Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck
StateInheritanceTests.cs
Source:StateInheritanceTests.cs
...154 [OnEventDoAction(typeof(UnitEvent), nameof(BaseCheck))]155 private class BaseState : BaseBaseState156 {157 }158 [OnEventDoAction(typeof(UnitEvent), nameof(BaseBaseCheck))]159 private class BaseBaseState : State160 {161 }162 private void InitOnEntry()163 {164 this.SendEvent(this.Id, UnitEvent.Instance);165 }166 private void Check()167 {168 this.Assert(false, "Test passed.");169 }170 private void BaseCheck()171 {172 this.Assert(false, "Test failed!");173 }174 private void BaseBaseCheck()175 {176 this.Assert(false, "Test failed!");177 }178 }179 /// <summary>180 /// Test that a base state can override OnEventDoAction.181 /// </summary>182 private class M8 : StateMachine183 {184 [Start]185 [OnEntry(nameof(InitOnEntry))]186 private class Init : BaseState187 {188 }189 [OnEventDoAction(typeof(UnitEvent), nameof(BaseCheck))]190 private class BaseState : BaseBaseState191 {192 }193 [OnEventDoAction(typeof(UnitEvent), nameof(BaseBaseCheck))]194 private class BaseBaseState : State195 {196 }197 private void InitOnEntry()198 {199 this.SendEvent(this.Id, UnitEvent.Instance);200 }201 private void BaseCheck()202 {203 this.Assert(false, "Test passed.");204 }205 private void BaseBaseCheck()206 {207 this.Assert(false, "Test failed!");208 }209 }210 /// <summary>211 /// Test inheritance of OnEventGotoState.212 /// </summary>213 private class M9 : StateMachine214 {215 [Start]216 [OnEntry(nameof(InitOnEntry))]217 private class Init : BaseState218 {219 }...
BaseBaseCheck
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck();2Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck();3Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck();4Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck();5Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck();6Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck();7Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck();8Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck();9Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck();10Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests.BaseBaseCheck();
BaseBaseCheck
Using AI Code Generation
1var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();2obj.BaseBaseCheck();3var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();4obj.BaseBaseCheck();5var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();6obj.BaseBaseCheck();7var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();8obj.BaseBaseCheck();9var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();10obj.BaseBaseCheck();11var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();12obj.BaseBaseCheck();13var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();14obj.BaseBaseCheck();15var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();16obj.BaseBaseCheck();17var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.StateInheritanceTests();18obj.BaseBaseCheck();
BaseBaseCheck
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3{4 {5 static void Main(string[] args)6 {7 var test = new StateInheritanceTests();8 test.BaseBaseCheck();9 }10 }11}12using Microsoft.Coyote.Actors.Tests.StateMachines;13using System;14{15 {16 static void Main(string[] args)17 {18 var test = new StateInheritanceTests();19 test.BaseBaseCheck();20 }21 }22}23using Microsoft.Coyote.Actors.Tests.StateMachines;24using System;25{26 {27 static void Main(string[] args)28 {29 var test = new StateInheritanceTests();30 test.BaseBaseCheck();31 }32 }33}34using Microsoft.Coyote.Actors.Tests.StateMachines;35using System;36{37 {38 static void Main(string[] args)39 {40 var test = new StateInheritanceTests();41 test.BaseBaseCheck();42 }43 }44}45using Microsoft.Coyote.Actors.Tests.StateMachines;46using System;47{48 {49 static void Main(string[] args)50 {51 var test = new StateInheritanceTests();52 test.BaseBaseCheck();53 }54 }55}56using Microsoft.Coyote.Actors.Tests.StateMachines;57using System;58{59 {60 static void Main(string[] args)61 {62 var test = new StateInheritanceTests();63 test.BaseBaseCheck();64 }65 }66}
BaseBaseCheck
Using AI Code Generation
1using System;2using System.Collections;3using System.Collections.Generic;4using System.Linq;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Xunit;10using Xunit.Abstractions;11{12 {13 public StateInheritanceTests(ITestOutputHelper output)14 : base(output)15 {16 }17 {18 protected int BaseField;19 protected void BaseBaseCheck()20 {21 Assert.Equal(1, BaseField);22 }23 }24 {25 protected override Task OnInitializeAsync(Event initialEvent)26 {27 BaseField = 1;28 BaseBaseCheck();29 return Task.CompletedTask;30 }31 }32 [Fact(Timeout=5000)]33 public void TestBaseBaseCheck()34 {35 this.Test(async r =>36 {37 var m = r.CreateActor<Derived>();38 await r.ReceiveEventAsync(m);39 });40 }41 }42}
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