How to use WithDebugLoggingEnabled method of Microsoft.Coyote.Configuration class

Best Coyote code snippet using Microsoft.Coyote.Configuration.WithDebugLoggingEnabled

BaseTest.cs

Source:BaseTest.cs Github

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...748 protected static void ThrowException<T>()749 where T : Exception, new() =>750 throw new T();751 protected virtual Configuration GetConfiguration() => Configuration.Create()752 .WithDebugLoggingEnabled()753 .WithTelemetryEnabled(false)754 .WithPartiallyControlledConcurrencyAllowed(false)755 .WithSystematicFuzzingFallbackEnabled(false);756 protected static string GetBugReport(TestingEngine engine)757 {758 string report = string.Empty;759 foreach (var bug in engine.TestReport.BugReports)760 {761 report += bug + "\n";762 }763 return report;764 }765 protected static TimeSpan GetErrorWaitingTimeout(int timeout = 5000) => Debugger.IsAttached ?766 Timeout.InfiniteTimeSpan : TimeSpan.FromMilliseconds(timeout);...

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Configuration.cs

Source:Configuration.cs Github

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...527 /// Updates the configuration with debug logging enabled or disabled.528 /// </summary>529 /// <param name="isDebugLoggingEnabled">If true, then debug messages are logged.</param>530 [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]531 public Configuration WithDebugLoggingEnabled(bool isDebugLoggingEnabled = true)532 {533 this.IsDebugVerbosityEnabled = isDebugLoggingEnabled;534 return this;535 }536 /// <summary>537 /// Updates the configuration with activity coverage enabled or disabled.538 /// </summary>539 /// <param name="isEnabled">If true, then enables activity coverage.</param>540 public Configuration WithActivityCoverageEnabled(bool isEnabled = true)541 {542 this.ReportActivityCoverage = isEnabled;543 return this;544 }545 /// <summary>...

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WithDebugLoggingEnabled

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Specifications;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 Configuration.WithDebugLoggingEnabled().Run(async () =>15 {16 var id = ActorId.CreateRandom();17 var proxy = ActorProxy.Create<IHello>(id, "HelloActor");18 await proxy.SayHelloAsync();19 });20 }21 }22}23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.Timers;26using Microsoft.Coyote.Specifications;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 Configuration config = Configuration.Create();37 config.WithDebugLoggingEnabled();38 Configuration.Set(config);39 Configuration.Run(async () =>40 {41 var id = ActorId.CreateRandom();42 var proxy = ActorProxy.Create<IHello>(id, "HelloActor");43 await proxy.SayHelloAsync();44 });45 }46 }47}48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.Timers;51using Microsoft.Coyote.Specifications;52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57{58 {59 static void Main(string[] args)60 {61 Configuration config = Configuration.Create();62 config.WithDebugLoggingEnabled();63 config.Run(async () =>64 {65 var id = ActorId.CreateRandom();66 var proxy = ActorProxy.Create<IHello>(id, "HelloActor");67 await proxy.SayHelloAsync();68 });69 }70 }71}72using Microsoft.Coyote;73using Microsoft.Coyote.Actors;

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WithDebugLoggingEnabled

Using AI Code Generation

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1using Microsoft.Coyote;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 Configuration.WithDebugLoggingEnabled();12 Console.WriteLine("Hello World!");13 }14 }15}16You can also use the WithDebugLoggingEnabled() method to enable the debug logging for the Coyote runtime. You can use the WithDebugLoggingEnabled() method in the following ways:17WithDebugLoggingEnabled(string path)18WithDebugLoggingEnabled(string path, bool append)19WithDebugLoggingEnabled(string path, bool append, Encoding encoding)20WithDebugLoggingEnabled(string path, bool append, Encoding encoding, int bufferSize)21WithDebugLoggingEnabled(string path, bool append, Encoding encoding, int bufferSize, bool flush)22WithDebugLoggingEnabled(string path, bool append, Encoding encoding, int bufferSize, bool flush, int maxFileSize)23WithDebugLoggingEnabled(string path, bool append, Encoding encoding, int bufferSize, bool flush, int maxFileSize, int maxFiles)24WithDebugLoggingEnabled(string path, bool append, Encoding encoding, int bufferSize, bool flush, int maxFileSize, int maxFiles, bool useLock)25WithDebugLoggingEnabled(string path, bool append, Encoding encoding, int bufferSize, bool flush, int maxFileSize, int maxFiles, bool useLock, bool useAsync)26WithDebugLoggingEnabled(string path, bool append, Encoding encoding, int bufferSize, bool flush, int maxFileSize, int maxFiles, bool useLock, bool useAsync, bool useThreadContext)27WithDebugLoggingEnabled(string path, bool append, Encoding encoding, int bufferSize, bool flush, int maxFileSize, int maxFiles, bool useLock, bool useAsync, bool useThreadContext, bool useFileCache)28WithDebugLoggingEnabled(string path, bool append, Encoding encoding, int bufferSize, bool flush, int maxFileSize, int maxFiles, bool useLock, bool useAsync, bool useThreadContext, bool useFileCache, bool useFileAppender)29WithDebugLoggingEnabled(string path, bool append, Encoding encoding, int bufferSize, bool flush, int maxFileSize, int maxFiles, bool use

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WithDebugLoggingEnabled

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.SystematicTesting;3using System;4{5 {6 static void Main(string[] args)7 {8 Configuration.WithDebugLoggingEnabled();9 Console.WriteLine("Hello World!");10 }11 }12}13using Microsoft.Coyote;14using Microsoft.Coyote.SystematicTesting;15using System;16{17 {18 static void Main(string[] args)19 {20 Configuration.WithDebugLoggingToFile("C:\\Users\\Public\\CoyoteTest\\log.txt");21 Console.WriteLine("Hello World!");22 }23 }24}25using Microsoft.Coyote;26using Microsoft.Coyote.SystematicTesting;27using System;28{29 {30 static void Main(string[] args)31 {32 Configuration.WithDebugLoggingToFile("C:\\Users\\Public\\CoyoteTest\\log.txt", true);33 Console.WriteLine("Hello World!");34 }35 }36}

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WithDebugLoggingEnabled

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Runtime;3using Microsoft.Coyote.Tasks;4{5 {6 static void Main(string[] args)7 {8 Configuration configuration = Configuration.Create();9 configuration.WithDebugLoggingEnabled();10 Runtime runtime = RuntimeFactory.Create(configuration);11 runtime.RegisterMonitor(typeof(CoyoteTest.Monitor1));12 runtime.RegisterMonitor(typeof(CoyoteTest.Monitor2));13 Task task = Task.Run(() => {14 CoyoteTest.Program.Test();15 });16 runtime.WaitAsync(task).Wait();17 }18 public static void Test()19 {20 Monitor1 monitor1 = new Monitor1();21 Monitor2 monitor2 = new Monitor2();22 monitor1.MonitorEvent += (sender, e) => {23 if (e.Event is Microsoft.Coyote.SystematicTesting.TestingProtocolEvent)24 {25 Microsoft.Coyote.SystematicTesting.TestingProtocolEvent testingProtocolEvent = (Microsoft.Coyote.SystematicTesting.TestingProtocolEvent)e.Event;26 if ((testingProtocolEvent.EventInfo == "TestExecutionStarting") || (testingProtocolEvent.EventInfo == "TestExecutionFinished"))27 {28 Microsoft.Coyote.SystematicTesting.TestReport testReport = ((Microsoft.Coyote.SystematicTesting.TestingProtocolEvent)e.Event).TestReport;29 Microsoft.Coyote.SystematicTesting.TestReportWriter.WriteTestReport(testReport);30 }31 }32 };33 monitor2.MonitorEvent += (sender, e) => {34 if (e.Event is Microsoft.Coyote.SystematicTesting.TestingProtocolEvent)35 {36 Microsoft.Coyote.SystematicTesting.TestingProtocolEvent testingProtocolEvent = (Microsoft.Coyote.SystematicTesting.TestingProtocolEvent)e.Event;37 if ((testingProtocolEvent.EventInfo == "TestExecutionStarting") || (testingProtocolEvent.EventInfo == "TestExecutionFinished"))38 {39 Microsoft.Coyote.SystematicTesting.TestReport testReport = ((Microsoft.Coyote.SystematicTesting.TestingProtocolEvent)e.Event).TestReport;40 Microsoft.Coyote.SystematicTesting.TestReportWriter.WriteTestReport(testReport);41 }42 }43 };44 Microsoft.Coyote.Runtime.Task task = Microsoft.Coyote.Runtime.Task.Run(() => {45 CoyoteTest.Program.Test2();46 });47 Microsoft.Coyote.Runtime.Task task2 = Microsoft.Coyote.Runtime.Task.Run(() => {

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WithDebugLoggingEnabled

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Tasks;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Configuration.WithDebugLoggingEnabled();10 Task t = Task.Run(() => MethodAsync());11 t.Wait();12 }13 static async Task MethodAsync()14 {15 Console.WriteLine("Hello World!");16 }17 }18}

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WithDebugLoggingEnabled

Using AI Code Generation

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1using Microsoft.Coyote.Configuration;2using Microsoft.Coyote.Runtime;3{4 {5 static void Main(string[] args)6 {7 Configuration.WithDebugLoggingEnabled();8 Runtime.RegisterMonitor(typeof(Monitor1));9 Machine1 m1 = new Machine1();10 Machine2 m2 = new Machine2();11 m1.Create();12 m2.Create();13 m1.Send(m2, new Event1());14 }15 }16}17using Microsoft.Coyote.Configuration;18using Microsoft.Coyote.Runtime;19{20 {21 static void Main(string[] args)22 {23 Configuration.WithDebugLoggingEnabled();24 Runtime.RegisterMonitor(typeof(Monitor1));25 Machine1 m1 = new Machine1();26 Machine2 m2 = new Machine2();27 m1.Create();28 m2.Create();29 m1.Send(m2, new Event1());30 }31 }32}33using Microsoft.Coyote.Configuration;34using Microsoft.Coyote.Runtime;35{36 {37 static void Main(string[] args)38 {39 Configuration.WithDebugLoggingEnabled();40 Runtime.RegisterMonitor(typeof(Monitor1));41 Machine1 m1 = new Machine1();42 Machine2 m2 = new Machine2();43 m1.Create();44 m2.Create();45 m1.Send(m2, new Event1());46 }47 }48}49using Microsoft.Coyote.Configuration;50using Microsoft.Coyote.Runtime;51{52 {53 static void Main(string[] args)54 {55 Configuration.WithDebugLoggingEnabled();56 Runtime.RegisterMonitor(typeof(Monitor1));57 Machine1 m1 = new Machine1();58 Machine2 m2 = new Machine2();59 m1.Create();60 m2.Create();61 m1.Send(m2, new Event1());62 }63 }64}65using Microsoft.Coyote.Configuration;

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WithDebugLoggingEnabled

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4{5 {6 static async Task Main(string[] args)7 {8 var configuration = Configuration.Create().WithDebugLoggingEnabled();9 using (var runtime = RuntimeFactory.Create(configuration))10 {11 await runtime.CreateActor(typeof(HelloWorld));12 }13 }14 }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 Console.WriteLine("Hello world!");19 return Task.CompletedTask;20 }21 }22}23using System;24using System.Threading.Tasks;25using Microsoft.Coyote;26{27 {28 static async Task Main(string[] args)29 {30 var configuration = Configuration.Create().WithDebugLoggingEnabled();31 using (var runtime = RuntimeFactory.Create(configuration))32 {33 await runtime.CreateActor(typeof(HelloWorld));34 }35 }36 }37 {38 protected override Task OnInitializeAsync(Event initialEvent)39 {40 Console.WriteLine("Hello world!");41 return Task.CompletedTask;42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote;48{49 {50 static async Task Main(string[] args)51 {52 var configuration = Configuration.Create().WithDebugLoggingEnabled();53 using (var runtime = RuntimeFactory.Create(configuration))54 {55 await runtime.CreateActor(typeof(HelloWorld));56 }57 }58 }59 {60 protected override Task OnInitializeAsync(Event initialEvent)61 {62 Console.WriteLine("Hello world!");63 return Task.CompletedTask;64 }65 }66}67using System;68using System.Threading.Tasks;69using Microsoft.Coyote;70{71 {72 static async Task Main(string[] args)73 {

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WithDebugLoggingEnabled

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1using Microsoft.Coyote;2using System;3{4 {5 static void Main(string[] args)6 {7 Configuration.WithDebugLoggingEnabled();8 Console.WriteLine("Hello World!");9 }10 }11}12Configuration configuration = Configuration.Create();13configuration.EnableDebugLogger();14CoyoteRuntime runtime = CoyoteRuntime.Create(configuration);15CoyoteRuntime runtime = CoyoteRuntime.Create(configuration => configuration.EnableDebugLogger());

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