Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseOnEntry
StateInheritanceTests.cs
Source:StateInheritanceTests.cs
...56 [Start]57 private class Init : BaseState58 {59 }60 [OnEntry(nameof(BaseOnEntry))]61 private class BaseState : State62 {63 }64 private void BaseOnEntry()65 {66 this.Assert(false, "Test passed.");67 }68 }69 /// <summary>70 /// Test that you can override OnEntry in a subclass of a State.71 /// </summary>72 private class M4 : StateMachine73 {74 [Start]75 [OnEntry(nameof(InitOnEntry))]76 private class Init : BaseState77 {78 }79 [OnEntry(nameof(BaseOnEntry))]80 private class BaseState : State81 {82 }83 private void InitOnEntry()84 {85 this.Assert(false, "Test passed.");86 }87 private void BaseOnEntry()88 {89 this.Assert(false, "Test failed!");90 }91 }92 /// <summary>93 /// Test you can inheriting OnEventDoAction.94 /// </summary>95 private class M5 : StateMachine96 {97 [Start]98 [OnEntry(nameof(InitOnEntry))]99 private class Init : BaseState100 {101 }...
BaseOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote;11using Microsoft.Coyote.Actors.SharedObjects;12using Microsoft.Coyote.Actors.Tests.StateMachines;
BaseOnEntry
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Systematic;7using Microsoft.Coyote.Actors.BugFinding;8using Microsoft.Coyote.Actors.BugFinding.Strategies;9using Microsoft.Coyote.Actors.BugFinding.Services;10using Microsoft.Coyote.Actors.BugFinding.Services.Schedule;11using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Monitoring;12using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies;13using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.Fuzzing;14using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomExecution;15using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting;16using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting.RandomWalk;17using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting.RandomWalk.Strategies;18using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting.RandomWalk.Strategies.Coverage;19using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting.RandomWalk.Strategies.Coverage.Strategies;20using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting.RandomWalk.Strategies.Coverage.Strategies.StateCoverage;21using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting.RandomWalk.Strategies.Coverage.Strategies.StateCoverage.Strategies;22using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting.RandomWalk.Strategies.Coverage.Strategies.StateCoverage.Strategies.StateGraphCoverage;23using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting.RandomWalk.Strategies.Coverage.Strategies.StateCoverage.Strategies.StateGraphCoverage.Strategies;24using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting.RandomWalk.Strategies.Coverage.Strategies.StateCoverage.Strategies.StateGraphCoverage.Strategies.StateGraphCoverageWithFairRandomWalk;25using Microsoft.Coyote.Actors.BugFinding.Services.Schedule.Strategies.RandomTesting.RandomWalk.Strategies.Coverage.Strategies.StateCoverage.Strategies.StateGraphCoverage.Strategies.StateGraphCoverageWithFairRandomWalk.Strategies;
BaseOnEntry
Using AI Code Generation
1var state = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();2state.BaseOnEntry();3var state = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();4state.BaseOnExit();5var state = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();6state.BaseOnEvent();7var state = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();8state.BaseOnException();9var state = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();10state.BaseOnHalt();11var state = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();12state.BaseOnPop();13var state = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();14state.BaseOnPush();15var state = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();16state.BaseOnReceive();17var state = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();18state.BaseOnResume();
BaseOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.Actors.Tests.StateMachines;4using Microsoft.Coyote.Specifications;5using System;6using System.Collections.Generic;7using System.Text;8using System.Threading.Tasks;9using Xunit;10using Xunit.Abstractions;11{12 {13 public StateInheritanceTests(ITestOutputHelper output)14 : base(output)15 {16 }17 [Fact(Timeout = 5000)]18 public async Task TestStateInheritance()19 {20 await this.TestAsync(async r =>21 {22 var actor = r.CreateActor<Derived>();23 r.SendEvent(actor,
BaseOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Testing;4using System;5using System.Collections.Generic;6using System.Text;7using Xunit;8using Xunit.Abstractions;9{10 {11 public StateInheritanceTests(ITestOutputHelper output)12 : base(output)13 {14 }15 {16 public int Value;17 public E(int value)18 {19 this.Value = value;20 }21 }22 {23 protected override void OnInitialize(Event initialEvent)24 {25 this.RaiseGotoStateEvent<StateA>();26 }27 {28 protected override void OnEntry()29 {30 this.SendEvent(this.Id, new E(1));31 }32 protected override void OnEvent(Event e)33 {34 if (e is E)35 {36 this.Monitor<SafetyMonitor>(new E((e as E).Value + 1));37 }38 }39 }40 }41 {42 [OnEventDoAction(typeof(E), nameof(Check))]43 {44 }45 private void Check(Event e)46 {47 this.Assert((e as E).Value == 2, "Value is {0}", (e as E).Value);48 }49 }50 [Fact(Timeout=5000)]51 public void TestStateInheritance()52 {53 this.TestWithError(r =>54 {55 r.RegisterMonitor<SafetyMonitor>();56 r.CreateActor(typeof(A));57 },58 configuration: GetConfiguration().WithTestingIterations(100),59 replay: true);60 }61 }62}63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Actors.Timers;65using Microsoft.Coyote.Testing;66using System;67using System.Collections.Generic;68using System.Text;69using Xunit;70using Xunit.Abstractions;71{72 {73 public StateInheritanceTests(IT
BaseOnEntry
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public static void Main(string[] args)11 {12 var runtime = RuntimeFactory.Create();13 runtime.CreateActor(typeof(StateInheritanceTests));14 runtime.Wait();15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.Tests;20using System;21using System.Collections.Generic;22using System.Linq;23using System.Text;24using System.Threading.Tasks;25{26 {27 public static void Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 runtime.CreateActor(typeof(StateInheritanceTests));31 runtime.Wait();32 }33 }34}35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Actors.Tests;37using System;38using System.Collections.Generic;39using System.Linq;40using System.Text;41using System.Threading.Tasks;42{43 {44 public static void Main(string[] args)45 {46 var runtime = RuntimeFactory.Create();47 runtime.CreateActor(typeof(StateInheritanceTests));48 runtime.Wait();49 }50 }51}52using Microsoft.Coyote.Actors;53using Microsoft.Coyote.Actors.Tests;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59{60 {61 public static void Main(string[] args)62 {63 var runtime = RuntimeFactory.Create();64 runtime.CreateActor(typeof(StateInheritanceTests));65 runtime.Wait();66 }67 }68}69using Microsoft.Coyote.Actors;70using Microsoft.Coyote.Actors.Tests;71using System;
BaseOnEntry
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Runtime;14using Microsoft.Coyote.Tests.Common.Tasks;15using Microsoft.Coyote.Tests.Common.Utilities;16using Microsoft.Coyote.Tests.SystematicTesting;17using Microsoft.Coyote.Tests.SystematicTesting.Strategies;18using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration;19using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Graph;20using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Graph.Strategies;21using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search;22using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search.Coverage;23using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search.Coverage.Guided;24using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search.Coverage.Strategies;25using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search.Coverage.Strategies.Guided;26using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search.Coverage.Strategies.Guided.Exploration;27using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search.Coverage.Strategies.Guided.FaultLocalization;28using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search.Coverage.Strategies.Guided.FaultLocalization.Strategies;29using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search.Coverage.Strategies.Guided.FaultLocalization.Strategies.Heuristics;30using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search.Coverage.Strategies.Guided.FaultLocalization.Strategies.Heuristics.Random;31using Microsoft.Coyote.Tests.SystematicTesting.Strategies.StateExploration.Search.Coverage.Strategies.Guided.FaultLocalization.Strategies.Heuristics.Random.RandomWalk;
BaseOnEntry
Using AI Code Generation
1await this.BaseOnEntry();2await this.BaseOnEntry();3await this.BaseOnEntry();4await this.BaseOnEntry();5await this.BaseOnEntry();6await this.BaseOnEntry();7await this.BaseOnEntry();8await this.BaseOnEntry();9await this.BaseOnEntry();10await this.BaseOnEntry();11await this.BaseOnEntry();12await this.BaseOnEntry();13await this.BaseOnEntry();14await this.BaseOnEntry();
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