How to use OnCompleted method of Microsoft.Coyote.Actors.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.SetupEvent.OnCompleted

CustomActorRuntimeLogTests.cs

Source:CustomActorRuntimeLogTests.cs Github

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...32 {33 private TaskCompletionSource<bool> Completed;34 [Start]35 [OnEventDoAction(typeof(SetupEvent), nameof(OnSetup))]36 [OnEventDoAction(typeof(CompletedEvent), nameof(OnCompleted))]37 private class Init : State38 {39 }40 private void OnSetup(Event e)41 {42 this.Completed = ((SetupEvent)e).Tcs;43 }44 private void OnCompleted()45 {46 this.Completed.TrySetResult(true);47 }48 }49 internal class E : Event50 {51 public ActorId Id;52 public E(ActorId id)53 {54 this.Id = id;55 }56 }57 [OnEventDoAction(typeof(E), nameof(Act))]58 internal class M : Actor59 {60 protected override async SystemTasks.Task OnInitializeAsync(Event e)61 {62 await base.OnInitializeAsync(e);63 var n = this.CreateActor(typeof(N));64 this.SendEvent(n, new E(this.Id));65 }66 private void Act()67 {68 this.Monitor<TestMonitor>(new CompletedEvent());69 }70 }71 internal class S : Monitor72 {73 [Start]74 [Hot]75 [OnEventDoAction(typeof(E), nameof(OnE))]76 private class Init : State77 {78 }79 [Cold]80 private class Done : State81 {82 }83 private void OnE() => this.RaiseGotoStateEvent<Done>();84 }85 internal class N : StateMachine86 {87 [Start]88 [OnEntry(nameof(OnInitEntry))]89 [OnEventGotoState(typeof(E), typeof(Act))]90 private class Init : State91 {92 }93#pragma warning disable CA1822 // Mark members as static94 private void OnInitEntry()95#pragma warning restore CA1822 // Mark members as static96 {97 }98 [OnEntry(nameof(ActOnEntry))]99 private class Act : State100 {101 }102 private void ActOnEntry(Event e)103 {104 this.Monitor<S>(e);105 ActorId m = (e as E).Id;106 this.SendEvent(m, new E(this.Id));107 }108 }109 [Fact(Timeout = 5000)]110 public void TestCustomLogger()111 {112 this.Test(async runtime =>113 {114 using (CustomLogger logger = new CustomLogger())115 {116 runtime.Logger = logger;117 var tcs = TaskCompletionSource.Create<bool>();118 runtime.RegisterMonitor<TestMonitor>();119 runtime.Monitor<TestMonitor>(new SetupEvent(tcs));120 runtime.CreateActor(typeof(M));121 await this.WaitAsync(tcs.Task);122 await Task.Delay(200);123 Assert.True(tcs.Task.IsCompleted, "The task await returned but the task is not completed???");124 string expected = @"<CreateLog> TestMonitor was created.125<MonitorLog> TestMonitor enters state 'Init'.126<MonitorLog> TestMonitor is processing event 'SetupEvent' in state 'Init'.127<MonitorLog> TestMonitor executed action 'OnSetup' in state 'Init'.128<CreateLog> M() was created by task ''.129<CreateLog> N() was created by M().130<SendLog> M() in state '' sent event 'E' to N().131<EnqueueLog> N() enqueued event 'E'.132<StateLog> N() enters state 'Init'.133<ActionLog> N() invoked action 'OnInitEntry' in state 'Init'.134<DequeueLog> N() dequeued event 'E' in state 'Init'.135<GotoLog> N() is transitioning from state 'Init' to state 'N.Act'.136<StateLog> N() exits state 'Init'.137<StateLog> N() enters state 'Act'.138<ActionLog> N() invoked action 'ActOnEntry' in state 'Act'.139<SendLog> N() in state 'Act' sent event 'E' to M().140<EnqueueLog> M() enqueued event 'E'.141<DequeueLog> M() dequeued event 'E'.142<ActionLog> M() invoked action 'Act'.143<MonitorLog> TestMonitor is processing event 'CompletedEvent' in state 'Init'.144<MonitorLog> TestMonitor executed action 'OnCompleted' in state 'Init'.";145 string actual = logger.ToString().RemoveNonDeterministicValues();146 expected = expected.NormalizeNewLines();147 actual = actual.SortLines(); // threading makes this non-deterministic otherwise.148 expected = expected.SortLines();149 Assert.Equal(expected, actual);150 }151 }, GetConfiguration());152 }153 [Fact(Timeout = 5000)]154 public void TestGraphLogger()155 {156 this.Test(async runtime =>157 {158 using (CustomLogger logger = new CustomLogger())...

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CreateActorIdFromNameTests.cs

Source:CreateActorIdFromNameTests.cs Github

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...31 {32 private SetupEvent Setup;33 [Start]34 [OnEventDoAction(typeof(SetupEvent), nameof(OnSetup))]35 [OnEventDoAction(typeof(CompletedEvent), nameof(OnCompleted))]36 private class S1 : State37 {38 }39 private void OnSetup(Event e)40 {41 this.Setup = (SetupEvent)e;42 }43 private void OnCompleted()44 {45 this.Setup.Count--;46 if (this.Setup.Count is 0)47 {48 this.Setup.Completed.SetResult(true);49 }50 }51 }52 private class M : StateMachine53 {54 [Start]55 [OnEntry(nameof(InitOnEntry))]56 private class Init : State57 {...

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OnCompleted

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Actors.TestingServices;10using Microsoft.Coyote.Actors.TestingServices.Runtime;11using Microsoft.Coyote.Actors.TestingServices.Scheduling;12using Microsoft.Coyote.Actors.TestingServices.StateCaching;13using Microsoft.Coyote.Actors.TestingServices.StateCaching.DirectedGraphs;14using Microsoft.Coyote.Actors.TestingServices.StateCaching.Strategies;15using Microsoft.Coyote.Actors.TestingServices.Threading;16using Microsoft.Coyote.Actors.TestingServices.Threading.Strategies;17using Microsoft.Coyote.Actors.TestingServices.Timers;18using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule;19using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default;20using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies;21using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Coverage;22using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Coverage.Multiple;23using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Coverage.Single;24using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Coverage.Single.StateCaching;25using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Coverage.Single.StateCaching.Strategies;26using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Coverage.Single.StateCaching.Strategies.DirectedGraphs;27using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Coverage.Single.StateCaching.Strategies.DirectedGraphs.Strategies;28using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Coverage.Single.StateCaching.Strategies.DirectedGraphs.Strategies.Coverage;29using Microsoft.Coyote.Actors.TestingServices.Tracing.Schedule.Default.Strategies.Coverage.Single.StateCaching.Strategies.DirectedGraphs.Strategies.Coverage.DirectedGraphs;

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OnCompleted

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Actors.TestingServices;6using Microsoft.Coyote.Actors.TestingServices.Runtime;7using Microsoft.Coyote.Actors.TestingServices.Runtime.Loggers;8using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.Actors.TestingServices.StateCaching;10using Microsoft.Coyote.Actors.TestingServices.Threading;11using Microsoft.Coyote.Actors.TestingServices.Threading.Strategies;12using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks;13using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks.Interleaving;14using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks.Interleaving.Strategies;15using Microsoft.Coyote.Actors.TestingServices.Timers;16using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks;17using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks.MockTimers;18using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks.MockTimers.MockTimer;19using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks.MockTimers.MockTimer.MockTimers;20using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks.MockTimers.MockTimer.MockTimers.MockTimer;21using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers;22using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers.MockTimer;23using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers;24using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers.MockTimer;25using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers;26using Microsoft.Coyote.Actors.TestingServices.Timers.Mocks.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers.MockTimer.MockTimers.MockTimer;

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OnCompleted

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8{9 {10 public static void Main(string[] args)11 {12 RunAsync().Wait();13 }14 public static async Task RunAsync()15 {16 var config = Configuration.Create();17 config.MaxSchedulingSteps = 1000;18 config.MaxFairSchedulingSteps = 1000;19 config.EnableCycleDetection = true;20 config.EnableDataRaceDetection = true;21 config.EnableIntegerOverflowChecks = true;22 config.EnableBoundedRandomExecution = true;23 config.RandomSchedulingSeed = 0;24 config.SchedulingIterations = 100;25 config.Verbose = 1;26 config.UserAssemblies = new string[] { "Microsoft.Coyote.Actors.Tests" };27 await Runner.RunAsync(config, async () =>28 {29 var a = Actor.Create(typeof(A));30 var b = Actor.Create(typeof(B));31 var c = Actor.Create(typeof(C));32 var d = Actor.Create(typeof(D));33 var e = Actor.Create(typeof(E));34 var f = Actor.Create(typeof(F));35 var g = Actor.Create(typeof(G));36 var h = Actor.Create(typeof(H));37 var i = Actor.Create(typeof(I));38 var j = Actor.Create(typeof(J));39 var k = Actor.Create(typeof(K));40 var l = Actor.Create(typeof(L));41 var m = Actor.Create(typeof(M));42 var n = Actor.Create(typeof(N));43 var o = Actor.Create(typeof(O));44 var p = Actor.Create(typeof(P));45 var q = Actor.Create(typeof(Q));46 var r = Actor.Create(typeof(R));47 var s = Actor.Create(typeof(S));48 var t = Actor.Create(typeof(T));49 var u = Actor.Create(typeof(U));50 var v = Actor.Create(typeof(V));51 var w = Actor.Create(typeof(W));52 var x = Actor.Create(typeof(X));53 var y = Actor.Create(typeof(Y));54 var z = Actor.Create(typeof(Z));55 });56 }57 }58 {59 protected override Task OnInitializeAsync(Event initialEvent)60 {61 this.SendEvent(this.Id, new Halt());62 return Task.CompletedTask;

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OnCompleted

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tests.Common;8using Xunit;9using Xunit.Abstractions;10{11 {12 public OnCompletedTests(ITestOutputHelper output)13 : base(output)14 {15 }16 {17 public TaskCompletionSource<bool> Tcs;18 public E(TaskCompletionSource<bool> tcs)19 {20 this.Tcs = tcs;21 }22 }23 {24 public TaskCompletionSource<bool> Tcs;25 public M(TaskCompletionSource<bool> tcs)26 {27 this.Tcs = tcs;28 }29 }30 {31 public TaskCompletionSource<bool> Tcs;32 public SetupEvent(TaskCompletionSource<bool> tcs)33 {34 this.Tcs = tcs;35 }36 }37 {38 public TaskCompletionSource<bool> Tcs;39 public SetupTimer(TaskCompletionSource<bool> tcs)40 {41 this.Tcs = tcs;42 }43 }44 {45 public TaskCompletionSource<bool> Tcs;46 public N(TaskCompletionSource<bool> tcs)47 {48 this.Tcs = tcs;49 }50 }51 {52 protected override async Task OnEventAsync(Event e)53 {54 switch (e)55 {56 this.SetupEvent(se.Tcs);57 break;58 this.SetupTimer(st.Tcs);59 break;60 this.SendEvent(this.Id, new M(this.CreateTaskCompletionSource<bool>()));61 break;62 this.SendEvent(this.Id, new N(m.Tcs));63 break;64 n.Tcs.SetResult(true);65 break;66 }67 }68 private void SetupEvent(TaskCompletionSource<bool> tcs)69 {70 this.OnCompleted(e =>71 {72 if (e is E)73 {74 tcs.SetResult(true);75 }76 });77 }

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OnCompleted

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7{8 {9 public static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.SchedulingIterations = 100;13 configuration.MaxFairSchedulingSteps = 100;14 configuration.MaxUnfairSchedulingSteps = 100;15 configuration.UserExplicitlyCreatedActors = true;16 configuration.UserExplicitlyCreatedTimers = true;17 configuration.SuppressTrace = true;18 configuration.SuppressHtmlTrace = true;19 configuration.SuppressJsonTrace = true;20 configuration.SuppressLog = true;21 configuration.SuppressJsonReport = true;22 configuration.SuppressHtmlReport = true;23 configuration.SuppressXmlReport = true;24 configuration.SuppressCoverage = true;25 configuration.SuppressPerformanceCounters = true;26 var testEngine = TestingEngineFactory.Create(configuration, null, null);27 var testHarness = TestingHarnessFactory.Create(testEngine, configuration, null, null);28 testHarness.Run();29 }30 }31 {32 public SetupEvent()33 {34 this.OnCompleted += this.SetupEvent_OnCompleted;35 }36 private void SetupEvent_OnCompleted(object sender, EventArgs e)37 {38 Console.WriteLine("SetupEvent.OnCompleted() called");39 }40 }41 [OnEventDoAction(typeof(SetupEvent), nameof(OnSetupEvent))]42 {43 protected void OnSetupEvent()44 {45 Console.WriteLine("SetupActor.OnSetupEvent() called");46 }47 }48}49using System;50using Microsoft.Coyote;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.Timers;53using Microsoft.Coyote.Specifications;54using Microsoft.Coyote.SystematicTesting;55{56 {57 public static void Main(string[] args)58 {59 var configuration = Configuration.Create();

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OnCompleted

Using AI Code Generation

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1{2 using System;3 using Microsoft.Coyote.Actors;4 using Microsoft.Coyote.TestingServices;5 using Xunit;6 using Xunit.Abstractions;7 {8 public TestSetupEvent(ITestOutputHelper output)9 : base(output)10 {11 }12 {13 public Action OnCompleted;14 public SetupEvent(Action onCompleted)15 {16 this.OnCompleted = onCompleted;17 }18 }19 {20 public int Value;21 public E(int value)22 {23 this.Value = value;24 }25 }26 {27 public int Value;28 public M(int value)29 {30 this.Value = value;31 }32 }33 {34 public int Value;35 public N(int value)36 {37 this.Value = value;38 }39 }40 {41 }42 {43 }44 {45 private int Counter;46 [OnEntry(nameof(InitOnEntry))]47 [OnEventDoAction(typeof(Unit), nameof(HandleUnit))]48 [OnEventGotoState(typeof(Done), typeof(Final))]49 {50 }51 private void InitOnEntry(Event e)52 {53 this.Counter = 0;54 this.RaiseEvent(new Unit());55 }56 private void HandleUnit()57 {58 this.Counter++;59 this.RaiseEvent(new Unit());60 }61 private void FinalOnEntry(Event e)62 {63 this.Assert(this.Counter == 2);64 this.RaiseEvent(new Halt());65 }66 {67 }68 }69 [Fact(Timeout = 5000)]70 public void TestSetupEventWithOnCompleted()71 {72 this.TestWithError(r =>73 {74 r.CreateActor(typeof(TestActor));75 },76 configuration: GetConfiguration().WithTestingIterations(100),77 replay: true);78 }79 }80}

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OnCompleted

Using AI Code Generation

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1{2 {3 public Action OnCompleted;4 public SetupEvent(Action onCompleted) => this.OnCompleted = onCompleted;5 }6}7{8 {9 public Action OnCompleted;10 public SetupEvent(Action onCompleted) => this.OnCompleted = onCompleted;11 }12}13{14 {15 public Action OnCompleted;16 public SetupEvent(Action onCompleted) => this.OnCompleted = onCompleted;17 }18}19{20 {21 public Action OnCompleted;22 public SetupEvent(Action onCompleted) => this.OnCompleted = onCompleted;23 }24}25{26 {27 public Action OnCompleted;28 public SetupEvent(Action onCompleted) => this.OnCompleted = onCompleted;29 }30}31{32 {33 public Action OnCompleted;34 public SetupEvent(Action onCompleted) => this.OnCompleted = onCompleted;35 }36}37{38 {39 public Action OnCompleted;40 public SetupEvent(Action onCompleted) => this.OnCompleted = onCompleted;41 }42}

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OnCompleted

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2{3 {4 public E(int x)5 {6 this.x = x;7 }8 public int x;9 }10 {11 [OnEventDoAction(typeof(E), nameof(OnE))]12 private class Init : State { }13 private void OnE(Event e)14 {15 var x = (e as E).x;16 if (x == 1)17 {18 this.RaiseEvent(new E(2));19 }20 }21 }22 {23 public static void Main()24 {25 var runtime = RuntimeFactory.Create();26 runtime.CreateActor(typeof(A));27 runtime.SendEvent(new E(1));28 }29 }30}31using Microsoft.Coyote.Actors;32{33 {34 public E(int x)35 {36 this.x = x;37 }38 public int x;39 }40 {41 [OnEventDoAction(typeof(E), nameof(OnE))]42 private class Init : State { }43 private void OnE(Event e)44 {45 var x = (e as E).x;46 if (x == 1)47 {48 this.RaiseEvent(new E(2));49 }50 }51 }52 {53 public static void Main()54 {55 var runtime = RuntimeFactory.Create();56 runtime.CreateActor(typeof(A));57 runtime.SendEvent(new E(1));58 }59 }60}61using Microsoft.Coyote.Actors;62{63 {64 public E(int x)65 {66 this.x = x;67 }68 public int x;69 }70 {71 [OnEventDoAction(typeof(E), nameof(OnE))]72 private class Init : State { }73 private void OnE(Event e)74 {75 var x = (e as E).x;

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OnCompleted

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.TestingServices;7{8 {9 public Action<ActorId> OnCompleted { get; set; }10 public ActorId Actor { get; set; }11 public SetupEvent(ActorId actor, Action<ActorId> onCompleted)12 {13 this.Actor = actor;14 this.OnCompleted = onCompleted;15 }16 }17 {18 private int counter;19 protected override Task OnInitializeAsync(Event initialEvent)20 {21 this.counter = 0;22 return Task.CompletedTask;23 }24 protected override Task OnEventAsync(Event e)25 {26 switch (e)27 {28 se.OnCompleted(this.Id);29 break;30 this.counter++;31 break;32 }33 }34 }35 {36 }37 {38 private ActorId Counter;39 protected override Task OnInitializeAsync(Event initialEvent)40 {41 this.Counter = this.CreateActor(typeof(Counter));42 return Task.CompletedTask;43 }44 protected override Task OnEventAsync(Event e)45 {46 switch (e)47 {48 this.SendEvent(this.Counter, e);49 break;50 this.SendEvent(this.Counter, se);51 break;52 }53 }54 }55 {56 static void Main(string[] args)57 {58 var configuration = Configuration.Create().WithTestingIterations(100);59 var test = new Action<PSharpRuntime>((r) => {60 r.CreateActor(typeof(Test));61 });62 var result = PSharpTester.Test(test, configuration);63 }64 }65}

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