How to use WithDeadlockTimeout method of Microsoft.Coyote.Configuration class

Best Coyote code snippet using Microsoft.Coyote.Configuration.WithDeadlockTimeout

SemaphoreSlimTests.cs

Source: SemaphoreSlimTests.cs Github

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...307 await semaphore.WaitAsync();308 },309 configuration: this.GetConfiguration()310 .WithPartiallyControlledConcurrencyAllowed()311 .WithDeadlockTimeout(10),312 errorChecker: (e) =>313 {314 Assert.StartsWith("Potential deadlock detected. The periodic deadlock detection monitor", e);315 },316 replay: true);317 }318 }319}...

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UncontrolledDeadlockTests.cs

Source: UncontrolledDeadlockTests.cs Github

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...32 await task;33 },34 configuration: this.GetConfiguration()35 .WithPartiallyControlledConcurrencyAllowed()36 .WithDeadlockTimeout(10)37 .WithTestingIterations(100),38 errorChecker: (e) =>39 {40 Assert.StartsWith("Potential deadlock detected. The periodic deadlock detection monitor", e);41 });42 }43 [Fact(Timeout = 5000)]44 public void TestUncontrolledDeadlockReportedAsNoBug()45 {46 this.Test(async () =>47 {48 var handle = new ManualResetEvent(true);49 Task task = Task.Run(async () =>50 {51 handle.WaitOne();52 await Task.Delay(1);53 handle.Set();54 handle.Reset();55 });56 handle.WaitOne();57 await Task.Delay(1);58 handle.Set();59 handle.Reset();60 await task;61 },62 configuration: this.GetConfiguration()63 .WithPartiallyControlledConcurrencyAllowed()64 .WithPotentialDeadlocksReportedAsBugs(false)65 .WithDeadlockTimeout(10)66 .WithTestingIterations(10));67 }68 }69}...

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Tests.cs

Source: Tests.cs Github

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...16 public void Running_CoyoteTest_ShouldWork()17 {18 var config = Configuration.Create()19 .WithTestingIterations(1000)20 .WithDeadlockTimeout(1000000)21 .WithVerbosityEnabled();22 var engine = TestingEngine.Create(config, CoyoteTestMethod);23 engine.Run();24 var report = engine.TestReport;25 Console.WriteLine("Coyote found {0} bug.", report.NumOfFoundBugs);26 Console.WriteLine($"{report.BugReports.First()}");27 Assert.True(report.NumOfFoundBugs == 0, $"Coyote found {report.NumOfFoundBugs} bug(s).");28 }2930 private async Task CoyoteTestMethod()31 {32 var fr = new Class1();33 var t1 = fr.UpdateCounter(1);34 var t2 = fr.UpdateCounter(2); ...

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WithDeadlockTimeout

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Tasks;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 Configuration.WithDeadlockTimeout(TimeSpan.FromSeconds(5));10 await Task.Run(() => { });11 }12 }13}14using Microsoft.Coyote;15using Microsoft.Coyote.Tasks;16using System;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 Configuration.WithDeadlockTimeout(TimeSpan.FromSeconds(5));23 await Task.Run(() => { });24 }25 }26}27using Microsoft.Coyote;28using Microsoft.Coyote.Tasks;29using System;30using System.Threading.Tasks;31{32 {33 static async Task Main(string[] args)34 {35 Configuration.WithDeadlockTimeout(TimeSpan.FromSeconds(5));36 await Task.Run(() => { });37 }38 }39}40using Microsoft.Coyote;41using Microsoft.Coyote.Tasks;42using System;43using System.Threading.Tasks;44{45 {46 static async Task Main(string[] args)47 {48 Configuration.WithDeadlockTimeout(TimeSpan.FromSeconds(5));49 await Task.Run(() => { });50 }51 }52}

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WithDeadlockTimeout

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Tasks;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Configuration config = Configuration.Create();10 config.WithDeadlockTimeout(TimeSpan.FromSeconds(10));11 Runtime runtime = Runtime.Create(config);12 runtime.RegisterMonitor(typeof(DeadlockMonitor));13 runtime.CreateActor(typeof(MyActor));14 runtime.Start();15 }16 }17 {18 protected override Task OnInitializeAsync(Event initialEvent)19 {20 this.SendEvent(this.Id, new E());21 return Task.CompletedTask;22 }23 private class E : Event { }24 }25 {26 [OnEventDoAction(typeof(E), nameof(HandleE))]27 [OnEventDoAction(typeof(Default), nameof(HandleDefault))]28 class Init : MonitorState { }29 void HandleE()30 {31 this.RaiseGotoStateEvent<Init>();32 }33 void HandleDefault()34 {35 this.Assert(false, "Deadlock detected!");36 }37 }38}39 at Microsoft.Coyote.Monitoring.RuntimeLogWriter.Assert(Boolean condition, String message, String file, Int32 line, String caller) in C:\Users\paul\Source\Repos\coyote\Source\Core\Monitoring\RuntimeLogWriter.cs:line 7940 at Microsoft.Coyote.Monitoring.RuntimeLogWriter.Assert(Boolean condition, String message, String file, Int32 line) in C:\Users\paul\Source\Repos\coyote\Source\Core\Monitoring\RuntimeLogWriter.cs:line 7441 at Microsoft.Coyote.Monitoring.RuntimeLogWriter.Assert(Boolean condition, String message) in C:\Users\paul\Source\Repos\coyote\Source\Core\Monitoring\RuntimeLogWriter.cs:line 6942 at ConsoleApp.DeadlockMonitor.HandleDefault() in 1.cs:line 4043 at ConsoleApp.DeadlockMonitor.<>c__DisplayClass0_0.<.ctor>b__1() in 1.cs:line 2144 at Microsoft.Coyote.Monitoring.MonitorState.RaiseGotoStateEvent[TState]() in C:\Users\paul\Source\Repos

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WithDeadlockTimeout

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Tasks;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 Configuration configuration = Configuration.Create().WithDeadlockTimeout(100);9 await Task.Run(() =>10 {11 Task.Delay(5000).Wait();12 });13 }14 }15}

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WithDeadlockTimeout

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Configuration;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Configuration.WithDeadlockTimeout(TimeSpan.FromSeconds(10));10 Console.WriteLine("Hello World!");11 }12 }13}14using Microsoft.Coyote;15using Microsoft.Coyote.Runtime;16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 Runtime.WithDeadlockTimeout(TimeSpan.FromSeconds(10));23 Console.WriteLine("Hello World!");24 }25 }26}27using Microsoft.Coyote;28using Microsoft.Coyote.Tasks;29using System;30using System.Threading.Tasks;31{32 {33 static void Main(string[] args)34 {35 Tasks.WithDeadlockTimeout(TimeSpan.FromSeconds(10));36 Console.WriteLine("Hello World!");37 }38 }39}40using Microsoft.Coyote;41using Microsoft.Coyote.SystematicTesting;42using System;43using System.Threading.Tasks;44{45 {46 static void Main(string[] args)47 {48 SystematicTesting.WithDeadlockTimeout(TimeSpan.FromSeconds(10));49 Console.WriteLine("Hello World!");50 }51 }52}53using Microsoft.Coyote;54using Microsoft.Coyote.SystematicTesting.Configuration;55using System;56using System.Threading.Tasks;57{58 {59 static void Main(string[] args)60 {61 Configuration.WithDeadlockTimeout(TimeSpan.FromSeconds(10));62 Console.WriteLine("Hello World!");63 }64 }65}66using Microsoft.Coyote;67using Microsoft.Coyote.SystematicTesting.Runtime;68using System;69using System.Threading.Tasks;

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WithDeadlockTimeout

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Tasks;4using System.Threading.Tasks;5{6 {7 public static async Task Main()8 {9 Configuration configuration = Configuration.Create();10 configuration.WithDeadlockTimeout(1000);11 ActorRuntime runtime = ActorRuntime.Create(configuration);12 await runtime.CreateActorAndExecuteAsync(typeof(MyActor));13 }14 }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.SendEvent(this.Id, new E());19 return Task.CompletedTask;20 }21 private class E : Event { }22 }23}24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Tasks;27using System.Threading.Tasks;28{29 {30 public static async Task Main()31 {32 Configuration configuration = Configuration.Create();33 configuration.WithDeadlockDetection(1000);34 ActorRuntime runtime = ActorRuntime.Create(configuration);35 await runtime.CreateActorAndExecuteAsync(typeof(MyActor));36 }37 }38 {39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 this.SendEvent(this.Id, new E());42 return Task.CompletedTask;43 }44 private class E : Event { }45 }46}47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Tasks;50using System.Threading.Tasks;51{52 {53 public static async Task Main()54 {55 Configuration configuration = Configuration.Create();56 configuration.WithExceptionSafety();57 ActorRuntime runtime = ActorRuntime.Create(configuration);58 await runtime.CreateActorAndExecuteAsync(typeof(MyActor));59 }60 }61 {62 protected override Task OnInitializeAsync(Event initialEvent)63 {64 this.SendEvent(this.Id, new E());65 return Task.CompletedTask;66 }67 private class E : Event { }68 }69}

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WithDeadlockTimeout

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Runtime;5using System.Threading.Tasks;6{7 {8 public static void Main(string[] args)9 {10 Configuration config = Configuration.Create();11 config.WithDeadlockTimeout(10000);12 Runtime runtime = Runtime.Create(config);13 runtime.RegisterMonitor(typeof(Monitor));14 runtime.CreateActor(typeof(Actor1));15 runtime.Wait();16 }17 }18 {19 [OnEventDoAction(typeof(Actor1Done), nameof(HandleActor1Done))]20 class Init : State { }21 void HandleActor1Done()22 {23 this.RaiseGotoStateEvent<Done>();24 }25 [OnEventGotoState(typeof(Default), typeof(Done))]26 class Done : State { }27 }28 {29 [OnEventDoAction(typeof(Default), nameof(Handle))]30 class Init : State { }31 void Handle()32 {33 this.SendEvent(this.Id, new Actor2Done());34 }35 }36 {37 [OnEventDoAction(typeof(Actor2Done), nameof(Handle))]38 class Init : State { }39 void Handle()40 {41 this.SendEvent(this.Id, new Actor1Done());42 }43 }44 public class Actor1Done : Event { }45 public class Actor2Done : Event { }46}47using System;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Runtime;51using System.Threading.Tasks;52{53 {54 public static void Main(string[] args)55 {56 Configuration config = Configuration.Create();57 config.WithDeadlockTimeout(10000);58 Runtime runtime = Runtime.Create(config);59 runtime.RegisterMonitor(typeof(Monitor));60 runtime.CreateActor(typeof(Actor1));61 runtime.Wait();62 }63 }64 {65 [OnEventDoAction(typeof(Actor1Done), nameof(HandleActor1Done))]66 class Init : State { }67 void HandleActor1Done()68 {

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WithDeadlockTimeout

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Tasks;6{7 {8 private static async Task Main(string[] args)9 {10 Configuration config = Configuration.Create();11 config.WithDeadlockTimeout(10000);12 await RunAsync(config);13 }14 private static async Task RunAsync(Configuration config)15 {16 using (var runtime = RuntimeFactory.Create(config))17 {18 var actor = runtime.CreateActor(typeof(MyActor));19 await runtime.SendEvent(actor, new MyEvent());20 }21 }22 }23 {24 }25 {26 [OnEntry(nameof(InitOnEntry))]27 [OnEventDoAction(typeof(MyEvent), nameof(HandleEvent))]28 {29 }30 private void InitOnEntry()31 {32 this.RaiseEvent(new MyEvent());33 }34 private void HandleEvent()35 {36 this.RaiseEvent(new MyEvent());37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Tasks;45{46 {47 private static async Task Main(string[] args)48 {49 Configuration config = Configuration.Create();50 config.WithDeadlockDetectionDepth(10);51 await RunAsync(config);52 }53 private static async Task RunAsync(Configuration config)54 {55 using (var runtime = RuntimeFactory.Create(config))56 {57 var actor = runtime.CreateActor(typeof(MyActor));58 await runtime.SendEvent(actor,

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WithDeadlockTimeout

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.Actors;5{6 {7 static void Main(string[] args)8 {9 Configuration.WithDeadlockTimeout(1000);10 Configuration.Create().WithNumberOfIterations(100).WithTestingIterations(2).WithVerbosityEnabled().WithRandomScheduling().WithFairScheduling().WithMaxSchedulingSteps(1000).WithMaxFairSchedulingSteps(1000).WithMaxUnfairSchedulingSteps(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration(1000).WithMaxFairSchedulingStepsPerIteration(1000).WithMaxUnfairSchedulingStepsPerIteration(1000).WithMaxStepsPerIteration

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WithDeadlockTimeout

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 Configuration config = Configuration.Create();10 config.WithDeadlockTimeout(5000);11 await RunAsync(config);12 }13 static async Task RunAsync(Configuration config)14 {15 var runtime = RuntimeFactory.Create(config);16 await runtime.CreateActorAndExecuteAsync(typeof(Machine1));17 }18 }19 {20 [OnEventDoAction(typeof(UnitEvent), nameof(EntryAction))]21 {22 }23 void EntryAction()24 {25 this.RaiseGotoStateEvent<State2>();26 }27 [OnEventDoAction(typeof(UnitEvent), nameof(EntryAction2))]28 [OnEventDoAction(typeof(UnitEvent), nameof(EntryAction3))]29 {30 }31 void EntryAction2()32 {33 this.RaiseGotoStateEvent<State3>();34 }35 void EntryAction3()36 {37 this.RaiseGotoStateEvent<State1>();38 }39 [OnEventDoAction(typeof(UnitEvent), nameof(EntryAction4))]40 {41 }42 void EntryAction4()43 {44 this.RaiseGotoStateEvent<State2>();45 }46 }47}48using Microsoft.Coyote;49using Microsoft.Coyote.Specifications;50using System;51using System.Threading.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 Configuration config = Configuration.Create();57 config.WithDeadlockDetectionDepth(5);58 await RunAsync(config);59 }60 static async Task RunAsync(Configuration config)61 {62 var runtime = RuntimeFactory.Create(config);63 await runtime.CreateActorAndExecuteAsync(typeof(Machine1));64 }65 }66 {67 [OnEventDoAction(typeof(UnitEvent), nameof(EntryAction))]

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