How to use BoundedBuffer method of Microsoft.Coyote.BugFinding.Tests.BoundedBuffer class

Best Coyote code snippet using Microsoft.Coyote.BugFinding.Tests.BoundedBuffer.BoundedBuffer

ExtremeProgrammingChallenge14Tests.cs

Source:ExtremeProgrammingChallenge14Tests.cs Github

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...18 public ExtremeProgrammingChallenge14Tests(ITestOutputHelper output)19 : base(output)20 {21 }22 internal class BoundedBuffer23 {24 private readonly object syncObject = new object();25 private readonly object[] buffer = new object[1];26 private int putAt;27 private int takeAt;28 private int occupied;29 private readonly bool pulseAll;30 public BoundedBuffer(bool pulseAll)31 {32 this.pulseAll = pulseAll;33 }34 public void Put(object x)35 {36 lock (this.syncObject)37 {38 while (this.occupied == this.buffer.Length)39 {40 Monitor.Wait(this.syncObject);41 }42 ++this.occupied;43 this.putAt %= this.buffer.Length;44 this.buffer[this.putAt++] = x;45 if (this.pulseAll)46 {47 Monitor.PulseAll(this.syncObject);48 }49 else50 {51 Monitor.Pulse(this.syncObject);52 }53 }54 }55 public object Take()56 {57 object result = null;58 lock (this.syncObject)59 {60 while (this.occupied is 0)61 {62 Monitor.Wait(this.syncObject);63 }64 --this.occupied;65 this.takeAt %= this.buffer.Length;66 result = this.buffer[this.takeAt++];67 if (this.pulseAll)68 {69 Monitor.PulseAll(this.syncObject);70 }71 else72 {73 Monitor.Pulse(this.syncObject);74 }75 }76 return result;77 }78 }79 private static void Reader(BoundedBuffer buffer)80 {81 for (int i = 0; i < 10; i++)82 {83 buffer.Take();84 }85 }86 private static void Writer(BoundedBuffer buffer)87 {88 for (int i = 0; i < 20; i++)89 {90 buffer.Put("hello " + i);91 }92 }93 [Fact(Timeout = 5000)]94 public void TestChallenge14WithDeadlock()95 {96 this.TestWithError(() =>97 {98 BoundedBuffer buffer = new BoundedBuffer(false);99 var tasks = new List<Task>100 {101 Task.Run(() => Reader(buffer)),102 Task.Run(() => Reader(buffer)),103 Task.Run(() => Writer(buffer))104 };105 Task.WaitAll(tasks.ToArray());106 },107 configuration: this.GetConfiguration().WithTestingIterations(100),108 errorChecker: (e) =>109 {110 Assert.StartsWith("Deadlock detected.", e);111 },112 replay: true);113 }114 [Fact(Timeout = 5000)]115 public void TestChallenge14WithFix()116 {117 this.Test(() =>118 {119 BoundedBuffer buffer = new BoundedBuffer(true);120 var tasks = new List<Task>121 {122 Task.Run(() => Reader(buffer)),123 Task.Run(() => Reader(buffer)),124 Task.Run(() => Writer(buffer))125 };126 Task.WaitAll(tasks.ToArray());127 },128 configuration: this.GetConfiguration().WithTestingIterations(100));129 }130 }131}...

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BoundedBuffer

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 BoundedBuffer buffer = new BoundedBuffer(10);12 buffer.Put(1);13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Microsoft.Coyote.BugFinding.Tests;22{23 {24 static void Main(string[] args)25 {26 BoundedBuffer buffer = new BoundedBuffer(10);27 buffer.Put(1);28 buffer.Put(2);29 }30 }31}32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37using Microsoft.Coyote.BugFinding.Tests;38{39 {40 static void Main(string[] args)41 {42 BoundedBuffer buffer = new BoundedBuffer(10);43 buffer.Put(1);44 buffer.Put(2);45 buffer.Put(3);46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using Microsoft.Coyote.BugFinding.Tests;55{56 {57 static void Main(string[] args)58 {59 BoundedBuffer buffer = new BoundedBuffer(10);60 buffer.Put(1);61 buffer.Put(2);62 buffer.Put(3);63 buffer.Put(4);64 }65 }66}67using System;68using System.Collections.Generic;69using System.Linq;70using System.Text;71using System.Threading.Tasks;72using Microsoft.Coyote.BugFinding.Tests;73{

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BoundedBuffer

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.BugFinding.Tests;5{6 {7 static void Main(string[] args)8 {9 var boundedBuffer = new BoundedBuffer(4);10 var producer = Task.Run(() => {11 while (true)12 {13 boundedBuffer.Produce();14 }15 });16 var consumer = Task.Run(() => {17 while (true)18 {19 boundedBuffer.Consume();20 }21 });22 producer.Wait();23 consumer.Wait();24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.BugFinding.Tests;31{32 {33 static void Main(string[] args)34 {35 var boundedBuffer = new BoundedBuffer(4);36 var producer = Task.Run(() => {37 while (true)38 {39 boundedBuffer.Produce();40 }41 });42 var consumer = Task.Run(() => {43 while (true)44 {45 boundedBuffer.Consume();46 }47 });48 producer.Wait();49 consumer.Wait();50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote;56using Microsoft.Coyote.BugFinding.Tests;57{58 {59 static void Main(string[] args)60 {61 var boundedBuffer = new BoundedBuffer(4);62 var producer = Task.Run(() => {63 while (true)64 {65 boundedBuffer.Produce();66 }67 });68 var consumer = Task.Run(() => {69 while (true)70 {71 boundedBuffer.Consume();72 }73 });74 producer.Wait();75 consumer.Wait();76 }77 }78}79using System;80using System.Threading.Tasks;81using Microsoft.Coyote;82using Microsoft.Coyote.BugFinding.Tests;83{84 {85 static void Main(string[]

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BoundedBuffer

Using AI Code Generation

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1using System;2using Microsoft.Coyote.BugFinding.Tests;3{4 {5 static void Main(string[] args)6 {7 BoundedBuffer buffer = new BoundedBuffer(10);8 int item = 0;9 while (true)10 {11 buffer.Put(item);12 item = buffer.Get();13 }14 }15 }16}17Unhandled Exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.ArgumentNullException: Value cannot be null. (Parameter 'type')18 at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)19 at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)20 at System.Activator.CreateInstance(Type type, Boolean nonPublic)21 at System.Activator.CreateInstance(Type type)22 at Microsoft.Coyote.Specifications.SpecificationEngine`1.CreateActor(Type type, String name, Object[] args)23 at Microsoft.Coyote.Specifications.SpecificationEngine`1.CreateActor[T](String name, Object[] args)24 at Microsoft.Coyote.Specifications.SpecificationEngine`1.CreateActor[T](Object[] args)25 at Microsoft.Coyote.Specifications.SpecificationEngine`1.CreateActor[T]()26 at Microsoft.Coyote.Specifications.SpecificationEngine`1.Run()27 at Microsoft.Coyote.Specifications.SpecificationEngine`1.RunAsync()28 at Microsoft.Coyote.Specifications.SpecificationEngine`1.RunAsync()29 at Microsoft.Coyote.Specifications.SpecificationEngine`1.Run()30 at Microsoft.Coyote.Specifications.SpecificationEngine`1.RunAsync()31 at Microsoft.Coyote.Specifications.SpecificationEngine`1.RunAsync()32 at Microsoft.Coyote.Specifications.SpecificationEngine`1.Run()33 at Microsoft.Coyote.Specifications.SpecificationEngine`1.RunAsync()34 at Microsoft.Coyote.Specifications.SpecificationEngine`1.RunAsync()35 at Microsoft.Coyote.Specifications.SpecificationEngine`1.Run()36 at Microsoft.Coyote.Specifications.SpecificationEngine`1.RunAsync()37 at Microsoft.Coyote.Specifications.SpecificationEngine`1.RunAsync()

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BoundedBuffer

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.BugFinding.Tests;4using Microsoft.Coyote.BugFinding;5{6 {7 static void Main(string[] args)8 {9 using (var runtime = RuntimeFactory.Create())10 {11 runtime.RegisterMonitor<BoundedBuffer>();12 runtime.CreateActor(typeof(Producer), new Event());13 runtime.CreateActor(typeof(Consumer), new Event());14 runtime.Run();15 }16 }17 }18}19using System;20using Microsoft.Coyote;21using Microsoft.Coyote.BugFinding.Tests;22using Microsoft.Coyote.BugFinding;23{24 {25 [OnEventDoAction(typeof(Event), nameof(Produce))]26 class Init : State { }27 void Produce()28 {29 BoundedBuffer.Put(1);30 this.RaiseEvent(new Event());31 }32 }33}34using System;35using Microsoft.Coyote;36using Microsoft.Coyote.BugFinding.Tests;37using Microsoft.Coyote.BugFinding;38{39 {40 [OnEventDoAction(typeof(Event), nameof(Consume))]41 class Init : State { }42 void Consume()43 {44 BoundedBuffer.Get();45 this.RaiseEvent(new Event());46 }47 }48}

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BoundedBuffer

Using AI Code Generation

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1using Microsoft.Coyote.BugFinding.Tests;2using System;3{4 {5 static void Main(string[] args)6 {7 BoundedBuffer b = new BoundedBuffer();8 b.Run();9 }10 }11}12using Microsoft.Coyote.BugFinding.Tests;13using System;14{15 {16 static void Main(string[] args)17 {18 BoundedBuffer b = new BoundedBuffer();19 b.Run();20 b.Run();21 }22 }23}

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BoundedBuffer

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.BugFinding.Tests;3using Microsoft.Coyote.TestingServices;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 BoundedBuffer buffer = new BoundedBuffer(10);11 Task t1 = Task.Run(() => { buffer.Put(1); });12 Task t2 = Task.Run(() => { buffer.Put(2); });13 Task t3 = Task.Run(() => { buffer.Put(3); });14 Task.WaitAll(t1, t2, t3);15 Task t4 = Task.Run(() => { buffer.Get(); });16 Task t5 = Task.Run(() => { buffer.Get(); });17 Task t6 = Task.Run(() => { buffer.Get(); });18 Task.WaitAll(t4, t5, t6);19 Console.WriteLine("Hello World!");20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading;28using System.Threading.Tasks;29{30 {31 private int[] buffer;32 private int count, inPtr, outPtr;33 private object bufferLock = new object();34 public BoundedBuffer(int capacity)35 {36 buffer = new int[capacity];37 count = 0;38 inPtr = 0;39 outPtr = 0;40 }41 public void Put(int value)42 {43 lock (bufferLock)44 {45 while (count == buffer.Length)46 {47 Monitor.Wait(bufferLock);48 }49 buffer[inPtr] = value;50 inPtr = (inPtr + 1) % buffer.Length;51 count++;52 Monitor.PulseAll(bufferLock);53 }54 }55 public int Get()56 {57 lock (bufferLock)58 {59 while (count == 0)60 {61 Monitor.Wait(bufferLock);62 }63 int value = buffer[outPtr];64 outPtr = (outPtr + 1) % buffer.Length;65 count--;66 Monitor.PulseAll(bufferLock);67 return value;68 }69 }70 }71}

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BoundedBuffer

Using AI Code Generation

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1using Microsoft.Coyote.BugFinding.Tests;2using System.Threading.Tasks;3{4 {5 private readonly object[] _items;6 private int _putPosition = 0, _takePosition = 0;7 private int _count = 0;8 public BoundedBuffer(int capacity)9 {10 _items = new object[capacity];11 }12 public void Put(object x)13 {14 _items[_putPosition] = x;15 if (++_putPosition == _items.Length) _putPosition = 0;16 ++_count;17 }18 public object Take()19 {20 object x = _items[_takePosition];21 if (++_takePosition == _items.Length) _takePosition = 0;22 --_count;23 return x;24 }25 }26}

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BoundedBuffer

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1using Microsoft.Coyote;2using Microsoft.Coyote.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var buffer = new BoundedBuffer(2);10 var producer = Task.Run(() =>11 {12 for (var i = 0; i < 5; i++)13 {14 buffer.Put(i);15 }16 });17 var consumer = Task.Run(() =>18 {19 for (var i = 0; i < 5; i++)20 {21 Console.WriteLine(buffer.Take());22 }23 });24 await Task.WhenAll(producer, consumer);25 }26 }27}28using System;29using System.Threading;30{31 {32 private readonly int[] buffer;33 private int head;34 private int tail;35 private int count;36 public BoundedBuffer(int capacity)37 {38 this.buffer = new int[capacity];39 this.head = 0;40 this.tail = 0;41 this.count = 0;42 }43 public void Put(int item)44 {45 while (this.count == this.buffer.Length)46 {47 Thread.Sleep(1000);48 }49 this.buffer[this.tail] = item;50 this.tail = (this.tail + 1) % this.buffer.Length;51 Interlocked.Increment(ref this.count);52 }53 public int Take()54 {55 while (this.count == 0

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BoundedBuffer

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.BugFinding.Tests;3using Microsoft.Coyote.Runtime;4using Microsoft.Coyote.Tasks;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 BoundedBuffer buffer = new BoundedBuffer(4);15 Task.Run(() => buffer.Put(1));16 Task.Run(() => buffer.Put(2));17 Task.Run(() => buffer.Put(3));18 Task.Run(() => buffer.Put(4));19 Task.Run(() => buffer.Put(5));20 Task.Run(() => buffer.Put(6));21 Task.Run(() => buffer.Put(7));22 Task.Run(() => buffer.Put(8));23 Task.Run(() => buffer.Put(9));24 Task.Run(() => buffer.Put(10));25 Task.Run(() => buffer.Put(11));26 Task.Run(() => buffer.Put(12));27 Task.Run(() => buffer.Put(13));28 Task.Run(() => buffer.Put(14));29 Task.Run(() => buffer.Put(15));30 Task.Run(() => buffer.Put(16));31 Task.Run(() => buffer.Put(17));32 Task.Run(() => buffer.Put(18));33 Task.Run(() => buffer.Put(19));34 Task.Run(() => buffer.Put(20));35 Task.Run(() => buffer.Put(21));36 Task.Run(() => buffer.Put(22));37 Task.Run(() => buffer.Put(23));38 Task.Run(() => buffer.Put(24));39 Task.Run(() => buffer.Put(25));40 Task.Run(() => buffer.Put(26));41 Task.Run(() => buffer.Put(27));42 Task.Run(() => buffer.Put(28));43 Task.Run(() => buffer.Put(29));44 Task.Run(() => buffer.Put(30));45 Task.Run(() => buffer.Put(31));46 Task.Run(() => buffer.Put(32));47 Task.Run(() => buffer.Put(33));48 Task.Run(() => buffer.Put(34));49 Task.Run(() => buffer.Put(35));50 Task.Run(() => buffer.Put(36));51 Task.Run(() => buffer.Put(37));52 Task.Run(() => buffer.Put(38));53 Task.Run(() => buffer.Put(39));54 Task.Run(() => buffer.Put(40

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