How to use TestReuseNamedActorIdWithHaltRace method of Microsoft.Coyote.Actors.Tests.ReuseActorIdTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.ReuseActorIdTests.TestReuseNamedActorIdWithHaltRace

ReuseActorIdTests.cs

Source:ReuseActorIdTests.cs Github

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...49 configuration: this.GetConfiguration().WithTestingIterations(100),50 replay: true);51 }52 [Fact(Timeout = 5000)]53 public void TestReuseNamedActorIdWithHaltRace()54 {55 this.TestWithException<InvalidOperationException>(r =>56 {57 ActorId id = r.CreateActorIdFromName(typeof(A), "NamedActor");58 r.CreateActor(id, typeof(A));59 // Sending a halt event can race with the subsequent actor creation.60 r.SendEvent(id, HaltEvent.Instance);61 r.CreateActor(id, typeof(A));62 },63 configuration: this.GetConfiguration().WithTestingIterations(100),64 replay: true);65 }66 [Fact(Timeout = 5000)]67 public void TestReuseActorIdAfterHalt()...

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TestReuseNamedActorIdWithHaltRace

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.SharedObjects;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Actors.TestingServices;8using Microsoft.Coyote.Actors.TestingServices.Logging;9using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.Actors.TestingServices.StateCaching;11using Microsoft.Coyote.Actors.TestingServices.Threading;12using Microsoft.Coyote.Actors.TestingServices.Threading.Strategies;13using Microsoft.Coyote.Actors.TestingServices.Timers;14using Microsoft.Coyote.Actors.TestingServices.Utilities;15using Microsoft.Coyote.Actors.TestingServices.Wrappers;16using Microsoft.Coyote.Actors.Timers;17using Microsoft.Coyote.IO;18using Microsoft.Coyote.Specifications;19using Microsoft.Coyote.SystematicTesting;20using Microsoft.Coyote.SystematicTesting.Strategies;21using Microsoft.Coyote.Tasks;22using Microsoft.Coyote.Tests.Common;23using Microsoft.Coyote.Tests.Common.Actors;24using Microsoft.Coyote.Tests.Common.Actors.SharedObjects;25using Microsoft.Coyote.Tests.Common.Actors.Timers;26using Microsoft.Coyote.Tests.Common.Actors.TestingServices;27using Microsoft.Coyote.Tests.Common.Actors.TestingServices.Logging;28using Microsoft.Coyote.Tests.Common.Actors.TestingServices.SchedulingStrategies;29using Microsoft.Coyote.Tests.Common.Actors.TestingServices.StateCaching;30using Microsoft.Coyote.Tests.Common.Actors.TestingServices.Threading;31using Microsoft.Coyote.Tests.Common.Actors.TestingServices.Threading.Strategies;32using Microsoft.Coyote.Tests.Common.Actors.TestingServices.Timers;33using Microsoft.Coyote.Tests.Common.Actors.TestingServices.Utilities;34using Microsoft.Coyote.Tests.Common.Actors.TestingServices.Wrappers;35using Microsoft.Coyote.Tests.Common.Actors.Timers;36using Microsoft.Coyote.Tests.Common.Runtime;37using Microsoft.Coyote.Tests.Common.Utilities;38using Microsoft.Coyote.Tests.Common.Utilities.Tasks;39using Microsoft.Coyote.Tests.SystematicTesting;40using Microsoft.Coyote.Tests.SystematicTesting.Strategies;41using Microsoft.Coyote.Tests.SystematicTesting.Utilities;42using Microsoft.Coyote.Tests.SystematicTesting.Utilities.Tasks;43using Microsoft.Coyote.Tests.SystematicTesting.Utilities.Tasks.Strategies;44using Microsoft.Coyote.SystematicTesting;

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TestReuseNamedActorIdWithHaltRace

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Actors.Tests;9{10 {11 static void Main(string[] args)12 {13 Task.Run(() => { TestReuseNamedActorIdWithHaltRace(); });14 Console.ReadLine();15 }16 public static void TestReuseNamedActorIdWithHaltRace()17 {18 var configuration = Configuration.Create();19 configuration.MaxSchedulingSteps = 100;20 configuration.MaxFairSchedulingSteps = 100;21 configuration.ThrowOnFailure = true;22 configuration.SchedulingIterations = 10;23 configuration.Verbose = 1;24 configuration.LivenessTemperatureThreshold = 50;25 configuration.RandomSchedulingSeed = 0;26 configuration.EnableCycleDetection = true;27 configuration.EnableDataRaceDetection = true;28 configuration.EnableActorGarbageCollection = true;29 configuration.EnableHotStateDetection = true;

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TestReuseNamedActorIdWithHaltRace

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tests.Common;7using Xunit;8using Xunit.Abstractions;9{10 {11 public ReuseActorIdTests(ITestOutputHelper output)12 : base(output)13 {14 }15 {16 public ActorId Id;17 public MyEvent(ActorId id)18 {19 this.Id = id;20 }21 }22 {23 public ActorId Id;24 public MyEvent2(ActorId id)25 {26 this.Id = id;27 }28 }29 {30 }31 {32 }33 {34 }35 {36 }37 {38 }39 {40 }41 {42 }43 {44 }45 {46 }47 {48 }49 {50 }51 {52 }53 {54 }55 {56 }57 {58 }59 {60 }61 {62 }63 {64 }65 {66 }67 {68 }69 {70 }71 {72 }73 {74 }75 {76 }77 {78 }

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TestReuseNamedActorIdWithHaltRace

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tests.Common.Actors;7using Xunit;8using Xunit.Abstractions;9using System.Threading;10using System.Diagnostics;11using Microsoft.Coyote.Actors.UnitTesting;12using Microsoft.Coyote;13using Microsoft.Coyote.Actors.SharedObjects;14using Microsoft.Coyote.Actors.BugFinding;15{16 {17 public ReuseActorIdTests(ITestOutputHelper output)18 : base(output)19 {20 }21 [Fact(Timeout = 5000)]22 public void TestReuseNamedActorIdWithHaltRace()23 {24 this.TestWithError(r =>25 {26 r.RegisterMonitor(typeof(ActorIdMonitor));27 r.CreateActor(typeof(Initiator));28 },29 configuration: GetConfiguration().WithTestingIterations(100),30 replay: true);31 }32 {33 private ActorId ReusedId;34 [OnEventDoAction(typeof(ActorIdEvent), nameof(HandleActorIdEvent))]35 [OnEventGotoState(typeof(HaltEvent), typeof(ReusedIdHalted))]36 {37 }38 private void HandleActorIdEvent(Event e)39 {40 var ev = e as ActorIdEvent;41 if (this.ReusedId == null)42 {43 this.ReusedId = ev.Id;44 }45 {46 this.Assert(this.ReusedId == ev.Id, "Actor IDs are not equal.");47 }48 }49 {50 }51 }52 {53 public ActorId Id;54 public ActorIdEvent(ActorId id)55 {56 this.Id = id;57 }58 }59 {60 }61 {62 private ActorId ActorIdToReuse;63 protected override Task OnInitializeAsync(Event initialEvent)64 {65 this.ActorIdToReuse = this.CreateActor(typeof(ReusedActor));66 this.SendEvent(this.ActorIdTo

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TestReuseNamedActorIdWithHaltRace

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Runtime;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.Tasks;8using System.Threading;9using System.Diagnostics;10using Microsoft.Coyote.Actors.SharedObjects;11using System.Collections.Generic;12{13 {14 public static async Task Main(string[] args)15 {16 var configuration = Configuration.Create();17 configuration.MaxSchedulingSteps = 100000;18 configuration.MaxFairSchedulingSteps = 100000;19 configuration.SchedulingIterations = 100000;20 configuration.RandomSchedulingSeed = 0;21 configuration.TestingIterations = 1;22 configuration.ThrowExceptionOnFailedAssert = true;23 configuration.EnableCycleDetection = true;24 configuration.EnableDataRaceDetection = true;25 configuration.EnableActorGarbageCollection = true;26 configuration.UseRandomExecution = true;27 configuration.UseDeterministicRandomExecution = true;28 configuration.UseProbabilisticRandomExecution = true;29 configuration.ProbabilisticRandomExecutionProbability = 0.5;30 configuration.EnableHotStateDetection = true;31 configuration.ReportActivityCoverage = true;32 configuration.ReportFairScheduling = true;33 configuration.ReportHotStateCoverage = true;34 configuration.ReportRandomExecution = true;35 configuration.ReportUnfairScheduling = true;36 configuration.ReportActivityCoverage = true;37 configuration.ReportFairScheduling = true;38 configuration.ReportHotStateCoverage = true;39 configuration.ReportRandomExecution = true;40 configuration.ReportUnfairScheduling = true;41 configuration.ReportActivityCoverage = true;42 configuration.ReportFairScheduling = true;43 configuration.ReportHotStateCoverage = true;44 configuration.ReportRandomExecution = true;45 configuration.ReportUnfairScheduling = true;46 configuration.ReportActivityCoverage = true;47 configuration.ReportFairScheduling = true;48 configuration.ReportHotStateCoverage = true;49 configuration.ReportRandomExecution = true;50 configuration.ReportUnfairScheduling = true;51 configuration.ReportActivityCoverage = true;52 configuration.ReportFairScheduling = true;53 configuration.ReportHotStateCoverage = true;54 configuration.ReportRandomExecution = true;55 configuration.ReportUnfairScheduling = true;56 configuration.ReportActivityCoverage = true;57 configuration.ReportFairScheduling = true;58 configuration.ReportHotStateCoverage = true;

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