How to use ActOnEntry method of Microsoft.Coyote.Actors.Tests.S class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.S.ActOnEntry

CustomActorRuntimeLogTests.cs

Source:CustomActorRuntimeLogTests.cs Github

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...94 private void OnInitEntry()95#pragma warning restore CA1822 // Mark members as static96 {97 }98 [OnEntry(nameof(ActOnEntry))]99 private class Act : State100 {101 }102 private void ActOnEntry(Event e)103 {104 this.Monitor<S>(e);105 ActorId m = (e as E).Id;106 this.SendEvent(m, new E(this.Id));107 }108 }109 [Fact(Timeout = 5000)]110 public void TestCustomLogger()111 {112 this.Test(async runtime =>113 {114 using (CustomLogger logger = new CustomLogger())115 {116 runtime.Logger = logger;117 var tcs = TaskCompletionSource.Create<bool>();118 runtime.RegisterMonitor<TestMonitor>();119 runtime.Monitor<TestMonitor>(new SetupEvent(tcs));120 runtime.CreateActor(typeof(M));121 await this.WaitAsync(tcs.Task);122 await Task.Delay(200);123 Assert.True(tcs.Task.IsCompleted, "The task await returned but the task is not completed???");124 string expected = @"<CreateLog> TestMonitor was created.125<MonitorLog> TestMonitor enters state 'Init'.126<MonitorLog> TestMonitor is processing event 'SetupEvent' in state 'Init'.127<MonitorLog> TestMonitor executed action 'OnSetup' in state 'Init'.128<CreateLog> M() was created by task ''.129<CreateLog> N() was created by M().130<SendLog> M() in state '' sent event 'E' to N().131<EnqueueLog> N() enqueued event 'E'.132<StateLog> N() enters state 'Init'.133<ActionLog> N() invoked action 'OnInitEntry' in state 'Init'.134<DequeueLog> N() dequeued event 'E' in state 'Init'.135<GotoLog> N() is transitioning from state 'Init' to state 'N.Act'.136<StateLog> N() exits state 'Init'.137<StateLog> N() enters state 'Act'.138<ActionLog> N() invoked action 'ActOnEntry' in state 'Act'.139<SendLog> N() in state 'Act' sent event 'E' to M().140<EnqueueLog> M() enqueued event 'E'.141<DequeueLog> M() dequeued event 'E'.142<ActionLog> M() invoked action 'Act'.143<MonitorLog> TestMonitor is processing event 'CompletedEvent' in state 'Init'.144<MonitorLog> TestMonitor executed action 'OnCompleted' in state 'Init'.";145 string actual = logger.ToString().RemoveNonDeterministicValues();146 expected = expected.NormalizeNewLines();147 actual = actual.SortLines(); // threading makes this non-deterministic otherwise.148 expected = expected.SortLines();149 Assert.Equal(expected, actual);150 }151 }, GetConfiguration());152 }...

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ActOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common;10using Microsoft.Coyote.Tests.Common.Actors;11using Microsoft.Coyote.Tests.Common.Actors.BugFinding;12using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;13using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Timers;14using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Utilities;15using Microsoft.Coyote.Tests.Common.Actors.Utilities;16using Microsoft.Coyote.Tests.Common.Runtime;17using Microsoft.Coyote.Tests.Common.Timers;18using Microsoft.Coyote.Tests.Common.Utilities;19using Microsoft.Coyote.Tests.SystematicTesting;20using Microsoft.Coyote.Tests.SystematicTesting.Actors;21using Microsoft.Coyote.Tests.SystematicTesting.Actors.BugFinding;22using Microsoft.Coyote.Tests.SystematicTesting.Actors.BugFinding.Tasks;23using Microsoft.Coyote.Tests.SystematicTesting.Actors.BugFinding.Timers;24using Microsoft.Coyote.Tests.SystematicTesting.Actors.BugFinding.Utilities;25using Microsoft.Coyote.Tests.SystematicTesting.Actors.Utilities;26using Microsoft.Coyote.Tests.SystematicTesting.Runtime;27using Microsoft.Coyote.Tests.SystematicTesting.Timers;28using Microsoft.Coyote.Tests.SystematicTesting.Utilities;29using Microsoft.Coyote.Tests.Timers;30using Microsoft.Coyote.Tests.Utilities;

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ActOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Tests;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.SystematicTesting;7using System.Threading.Tasks;8{9 {10 public static void Main(string[] args)11 {12 Runtime.RegisterAssembly(typeof(S).Assembly);13 Runtime.RegisterAssembly(typeof(Program).Assembly);14 Runtime.RegisterMonitor(typeof(M));15 Runtime.Start();16 var configuration = Configuration.Create();17 configuration.SchedulingIterations = 1000;18 configuration.SchedulingStrategy = SchedulingStrategy.PCT;19 configuration.SchedulingSeed = 1;20 configuration.Verbose = 2;21 configuration.TestingIterations = 1000;22 configuration.MaxFairSchedulingSteps = 1000;23 configuration.MaxUnfairSchedulingSteps = 1000;24 configuration.UserDeclaredFairSchedulingSteps = 1000;25 configuration.UserDeclaredUnfairSchedulingSteps = 1000;26 configuration.ProbabilisticSchedulingEnabled = true;27 configuration.ProbabilisticSchedulingSeed = 1;28 configuration.ProbabilisticSchedulingIterations = 1000;29 configuration.ProbabilisticSchedulingMaxSteps = 1000;30 configuration.ProbabilisticSchedulingMaxFairSteps = 1000;31 configuration.ProbabilisticSchedulingMaxUnfairSteps = 1000;32 configuration.ProbabilisticSchedulingMaxFairSchedulingSteps = 1000;33 configuration.ProbabilisticSchedulingMaxUnfairSchedulingSteps = 1000;34 configuration.ProbabilisticSchedulingMaxFairChoiceSteps = 1000;35 configuration.ProbabilisticSchedulingMaxUnfairChoiceSteps = 1000;36 configuration.ProbabilisticSchedulingMaxFairChoiceProbability = 1.0;37 configuration.ProbabilisticSchedulingMaxUnfairChoiceProbability = 1.0;38 configuration.ProbabilisticSchedulingMaxFairChoiceBound = 1.0;39 configuration.ProbabilisticSchedulingMaxUnfairChoiceBound = 1.0;40 configuration.ProbabilisticSchedulingMaxFairChoiceDepth = 1;41 configuration.ProbabilisticSchedulingMaxUnfairChoiceDepth = 1;

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ActOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 var s = new S();11 s.ActOnEntry();12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.Tests;17using System;18using System.Threading.Tasks;19{20 {21 static void Main(string[] args)22 {23 Console.WriteLine("Hello World!");24 var s = new S();25 s.ActOnEntry();26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.Tests;31using System;32using System.Threading.Tasks;33{34 {35 static void Main(string[] args)36 {37 Console.WriteLine("Hello World!");38 var s = new S();39 s.ActOnEntry();40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.Tests;45using System;46using System.Threading.Tasks;47{48 {49 static void Main(string[] args)50 {51 Console.WriteLine("Hello World!");52 var s = new S();53 s.ActOnEntry();54 }55 }56}57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.Tests;59using System;60using System.Threading.Tasks;61{62 {63 static void Main(string[] args)64 {65 Console.WriteLine("Hello World!");66 var s = new S();67 s.ActOnEntry();68 }69 }70}

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ActOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Tests;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.SystematicTesting;8using Microsoft.Coyote.SystematicTesting.Strategies;9using Microsoft.Coyote.SystematicTesting.TestingServices;10using Microsoft.Coyote.SystematicTesting.Timers;11using Microsoft.Coyote.SystematicTesting.Threading;12using Microsoft.Coyote.SystematicTesting.Threading.Tasks;13{14 {15 public static void Main(string[] args)16 {17 var configuration = Configuration.Create();18 configuration.TestingIterations = 1;19 var test = new SystematicTest(configuration);20 test.RegisterMonitor<SafetyMonitor>();21 test.RegisterMonitor<DeadlockMonitor>();22 test.RegisterMonitor<LivenessMonitor>();23 test.RegisterMonitor<InboxMonitor>();24 test.RegisterMonitor<RandomMonitor>();25 test.RegisterMonitor<StressMonitor>();26 test.RegisterMonitor<TestingServices.Tests.TestingServicesMonitor>();27 test.RegisterMonitor<Threading.Tests.ThreadingMonitor>();28 test.RegisterMonitor<Timers.Tests.TimersMonitor>();29 test.RegisterMonitor<ActorRuntime.Tests.ActorRuntimeMonitor>();30 test.RegisterMonitor<Actors.Tests.ActorsMonitor>();31 test.RegisterMonitor<Actors.Tests.ActorsRuntimeMonitor>();32 test.RegisterMonitor<Actors.Tests.ActorsTestingServicesMonitor>();33 test.RegisterMonitor<Actors.Tests.ActorsThreadingMonitor>();34 test.RegisterMonitor<Actors.Tests.ActorsTimersMonitor>();35 test.RegisterMonitor<Actors.Tests.ActorsActorsMonitor>();36 test.RegisterMonitor<Actors.Tests.ActorsTestingServicesTestsMonitor>();37 test.RegisterMonitor<Actors.Tests.ActorsThreadingTestsMonitor>();38 test.RegisterMonitor<Actors.Tests.ActorsTimersTestsMonitor>();39 test.RegisterMonitor<Actors.Tests.ActorsActorsTestsMonitor>();40 test.RegisterMonitor<Actors.Tests.ActorsActorsRuntimeMonitor>();41 test.RegisterMonitor<Actors.Tests.ActorsActorsTestingServicesMonitor>();42 test.RegisterMonitor<Actors.Tests.ActorsActorsThreadingMonitor>();43 test.RegisterMonitor<Actors.Tests.ActorsActorsTimersMonitor>();44 test.RegisterMonitor<Actors.Tests.ActorsActorsActorsMonitor>();45 test.RegisterMonitor<Actors.Tests.ActorsActorsTestingServicesTestsMonitor>();

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ActOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5{6 {7 public override Task OnEntryAsync(Event e, ActorRuntime runtime)8 {9 Console.WriteLine("OnEntryAsync is called");10 return Task.CompletedTask;11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote;17using Microsoft.Coyote.Actors;18{19 {20 public override async Task OnEntryAsync(Event e, ActorRuntime runtime)21 {22 Console.WriteLine("OnEntryAsync is called");23 await Task.CompletedTask;24 }25 }26}27using System;28using System.Threading.Tasks;29using Microsoft.Coyote;30using Microsoft.Coyote.Actors;31{32 {33 public override Task OnEntryAsync(Event e, ActorRuntime runtime)34 {35 Console.WriteLine("OnEntryAsync is called");36 return Task.CompletedTask;37 }38 }39}40using System;41using System.Threading.Tasks;42using Microsoft.Coyote;43using Microsoft.Coyote.Actors;44{45 {46 public override Task OnEntryAsync(Event e, ActorRuntime runtime)47 {48 Console.WriteLine("OnEntryAsync is called");49 return Task.CompletedTask;50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote;56using Microsoft.Coyote.Actors;57{58 {59 public override Task OnEntryAsync(Event e, ActorRuntime runtime)60 {61 Console.WriteLine("OnEntryAsync is called");62 return Task.CompletedTask;63 }64 }65}

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ActOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var actor = new S();9 actor.ActOnEntry();10 }11 }12}13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.Tests;15using System.Threading.Tasks;16{17 {18 static void Main(string[] args)19 {20 var actor = new S();21 actor.ActOnEntry();22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.Tests;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 var actor = new S();33 actor.ActOnEntry();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.Tests;39using System.Threading.Tasks;40{41 {42 static void Main(string[] args)43 {44 var actor = new S();45 actor.ActOnEntry();46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.Tests;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 var actor = new S();57 actor.ActOnEntry();58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.Tests;63using System.Threading.Tasks;64{65 {66 static void Main(string[] args)67 {68 var actor = new S();69 actor.ActOnEntry();

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ActOnEntry

Using AI Code Generation

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1{2 {3 public void ActOnEntry()4 {5 System.Console.WriteLine("Hello World");6 }7 }8}9{10 {11 public void ActOnEntry()12 {13 System.Console.WriteLine("Hello World");14 }15 }16}17{18 {19 public void ActOnEntry()20 {21 System.Console.WriteLine("Hello World");22 }23 }24}25{26 {27 public void ActOnEntry()28 {29 System.Console.WriteLine("Hello World");30 }31 }32}33{34 {35 public void ActOnEntry()36 {37 System.Console.WriteLine("Hello World");38 }39 }40}41{42 {43 public void ActOnEntry()44 {45 System.Console.WriteLine("Hello World");46 }47 }48}49{50 {51 public void ActOnEntry()52 {53 System.Console.WriteLine("Hello World");54 }55 }56}57{58 {59 public void ActOnEntry()60 {61 System.Console.WriteLine("Hello World");62 }63 }64}

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ActOnEntry

Using AI Code Generation

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1{2 static void Main(string[] args)3 {4 S s = new S();5 }6}7{8 static void Main(string[] args)9 {10 S s = new S();11 }12}13{14 static void Main(string[] args)15 {16 S s = new S();17 }18}19{20 static void Main(string[] args)21 {22 S s = new S();23 }24}25{26 static void Main(string[] args)27 {28 S s = new S();29 }30}31{32 static void Main(string[] args)33 {34 S s = new S();35 }36}37{38 static void Main(string[] args)39 {40 S s = new S();41 }42}43{44 static void Main(string[] args)45 {46 S s = new S();47 }48}49{50 static void Main(string[] args)51 {52 S s = new S();

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ActOnEntry

Using AI Code Generation

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1{2 public void Test1()3 {4 var runtime = RuntimeFactory.Create();5 S s = new S();6 runtime.CreateActor(typeof(S), new Event());7 runtime.SendEvent(s.Id, new Event());8 }9}10{11 public void Test1()12 {13 var runtime = RuntimeFactory.Create();14 S s = new S();15 runtime.CreateActor(typeof(S), new Event());16 runtime.SendEvent(s.Id, new Event());17 }18}19{20 public void Test1()21 {22 var runtime = RuntimeFactory.Create();23 S s = new S();24 runtime.CreateActor(typeof(S), new Event());25 runtime.SendEvent(s.Id, new Event());26 }27}28{29 public void Test1()30 {31 var runtime = RuntimeFactory.Create();32 S s = new S();33 runtime.CreateActor(typeof(S), new Event());34 runtime.SendEvent(s.Id, new Event());35 }36}37{38 public void Test1()39 {40 var runtime = RuntimeFactory.Create();41 S s = new S();42 runtime.CreateActor(typeof(S), new Event());43 runtime.SendEvent(s.Id, new Event());44 }45}46{47 public void Test1()48 {49 var runtime = RuntimeFactory.Create();50 S s = new S();51 runtime.CreateActor(typeof(S), new Event());52 runtime.SendEvent(s.Id, new Event());53 }54}55{56 public void Test1()57 {

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