Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1
ClassHandlerTests.cs
Source:ClassHandlerTests.cs
...23 }24 private class E3 : Event25 {26 }27 [OnEventDoAction(typeof(E1), nameof(HandleE1))]28 private class M1 : TraceableStateMachine29 {30 [Start]31 private class Init : State32 {33 }34 private void HandleE1()35 {36 this.Trace("HandleE1");37 this.OnFinalEvent();38 }39 }40 [OnEventDoAction(typeof(E1), nameof(HandleE1))]41 private class M2 : TraceableStateMachine42 {43 [Start]44 [OnEventDoAction(typeof(E1), nameof(HandleInitE1))]45 private class Init : State46 {47 }48 private void HandleE1()49 {50 this.Trace("HandleE1");51 this.OnFinalEvent();52 }53 private void HandleInitE1()54 {55 this.Trace("HandleInitE1");56 this.OnFinalEvent();57 }58 }59 [OnEventDoAction(typeof(E1), nameof(HandleE1))]60 private class M3 : TraceableStateMachine61 {62 [Start]63 [OnEntry(nameof(OnInitEntry))]64 [DeferEvents(typeof(E1))]65 private class Init : State66 {67 }68 private void OnInitEntry()69 {70 this.Trace("OnInitEntry");71 this.RaiseGotoStateEvent<Active>();72 }73 [OnEventDoAction(typeof(E1), nameof(HandleActiveE1))]74 private class Active : State75 {76 }77 private void HandleE1()78 {79 this.Trace("HandleE1");80 this.OnFinalEvent();81 }82 private void HandleActiveE1()83 {84 this.Trace("HandleActiveE1");85 this.OnFinalEvent();86 }87 }88 [OnEventDoAction(typeof(E1), nameof(HandleE1))]89 private class M4 : TraceableStateMachine90 {91 [Start]92 [OnEventDoAction(typeof(WildCardEvent), nameof(HandleWildCard))]93 private class Init : State94 {95 }96 private void HandleE1()97 {98 this.Trace("HandleE1");99 this.OnFinalEvent();100 }101 private void HandleWildCard()102 {103 this.Trace("HandleWildCard");104 this.OnFinalEvent();105 }106 }107 [Fact(Timeout = 5000)]108 public void TestClassEventHandler()109 {110 this.Test(async (IActorRuntime runtime) =>111 {112 var op = new EventGroupList();113 var id = runtime.CreateActor(typeof(M1), null, op);114 runtime.SendEvent(id, new E1());115 await this.GetResultAsync(op.Task);116 var actual = op.ToString();117 Assert.Equal("HandleE1", actual);118 });119 }120 [Fact(Timeout = 5000)]121 public void TestClassEventHandlerOverride()122 {123 this.Test(async (IActorRuntime runtime) =>124 {125 var op = new EventGroupList();126 var id = runtime.CreateActor(typeof(M2), null, op);127 runtime.SendEvent(id, new E1());128 await this.GetResultAsync(op.Task);129 var actual = op.ToString();130 Assert.Equal("HandleInitE1", actual);131 });...
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();2Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE2();3Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE3();4Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE4();5Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE5();6Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE6();7Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE7();8Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE8();9Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE9();10Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE10();11Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE11();12Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE12();
HandleE1
Using AI Code Generation
1Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();2Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();3Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();4Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();5Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();6Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();7Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();8Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();9Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();10Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();11Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.HandleE1();
HandleE1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Specifications;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 {12 }13 {14 }15 {16 }17 {18 [OnEventDoAction(typeof(E1), nameof(HandleE1))]19 [OnEventDoAction(typeof(E2), nameof(HandleE2))]20 [OnEventDoAction(typeof(E3), nameof(HandleE3))]21 {22 }23 private void HandleE1()24 {25 }26 private void HandleE2()27 {28 }29 private void HandleE3()30 {31 }32 }33 {34 [OnEventDoAction(typeof(E1), nameof(HandleE1))]35 [OnEventDoAction(typeof(E2), nameof(HandleE2))]36 [OnEventDoAction(typeof(E3), nameof(HandleE3))]37 {38 }39 private void HandleE1()40 {41 }42 private void HandleE2()43 {44 }45 private void HandleE3()46 {47 }48 }49 {50 [OnEventDoAction(typeof(E1), nameof(HandleE1))]51 [OnEventDoAction(typeof(E2), nameof(HandleE2))]52 [OnEventDoAction(typeof(E3), nameof(HandleE3))]53 {54 }55 private void HandleE1()56 {57 }58 private void HandleE2()59 {60 }61 private void HandleE3()62 {63 }64 }65 {66 [OnEventDoAction(typeof(E1), nameof(HandleE1))]67 [OnEventDoAction(typeof(E2), nameof(HandleE2))]68 [OnEventDoAction(typeof(E3), nameof(HandleE3))]69 {70 }71 private void HandleE1()72 {
HandleE1
Using AI Code Generation
1var sm = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();2sm.HandleE1();3var sm = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();4sm.HandleE1();5var sm = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();6sm.HandleE1();7var sm = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();8sm.HandleE1();9var sm = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();10sm.HandleE1();11var sm = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();12sm.HandleE1();13var sm = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();14sm.HandleE1();15var sm = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();16sm.HandleE1();17var sm = new Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests();18sm.HandleE1();
HandleE1
Using AI Code Generation
1await this.SendEvent(this.Id, new E1());2await this.SendEvent(this.Id, new E1());3await this.SendEvent(this.Id, new E1());4await this.SendEvent(this.Id, new E1());5await this.SendEvent(this.Id, new E1());6await this.SendEvent(this.Id, new E1());7await this.SendEvent(this.Id, new E1());8await this.SendEvent(this.Id, new E1());9await this.SendEvent(this.Id, new E1());10await this.SendEvent(this.Id, new E1());11await this.SendEvent(this.Id, new E1());12await this.SendEvent(this.Id, new E1());
HandleE1
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.Actors.Tests.StateMachines;4using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests;5using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.Events;6using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.States;7using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.Machines;8using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.Machines;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 var m = runtime.CreateActor(typeof(M));15 runtime.SendEvent(m, new E1());16 runtime.SendEvent(m, new E2());17 }18 }19}20using Microsoft.Coyote.Actors;21using Microsoft.Coyote.Actors.Tests;22using Microsoft.Coyote.Actors.Tests.StateMachines;23using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests;24using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.Events;25using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.States;26using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.Machines;27using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.Machines;28{29 {30 static void Main(string[] args)31 {32 var runtime = RuntimeFactory.Create();33 var m = runtime.CreateActor(typeof(M));34 runtime.SendEvent(m, new E1());35 runtime.SendEvent(m, new E2());36 }37 }38}39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.Tests;41using Microsoft.Coyote.Actors.Tests.StateMachines;42using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests;43using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests.Events;
HandleE1
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.TestingServices.Runtime;7using Microsoft.Coyote.TestingServices.SchedulingStrategies;8using Microsoft.Coyote.TestingServices.Threading;9using Microsoft.Coyote.TestingServices.Tracing.Schedule;10using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.DPOR;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.DPOR.Strategies;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.DPOR.Strategies.RandomWalk;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.DPOR.Strategies.RandomWalk.Strategies;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.DPOR.Strategies.RandomWalk.Strategies.MDP;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.DPOR.Strategies.RandomWalk.Strategies.MDP.Sampling;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.DPOR.Strategies.RandomWalk.Strategies.MDP.Sampling.Strategies;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.DPOR.Strategies.RandomWalk.Strategies.MDP.Sampling.Strategies.Prioritization;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.DPOR.Strategies.RandomWalk.Strategies.MDP.Sampling.Strategies.Prioritization.Strategies;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.Probabilistic.DPOR.Strategies.RandomWalk.Strategies.MDP.Sampling.Strategies.Prioritization.Strategies.MDP;
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