Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleInitE1
ClassHandlerTests.cs
Source:ClassHandlerTests.cs
...40 [OnEventDoAction(typeof(E1), nameof(HandleE1))]41 private class M2 : TraceableStateMachine42 {43 [Start]44 [OnEventDoAction(typeof(E1), nameof(HandleInitE1))]45 private class Init : State46 {47 }48 private void HandleE1()49 {50 this.Trace("HandleE1");51 this.OnFinalEvent();52 }53 private void HandleInitE1()54 {55 this.Trace("HandleInitE1");56 this.OnFinalEvent();57 }58 }59 [OnEventDoAction(typeof(E1), nameof(HandleE1))]60 private class M3 : TraceableStateMachine61 {62 [Start]63 [OnEntry(nameof(OnInitEntry))]64 [DeferEvents(typeof(E1))]65 private class Init : State66 {67 }68 private void OnInitEntry()69 {70 this.Trace("OnInitEntry");71 this.RaiseGotoStateEvent<Active>();72 }73 [OnEventDoAction(typeof(E1), nameof(HandleActiveE1))]74 private class Active : State75 {76 }77 private void HandleE1()78 {79 this.Trace("HandleE1");80 this.OnFinalEvent();81 }82 private void HandleActiveE1()83 {84 this.Trace("HandleActiveE1");85 this.OnFinalEvent();86 }87 }88 [OnEventDoAction(typeof(E1), nameof(HandleE1))]89 private class M4 : TraceableStateMachine90 {91 [Start]92 [OnEventDoAction(typeof(WildCardEvent), nameof(HandleWildCard))]93 private class Init : State94 {95 }96 private void HandleE1()97 {98 this.Trace("HandleE1");99 this.OnFinalEvent();100 }101 private void HandleWildCard()102 {103 this.Trace("HandleWildCard");104 this.OnFinalEvent();105 }106 }107 [Fact(Timeout = 5000)]108 public void TestClassEventHandler()109 {110 this.Test(async (IActorRuntime runtime) =>111 {112 var op = new EventGroupList();113 var id = runtime.CreateActor(typeof(M1), null, op);114 runtime.SendEvent(id, new E1());115 await this.GetResultAsync(op.Task);116 var actual = op.ToString();117 Assert.Equal("HandleE1", actual);118 });119 }120 [Fact(Timeout = 5000)]121 public void TestClassEventHandlerOverride()122 {123 this.Test(async (IActorRuntime runtime) =>124 {125 var op = new EventGroupList();126 var id = runtime.CreateActor(typeof(M2), null, op);127 runtime.SendEvent(id, new E1());128 await this.GetResultAsync(op.Task);129 var actual = op.ToString();130 Assert.Equal("HandleInitE1", actual);131 });132 }133 [Fact(Timeout = 5000)]134 public void TestClassEventHandlerDeferOverride()135 {136 this.Test(async (IActorRuntime runtime) =>137 {138 var op = new EventGroupList();139 var id = runtime.CreateActor(typeof(M3), null, op);140 runtime.SendEvent(id, new E1());141 await this.GetResultAsync(op.Task);142 var actual = op.ToString();143 Assert.Equal("OnInitEntry, CurrentState=Active, HandleActiveE1", actual);144 });...
HandleInitE1
Using AI Code Generation
1var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();2obj.HandleInitE1();3var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();4obj.HandleInitE1();5var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();6obj.HandleInitE1();7var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();8obj.HandleInitE1();9var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();10obj.HandleInitE1();11var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();12obj.HandleInitE1();13var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();14obj.HandleInitE1();15var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();16obj.HandleInitE1();17var obj = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();18obj.HandleInitE1();
HandleInitE1
Using AI Code Generation
1await this.HandleInitE1();2await this.HandleInitE2();3await this.HandleInitE3();4await this.HandleInitE4();5await this.HandleInitE5();6await this.HandleInitE6();7await this.HandleInitE7();8await this.HandleInitE8();9await this.HandleInitE9();10await this.HandleInitE10();11await this.HandleInitE11();12await this.HandleInitE12();13await this.HandleInitE13();
HandleInitE1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Text;7{8 {9 {10 public int Value;11 public E1(int value)12 {13 this.Value = value;14 }15 }16 {17 public int Value;18 public E2(int value)19 {20 this.Value = value;21 }22 }23 {24 public int Value;25 public E3(int value)26 {27 this.Value = value;28 }29 }30 {31 public int Value;32 public E4(int value)33 {34 this.Value = value;35 }36 }37 {38 public int Value;39 public E5(int value)40 {41 this.Value = value;42 }43 }44 {45 public int Value;46 public E6(int value)47 {48 this.Value = value;49 }50 }51 {52 public int Value;53 public E7(int value)54 {55 this.Value = value;56 }57 }58 {59 public int Value;60 public E8(int value)61 {62 this.Value = value;63 }64 }65 {66 public int Value;67 public E9(int value)68 {69 this.Value = value;70 }71 }72 {73 public int Value;74 public E10(int value)75 {76 this.Value = value;77 }78 }79 {80 public int Value;81 public E11(int value)82 {83 this.Value = value;84 }85 }86 {87 public int Value;88 public E12(int value)89 {90 this.Value = value;91 }92 }93 {94 public int Value;95 public E13(int value)96 {97 this.Value = value;
HandleInitE1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.TestingServices;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 await runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests));12 await runtime.WaitAsync();13 }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.Tests;18using Microsoft.Coyote.TestingServices;19using System;20using System.Threading.Tasks;21{22 {23 static async Task Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 await runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests));27 await runtime.WaitAsync();28 }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Tests;33using Microsoft.Coyote.TestingServices;34using System;35using System.Threading.Tasks;36{37 {38 static async Task Main(string[] args)39 {40 var runtime = RuntimeFactory.Create();41 await runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests));42 await runtime.WaitAsync();43 }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Tests;48using Microsoft.Coyote.TestingServices;49using System;50using System.Threading.Tasks;51{52 {53 static async Task Main(string[] args)54 {55 var runtime = RuntimeFactory.Create();56 await runtime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests));57 await runtime.WaitAsync();58 }59 }60}
HandleInitE1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests.StateMachines;3using Microsoft.Coyote.Runtime;4using Microsoft.Coyote.Tasks;5using System;6using System.Collections.Generic;7using System.Threading.Tasks;8{9 {10 [OnEventDoAction(typeof(UnitType), nameof(HandleInitE1))]11 {12 }13 void HandleInitE1()14 {15 }16 }17}18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors.Tests.StateMachines;20using Microsoft.Coyote.Runtime;21using Microsoft.Coyote.Tasks;22using System;23using System.Collections.Generic;24using System.Threading.Tasks;25{26 {27 public ClassHandlerTests_CoyoteRewritten(ActorRuntime runtime, ActorId id) : base(runtime, id)28 {29 }30 public ClassHandlerTests_CoyoteRewritten(ActorRuntime runtime, ActorId id, string name) : base(runtime, id, name)31 {32 }33 public void HandleInitE1()34 {35 this.Runtime.SendEvent(this.Id, new Microsoft.Coyote.Actors.Tests.StateMachines.UnitType());36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.Tests.StateMachines;41using Microsoft.Coyote.Runtime;42using Microsoft.Coyote.Tasks;43using System;44using System.Collections.Generic;45using System.Threading.Tasks;
HandleInitE1
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9{10 {11 public void TestClassHandler()12 {13 this.Test(r =>14 {15 r.RegisterMonitor(typeof(Monitor));16 r.RegisterMonitor(typeof(Monitor2));17 r.CreateActor(typeof(Actor1));18 });19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.Timers;27using Microsoft.Coyote.Specifications;28using Microsoft.Coyote.SystematicTesting;29using Microsoft.Coyote.Tasks;30{31 {32 public void TestClassHandler()33 {34 this.Test(r =>35 {36 r.RegisterMonitor(typeof(Monitor));37 r.RegisterMonitor(typeof(Monitor2));38 r.CreateActor(typeof(Actor1));39 });40 }41 }42}43using System;44using System.Collections.Generic;45using System.Linq;46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Timers;48using Microsoft.Coyote.Specifications;49using Microsoft.Coyote.SystematicTesting;50using Microsoft.Coyote.Tasks;51{52 {53 public void TestClassHandler()54 {55 this.Test(r =>56 {57 r.RegisterMonitor(typeof(Monitor));
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