationType, "WithMaxSchedulingSteps", (uint)this.Configuration.MaxUnfairSchedulingSteps, (uint)this.Configuration.MaxFairSchedulingSteps);178 }179 if (this.Configuration.SchedulingStrategy != defaultConfig.SchedulingStrategy)180 {181 switch (this.Configuration.SchedulingStrategy)182 {183 case "fair-prioritization":184 this.EmitMethodCall(processor, resolvedConfigurationType, "WithPrioritizationStrategy",185 true, (uint)this.Configuration.StrategyBound);186 break;187 case "prioritization":188 this.EmitMethodCall(processor, resolvedConfigurationType, "WithPrioritizationStrategy",189 false, (uint)this.Configuration.StrategyBound);190 break;191 default:192 break;193 }194 }195 if (this.Configuration.UserExplicitlySetLivenessTemperatureThreshold)196 {197 this.EmitMethodCall(processor, resolvedConfigurationType, "WithLivenessTemperatureThreshold",198 (uint)this.Configuration.LivenessTemperatureThreshold);199 }200 if (this.Configuration.TimeoutDelay != defaultConfig.TimeoutDelay)201 {202 this.EmitMethodCall(processor, resolvedConfigurationType, "WithTimeoutDelay",...
Program.cs
Source:Program.cs
...52 // RunTest(Samples.CloudMessaging.Nondeterminism.Program.Execute, configuration,53 // "CloudMessaging.TestWithNondeterminism");54 // CoffeeMachineActors tests.55 configuration = Configuration.Create().WithTestingIterations(1000)56 .WithMaxSchedulingSteps(500).WithPrioritizationStrategy(true)57 .WithSystematicFuzzingFallbackEnabled(false);58 RunTest(Samples.CoffeeMachineActors.Program.Execute, configuration,59 "CoffeeMachineActors.Test",60 "Please do not turn on grinder if there are no beans in the hopper",61 "detected liveness bug in hot state 'Busy'");62 // TODO: sometimes does not find bug below 1k iterations.63 // CoffeeMachineTasks tests.64 configuration = Configuration.Create().WithTestingIterations(10000)65 .WithMaxSchedulingSteps(500).WithPrioritizationStrategy(true)66 .WithSystematicFuzzingFallbackEnabled(false);67 RunTest(Samples.CoffeeMachineTasks.Program.Execute, configuration,68 "CoffeeMachineTasks.Test",69 "Please do not turn on grinder if there are no beans in the hopper",70 "detected liveness bug in hot state 'Busy'");71 // DrinksServingRobotActors tests.72 configuration = Configuration.Create().WithTestingIterations(1000)73 .WithMaxSchedulingSteps(2000).WithPrioritizationStrategy(true)74 .WithSystematicFuzzingFallbackEnabled(false);75 RunTest(Samples.DrinksServingRobot.Program.Execute, configuration,76 "DrinksServingRobotActors.Test",77 "detected liveness bug in hot state 'Busy'");78 // HelloWorldActors tests.79 configuration = Configuration.Create().WithTestingIterations(100)80 .WithSystematicFuzzingFallbackEnabled(false);81 RunTest(Samples.HelloWorldActors.Program.Execute, configuration,82 "HelloWorldActors.Test",83 "Too many greetings returned!");84 // TODO: takes too long.85 // Monitors tests.86 // configuration = Configuration.Create().WithTestingIterations(10000)87 // .WithMaxSchedulingSteps(200).WithPrioritizationStrategy(false).88 // WithSystematicFuzzingFallbackEnabled(false);89 // RunTest(Samples.Monitors.Program.Execute, configuration,90 // "Monitors.Test",91 // "ping count must be <= 3");92 // TODO: update to latest ASP.NET support.93 // ImageGallery tests.94 // configuration = Configuration.Create().WithTestingIterations(1000);95 // var imageGalleryTests = new ImageGallery.Tests.UnitTests();96 // RunTest(imageGalleryTests.TestConcurrentAccountRequestsAsync, configuration,97 // "ImageGallery.TestConcurrentAccountRequests",98 // "Found unexpected error code: ServiceUnavailable");99 // RunTest(imageGalleryTests.TestConcurrentAccountAndImageRequestsAsync, configuration,100 // "ImageGallery.TestConcurrentAccountAndImageRequests",101 // "The given key 'gallery-0' was not present in the dictionary",...
UnfairExecutionTests.cs
Source:UnfairExecutionTests.cs
...89 r.CreateActor(typeof(M));90 },91 configuration: this.GetConfiguration()92 .WithMaxSchedulingSteps(300)93 .WithPrioritizationStrategy(false, 10)94 .WithLivenessTemperatureThreshold(150));95 }96 }97}...
WithPrioritizationStrategy
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Services;7using Microsoft.Coyote.Testing.Systematic;8{9 {10 static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.WithTestingIterations(100);14 configuration.WithRandomSchedulingSeed(0);15 configuration.WithPrioritizationStrategy(new CustomPrioritizationStrategy());16 var test = new SystematicTestingEngine(configuration);17 test.RegisterMonitor(typeof(TestMonitor));18 test.RegisterActor(typeof(TestActor));19 await test.RunAsync();20 }21 }22 {23 protected override async Task OnInitializeAsync(Event initialEvent)24 {25 await this.SendEventAsync(this.Id, new E());26 }27 protected override async Task OnEventAsync(Event e)28 {29 switch (e)30 {31 await this.SendEventAsync(this.Id, new E());32 break;33 }34 }35 }36 {37 [OnEventDoAction(typeof(E), nameof(OnE))]38 class Init : MonitorState { }39 void OnE()40 {41 this.Assert(false, "Test Failed!");42 }43 }44 {45 public int Compare(Event e1, Event e2)46 {47 if (e1 is E && e2 is E)48 {49 return 0;50 }51 return 0;52 }53 }54 class E : Event { }55}56using System;57using System.Threading.Tasks;58using Microsoft.Coyote;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Testing;61using Microsoft.Coyote.Testing.Services;62using Microsoft.Coyote.Testing.Systematic;63{64 {65 static async Task Main(string[] args)66 {67 var configuration = Configuration.Create();68 configuration.WithTestingIterations(100);69 configuration.WithRandomSchedulingSeed(0);70 var test = new SystematicTestingEngine(configuration);
WithPrioritizationStrategy
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Services;8using Microsoft.Coyote.Testing.Systematic;9using Microsoft.Coyote.Testing.Systematic.Strategies;10using Microsoft.Coyote.Testing.Systematic.Strategies.ChoreographyTesting;11using Microsoft.Coyote.Testing.Systematic.Strategies.FaultInjection;12using Microsoft.Coyote.Testing.Systematic.Strategies.ScheduleReplay;13using Microsoft.Coyote.Testing.Systematic.Strategies.ScheduleTesting;14using Microsoft.Coyote.Testing.Systematic.Strategies.StateExploration;15using Microsoft.Coyote.Testing.Systematic.Strategies.StateTesting;16using Microsoft.Coyote.Testing.Systematic.Strategies.Synchronization;17using Microsoft.Coyote.Testing.Systematic.Strategies.WaitOperations;18using Microsoft.Coyote.Testing.Systematic.Strategies.WorkerTesting;19{20 {21 public static void Main(string[] args)22 {23 Configuration config = Configuration.Create();24 config.WithStrategy(new SystematicTestingStrategy(config))25 .WithTestingIterations(100)26 .WithMaxSchedulingSteps(100)27 .WithStrategy(new StateExplorationStrategy(config))28 .WithStrategy(new StateTestingStrategy(config))29 .WithStrategy(new ScheduleTestingStrategy(config))30 .WithStrategy(new ScheduleReplayStrategy(config))31 .WithStrategy(new FaultInjectionStrategy(config))32 .WithStrategy(new ChoreographyTestingStrategy(config))33 .WithStrategy(new WorkerTestingStrategy(config))34 .WithStrategy(new SynchronizationStrategy(config))35 .WithStrategy(new WaitOperationsStrategy(config))36 .WithStrategy(new PrioritizationStrategy(config));37 TestingEngine engine = TestingEngine.Create(config);38 engine.Run();39 }40 }41}42using System;43using System.Threading.Tasks;44using Microsoft.Coyote;45using Microsoft.Coyote.Actors;46using Microsoft.Coyote.Actors.Timers;47using Microsoft.Coyote.Testing;48using Microsoft.Coyote.Testing.Services;49using Microsoft.Coyote.Testing.Systematic;50using Microsoft.Coyote.Testing.Systematic.Strategies;51using Microsoft.Coyote.Testing.Systematic.Strategies.ChoreographyTesting;
WithPrioritizationStrategy
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 static void Main(string[] args)8 {9 Configuration config = Configuration.Create().WithPrioritizationStrategy(PrioritizationStrategy.DFS);10 Runtime runtime = RuntimeFactory.Create(config);11 runtime.RegisterMonitor(typeof(Monitor));12 runtime.CreateActor(typeof(Actor1));13 runtime.Wait();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 await this.CreateActorAndExecuteAsync(typeof(Actor2));20 await this.CreateActorAndExecuteAsync(typeof(Actor3));21 await this.CreateActorAndExecuteAsync(typeof(Actor4));22 await this.CreateActorAndExecuteAsync(typeof(Actor5));23 await this.CreateActorAndExecuteAsync(typeof(Actor6));24 await this.CreateActorAndExecuteAsync(typeof(Actor7));25 await this.CreateActorAndExecuteAsync(typeof(Actor8));26 await this.CreateActorAndExecuteAsync(typeof(Actor9));27 await this.CreateActorAndExecuteAsync(typeof(Actor10));28 }29 }30 {31 protected override async Task OnInitializeAsync(Event initialEvent)32 {33 await this.CreateActorAndExecuteAsync(typeof(Actor11));34 await this.CreateActorAndExecuteAsync(typeof(Actor12));35 await this.CreateActorAndExecuteAsync(typeof(Actor13));36 await this.CreateActorAndExecuteAsync(typeof(Actor14));37 await this.CreateActorAndExecuteAsync(typeof(Actor15));38 await this.CreateActorAndExecuteAsync(typeof(Actor16));39 await this.CreateActorAndExecuteAsync(typeof(Actor17));40 await this.CreateActorAndExecuteAsync(typeof(Actor18));41 await this.CreateActorAndExecuteAsync(typeof(Actor19));42 await this.CreateActorAndExecuteAsync(typeof(Actor20));43 }44 }45 {46 protected override async Task OnInitializeAsync(Event initialEvent)47 {48 await this.CreateActorAndExecuteAsync(typeof(Actor21));49 await this.CreateActorAndExecuteAsync(typeof(Actor22));50 await this.CreateActorAndExecuteAsync(typeof(Actor23));51 await this.CreateActorAndExecuteAsync(typeof(Actor24));52 await this.CreateActorAndExecuteAsync(typeof(Actor25));53 await this.CreateActorAndExecuteAsync(typeof
WithPrioritizationStrategy
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 Configuration.WithPrioritizationStrategy(PrioritizationStrategy.Random);11 await Run();12 }13 static async Task Run()14 {15 var t = Task.Run(async () =>16 {17 await Task.Delay(1000);18 Console.WriteLine("Hello World!");19 });20 await t;21 }22 }23}24using System;25using System.Threading.Tasks;26using Microsoft.Coyote;27using Microsoft.Coyote.Specifications;28using Microsoft.Coyote.Tasks;29{30 {31 static async Task Main(string[] args)32 {33 Configuration.WithRandomSchedulingSeed(42);34 await Run();35 }36 static async Task Run()37 {38 var t = Task.Run(async () =>39 {40 await Task.Delay(1000);41 Console.WriteLine("Hello World!");42 });43 await t;44 }45 }46}47using System;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Specifications;51using Microsoft.Coyote.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 Configuration.WithSchedulingIterations(100);57 await Run();58 }59 static async Task Run()60 {61 var t = Task.Run(async () =>62 {63 await Task.Delay(1000);64 Console.WriteLine("Hello World!");65 });66 await t;67 }68 }69}70using System;71using System.Threading.Tasks;72using Microsoft.Coyote;73using Microsoft.Coyote.Specifications;74using Microsoft.Coyote.Tasks;75{
WithPrioritizationStrategy
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4{5 {6 public static void Main(string[] args)7 {8 Configuration config = Configuration.Create();9 config.WithPrioritizationStrategy(PrioritizationStrategy.Random);10 ActorRuntime runtime = ActorRuntime.Create(config);11 }12 }13}14using System;15using Microsoft.Coyote;16using Microsoft.Coyote.Actors;17{18 {19 public static void Main(string[] args)20 {21 Configuration config = Configuration.Create();22 config.WithPrioritizationStrategy(PrioritizationStrategy.DFS);23 ActorRuntime runtime = ActorRuntime.Create(config);24 }25 }26}27using System;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30{31 {32 public static void Main(string[] args)33 {34 Configuration config = Configuration.Create();35 config.WithPrioritizationStrategy(PrioritizationStrategy.BFS);36 ActorRuntime runtime = ActorRuntime.Create(config);37 }38 }39}40using System;41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43{44 {45 public static void Main(string[] args)46 {47 Configuration config = Configuration.Create();48 config.WithPrioritizationStrategy(PrioritizationStrategy.PCT);49 ActorRuntime runtime = ActorRuntime.Create(config);50 }51 }52}53using System;54using Microsoft.Coyote;55using Microsoft.Coyote.Actors;56{57 {58 public static void Main(string[] args)59 {60 Configuration config = Configuration.Create();61 config.WithPrioritizationStrategy(PrioritizationStrategy.DPOR);62 ActorRuntime runtime = ActorRuntime.Create(config);63 }64 }65}
WithPrioritizationStrategy
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Configuration config = Configuration.Create();10 config.WithPrioritizationStrategy(PrioritizationStrategy.Random);11 TestingEngine engine = TestingEngine.Create(config);12 engine.RunAsync().Wait();13 }14 }15}16using Microsoft.Coyote;17using Microsoft.Coyote.Runtime;18using System;19using System.Threading.Tasks;20{21 {22 static void Main(string[] args)23 {24 Configuration config = Configuration.Create();25 config.WithRandomIntegerGenerator(() => 1);26 TestingEngine engine = TestingEngine.Create(config);27 engine.RunAsync().Wait();28 }29 }30}31using Microsoft.Coyote;32using Microsoft.Coyote.Runtime;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 Configuration config = Configuration.Create();40 config.WithRandomDoubleGenerator(() => 0.5);41 TestingEngine engine = TestingEngine.Create(config);42 engine.RunAsync().Wait();43 }44 }45}46using Microsoft.Coyote;47using Microsoft.Coyote.Runtime;48using System;49using System.Threading.Tasks;50{51 {52 static void Main(string[] args)53 {54 Configuration config = Configuration.Create();55 config.WithRandomBooleanGenerator(() => true);56 TestingEngine engine = TestingEngine.Create(config);57 engine.RunAsync().Wait();58 }59 }60}61using Microsoft.Coyote;62using Microsoft.Coyote.Runtime;63using System;64using System.Threading.Tasks;65{66 {67 static void Main(string[] args)68 {69 Configuration config = Configuration.Create();70 config.WithRandomByteGenerator(() => 1);
WithPrioritizationStrategy
Using AI Code Generation
1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.SystematicTesting;4using System;5using System.Threading.Tasks;6{7 {8 public static void Main(string[] args)9 {10 Configuration.WithPrioritizationStrategy(PrioritizationStrategy.Random);11 CoyoteRuntime runtime = CoyoteRuntime.Create();12 runtime.CreateActor(typeof(HelloWorld));13 runtime.WaitCompletion();14 }15 }16 {17 protected override async Task OnInitializeAsync(Event initialEvent)18 {19 Console.WriteLine("Hello World!");20 }21 }22}23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.SystematicTesting;26using System;27using System.Threading.Tasks;28{29 {30 public static void Main(string[] args)31 {32 Configuration.WithRandomIntegerGenerator(new MyRandomIntegerGenerator());33 CoyoteRuntime runtime = CoyoteRuntime.Create();34 runtime.CreateActor(typeof(HelloWorld));35 runtime.WaitCompletion();36 }37 }38 {39 public int Next(int maxValue)40 {41 return 0;42 }43 }44 {45 protected override async Task OnInitializeAsync(Event initialEvent)46 {47 Console.WriteLine("Hello World!");48 }49 }50}51using Microsoft.Coyote;52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.SystematicTesting;54using System;55using System.Threading.Tasks;56{57 {58 public static void Main(string[] args)59 {60 Configuration.WithRandomDoubleGenerator(new MyRandomDoubleGenerator());61 CoyoteRuntime runtime = CoyoteRuntime.Create();62 runtime.CreateActor(typeof(Hello
WithPrioritizationStrategy
Using AI Code Generation
1Microsoft.Coyote.Configuration.WithPrioritizationStrategy(new Microsoft.Coyote.Prioritization.RandomStrategy());2Microsoft.Coyote.Configuration.WithRandomIntegerGenerator(new System.Random());3Microsoft.Coyote.Configuration.WithRandomDoubleGenerator(new System.Random());4Microsoft.Coyote.Configuration.WithRandomBooleanGenerator(new System.Random());5Microsoft.Coyote.Configuration.WithTestingIterations(100);6Microsoft.Coyote.Configuration.WithTestingIterations(100);7Microsoft.Coyote.Configuration.WithMaxUnfairSchedulingSteps(100);8Microsoft.Coyote.Configuration.WithMaxFairSchedulingSteps(100);9Microsoft.Coyote.Configuration.WithMaxSteps(100);10Microsoft.Coyote.Configuration.WithMaxSchedulingSteps(100);11Microsoft.Coyote.Configuration.WithMaxSteps(100);12Microsoft.Coyote.Configuration.WithMaxFairSchedulingSteps(100);13Microsoft.Coyote.Configuration.WithMaxUnfairSchedulingSteps(100);14Microsoft.Coyote.Configuration.WithRandomIntegerGenerator(new System.Random());15Microsoft.Coyote.Configuration.WithRandomDoubleGenerator(new System.Random());16Microsoft.Coyote.Configuration.WithRandomBooleanGenerator(new System.Random());17Microsoft.Coyote.Configuration.WithMaxSteps(100);18Microsoft.Coyote.Configuration.WithMaxSchedulingSteps(100);19Microsoft.Coyote.Configuration.WithMaxFairSchedulingSteps(100);
WithPrioritizationStrategy
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Production;6using Microsoft.Coyote.Production.Tests;7{8 {9 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]10 class SetupState : State { }11 void Setup(Event e)12 {13 this.Configuration.WithPrioritizationStrategy(PrioritizationStrategy.Random);14 this.Configuration.TestingIterations = 10000;15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Production;23using Microsoft.Coyote.Production.Tests;24{25 {26 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]27 class SetupState : State { }28 void Setup(Event e)29 {30 this.Configuration.WithPrioritizationStrategy(PrioritizationStrategy.DFS);31 this.Configuration.TestingIterations = 10000;32 }33 }34}35using System;36using System.Threading.Tasks;37using Microsoft.Coyote;38using Microsoft.Coyote.Actors;39using Microsoft.Coyote.Production;40using Microsoft.Coyote.Production.Tests;41{42 {43 [OnEventDoAction(typeof(UnitEvent), nameof(Setup))]44 class SetupState : State { }45 void Setup(Event e)46 {47 this.Configuration.WithPrioritizationStrategy(PrioritizationStrategy.BFS);
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