How to use HandlePong method of Microsoft.Coyote.Actors.Tests.TestMonitor class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong

CustomActorRuntimeLogTests.cs

Source:CustomActorRuntimeLogTests.cs Github

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...271 {272 this.ServerId = server;273 }274 }275 [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]276 internal class Client : Actor277 {278 public ActorId ServerId;279 protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)280 {281 this.Logger.WriteLine("{0} initializing", this.Id);282 this.ServerId = ((ClientSetupEvent)initialEvent).ServerId;283 this.Logger.WriteLine("{0} sending ping event to server", this.Id);284 this.SendEvent(this.ServerId, new PingEvent(this.Id));285 return base.OnInitializeAsync(initialEvent);286 }287 private void HandlePong()288 {289 this.Logger.WriteLine("{0} received pong event", this.Id);290 }291 }292 internal class Server : StateMachine293 {294 private int Count;295 [Start]296 [OnEventGotoState(typeof(PingEvent), typeof(Pong))]297 private class Init : State298 {299 }300 [OnEntry(nameof(HandlePing))]301 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]...

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HandlePong

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();2Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();3Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();4Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();5Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();6Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();7Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();8Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();9Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();10Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();11Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();12Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();13Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();

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HandlePong

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();2Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePing();3Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();4Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePing();5Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();6Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePing();7Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();8Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePing();9Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();10Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePing();11Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();12Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePing();13Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePong();14Microsoft.Coyote.Actors.Tests.TestMonitor.HandlePing();

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HandlePong

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.SystematicTesting.Actors;8using Microsoft.Coyote.SystematicTesting.Strategies;9using Microsoft.Coyote.SystematicTesting.Timers;10using Microsoft.Coyote.SystematicTesting.Tests;11using Microsoft.Coyote.SystematicTesting.Tests.Actors;12using Microsoft.Coyote.SystematicTesting.Tests.Timers;13using Microsoft.Coyote.Tests.Common;14using Microsoft.Coyote.Tests.Common.Actors;15using Microsoft.Coyote.Tests.Common.Timers;16using Microsoft.Coyote.Tests.Common.Events;17using Microsoft.Coyote.Tests.Common.Actors.Actors;18using Microsoft.Coyote.Tests.Common.Actors.Timers;19{20 {21 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]22 [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]23 {24 }25 private void HandlePing(Event e)26 {27 this.Assert(false, "Ping event should not be raised.");28 }29 private void HandlePong(Event e)30 {31 this.Assert(false, "Pong event should not be raised.");32 }33 }34 {35 private readonly ActorId PingId;36 private readonly ActorId PongId;37 public PingPongActor(ActorId pingId, ActorId pongId)38 {39 this.PingId = pingId;40 this.PongId = pongId;41 }42 [OnEventDoAction(typeof(UnitEvent), nameof(StartPingPong))]43 {44 }45 private void StartPingPong()46 {47 this.SendEvent(this.PingId, new PingEvent(this.PongId));48 }49 }50 {51 private readonly ActorId PongId;52 public PingActor(ActorId pongId)53 {54 this.PongId = pongId;55 }56 [OnEventDoAction(typeof(PingEvent), nameof(SendPong))]57 {58 }

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HandlePong

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Coverage;5using Microsoft.Coyote.TestingServices.SchedulingStrategies;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]14 class Init : MonitorState { }15 void HandlePong()16 {17 this.Assert(false, "Monitor assert failed");18 }19 }20}21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.Tests;23using Microsoft.Coyote.TestingServices;24using Microsoft.Coyote.TestingServices.Coverage;25using Microsoft.Coyote.TestingServices.SchedulingStrategies;26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31{32 {33 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]34 class Init : MonitorState { }35 void HandlePing()36 {37 this.Assert(false, "Monitor assert failed");38 }39 }40}41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Tests;43using Microsoft.Coyote.TestingServices;44using Microsoft.Coyote.TestingServices.Coverage;45using Microsoft.Coyote.TestingServices.SchedulingStrategies;46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51{52 {53 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]54 class Init : MonitorState { }55 void HandlePing()56 {57 this.Assert(false, "Monitor assert failed");58 }59 }60}

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HandlePong

Using AI Code Generation

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1{2 static void Main(string[] args)3 {4 Microsoft.Coyote.Actors.Tests.TestMonitor m = new Microsoft.Coyote.Actors.Tests.TestMonitor();5 m.HandlePong(null);6 }7}8using System;9using Microsoft.Coyote.Actors.Tests;10{11 static void Main(string[] args)12 {13 TestMonitor m = new TestMonitor();14 m.HandlePong(null);15 }16}17using System;18using Microsoft.Coyote.Actors.Tests;19{20 static void Main(string[] args)21 {22 TestMonitor m = new TestMonitor();23 m.HandlePong(null);24 }25}26using System;27using Microsoft.Coyote.Actors.Tests;28{29 static void Main(string[] args)30 {31 TestMonitor m = new TestMonitor();32 m.HandlePong(null);33 }34}35using System;36using Microsoft.Coyote.Actors.Tests;37{38 static void Main(string[] args)39 {40 TestMonitor m = new TestMonitor();41 m.HandlePong(null);42 }43}44using System;45using Microsoft.Coyote.Actors.Tests;46{47 static void Main(string[] args)48 {49 TestMonitor m = new TestMonitor();50 m.HandlePong(null);51 }52}53using System;54using Microsoft.Coyote.Actors.Tests;55{56 static void Main(string[] args)57 {58 TestMonitor m = new TestMonitor();59 m.HandlePong(null);60 }61}62using System;63using Microsoft.Coyote.Actors.Tests;64{65 static void Main(string[] args)66 {67 TestMonitor m = new TestMonitor();68 m.HandlePong(null);69 }70}71using System;72using Microsoft.Coyote.Actors.Tests;73{74 static void Main(string[] args)75 {76 TestMonitor m = new TestMonitor();77 m.HandlePong(null);78 }79}80using System;

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HandlePong

Using AI Code Generation

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1var m = new Microsoft.Coyote.Actors.Tests.TestMonitor();2m.HandlePong(new Microsoft.Coyote.Actors.Tests.Pong());3var m = new Microsoft.Coyote.Actors.Tests.TestMonitor();4m.HandlePing(new Microsoft.Coyote.Actors.Tests.Ping());5var m = new Microsoft.Coyote.Actors.Tests.TestMonitor();6m.HandleE(new Microsoft.Coyote.Actors.Tests.E());7var m = new Microsoft.Coyote.Actors.Tests.TestMonitor();8m.HandleF(new Microsoft.Coyote.Actors.Tests.F());9var m = new Microsoft.Coyote.Actors.Tests.TestMonitor();10m.HandleG(new Microsoft.Coyote.Actors.Tests.G());11var m = new Microsoft.Coyote.Actors.Tests.TestMonitor();12m.HandleH(new Microsoft.Coyote.Actors.Tests.H());13var m = new Microsoft.Coyote.Actors.Tests.TestMonitor();14m.HandleI(new Microsoft.Coyote.Actors.Tests.I());15var m = new Microsoft.Coyote.Actors.Tests.TestMonitor();16m.HandleJ(new Microsoft.Coyote.Actors.Tests.J());

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HandlePong

Using AI Code Generation

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1monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }2{3 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }4 {5 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }6 {7 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }8 {9 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }10 {11 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }12 {13 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }14 {15 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }16 {17 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }18 {19 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }20 {21 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }22 {23 monitor Microsoft.Coyote.Actors.Tests.TestMonitor with { }24 {

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