How to use PingEvent method of Microsoft.Coyote.Actors.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.SetupEvent.PingEvent

CustomActorRuntimeLogTests.cs

Source:CustomActorRuntimeLogTests.cs Github

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...252 expected = expected.NormalizeNewLines();253 Assert.Equal(expected, actual);254 }, GetConfiguration());255 }256 internal class PingEvent : Event257 {258 public readonly ActorId Caller;259 public PingEvent(ActorId caller)260 {261 this.Caller = caller;262 }263 }264 internal class PongEvent : Event265 {266 }267 internal class ClientSetupEvent : Event268 {269 public readonly ActorId ServerId;270 public ClientSetupEvent(ActorId server)271 {272 this.ServerId = server;273 }274 }275 [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]276 internal class Client : Actor277 {278 public ActorId ServerId;279 protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)280 {281 this.Logger.WriteLine("{0} initializing", this.Id);282 this.ServerId = ((ClientSetupEvent)initialEvent).ServerId;283 this.Logger.WriteLine("{0} sending ping event to server", this.Id);284 this.SendEvent(this.ServerId, new PingEvent(this.Id));285 return base.OnInitializeAsync(initialEvent);286 }287 private void HandlePong()288 {289 this.Logger.WriteLine("{0} received pong event", this.Id);290 }291 }292 internal class Server : StateMachine293 {294 private int Count;295 [Start]296 [OnEventGotoState(typeof(PingEvent), typeof(Pong))]297 private class Init : State298 {299 }300 [OnEntry(nameof(HandlePing))]301 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]302 private class Pong : State303 {304 }305 private void HandlePing(Event e)306 {307 this.Count++;308 PingEvent ping = (PingEvent)e;309 this.Logger.WriteLine("Server handling ping");310 this.Logger.WriteLine("Server sending pong back to caller");311 this.SendEvent(ping.Caller, new PongEvent());312 if (this.Count is 3)313 {314 this.RaiseGotoStateEvent<Complete>();315 }316 }317 [OnEntry(nameof(HandleComplete))]318 private class Complete : State319 {320 }321 private void HandleComplete()322 {...

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PingEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Xunit;10using Xunit.Abstractions;11{12 {13 public SetupEventTest(ITestOutputHelper output)14 : base(output)15 {16 }17 {18 public ActorId Id;19 public E(ActorId id)20 {21 this.Id = id;22 }23 }24 {25 public ActorId Id;26 public M(ActorId id)27 {28 this.Id = id;29 }30 }31 {32 public ActorId Id;33 public N(ActorId id)34 {35 this.Id = id;36 }37 }38 {39 public ActorId Id;40 public P(ActorId id)41 {42 this.Id = id;43 }44 }45 {46 public ActorId Id;47 public Q(ActorId id)48 {49 this.Id = id;50 }51 }52 {53 public ActorId Id;54 public R(ActorId id)55 {56 this.Id = id;57 }58 }59 {60 public ActorId Id;61 public S(ActorId id)62 {63 this.Id = id;64 }65 }66 {67 public ActorId Id;68 public T(ActorId id)69 {70 this.Id = id;71 }72 }73 {74 public ActorId Id;75 public U(ActorId id)76 {77 this.Id = id;78 }79 }80 {81 public ActorId Id;82 public V(ActorId id)83 {84 this.Id = id;85 }86 }87 {88 public ActorId Id;89 public W(ActorId id)90 {91 this.Id = id;92 }93 }

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PingEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Tests;8using Microsoft.Coyote.Runtime;9using Microsoft.Coyote.SystematicTesting;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote;12using System.Threading;13using System.Diagnostics;14{15 {16 public static void Main(string[] args)17 {

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PingEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 protected override async Task OnInitializeAsync(Event initialEvent)11 {12 await this.SendEvent(this.Id, new SetupEvent());13 await this.ReceiveEvent<PingEvent>(async e =>14 {15 await this.SendEvent(this.Id, new SetupE

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PingEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(PingActor));11 runtime.Run();12 }13 }14 {15 [OnEntry(nameof(EntryInit))]16 {17 }18 void EntryInit()19 {20 this.SendEvent(this.Id, new SetupEvent());21 }22 [OnEventDoAction(typeof(SetupEvent), nameof(EntryPing))]23 {24 }25 void EntryPing()26 {27 this.SendEvent(this.Id, new PingEvent());28 }29 }30}31 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.GetNextEvent(AsyncOperation currentOp, EventInfo& nextEvent)32 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.GetNextOperation()33 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.GetNextOperation()34 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.GetNextOperation()35 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.GetNextOperation()36 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.GetNextOperation()37 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.GetNextOperation()38 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.GetNextOperation()39 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.GetNextOperation()40 at Microsoft.Coyote.Runtime.SchedulingStrategies.ProbabilisticRandomStrategy.GetNextOperation()41 at Microsoft.Coyote.Runtime.Runtime.Run()42 at BugRepro.Program.Main(String[] args) in C:\Users\chris\source\repos\BugRepro\BugRepro\Program.cs:line 11

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PingEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.Specifications;4using System;5{6 {7 protected override void OnInitialize()8 {9 this.RegisterEvent<SetupEvent>(this.OnSetup);10 this.RegisterEvent<PingEvent>(this.OnPing);11 }12 private void OnSetup(Event e)13 {14 this.SendEvent(this.Id, new PingEvent());15 }16 private void OnPing(Event e)17 {18 this.SendEvent(this.Id, new PingEvent());19 }20 }21}22using Microsoft.Coyote.Actors;23using Microsoft.Coyote.Actors.Tests;24using Microsoft.Coyote.Specifications;25using System;26{27 {28 protected override void OnInitialize()29 {30 this.RegisterEvent<SetupEvent>(this.OnSetup);31 this.RegisterEvent<PingEvent>(this.OnPing);32 }33 private void OnSetup(Event e)34 {35 this.SendEvent(this.Id, new PingEvent());36 }37 private void OnPing(Event e)38 {39 this.SendEvent(this.Id, new PingEvent());40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.Tests;45using Microsoft.Coyote.Specifications;46using System;47{48 {49 protected override void OnInitialize()50 {51 this.RegisterEvent<SetupEvent>(this.OnSetup);52 this.RegisterEvent<PingEvent>(this.OnPing);53 }54 private void OnSetup(Event e)55 {56 this.SendEvent(this.Id, new PingEvent());57 }58 private void OnPing(Event e)59 {60 this.SendEvent(this.Id, new PingEvent());61 }62 }63}64using Microsoft.Coyote.Actors;65using Microsoft.Coyote.Actors.Tests;66using Microsoft.Coyote.Specifications;67using System;

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PingEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Threading.Tasks;5{6 {7 protected override Task OnInitializeAsync(Event initialEvent)8 {9 this.SendEvent(this.Id, new SetupEvent());10 return Task.CompletedTask;11 }12 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]13 [OnEventDoAction(typeof(PingEvent), nameof(PingPong))]14 private class Config : StateMachineConfiguration { }15 private void Setup(Event e)16 {17 this.SendEvent(this.Id, new PingEvent());18 }19 private void PingPong(Event e)20 {21 this.SendEvent(this.Id, new PingEvent());22 }23 }24 {25 [OnEventDoAction(typeof(PingEvent), nameof(PingPong))]26 private class Config : StateMachineConfiguration { }27 private void PingPong(Event e)28 {29 this.SendEvent(this.Id, new PingEvent());30 }31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.Tests;35using System;36using System.Threading.Tasks;37{38 {39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 this.SendEvent(this.Id, new SetupEvent());42 return Task.CompletedTask;43 }44 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]45 [OnEventDoAction(typeof(PingEvent), nameof(PingPong))]46 private class Config : StateMachineConfiguration { }47 private void Setup(Event e)48 {49 this.SendEvent(this.Id, new PingEvent());50 }51 private void PingPong(Event e)52 {53 this.SendEvent(this.Id, new PingEvent());54 }55 }56 {57 [OnEventDoAction(typeof(PingEvent), nameof(PingPong))]58 private class Config : StateMachineConfiguration { }59 private void PingPong(Event e)60 {61 this.SendEvent(this.Id, new PingEvent());62 }63 }64}

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PingEvent

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1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var actor = runtime.CreateActor(typeof(PingPongActor));10 runtime.SendEvent(actor, new PingEvent());11 await Task.Delay(1000);12 }13 }14}15using Microsoft.Coyote.Actors.Tests;16using System;17using System.Threading.Tasks;18{19 {20 static async Task Main(string[] args)21 {22 var runtime = RuntimeFactory.Create();23 var actor = runtime.CreateActor(typeof(PingPongActor));24 runtime.SendEvent(actor, new PingEvent());25 await Task.Delay(1000);26 }27 }28}29using Microsoft.Coyote.Actors.Tests;30using System;31using System.Threading.Tasks;32{33 {34 static async Task Main(string[] args)35 {36 var runtime = RuntimeFactory.Create();37 var actor = runtime.CreateActor(typeof(PingPongActor));38 runtime.SendEvent(actor, new PingEvent());39 await Task.Delay(1000);40 }41 }42}43using Microsoft.Coyote.Actors.Tests;44using System;45using System.Threading.Tasks;46{47 {48 static async Task Main(string[] args)49 {50 var runtime = RuntimeFactory.Create();51 var actor = runtime.CreateActor(typeof(PingPongActor));52 runtime.SendEvent(actor, new PingEvent());53 await Task.Delay(1000);54 }55 }56}57using Microsoft.Coyote.Actors.Tests;58using System;59using System.Threading.Tasks;60{

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PingEvent

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1{2 {3 public SetupEvent()4 {5 PingEvent = new PingEvent();6 }7 public PingEvent PingEvent { get; set; }8 }9}10{11 {12 public SetupEvent()13 {14 PingEvent = new PingEvent();15 }16 public PingEvent PingEvent { get; set; }17 }18}19{20 {21 public SetupEvent()22 {23 PingEvent = new PingEvent();24 }25 public PingEvent PingEvent { get; set; }26 }27}28{29 {30 public SetupEvent()31 {32 PingEvent = new PingEvent();33 }34 public PingEvent PingEvent { get; set; }35 }36}37{38 {39 public SetupEvent()40 {41 PingEvent = new PingEvent();42 }43 public PingEvent PingEvent { get; set; }44 }45}

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