Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.StateInheritanceTests
StateInheritanceTests.cs
Source:StateInheritanceTests.cs
...3using Microsoft.Coyote.Runtime;4using Xunit.Abstractions;5namespace Microsoft.Coyote.Actors.BugFinding.Tests6{7 public class StateInheritanceTests : Actors.Tests.StateMachines.StateInheritanceTests8 {9 public StateInheritanceTests(ITestOutputHelper output)10 : base(output)11 {12 }13 private protected override SchedulingPolicy SchedulingPolicy => SchedulingPolicy.Interleaving;14 }15}...
StateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Testing;3using Microsoft.Coyote.Actors.TestingServices;4using Microsoft.Coyote.Actors.TestingServices.Coverage;5using Microsoft.Coyote.Actors.TestingServices.Runtime;6using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;7using Microsoft.Coyote.Actors.TestingServices.StateCaching;8using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule;9using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default;10using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies;11using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default;12using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies;13using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default;14using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies;15using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default;16using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;17using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;18using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;19using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;20using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;21using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;22using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies;23using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default.Strategies.Default;
StateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Actors.SharedObjects;5using Microsoft.Coyote.Actors.SharedObjects.Extensions;6using Microsoft.Coyote.Actors.SharedObjects.Interfaces;7using Microsoft.Coyote.Actors.SharedObjects.Implementations;8using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockFree;9using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased;10using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.Queue;11using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.Stack;12using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.Dictionary;13using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.Set;14using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.HashSet;15using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.SortedSet;16using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.SortedDictionary;17using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.SortedList;18using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.SortedQueue;19using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.SortedStack;20using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.PriorityQueue;21using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.PriorityStack;22using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.PriorityQueue.Dequeue;23using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.PriorityQueue.Enqueue;24using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.PriorityQueue.DequeueAndEnqueue;25using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.PriorityQueue.EnqueueAndDequeue;26using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.PriorityStack.Dequeue;27using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.PriorityStack.Enqueue;28using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.PriorityStack.DequeueAndEnqueue;29using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.PriorityStack.EnqueueAndDequeue;30using Microsoft.Coyote.Actors.SharedObjects.Implementations.LockBased.Queue.Dequeue;
StateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Threading.Tasks;4{5 public static void Main()6 {7 var test = new StateInheritanceTests();8 test.StateInheritanceTests();9 }10}11using Microsoft.Coyote.Actors.Tests.StateMachines;12using System;13using System.Threading.Tasks;14{15 public static void Main()16 {17 var test = new StateInheritanceTests();18 test.StateInheritanceTests();19 }20}21using Microsoft.Coyote.Actors.Tests.StateMachines;22using System;23using System.Threading.Tasks;24{25 public static void Main()26 {27 var test = new StateInheritanceTests();28 test.StateInheritanceTests();29 }30}31using Microsoft.Coyote.Actors.Tests.StateMachines;32using System;33using System.Threading.Tasks;34{35 public static void Main()36 {37 var test = new StateInheritanceTests();38 test.StateInheritanceTests();39 }40}41using Microsoft.Coyote.Actors.Tests.StateMachines;42using System;43using System.Threading.Tasks;44{45 public static void Main()46 {47 var test = new StateInheritanceTests();48 test.StateInheritanceTests();49 }50}51using Microsoft.Coyote.Actors.Tests.StateMachines;52using System;53using System.Threading.Tasks;54{55 public static void Main()56 {57 var test = new StateInheritanceTests();58 test.StateInheritanceTests();59 }60}
StateInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var test = new StateInheritanceTests();9 await test.StateInheritanceTests();10 }11 }12}13Microsoft (R) Build Engine version 15.9.20+g88f5fadfbe for .NET Core14 at Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.TestActor.OnTestEventAsync(TestEvent e) in C:\Users\user\Desktop\coyote\Microsoft.Coyote\tests\Microsoft.Coyote.Actors.Tests\StateMachines\
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