Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.StateMachines.OnEventDroppedTests.OnHaltAsync
OnEventDroppedTests.cs
Source: OnEventDroppedTests.cs
...34 [Start]35 private class Init : State36 {37 }38 protected override SystemTasks.Task OnHaltAsync(Event e)39 {40 this.SendEvent(this.Id, new E());41 return SystemTasks.Task.CompletedTask;42 }43 }44 [Fact(Timeout = 5000)]45 public async SystemTasks.Task TestOnDroppedCalled1()46 {47 await this.RunAsync(async r =>48 {49 var called = false;50 var tcs = TaskCompletionSource.Create<bool>();51 r.OnEventDropped += (e, target) =>52 {...
OnHaltAsync
Using AI Code Generation
1{2 using System.Threading.Tasks;3 using Microsoft.Coyote.Actors;4 using Microsoft.Coyote.Specifications;5 using Xunit;6 using Xunit.Abstractions;7 {8 public OnEventDroppedTests(ITestOutputHelper output)9 : base(output)10 {11 }12 {13 }14 {15 private int Counter;16 [OnEntry(nameof(InitOnEntry))]17 [OnEventDoAction(typeof(E), nameof(HandleE))]18 {19 }20 private void InitOnEntry()21 {22 this.Counter = 0;23 this.RaiseEvent(new E());24 }25 private void HandleE()26 {27 this.Counter++;28 this.RaiseEvent(new E());29 }30 protected override Task OnHaltAsync(Event e)31 {32 this.Assert(this.Counter == 2, "Expected counter to be 2.");33 return Task.CompletedTask;34 }35 }36 [Fact(Timeout = 5000)]37 public void TestOnEventDropped()38 {39 this.TestWithError(r =>40 {41 r.CreateActor(typeof(M));42 },43 configuration: GetConfiguration().WithTestingIterations(100),44 replay: true);45 }46 }47}48{49 using System.Threading.Tasks;50 using Microsoft.Coyote.Actors;51 using Microsoft.Coyote.Specifications;52 using Xunit;53 using Xunit.Abstractions;54 {55 public OnEventDroppedTests(ITestOutputHelper output)56 : base(output)57 {58 }59 {60 }61 {62 private int Counter;63 [OnEntry(nameof(InitOnEntry))]64 [OnEventDoAction(typeof(E), nameof(HandleE))]65 {66 }67 private void InitOnEntry()68 {
OnHaltAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Systematic;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common.Runtime;11using Microsoft.Coyote.Tests.Common.TestingServices;12using Xunit;13using Xunit.Abstractions;14using System.Collections.Generic;15using System.Linq;16using System.Text;17using System.Threading;18using Microsoft.Coyote.Actors.Utilities;19using Microsoft.Coyote.Actors.SharedObjects;20using Microsoft.Coyote.Actors.SharedObjects.Utilities;21using Microsoft.Coyote.Actors.SharedObjects.Interfaces;22using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers;23using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Interfaces;24using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies;25using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Interfaces;26using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Implementations;27using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Implementations.LockBased;28using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Implementations.LockBased.Implementations;29using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Implementations.LockFree;30using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Implementations.LockFree.Implementations;31using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Implementations.LockFree.Implementations.HashTable;32using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Implementations.LockFree.Implementations.HashTable.Implementations;33using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Implementations.LockFree.Implementations.HashTable.Implementations.TwoPhaseLocking;34using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Implementations.LockFree.Implementations.HashTable.Implementations.TwoPhaseLocking.Implementations;35using Microsoft.Coyote.Actors.SharedObjects.ConcurrencyControllers.Strategies.Implementations.LockFree.Implementations.HashTable.Implementations.TwoPhaseLocking.Implementations.LockFree;
OnHaltAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 {11 public TaskCompletionSource<bool> Tcs;12 public OnHaltAsync(TaskCompletionSource<bool> tcs)13 {14 this.Tcs = tcs;15 }16 }17 internal class Halt : Event { }18 {19 public TaskCompletionSource<bool> Tcs;20 public Configure(TaskCompletionSource<bool> tcs)21 {22 this.Tcs = tcs;23 }24 }25 {26 public MachineId Id;27 public Config(MachineId id)28 {29 this.Id = id;30 }31 }32 internal class E : Event { }33 internal class Done : Event { }34 private TaskCompletionSource<bool> Tcs;35 private MachineId Id;36 [OnEntry(nameof(InitOnEntry))]37 [OnEventGotoState(typeof(Halt), typeof(Init))]38 [OnEventDoAction(typeof(E), nameof(HandleE))]39 private class Init : State { }40 private void InitOnEntry()41 {42 this.Id = this.CreateActor(typeof(M));43 this.SendEvent(this.Id, new Config(this.Id));44 this.RaiseGotoStateEvent<Init>();45 }46 private void HandleE()47 {48 this.SendEvent(this.Id, new Halt());49 this.RaiseHaltEvent();50 }51 {52 private TaskCompletionSource<bool> Tcs;53 private MachineId Id;54 [OnEntry(nameof(InitOnEntry))]55 [OnEventGotoState(typeof(Halt), typeof(Init))]56 [OnEventDoAction(typeof(E), nameof(HandleE))]57 private class Init : State { }58 private void InitOnEntry()59 {60 this.Id = this.CreateActor(typeof(M));61 this.SendEvent(this.Id, new Config(this.Id));62 this.RaiseGotoStateEvent<Init>();63 }64 private void HandleE()65 {66 this.SendEvent(this.Id, new Halt());
OnHaltAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6{7 {8 {9 public ActorId Id;10 public E(ActorId id)11 {12 this.Id = id;13 }14 }15 {16 private ActorId Id;17 [OnEntry(nameof(InitOnEntry))]18 [OnEventDoAction(typeof(E), nameof(HandleE))]19 {20 }21 private void InitOnEntry()22 {23 this.Id = this.CreateActor(typeof(M2));24 this.Send(this.Id, new E(this.Id));25 }26 private void HandleE()27 {28 this.Send(this.Id, new E(this.Id));29 }30 }31 {32 protected override Task OnHaltAsync(Event e)33 {34 this.Assert(false);35 return Task.CompletedTask;36 }37 [OnEntry(nameof(InitOnEntry))]38 [OnEventDoAction(typeof(E), nameof(HandleE))]39 {40 }41 private void InitOnEntry()42 {43 this.Send(this.Id, new E(this.Id));44 }45 private void HandleE()46 {47 this.Send(this.Id, new E(this.Id));48 }49 }50 [Fact(Timeout = 5000)]51 public void TestOnHaltAsync()52 {53 this.TestWithError(r =>54 {55 r.CreateActor(typeof(M1));56 },57 configuration: GetConfiguration().WithTestingIterations(100),58 replay: true);59 }60 }61}62using Microsoft.Coyote.Actors;63using Microsoft.Coyote.Actors.Timers;64using Microsoft.Coyote.Specifications;65using System;66using System.Threading.Tasks;67{68 {
OnHaltAsync
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Specifications;3using System.Threading.Tasks;4using Xunit;5using Xunit.Abstractions;6{7 {8 public OnEventDroppedTests(ITestOutputHelper output)9 : base(output)10 {11 }12 {13 public ActorId Id;14 public E(ActorId id)15 {16 this.Id = id;17 }18 }19 {20 }21 {22 [OnEventDoAction(typeof(Unit), nameof(Configure))]23 [OnEventDoAction(typeof(E), nameof(Handle))]24 {25 }26 private void Configure()27 {28 this.ConfigureOnEventDroppedHandler(typeof(E), nameof(HandleOnEventDropped));29 }30 private void Handle(Event e)31 {32 this.SendEvent((e as E).Id, e);33 }34 private void HandleOnEventDropped(Event e)35 {36 this.SendEvent((e as E).Id, e);37 }38 }39 [Fact(Timeout = 5000)]40 public async Task TestOnEventDroppedAsync()41 {42 var m = this.CreateActor(typeof(M));43 var n = this.CreateActor(typeof(N));
OnHaltAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Testing;6using Xunit;7using Xunit.Abstractions;8{9 {10 public OnEventDroppedTests(ITestOutputHelper output)11 : base(output)12 {13 }14 {15 public ActorId Id;16 public Config(ActorId id)17 {18 this.Id = id;19 }20 }21 {22 }23 {24 [OnEntry(nameof(InitOnEntry))]25 [OnEventDoAction(typeof(E), nameof(HandleE))]26 {27 }28 private void InitOnEntry(Event e)29 {30 this.SendEvent(this.Id, new E());31 this.SendEvent(this.Id, new E());32 }33 private void HandleE(Event e)34 {35 this.SendEvent(this.Id, new E());36 }37 }38 [Fact(Timeout=5000)]39 public void TestOnEventDropped()40 {41 this.Test(async r =>42 {43 var m = r.CreateActor(typeof(M));44 r.SendEvent(m, new Config(m));45 r.SendEvent(m, new Halt());46 },47 configuration: GetConfiguration().WithTestingIterations(100));48 }49 }50}51The above code is a modified version of OnEventDroppedTests class (
OnHaltAsync
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.TestingServices.Coverage;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Events;12using Microsoft.Coyote.Tests.Common.TestingServices;13using Xunit;14using Xunit.Abstractions;15{16 {17 public OnEventDroppedTests(ITestOutputHelper output)18 : base(output)19 {20 }21 {22 public ActorId Id;23 public Configure(ActorId id)24 {25 this.Id = id;26 }27 }28 {29 }30 {31 }32 {33 [OnEntry(nameof(InitOnEntry))]34 [OnEventDoAction(typeof(E), nameof(HandleE))]35 [OnEventDoAction(typeof(F), nameof(HandleF))]36 {37 }38 private void InitOnEntry()39 {40 this.RaiseEvent(new E());41 this.RaiseEvent(new F());42 }43 private void HandleE()44 {45 this.RaiseEvent(new E());46 }47 private void HandleF()48 {49 this.RaiseEvent(new F());50 }51 }52 [Fact(Timeout = 5000)]53 public void TestOnHaltAsync()54 {55 this.TestWithError(r =>56 {57 r.RegisterMonitor<OnEventDroppedMonitor>();58 r.CreateActor(typeof(M));59 },60 configuration: GetConfiguration().WithTestingIterations(100),61 replay: true);62 }63 {64 [OnEventGotoState(typeof(OnEventDropped), typeof(Dropped))]65 {66 }67 {68 }69 }70 }71}
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