How to use CheckComplete method of Microsoft.Coyote.Actors.Tests.SetupEvent class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.SetupEvent.CheckComplete

EventInheritanceTests.cs

Source: EventInheritanceTests.cs Github

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...147 private void E1_handler(Event e)148 {149 ++E1count;150 Xunit.Assert.True(e is E1);151 this.CheckComplete();152 }153 private void E2_handler(Event e)154 {155 ++E2count;156 Xunit.Assert.True(e is E1);157 Xunit.Assert.True(e is E2);158 this.CheckComplete();159 }160 private void E3_handler(Event e)161 {162 ++E3count;163 Xunit.Assert.True(e is E1);164 Xunit.Assert.True(e is E2);165 Xunit.Assert.True(e is E3);166 this.CheckComplete();167 }168 private void CheckComplete()169 {170 if (E1count is 1 && E2count is 1 && E3count is 1)171 {172 this.TCS.SetResult(true);173 }174 }175 }176 private class E1 : Event177 {178 }179 private class E2 : E1180 {181 }182 [Fact(Timeout = 5000)]...

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CheckComplete

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.SetupEvent e = new Microsoft.Coyote.Actors.Tests.SetupEvent();2e.CheckComplete();3Microsoft.Coyote.Actors.Tests.SetupEvent e = new Microsoft.Coyote.Actors.Tests.SetupEvent();4e.CheckComplete();5Microsoft.Coyote.Actors.Tests.SetupEvent e = new Microsoft.Coyote.Actors.Tests.SetupEvent();6e.CheckComplete();7Microsoft.Coyote.Actors.Tests.SetupEvent e = new Microsoft.Coyote.Actors.Tests.SetupEvent();8e.CheckComplete();9Microsoft.Coyote.Actors.Tests.SetupEvent e = new Microsoft.Coyote.Actors.Tests.SetupEvent();10e.CheckComplete();11Microsoft.Coyote.Actors.Tests.SetupEvent e = new Microsoft.Coyote.Actors.Tests.SetupEvent();12e.CheckComplete();13Microsoft.Coyote.Actors.Tests.SetupEvent e = new Microsoft.Coyote.Actors.Tests.SetupEvent();14e.CheckComplete();15Microsoft.Coyote.Actors.Tests.SetupEvent e = new Microsoft.Coyote.Actors.Tests.SetupEvent();16e.CheckComplete();17Microsoft.Coyote.Actors.Tests.SetupEvent e = new Microsoft.Coyote.Actors.Tests.SetupEvent();18e.CheckComplete();19Microsoft.Coyote.Actors.Tests.SetupEvent e = new Microsoft.Coyote.Actors.Tests.SetupEvent();20e.CheckComplete();

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CheckComplete

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Actors.Tests;9{10 {11 static void Main(string[] args)12 {13 ActorRuntime.RegisterMonitor(typeof(SetupEvent));14 ActorRuntime.RegisterActor(typeof(Actor1));15 ActorRuntime.RegisterActor(typeof(Actor2));16 ActorRuntime.RegisterActor(typeof(Actor3));17 ActorRuntime.RegisterActor(typeof(Actor4));18 ActorRuntime.RegisterActor(typeof(Actor5));19 ActorRuntime.RegisterActor(typeof(Actor6));20 ActorRuntime.RegisterActor(typeof(Actor7));21 ActorRuntime.RegisterActor(typeof(Actor8));22 ActorRuntime.RegisterActor(typeof(Actor9));23 ActorRuntime.RegisterActor(typeof(Actor10));24 ActorRuntime.RegisterActor(typeof(Actor11));25 ActorRuntime.RegisterActor(typeof(Actor12));26 ActorRuntime.RegisterActor(typeof(Actor13));27 ActorRuntime.RegisterActor(typeof(Actor14));28 ActorRuntime.RegisterActor(typeof(Actor15));29 ActorRuntime.RegisterActor(typeof(Actor16));30 ActorRuntime.RegisterActor(typeof(Actor17));31 ActorRuntime.RegisterActor(typeof(Actor18));32 ActorRuntime.RegisterActor(typeof(Actor19));33 ActorRuntime.RegisterActor(typeof(Actor20));34 ActorRuntime.RegisterActor(typeof(Actor21));35 ActorRuntime.RegisterActor(typeof(Actor22));36 ActorRuntime.RegisterActor(typeof(Actor23));37 ActorRuntime.RegisterActor(typeof(Actor24));38 ActorRuntime.RegisterActor(typeof(Actor25));39 ActorRuntime.RegisterActor(typeof(Actor26));40 ActorRuntime.RegisterActor(typeof(Actor27));41 ActorRuntime.RegisterActor(typeof(Actor28));42 ActorRuntime.RegisterActor(typeof(Actor29));43 ActorRuntime.RegisterActor(typeof(Actor30));44 ActorRuntime.RegisterActor(typeof(Actor31));45 ActorRuntime.RegisterActor(typeof(Actor32));46 ActorRuntime.RegisterActor(typeof(Actor33));47 ActorRuntime.RegisterActor(typeof(Actor34));48 ActorRuntime.RegisterActor(typeof(Actor35));49 ActorRuntime.RegisterActor(typeof(Actor36));50 ActorRuntime.RegisterActor(typeof(Actor37));51 ActorRuntime.RegisterActor(typeof(Actor38));52 ActorRuntime.RegisterActor(typeof(Actor39));53 ActorRuntime.RegisterActor(typeof(Actor40));54 ActorRuntime.RegisterActor(typeof(Actor41));

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CheckComplete

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.TestingServices;4using Microsoft.Coyote.TestingServices.Runtime;5using Microsoft.Coyote.TestingServices.SchedulingStrategies;6using Microsoft.Coyote.TestingServices.Tracing.Schedule;7using System;8using System.Collections.Generic;9using System.Threading.Tasks;10{11 {12 public SetupEvent() { }13 public bool CheckComplete() { return false; }14 }15}16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.Tests;18using Microsoft.Coyote.TestingServices;19using Microsoft.Coyote.TestingServices.Runtime;20using Microsoft.Coyote.TestingServices.SchedulingStrategies;21using Microsoft.Coyote.TestingServices.Tracing.Schedule;22using System;23using System.Collections.Generic;24using System.Threading.Tasks;25{26 {27 public SetupEvent() { }28 public bool CheckComplete() { return false; }29 }30}31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Tests;33using Microsoft.Coyote.TestingServices;34using Microsoft.Coyote.TestingServices.Runtime;35using Microsoft.Coyote.TestingServices.SchedulingStrategies;36using Microsoft.Coyote.TestingServices.Tracing.Schedule;37using System;38using System.Collections.Generic;39using System.Threading.Tasks;40{41 {42 public SetupEvent() { }43 public bool CheckComplete() { return false; }44 }45}46using Microsoft.Coyote.Actors;47using Microsoft.Coyote.Actors.Tests;48using Microsoft.Coyote.TestingServices;49using Microsoft.Coyote.TestingServices.Runtime;50using Microsoft.Coyote.TestingServices.SchedulingStrategies;51using Microsoft.Coyote.TestingServices.Tracing.Schedule;52using System;53using System.Collections.Generic;54using System.Threading.Tasks;

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CheckComplete

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var setupEvent = new SetupEvent();10 setupEvent.CheckComplete();11 Console.WriteLine("Hello World!");12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.Tests;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var setupEvent = new SetupEvent();24 setupEvent.CheckComplete();25 Console.WriteLine("Hello World!");26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.Tests;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var setupEvent = new SetupEvent();38 setupEvent.CheckComplete();39 Console.WriteLine("Hello World!");40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.Tests;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var setupEvent = new SetupEvent();52 setupEvent.CheckComplete();53 Console.WriteLine("Hello World!");54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.Tests;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 var setupEvent = new SetupEvent();66 setupEvent.CheckComplete();67 Console.WriteLine("Hello World!");68 }69 }70}

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CheckComplete

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var setupEvent = new SetupEvent();10 setupEvent.CheckComplete();11 Console.WriteLine("Hello World!");12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.Tests;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 var setupEvent = new SetupEvent();24 setupEvent.CheckComplete();25 Console.WriteLine("Hello World!");26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.Tests;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 var setupEvent = new SetupEvent();38 setupEvent.CheckComplete();39 Console.WriteLine("Hello World!");40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.Tests;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 var setupEvent = new SetupEvent();52 setupEvent.CheckComplete();53 Console.WriteLine("Hello World!");54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.Tests;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 var setupEvent = new SetupEvent();66 setupEvent.CheckComplete();67 Console.WriteLine("Hello World!");68 }69 }70}

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CheckComplete

Using AI Code Generation

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1 {2 {3 public SetupEvent()4 {5 this.CheckComplete = true;6 }7 public bool CheckComplete { get; set; }8 }9 }10 {11 {12 public SetupEvent()13 {14 this.CheckComplete = true;15 }16 public bool CheckComplete { get; set; }17 }18 }19 {20 {21 public SetupEvent()22 {23 this.CheckComplete = true;24 }25 public bool CheckComplete { get; set; }26 }27 }28 {29 {30 public SetupEvent()31 {32 this.CheckComplete = true;33 }34 public bool CheckComplete { get; set; }35 }36 }37 {38 {39 public SetupEvent()40 {41 this.CheckComplete = true;42 }43 public bool CheckComplete { get; set; }44 }45 }46 {47 {48 public SetupEvent()49 {50 this.CheckComplete = true;51 }52 public bool CheckComplete { get; set; }53 }54 }55 {56 {

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CheckComplete

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Tests;4using System;5using System.Threading.Tasks;6{7 {8 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]9 class Init : State { }10 void Setup(Event e)11 {12 var setupEvent = e as SetupEvent;13 setupEvent.CheckComplete();14 }15 }16 {17 static void Main(string[] args)18 {19 var runtime = RuntimeFactory.Create();20 runtime.CreateActor(typeof(MyActor));21 }22 }23}24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.Tests;27using System;28using System.Threading.Tasks;29{30 {31 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]32 class Init : State { }33 void Setup(Event e)34 {35 var setupEvent = e as SetupEvent;36 setupEvent.CheckComplete();37 }38 }39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 runtime.CreateActor(typeof(MyActor));44 }45 }46}47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.Tests;50using System;51using System.Threading.Tasks;52{53 {54 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]55 class Init : State { }56 void Setup(Event e)57 {58 var setupEvent = e as SetupEvent;59 setupEvent.CheckComplete();60 }61 }62 {

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CheckComplete

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5{6 {7 public SetupEvent(int id)8 {9 this.Id = id;10 }11 public int Id { get; private set; }12 }13 {14 public CompleteEvent(int id)15 {16 this.Id = id;17 }18 public int Id { get; private set; }19 }20 {21 public DoneEvent(int id)22 {23 this.Id = id;24 }25 public int Id { get; private set; }26 }27 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]28 [OnEventDoAction(typeof(CompleteEvent), nameof(Complete))]29 {30 private TaskCompletionSource<bool> Tcs;31 private void Setup(Event e)32 {33 this.Tcs = new TaskCompletionSource<bool>();34 this.SendEvent(this.Id, new CompleteEvent((e as SetupEvent).Id + 1));35 }36 private void Complete(Event e)37 {38 if (e is CompleteEvent ce && ce.CheckComplete())39 {40 this.Tcs.TrySetResult(true);41 this.SendEvent(this.Id, new DoneEvent((e as CompleteEvent).Id));42 }43 }44 }45 [OnEventDoAction(typeof(DoneEvent), nameof(Done))]46 {47 private TaskCompletionSource<bool> Tcs;48 private void Done(Event e)49 {50 this.Tcs.TrySetResult(true);51 this.Monitor<SetupActor>(new Halt());52 }53 }54 {55 private static async Task Main(string[] args)56 {57 var runtime = RuntimeFactory.Create();58 var setupActor = runtime.CreateActor(typeof(SetupActor));59 var monitor = runtime.CreateActor(typeof(Monitor));60 runtime.CreateMonitor(typeof(SetupActor), monitor);61 runtime.SendEvent(setupActor, new SetupEvent(0));62 await monitor.ReceiveEventAsync(typeof(DoneEvent));63 }64 }65}

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CheckComplete

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Tests;4using System;5using System.Threading.Tasks;6{7 {8 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]9 class Init : State { }10 void Setup(Event e)11 {12 var setupEvent = e as SetupEvent;13 setupEvent.CheckComplete();14 }15 }16 {17 static void Main(string[] args)18 {19 var runtime = RuntimeFactory.Create();20 runtime.CreateActor(typeof(MyActor));21 }22 }23}24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.Tests;27using System;28using System.Threading.Tasks;29{30 {31 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]32 class Init : State { }33 void Setup(Event e)34 {35 var setupEvent = e as SetupEvent;36 setupEvent.CheckComplete();37 }38 }39 {40 static void Main(string[] args)41 {42 var runtime = RuntimeFactory.Create();43 runtime.CreateActor(typeof(MyActor));44 }45 }46}47using Microsoft.Coyote;48using Microsoft.Coyote.Actors;49using Microsoft.Coyote.Actors.Tests;50using System;51using System.Threading.Tasks;52{53 {54 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]55 class Init : State { }56 void Setup(Event e)57 {58 var setupEvent = e as SetupEvent;59 setupEvent.CheckComplete();60 }61 }62 {

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CheckComplete

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote;5{6 {7 public SetupEvent(int id)8 {9 this.Id = id;10 }11 public int Id { get; private set; }12 }13 {14 public CompleteEvent(int id)15 {16 this.Id = id;17 }18 public int Id { get; private set; }19 }20 {21 public DoneEvent(int id)22 {23 this.Id = id;24 }25 public int Id { get; private set; }26 }27 [OnEventDoAction(typeof(SetupEvent), nameof(Setup))]28 [OnEventDoAction(typeof(CompleteEvent), nameof(Complete))]29 {30 private TaskCompletionSource<bool> Tcs;31 private void Setup(Event e)32 {33 this.Tcs = new TaskCompletionSource<bool>();34 this.SendEvent(this.Id, new CompleteEvent((e as SetupEvent).Id + 1));35 }36 private void Complete(Event e)37 {38 if (e is CompleteEvent ce && ce.CheckComplete())39 {40 this.Tcs.TrySetResult(true);41 this.SendEvent(this.Id, new DoneEvent((e as CompleteEvent).Id));42 }43 }44 }45 [OnEventDoAction(typeof(DoneEvent), nameof(Done))]46 {47 private TaskCompletionSource<bool> Tcs;48 private void Done(Event e)49 {50 this.Tcs.TrySetResult(true);51 this.Monitor<SetupActor>(new Halt());52 }53 }54 {55 private static async Task Main(string[] args)56 {57 var runtime = RuntimeFactory.Create();58 var setupActor = runtime.CreateActor(typeof(SetupActor));59 var monitor = runtime.CreateActor(typeof(Monitor));60 runtime.CreateMonitor(typeof(SetupActor), monitor);61 runtime.SendEvent(setupActor, new SetupEvent(0));62 await monitor.ReceiveEventAsync(typeof(DoneEvent));63 }64 }65}

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