Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent
PushPopStateTests.cs
Source:PushPopStateTests.cs
...181 [OnEventDoAction(typeof(E4), nameof(FinalEvent))]182 private class Init : State183 {184 }185 [OnEventDoAction(typeof(E2), nameof(HandleEvent))]186 private class Final : State187 {188 }189 private void HandleEvent()190 {191 this.Trace("HandleEvent");192 }193 private void FinalEvent()194 {195 this.Trace("FinalEvent");196 this.OnFinalEvent();197 }198 }199 [Fact(Timeout = 5000)]200 public void TestPushStateInheritance()201 {202 this.Test(async (IActorRuntime runtime) =>203 {204 var op = new EventGroupList();205 var id = runtime.CreateActor(typeof(M5), null, op);206 runtime.SendEvent(id, new E2()); // should be deferred207 runtime.SendEvent(id, new E1()); // push208 runtime.SendEvent(id, new E3()); // ignored209 runtime.SendEvent(id, new E4()); // inherited handler210 await this.GetResultAsync(op.Task);211 var actual = op.ToString();212 Assert.Equal("CurrentState=Final, HandleEvent, FinalEvent", actual);213 });214 }215 /// <summary>216 /// Test you cannot have duplicated handlers for the same event.217 /// </summary>218 private class M6 : StateMachine219 {220 public List<string> Log = new List<string>();221 [Start]222 [DeferEvents(typeof(E2))]223 [IgnoreEvents(typeof(E2))]224 private class Init : State225 {226 }227 }228 [Fact(Timeout = 5000)]229 public void TestDuplicateHandler()230 {231 this.TestWithError((IActorRuntime runtime) =>232 {233 runtime.CreateActor(typeof(M6));234 },235 expectedError: "M6(0) declared multiple handlers for event 'E2' in state 'M6+Init'.");236 }237 /// <summary>238 /// Test you cannot have duplicated handlers for the same event.239 /// </summary>240 private class M7 : StateMachine241 {242 public List<string> Log = new List<string>();243 [Start]244 [DeferEvents(typeof(E2))]245 [OnEventGotoState(typeof(E2), typeof(Final))]246 private class Init : State247 {248 }249 private class Final : State250 {251 }252 }253 [Fact(Timeout = 5000)]254 public void TestDuplicateHandler2()255 {256 this.TestWithError((IActorRuntime runtime) =>257 {258 runtime.CreateActor(typeof(M7));259 },260 expectedError: "M7(0) declared multiple handlers for event 'E2' in state 'M7+Init'.");261 }262 /// <summary>263 /// Test if you have duplicate handlers for the same event on inherited State class then the264 /// most derrived handler wins.265 /// </summary>266 [DeferEvents(typeof(E1))]267 [IgnoreEvents(typeof(E2))]268 [OnEventGotoState(typeof(E3), typeof(StateMachine.State))]269 [OnEventPushState(typeof(E4), typeof(StateMachine.State))]270 private class BaseState : StateMachine.State271 {272 }273 private class M8 : StateMachine274 {275 public List<string> Log = new List<string>();276 [Start]277 [OnEventGotoState(typeof(E1), typeof(Final))]278 private class Init : BaseState279 {280 }281 [OnEventDoAction(typeof(E1), nameof(HandleEvent))]282 private class Final : State283 {284 }285 private void HandleEvent()286 {287 this.Assert(false, "HandleEvent not happen!");288 }289 }290 [Fact(Timeout = 5000)]291 public void TestInheritedDuplicateHandler()292 {293 this.TestWithError((IActorRuntime runtime) =>294 {295 runtime.CreateActor(typeof(M8));296 },297 expectedError: "M8(0) inherited multiple handlers for event 'E1' from state 'BaseState' in state 'M8+Init'.");298 }299 private class M9 : TraceableStateMachine300 {301 [Start]302 [DeferEvents(typeof(E1))]303 [IgnoreEvents(typeof(E2))]304 [OnEventGotoState(typeof(E3), typeof(Final))]305 private class Init : BaseState306 {307 }308 [OnEventDoAction(typeof(E1), nameof(HandleEvent))]309 private class Final : State310 {311 }312 private void HandleEvent(Event e)313 {314 this.Trace("HandleEvent:{0}", e.GetType().Name);315 this.OnFinalEvent();316 }317 }318 [Fact(Timeout = 5000)]319 public void TestInheritedDuplicateDeferHandler()320 {321 this.Test(async (IActorRuntime runtime) =>322 {323 var op = new EventGroupList();324 var id = runtime.CreateActor(typeof(M9), null, op);325 runtime.SendEvent(id, new E1()); // should be deferred326 runtime.SendEvent(id, new E2()); // should be ignored327 runtime.SendEvent(id, new E3()); // should trigger goto, where deferred E1 can be handled.328 await this.GetResultAsync(op.Task);329 var actual = op.ToString();330 Assert.Equal("CurrentState=Final, HandleEvent:E1", actual);331 });332 }333 }334}...
HandleEvent
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();2Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();3Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();4Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();5Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();6Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();7Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();8Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();9Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();10Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();11Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();12Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent();
HandleEvent
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.SystematicTesting;11using Microsoft.Coyote.Tasks;12using Microsoft.Coyote.Tests.Common;13using Microsoft.Coyote.Tests.Systematic;14using Microsoft.Coyote.Tests.Systematic.Threading;15using Microsoft.Coyote.Tests.Systematic.Tasks;16using Microsoft.Coyote.Tests.Systematic.Actors;17using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding;18using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Tasks;19using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.Timers;20using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines;21using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests;22using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests.Events;23using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests.Machines;24using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests.Machines.Test;25using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests.Machines.Test.PushPopState;26using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests.Machines.Test.PushPopState.Events;27using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests.Machines.Test.PushPopState.States;28using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests.Machines.Test.PushPopState.States.A;29using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests.Machines.Test.PushPopState.States.A.B;30using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests.Machines.Test.PushPopState.States.A.B.C;31using Microsoft.Coyote.Tests.Systematic.Actors.BugFinding.StateMachines.PushPopStateTests.Machines.Test.PushPopState.States.A.B.C.D;
HandleEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Threading;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.TestingServices;14using Microsoft.Coyote.Tests.Common.TestingServices.TestProcessors;15using Microsoft.Coyote.Tests.Common.TestingServices.Tracing;16using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;17using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default;18using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Coyote;19using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Dpor;20using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Pct;21using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Probabilistic;22using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Random;23using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Random.Strategies;24using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Random.Strategies.Discrete;25using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Random.Strategies.Discrete.Probabilistic;26using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Random.Strategies.Discrete.Probabilistic.Hints;27using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Random.Strategies.Discrete.Probabilistic.Hints.Adaptive;28using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Random.Strategies.Discrete.Probabilistic.Hints.Adaptive.Strategies;29using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Random.Strategies.Discrete.Probabilistic.Hints.Adaptive.Strategies.Probabilistic;30using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Random.Strategies.Discrete.Probabilistic.Hints.Adaptive.Strategies.Probabilistic.Coverage;
HandleEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2var test = new PushPopStateTests();3test.HandleEvent();4using Microsoft.Coyote.Actors.Tests.StateMachines;5var test = new PushPopStateTests();6test.HandleEvent();7using Microsoft.Coyote.Actors.Tests.StateMachines;8var test = new PushPopStateTests();9test.HandleEvent();10using Microsoft.Coyote.Actors.Tests.StateMachines;11var test = new PushPopStateTests();12test.HandleEvent();13using Microsoft.Coyote.Actors.Tests.StateMachines;14var test = new PushPopStateTests();15test.HandleEvent();16using Microsoft.Coyote.Actors.Tests.StateMachines;17var test = new PushPopStateTests();18test.HandleEvent();19using Microsoft.Coyote.Actors.Tests.StateMachines;20var test = new PushPopStateTests();21test.HandleEvent();22using Microsoft.Coyote.Actors.Tests.StateMachines;23var test = new PushPopStateTests();24test.HandleEvent();25using Microsoft.Coyote.Actors.Tests.StateMachines;26var test = new PushPopStateTests();27test.HandleEvent();
HandleEvent
Using AI Code Generation
1await this.runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests), new object[] { });2await this.runtime.SendEvent(this.runtime.GetActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests)), new Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent());3await this.runtime.SendEvent(this.runtime.GetActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests)), new Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent());4await this.runtime.SendEvent(this.runtime.GetActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests)), new Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent());5await this.runtime.SendEvent(this.runtime.GetActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests)), new Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent());6await this.runtime.SendEvent(this.runtime.GetActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests)), new Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent());7await this.runtime.SendEvent(this.runtime.GetActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests)), new Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests.HandleEvent());8await this.runtime.SendEvent(this.runtime.GetActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.PushPopStateTests)), new Microsoft.Coyote.Actors.Tests.StateMachines.PushPop
HandleEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Runtime;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using Microsoft.Coyote.SystematicTesting.TestingServices;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 public static void HandleEvent()14 {15 var test = new SystematicTestingService();16 var configuration = Configuration.Create();17 configuration.AssemblyToBeAnalyzed = typeof(PushPopStateTests).Assembly;18 configuration.TestingIterations = 1;19 configuration.SchedulingStrategy = SchedulingStrategy.DFS;20 configuration.MaxFairSchedulingSteps = 100;21 configuration.EnableCycleDetection = true;22 configuration.EnableDataRaceDetection = true;23 configuration.EnableHotStateDetection = true;24 configuration.EnableHotStateLogging = true;25 configuration.Verbose = 1;26 configuration.LogWriter = Console.Out;27 configuration.Strategy = TestingStrategy.Exploration;28 test.Configure(configuration);29 test.RegisterStateEventHandler((sender, args) =>30 {31 var state = args.State as StateMachineState;32 if (state != null)33 {34 Console.WriteLine($"State: {state.StateName}");35 }36 });37 test.RegisterEventEventHandler((sender, args) =>38 {39 var e = args.Event as Event;40 if (e != null)41 {42 Console.WriteLine($"Event: {e.GetType().Name}");43 }44 });45 test.RegisterMonitorEventHandler((sender, args) =>46 {47 Console.WriteLine($"Monitor: {args.Monitor.GetType().Name}");48 });49 test.RegisterAssertionFailedEventHandler((sender, args) =>50 {51 Console.WriteLine($"Assertion: {args.Message}");52 });53 test.RegisterErrorEventHandler((sender, args) =>54 {55 Console.WriteLine($"Error: {args.Message}");56 });57 test.RegisterWarningEventHandler((sender, args) =>58 {59 Console.WriteLine($"Warning: {args.Message}");60 });61 test.RegisterOperationEventHandler((sender, args) =>62 {63 Console.WriteLine($"Operation: {args.Operation}");64 });65 test.RegisterStateGroupEventHandler((sender, args) =>66 {67 Console.WriteLine($"StateGroup: {args.StateGroup}");68 });69 test.RegisterActorEventHandler((sender, args) =>
HandleEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Threading.Tasks;4{5 public static async Task Main()6 {7 var test = new PushPopStateTests();8 await test.HandleEvent();9 }10}11using System;12using System.Threading.Tasks;13using Microsoft.Coyote;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.TestingServices;16using Microsoft.Coyote.Actors.Timers;17using Microsoft.Coyote.Actors.Timers.Mocks;18using Microsoft.Coyote.Actors.Timers.Mocks.Test;19using Microsoft.Coyote.Actors.Timers.Mocks.Test.Mocks;20using Microsoft.Coyote.Actors.Timers.Test;21using Microsoft.Coyote.Actors.Timers.Test.Mocks;22using Microsoft.Coyote.Actors.Timers.Test.Mocks.Test;23using Microsoft.Coyote.Actors.Timers.Test.Mocks.Test.Mocks;24using Microsoft.Coyote.Actors.Timers.Test.Mocks.Test.Mocks.Test;25using Microsoft.Coyote.Actors.Timers.Test.Mocks.Test.Mocks.Test.Mocks;26using Microsoft.Coyote.Actors.Timers.Test.Mocks.Test.Mocks.Test.Mocks.Test;27using Microsoft.Coyote.Actors.TestingServices.Mocks;28using Microsoft.Coyote.Actors.TestingServices.Mocks.Test;29using Microsoft.Coyote.Actors.TestingServices.Mocks.Test.Mocks;30using Microsoft.Coyote.Actors.TestingServices.Mocks.Test.Mocks.Test;31using Microsoft.Coyote.Actors.TestingServices.Mocks.Test.Mocks.Test.Mocks;32using Microsoft.Coyote.Actors.TestingServices.Mocks.Test.Mocks.Test.Mocks.Test;33using Microsoft.Coyote.Actors.TestingServices.Mocks.Test.Mocks.Test.Mocks.Test.Mocks;34using Microsoft.Coyote.Actors.TestingServices.Mocks.Test.Mocks.Test.Mocks.Test.Mocks.Test;35using Microsoft.Coyote.Actors.TestingServices.Test;36using Microsoft.Coyote.Actors.TestingServices.Test.Mocks;37using Microsoft.Coyote.Actors.TestingServices.Test.Mocks.Test;
HandleEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Testing;9using Microsoft.Coyote.Testing.Systematic;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Microsoft.Coyote.Tests.Common.Actors.BugFinding;13using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection;14using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock1;15using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock2;16using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock3;17using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock4;18using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock5;19using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock6;20using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock7;21using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock8;22using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock9;23using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock10;24using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock11;25using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock12;26using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock13;27using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock14;28using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock15;29using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock16;30using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock17;31using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock18;32using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock19;33using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock20;34using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection.Deadlock21;
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