Best Coyote code snippet using Microsoft.Coyote.Configuration.Configuration
Program.cs
Source:Program.cs
...27 AppDomain.CurrentDomain.ProcessExit += OnProcessExit;28 AppDomain.CurrentDomain.UnhandledException += OnUnhandledException;29 Console.CancelKeyPress += OnProcessCanceled;30 // Parses the command line options to get the configuration and rewritingOptions.31 var configuration = Configuration.Create();32 configuration.TelemetryServerPath = typeof(Program).Assembly.Location;33 var rewritingOptions = new RewritingOptions();34 var result = CoyoteTelemetryClient.GetOrCreateMachineId().Result;35 bool firstTime = result.Item2;36 var options = new CommandLineOptions();37 if (!options.Parse(args, configuration, rewritingOptions))38 {39 options.PrintHelp(Console.Out);40 if (!firstTime && configuration.EnableTelemetry)41 {42 CoyoteTelemetryClient.PrintTelemetryMessage(Console.Out);43 }44 Environment.Exit(1);45 }46 configuration.PlatformVersion = GetPlatformVersion();47 if (!configuration.RunAsParallelBugFindingTask)48 {49 if (firstTime)50 {51 string version = typeof(Runtime.CoyoteRuntime).Assembly.GetName().Version.ToString();52 Console.WriteLine("Welcome to Microsoft Coyote {0}", version);53 Console.WriteLine("----------------------------{0}", new string('-', version.Length));54 if (configuration.EnableTelemetry)55 {56 CoyoteTelemetryClient.PrintTelemetryMessage(Console.Out);57 }58 TelemetryClient = new CoyoteTelemetryClient(configuration);59 TelemetryClient.TrackEventAsync("welcome").Wait();60 }61 Console.WriteLine("Microsoft (R) Coyote version {0} for .NET{1}",62 typeof(CommandLineOptions).Assembly.GetName().Version,63 GetDotNetVersion());64 Console.WriteLine("Copyright (C) Microsoft Corporation. All rights reserved.");65 Console.WriteLine();66 }67 SetEnvironment(configuration);68 switch (configuration.ToolCommand.ToLower())69 {70 case "test":71 RunTest(configuration);72 break;73 case "replay":74 ReplayTest(configuration);75 break;76 case "rewrite":77 RewriteAssemblies(configuration, rewritingOptions);78 break;79 case "telemetry":80 RunServer(configuration);81 break;82 }83 }84 public static void RunServer(Configuration configuration)85 {86 CoyoteTelemetryServer server = new CoyoteTelemetryServer(configuration.IsVerbose);87 server.RunServerAsync().Wait();88 }89 private static void SetEnvironment(Configuration config)90 {91 if (!string.IsNullOrEmpty(config.AdditionalPaths))92 {93 string path = Environment.GetEnvironmentVariable("PATH");94 Environment.SetEnvironmentVariable("PATH", path + Path.PathSeparator + config.AdditionalPaths);95 }96 }97 /// <summary>98 /// Runs the test specified in the configuration.99 /// </summary>100 private static void RunTest(Configuration configuration)101 {102 if (configuration.RunAsParallelBugFindingTask)103 {104 // This is being run as the child test process.105 if (configuration.ParallelDebug)106 {107 Console.WriteLine("Attach the debugger and press ENTER to continue...");108 Console.ReadLine();109 }110 // Load the configuration of the assembly to be tested.111 LoadAssemblyConfiguration(configuration.AssemblyToBeAnalyzed);112 TestingProcess testingProcess = TestingProcess.Create(configuration);113 testingProcess.Run();114 return;115 }116 if (configuration.ReportCodeCoverage || configuration.ReportActivityCoverage)117 {118 // This has to be here because both forms of coverage require it.119 CodeCoverageInstrumentation.SetOutputDirectory(configuration, makeHistory: true);120 }121 if (configuration.ReportCodeCoverage)122 {123 // Instruments the program under test for code coverage.124 CodeCoverageInstrumentation.Instrument(configuration);125 // Starts monitoring for code coverage.126 CodeCoverageMonitor.Start(configuration);127 }128 Console.WriteLine(". Testing " + configuration.AssemblyToBeAnalyzed);129 if (!string.IsNullOrEmpty(configuration.TestMethodName))130 {131 Console.WriteLine("... Method {0}", configuration.TestMethodName);132 }133 // Creates and runs the testing process scheduler.134 TestingProcessScheduler.Create(configuration).Run();135 }136 /// <summary>137 /// Replays an execution that is specified in the configuration.138 /// </summary>139 private static void ReplayTest(Configuration configuration)140 {141 // Set some replay specific options.142 configuration.SchedulingStrategy = "replay";143 configuration.EnableColoredConsoleOutput = true;144 configuration.DisableEnvironmentExit = false;145 // Load the configuration of the assembly to be replayed.146 LoadAssemblyConfiguration(configuration.AssemblyToBeAnalyzed);147 Console.WriteLine($". Replaying {configuration.ScheduleFile}");148 TestingEngine engine = TestingEngine.Create(configuration);149 engine.Run();150 Console.WriteLine(engine.GetReport());151 }152 /// <summary>153 /// Rewrites the assemblies specified in the configuration.154 /// </summary>155 private static void RewriteAssemblies(Configuration configuration, RewritingOptions options)156 {157 try158 {159 string assemblyDir = null;160 var fileList = new HashSet<string>();161 if (!string.IsNullOrEmpty(configuration.AssemblyToBeAnalyzed))162 {163 var fullPath = Path.GetFullPath(configuration.AssemblyToBeAnalyzed);164 Console.WriteLine($". Rewriting {fullPath}");165 assemblyDir = Path.GetDirectoryName(fullPath);166 fileList.Add(fullPath);167 }168 else if (Directory.Exists(configuration.RewritingOptionsPath))169 {170 assemblyDir = Path.GetFullPath(configuration.RewritingOptionsPath);171 Console.WriteLine($". Rewriting the assemblies specified in {assemblyDir}");172 }173 RewritingOptions config = options;174 if (!string.IsNullOrEmpty(assemblyDir))175 {176 // Create a new RewritingOptions object from command line args only.177 config.AssembliesDirectory = assemblyDir;178 config.OutputDirectory = assemblyDir;179 config.AssemblyPaths = fileList;180 }181 else182 {183 // Load options from JSON file.184 config = RewritingOptions.ParseFromJSON(configuration.RewritingOptionsPath);185 Console.WriteLine($". Rewriting the assemblies specified in {configuration.RewritingOptionsPath}");186 config.PlatformVersion = configuration.PlatformVersion;187 // allow command line options to override the json file.188 if (!string.IsNullOrEmpty(options.StrongNameKeyFile))189 {190 config.StrongNameKeyFile = options.StrongNameKeyFile;191 }192 if (options.IsRewritingDependencies)193 {194 config.IsRewritingDependencies = options.IsRewritingDependencies;195 }196 if (options.IsRewritingThreads)197 {198 config.IsRewritingThreads = options.IsRewritingThreads;199 }200 if (options.IsRewritingUnitTests)201 {202 config.IsRewritingUnitTests = options.IsRewritingUnitTests;203 }204 }205 RewritingEngine.Run(configuration, config);206 }207 catch (Exception ex)208 {209 Debug.WriteLine(ex.StackTrace);210 Error.ReportAndExit(ex.Message);211 }212 }213 /// <summary>214 /// Loads the configuration of the specified assembly.215 /// </summary>216 private static void LoadAssemblyConfiguration(string assemblyFile)217 {218 // Load config file and absorb its settings.219 try220 {221 var configFile = System.Configuration.ConfigurationManager.OpenExeConfiguration(assemblyFile);222 var settings = configFile.AppSettings.Settings;223 foreach (var key in settings.AllKeys)224 {225 if (System.Configuration.ConfigurationManager.AppSettings.Get(key) is null)226 {227 System.Configuration.ConfigurationManager.AppSettings.Set(key, settings[key].Value);228 }229 else230 {231 System.Configuration.ConfigurationManager.AppSettings.Add(key, settings[key].Value);232 }233 }234 }235 catch (System.Configuration.ConfigurationErrorsException ex)236 {237 Error.Report(ex.Message);238 }239 }240 /// <summary>241 /// Callback invoked when the current process terminates.242 /// </summary>243 private static void OnProcessExit(object sender, EventArgs e) => Shutdown();244 /// <summary>245 /// Callback invoked when the current process is canceled.246 /// </summary>247 private static void OnProcessCanceled(object sender, EventArgs e)248 {249 if (!TestingProcessScheduler.IsProcessCanceled)...
CoyoteRunner.cs
Source:CoyoteRunner.cs
...98 public class _TestRegression {99 public static void Main(string[] args)100 {101 // Optional: increases verbosity level to see the Coyote runtime log.102 Configuration configuration = Configuration.Create().WithTestingIterations(1000);103 configuration.WithMaxSchedulingSteps(1000);104 TestingEngine engine = TestingEngine.Create(configuration, DefaultImpl.Execute);105 engine.Run();106 string bug = engine.TestReport.BugReports.FirstOrDefault();107 if (bug != null)108 {109 Console.WriteLine(bug);110 Environment.Exit(1);111 }112 Environment.Exit(0);113 // for debugging:114 /* For replaying a bug and single stepping115 Configuration configuration = Configuration.Create();116 configuration.WithVerbosityEnabled(true);117 // update the path to the schedule file.118 configuration.WithReplayStrategy(""AfterNewUpdate.schedule"");119 TestingEngine engine = TestingEngine.Create(configuration, DefaultImpl.Execute);120 engine.Run();121 string bug = engine.TestReport.BugReports.FirstOrDefault();122 if (bug != null)123 {124 Console.WriteLine(bug);125 }126 */127 }128 }129}";...
Test.cs
Source:Test.cs
...20 {21 public static void Main()22 {23 // Optional: increases verbosity level to see the Coyote runtime log.24 var configuration = Configuration.Create().WithVerbosityEnabled();25 // Creates a new Coyote runtime instance, and passes an optional configuration.26 var runtime = RuntimeFactory.Create(configuration);27 // Executes the Coyote program.28 Execute(runtime);29 // The Coyote runtime executes asynchronously, so we wait30 // to not terminate the process.31 Console.ReadLine();32 }33 [Microsoft.Coyote.SystematicTesting.Test]34 public static void Execute(IActorRuntime runtime)35 {36 // Monitors must be registered before the first Coyote machine37 // gets created (which will kickstart the runtime).38 runtime.RegisterMonitor<Safety>();...
Configuration
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Runtime;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Testing;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Schedulers;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Schedulers.DPOR;15{16 {17 static void Main(string[] args)18 {
Configuration
Using AI Code Generation
1Microsoft.Coyote.Configuration configuration = Microsoft.Coyote.Configuration.Create();2configuration.SchedulingIterations = 100;3Microsoft.Coyote.TestingServices.SchedulingPolicy schedulingPolicy = Microsoft.Coyote.TestingServices.SchedulingPolicy.DFS;4Microsoft.Coyote.TestingServices.TestReport testReport = Microsoft.Coyote.TestingServices.TestRuntime.Run(configuration, schedulingPolicy, () => {5});6if (testReport is Microsoft.Coyote.TestingServices.TestReport)7{8}9{10}11Microsoft.Coyote.Configuration configuration = Microsoft.Coyote.Configuration.Create();12configuration.SchedulingIterations = 100;13Microsoft.Coyote.TestingServices.TestReport testReport = Microsoft.Coyote.TestingServices.TestRuntime.Run(configuration, () => {14});15if (testReport is Microsoft.Coyote.TestingServices.TestReport)16{17}18{19}20Microsoft.Coyote.Configuration configuration = Microsoft.Coyote.Configuration.Create();21configuration.SchedulingIterations = 100;22Microsoft.Coyote.TestingServices.TestReport testReport = Microsoft.Coyote.TestingServices.TestRuntime.Run(configuration, () => {23});24if (testReport is Microsoft.Coyote.TestingServices.TestReport)25{26}27{28}
Configuration
Using AI Code Generation
1using System;2using Microsoft.Coyote;3{4 {5 static void Main(string[] args)6 {7 Configuration configuration = Configuration.Create();8 configuration.SchedulingIterations = 1000;9 configuration.Verbose = 2;10 configuration.TestingIterations = 1000;11 configuration.SchedulingStrategy = SchedulingStrategy.DFS;12 configuration.MaxFairSchedulingSteps = 1000;13 configuration.MaxUnfairSchedulingSteps = 1000;14 configuration.EnableCycleDetection = true;15 configuration.EnableDataRaceDetection = true;16 configuration.EnableIntegerOverflowChecking = true;17 configuration.EnableDeadlockDetection = true;18 configuration.EnableHotStateDetection = true;19 configuration.EnableBuggyWaitOperationsDetection = true;20 configuration.EnableLivenessChecking = true;21 configuration.EnableFairScheduling = true;22 configuration.EnableRandomExecution = true;23 configuration.EnableRandomIntegers = true;24 configuration.EnableRandomBooleans = true;25 configuration.EnableRandomDoubles = true;26 configuration.EnableRandomEnumerations = true;27 configuration.EnableActorGarbageCollection = true;28 configuration.EnableActorLogging = true;29 configuration.EnableActorMonitoring = true;30 configuration.EnableActorProfiling = true;31 configuration.EnableActorReplay = true;32 configuration.EnableActorStatePrinting = true;33 configuration.EnableActorTaskInterleaving = true;34 configuration.EnableFullExploration = true;35 configuration.EnableFullExplorationForLivelock = true;36 configuration.EnableFullExplorationForDeadlock = true;37 configuration.EnableFullExplorationForBuggyWaitOperations = true;38 configuration.EnableFullExplorationForHotState = true;39 configuration.EnableFullExplorationForDataRace = true;40 configuration.EnableFullExplorationForUnhandledExceptions = true;41 configuration.EnableFullExplorationForUnhandledExceptionsInProduction = true;42 configuration.EnableFullExplorationForIntegerOverflow = true;43 configuration.EnableFullExplorationForUnfairScheduling = true;44 configuration.EnableFullExplorationForFairScheduling = true;45 configuration.EnableFullExplorationForFairSchedulingWithFairWaitOperations = true;46 configuration.EnableFullExplorationForFairSchedulingWithFairWaitOperationsAndFairChoice = true;47 configuration.EnableFullExplorationForFairSchedulingWithFairWaitOperationsAndFairChoiceAndFairRandom = true;
Configuration
Using AI Code Generation
1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote.Tasks;5{6 {7 static void Main(string[] args)8 {9 Configuration configuration = Configuration.Create();10 configuration.MaxSchedulingSteps = 100;11 configuration.MaxFairSchedulingSteps = 100;12 configuration.MaxFairSchedulingStepsWithoutYielding = 100;13 configuration.MaxFairSchedulingStepsWithoutSending = 100;14 configuration.MaxFairSchedulingStepsWithoutReceiving = 100;15 configuration.MaxFairSchedulingStepsWithoutCreating = 100;16 configuration.MaxFairSchedulingStepsWithoutWaiting = 100;17 configuration.MaxFairSchedulingStepsWithoutRandomChoice = 100;18 configuration.MaxFairSchedulingStepsWithoutEnabling = 100;19 configuration.MaxFairSchedulingStepsWithoutDisabling = 100;20 configuration.MaxFairSchedulingStepsWithoutInvoking = 100;21 configuration.MaxFairSchedulingStepsWithoutDelegating = 100;22 configuration.MaxFairSchedulingStepsWithoutWaitingToReceive = 100;23 configuration.MaxFairSchedulingStepsWithoutWaitingToSend = 100;24 configuration.MaxFairSchedulingStepsWithoutWaitingToCreate = 100;25 configuration.MaxFairSchedulingStepsWithoutWaitingToDequeue = 100;26 configuration.MaxFairSchedulingStepsWithoutWaitingToEnqueue = 100;27 configuration.MaxFairSchedulingStepsWithoutWaitingToWait = 100;28 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitAll = 100;29 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitAny = 100;30 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitHandle = 100;31 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitOne = 100;32 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitAll = 100;33 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitAny = 100;34 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitHandle = 100;35 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitOne = 100;36 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitAll = 100;37 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitAny = 100;38 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitHandle = 100;39 configuration.MaxFairSchedulingStepsWithoutWaitingToWaitOne = 100;
Configuration
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Tasks;6using Microsoft.Coyote.SystematicTesting;7{8 {9 static void Main(string[] args)10 {11 Configuration configuration = Configuration.Create();12 configuration.TestingIterations = 10000;13 configuration.MaxSchedulingSteps = 1000;14 configuration.SchedulingIterations = 10000;15 configuration.Verbose = 1;16 configuration.SchedulingStrategy = SchedulingStrategy.DFS;17 configuration.RandomSchedulingSeed = 0;18 configuration.EnableCycleDetection = true;19 configuration.EnableDataRaceDetection = true;20 configuration.EnableActorGarbageCollection = true;21 configuration.EnableHotStateDetection = true;22 Microsoft.Coyote.SystematicTesting.Test.Initialize(configuration);23 Microsoft.Coyote.SystematicTesting.Test.Execute(() => {24 Console.WriteLine("Hello World!");25 });26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33using Microsoft.Coyote.Tasks;34using Microsoft.Coyote.SystematicTesting;35using Microsoft.Coyote.TestingServices;36{37 {38 static void Main(string[] args)39 {40 Configuration configuration = Configuration.Create();41 configuration.TestingIterations = 10000;42 configuration.MaxSchedulingSteps = 1000;43 configuration.SchedulingIterations = 10000;44 configuration.Verbose = 1;45 configuration.SchedulingStrategy = SchedulingStrategy.DFS;46 configuration.RandomSchedulingSeed = 0;47 configuration.EnableCycleDetection = true;48 configuration.EnableDataRaceDetection = true;49 configuration.EnableActorGarbageCollection = true;50 configuration.EnableHotStateDetection = true;51 Microsoft.Coyote.TestingServices.Test.Initialize(configuration);52 Microsoft.Coyote.TestingServices.Test.Execute(() => {53 Console.WriteLine("Hello World!");54 });55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote;61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Tasks;63using Microsoft.Coyote.SystematicTesting;
Configuration
Using AI Code Generation
1using Microsoft.Coyote;2Configuration.SchedulingIterations = 1000;3Configuration.SchedulingStrategy = SchedulingStrategy.DFS;4Configuration.MaxFairSchedulingSteps = 1000;5Configuration.MaxUnfairSchedulingSteps = 1000;6Configuration.SchedulingSeed = 1;7Configuration.Verbose = 1;8using Microsoft.Coyote;9var runtime = TestingServices.Create();10runtime.RegisterMonitor(typeof(BugMonitor));11runtime.CreateActor(typeof(Actor1));12runtime.CreateActor(typeof(Actor2));13runtime.CreateActor(typeof(Actor3));14runtime.Wait();15runtime.Dispose();16using Microsoft.Coyote;17var runtime = TestingServices.Create();18runtime.RegisterMonitor(typeof(BugMonitor));19runtime.CreateActor(typeof(Actor1));20runtime.CreateActor(typeof(Actor2));21runtime.CreateActor(typeof(Actor3));22runtime.Wait();23runtime.Dispose();24using Microsoft.Coyote;25var runtime = TestingServices.Create();26runtime.RegisterMonitor(typeof(BugMonitor));27runtime.CreateActor(typeof(Actor1));28runtime.CreateActor(typeof(Actor2));29runtime.CreateActor(typeof(Actor3));30runtime.Wait();31runtime.Dispose();32using Microsoft.Coyote;33var runtime = TestingServices.Create();34runtime.RegisterMonitor(typeof(BugMonitor));35runtime.CreateActor(typeof(Actor1));36runtime.CreateActor(typeof(Actor2));37runtime.CreateActor(typeof(Actor3));38runtime.Wait();39runtime.Dispose();40using Microsoft.Coyote;41var runtime = TestingServices.Create();42runtime.RegisterMonitor(typeof(BugMonitor));43runtime.CreateActor(typeof(Actor1));44runtime.CreateActor(typeof(Actor2));45runtime.CreateActor(typeof(Actor3));46runtime.Wait();47runtime.Dispose();48using Microsoft.Coyote;49var runtime = TestingServices.Create();50runtime.RegisterMonitor(typeof(BugMonitor));51runtime.CreateActor(typeof(Actor1));52runtime.CreateActor(typeof(Actor2));53runtime.CreateActor(typeof
Configuration
Using AI Code Generation
1Microsoft.Coyote.Configuration configuration = Microsoft.Coyote.Configuration.Create();2configuration.SchedulingIterations = 100;3configuration.SchedulingStrategy = Microsoft.Coyote.SchedulingStrategies.RandomExecution;4configuration.Verbose = 2;5configuration.TestingIterations = 1000;6Microsoft.Coyote.Runtime runtime = new Microsoft.Coyote.Runtime(configuration);7runtime.RegisterMonitor(typeof(DeadlockMonitor));8runtime.RegisterMonitor(typeof(LivenessMonitor));9runtime.RegisterMonitor(typeof(ProgressMonitor));10runtime.RegisterMonitor(typeof(ProgressMonitor2));11runtime.CreateActor(typeof(Actor1));12runtime.CreateActor(typeof(Actor2));13runtime.CreateActor(typeof(Actor3));14runtime.CreateActor(typeof(Actor4));15runtime.CreateActor(typeof(Actor5));16runtime.CreateActor(typeof(Actor6));17runtime.CreateActor(typeof(Actor7));18runtime.CreateActor(typeof(Actor8));19runtime.CreateActor(typeof(Actor9));20runtime.CreateActor(typeof(Actor10));21runtime.CreateActor(typeof(Actor11));22runtime.CreateActor(typeof(Actor12));23runtime.CreateActor(typeof(Actor13));24runtime.CreateActor(typeof(Actor14));25runtime.CreateActor(typeof(Actor15));26runtime.CreateActor(typeof(Actor16));27runtime.CreateActor(typeof(Actor17));28runtime.CreateActor(typeof(Actor18));29runtime.CreateActor(typeof(Actor19));30runtime.CreateActor(typeof(Actor20));31runtime.CreateActor(typeof(Actor21));32runtime.CreateActor(typeof(Actor22));33runtime.CreateActor(typeof(Actor23));34runtime.CreateActor(typeof(Actor24));35runtime.CreateActor(typeof(Actor25));36runtime.CreateActor(typeof(Actor26));37runtime.CreateActor(typeof(Actor27));38runtime.CreateActor(typeof(Actor28));39runtime.CreateActor(typeof(Actor29));40runtime.CreateActor(typeof(Actor30));41runtime.CreateActor(typeof(Actor31));42runtime.CreateActor(typeof(Actor32));43runtime.CreateActor(typeof(Actor33));44runtime.CreateActor(typeof(Actor34));45runtime.CreateActor(typeof(Actor35));46runtime.CreateActor(typeof(Actor36));47runtime.CreateActor(typeof(Actor37));48runtime.CreateActor(typeof(Actor38));49runtime.CreateActor(typeof(Actor39));50runtime.CreateActor(typeof(Actor40));51runtime.CreateActor(typeof(Actor41));52runtime.CreateActor(typeof(Actor42));53runtime.CreateActor(typeof(Actor43));54runtime.CreateActor(typeof(Actor44));55runtime.CreateActor(typeof(Actor45));56runtime.CreateActor(typeof(Actor46));57runtime.CreateActor(typeof(Actor47));58runtime.CreateActor(typeof(Actor48));59runtime.CreateActor(typeof(Actor49));
Configuration
Using AI Code Generation
1using Microsoft.Coyote;2Configuration configuration = Configuration.Create();3configuration.MaxSchedulingSteps = 1000;4configuration.SchedulingIterations = 100;5configuration.Verbose = 2;6configuration.ScheduleTraceFile = "1.trace";7configuration.SchedulingStrategy = SchedulingStrategy.DFS;8CoyoteRuntime runtime = CoyoteRuntime.Create(configuration);9runtime.CreateActor(typeof(Monitor));10runtime.CreateActor(typeof(Actor1));11runtime.CreateActor(typeof(Actor2));12runtime.CreateActor(typeof(Actor3));13runtime.CreateActor(typeof(Actor4));14runtime.CreateActor(typeof(Actor5));15runtime.CreateActor(typeof(Actor6));16runtime.CreateActor(typeof(Actor7));17runtime.CreateActor(typeof(Actor8));18runtime.CreateActor(typeof(Actor9));19runtime.CreateActor(typeof(Actor10));20runtime.CreateActor(typeof(Actor11));21runtime.CreateActor(typeof(Actor12));22runtime.CreateActor(typeof(Actor13));23runtime.CreateActor(typeof(Actor14));24runtime.CreateActor(typeof(Actor15));25runtime.CreateActor(typeof(Actor16));26runtime.CreateActor(typeof(Actor17));27runtime.CreateActor(typeof(Actor18));28runtime.CreateActor(typeof(Actor19));29runtime.CreateActor(typeof(Actor20));30runtime.CreateActor(typeof(Actor21));31runtime.CreateActor(typeof(Actor22));32runtime.CreateActor(typeof(Actor23));33runtime.CreateActor(typeof(Actor24));34runtime.CreateActor(typeof(Actor25));35runtime.CreateActor(typeof(Actor26));36runtime.CreateActor(typeof(Actor27));37runtime.CreateActor(typeof(Actor28));38runtime.CreateActor(typeof(Actor29));39runtime.CreateActor(typeof(Actor30));40runtime.CreateActor(typeof(Actor31));41runtime.CreateActor(typeof(Actor32));42runtime.CreateActor(typeof(Actor33));43runtime.CreateActor(typeof(Actor34));44runtime.CreateActor(typeof(Actor35));45runtime.CreateActor(typeof(Actor36));46runtime.CreateActor(typeof(Actor37));47runtime.CreateActor(typeof(Actor38));48runtime.CreateActor(typeof(Actor39));49runtime.CreateActor(typeof(Actor40));50runtime.CreateActor(typeof(Actor41));51runtime.CreateActor(typeof(Actor42));52runtime.CreateActor(typeof(Actor43));53runtime.CreateActor(typeof(Actor44));54runtime.CreateActor(typeof(Actor45));55runtime.CreateActor(typeof(Actor46));56runtime.CreateActor(typeof(Actor47));57runtime.CreateActor(typeof(Actor48));58runtime.CreateActor(typeof(Actor49));59runtime.CreateActor(typeof(Actor50));60runtime.CreateActor(typeof(Actor51));61runtime.CreateActor(typeof(Actor52));62runtime.CreateActor(typeof
Configuration
Using AI Code Generation
1CoyoteRuntime runtime = CoyoteRuntime.Create();2runtime.ConfigureExecution(3 s => s.WithStrategy(RoundRobinStrategy()),4 s => s.WithTestingIterations(100),5 s => s.WithMaxSchedulingSteps(1000),6 s => s.WithRandomSchedulingSeed(2),7 s => s.WithExecutionMode(ExecutionMode.Deterministic),8 s => s.WithDefaultTimeoutDelay(1000),9 s => s.WithLogWriter(Console.Out),10 s => s.WithVerbosityEnabled(),11 s => s.WithActorFailureHandler(ActorFailureHandler.RestartOnFailure),12 s => s.WithExceptionalExitHandler(ExceptionalExitHandler.RestartOnFailure),13 s => s.WithMaxFairSchedulingSteps(1000),14 s => s.WithMaxUnfairSchedulingSteps(1000),15 s => s.WithMaxStepsFromAnyEntryToExit(1000),16 s => s.WithMaxStepsFromAnyActionToExit(1000),17 s => s.WithMaxStepsFromAnyActionToNextAction(1000),18 s => s.WithMaxStepsFromAnyActionToNextChoice(1000),19 s => s.WithMaxStepsFromAnyChoiceToExit(1000),20 s => s.WithMaxStepsFromAnyChoiceToNextChoice(1000),21 s => s.WithMaxStepsFromAnyChoiceToNextAction(1000),22 s => s.WithMaxStepsFromAnyChoiceToNextSend(1000),23 s => s.WithMaxStepsFromAnyChoiceToNextReceive(1000),24 s => s.WithMaxStepsFromAnySendToNextSend(1000),25 s => s.WithMaxStepsFromAnySendToNextReceive(1000),26 s => s.WithMaxStepsFromAnySendToNextAction(1000),27 s => s.WithMaxStepsFromAnySendToNextChoice(1000),28 s => s.WithMaxStepsFromAnySendToExit(1000),29 s => s.WithMaxStepsFromAnyReceiveToNextSend(1000),30 s => s.WithMaxStepsFromAnyReceiveToNextReceive(1000),31 s => s.WithMaxStepsFromAnyReceiveToNextAction(1000),32 s => s.WithMaxStepsFromAnyReceiveToNextChoice(1000),33 s => s.WithMaxStepsFromAnyReceiveToExit(1000)34);
Configuration
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Tasks;6{7 {8 static void Main(string[] args)9 {10 Configuration config = Configuration.Load();11 CoyoteRuntime.Run(config, () =>12 {13 Run();14 });15 }16 static void Run()17 {18 ActorId myActor = ActorId.CreateRandom();19 Event e = new Event();20 Runtime.SendEvent(myActor, e);21 Task.WaitAll(Runtime.WaitCompletionAsync(myActor));22 }23 }24}25using System;26using System.Threading.Tasks;27using Microsoft.Coyote;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Tasks;30{31 {32 static void Main(string[] args)33 {
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