Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.Trigger
PushTransitionThroughputBenchmark.cs
Source:PushTransitionThroughputBenchmark.cs
...21 this.Tcs = tcs;22 this.NumTransitions = numTransitions;23 }24 }25 private class Trigger : Event26 {27 public static Trigger Instance { get; } = new Trigger();28 private Trigger()29 {30 }31 }32 private class M : StateMachine33 {34 private TaskCompletionSource<bool> Tcs;35 private int NumTransitions;36 [Start]37 [OnEntry(nameof(InitOnEntry))]38 private class Init : State39 {40 }41 [OnEntry(nameof(DoBottomTransition))]42 [OnEventPushState(typeof(Trigger), typeof(Middle))]43 private class Bottom : State44 {45 }46 [OnEntry(nameof(DoMiddleTransition))]47 private class Middle : State48 {49 }50 [OnEntry(nameof(DoTopTransition))]51 [OnEventDoAction(typeof(Trigger), nameof(RaisePopStateEvent))]52 private class Top : State53 {54 }55 private void InitOnEntry(Event e)56 {57 this.Tcs = (e as SetupEvent).Tcs;58 this.NumTransitions = (e as SetupEvent).NumTransitions;59 this.RaiseGotoStateEvent(typeof(Bottom));60 }61 private void DoBottomTransition() => this.DoTransitionFromState(typeof(Bottom));62 private void DoMiddleTransition() => this.DoTransitionFromState(typeof(Middle));63 private void DoTopTransition() => this.DoTransitionFromState(typeof(Top));64 private void DoTransitionFromState(Type fromState)65 {66 if (this.NumTransitions is 0)67 {68 this.RaiseHaltEvent();69 this.Tcs.TrySetResult(true);70 }71 else if (fromState == typeof(Bottom))72 {73 this.RaiseEvent(Trigger.Instance);74 }75 else if (fromState == typeof(Middle))76 {77 this.RaisePushStateEvent(typeof(Top));78 }79 else if (fromState == typeof(Top))80 {81 this.SendEvent(this.Id, Trigger.Instance);82 this.RaisePopStateEvent();83 }84 this.NumTransitions--;85 }86 }87 public static int NumTransitions => 100000;88 private IActorRuntime Runtime;89 [IterationSetup]90 public void IterationSetup()91 {92 if (this.Runtime is null)93 {94 var configuration = Configuration.Create();95 this.Runtime = RuntimeFactory.Create(configuration);...
Trigger
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Regression;8using Microsoft.Coyote.Actors.BugFinding.Regression.Models;9using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers;10using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.Linearizability;11using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency;12using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Monitor;13using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model;14using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model.Monitor;15using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model.Monitor.Learn;16using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model.Monitor.Learn.Greedy;17using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model.Monitor.Learn.Greedy.RandomWalk;18using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model.Monitor.Learn.Greedy.RandomWalk.RandomWalk;19using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model.Monitor.Learn.Greedy.RandomWalk.RandomWalk.Prioritized;20using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model.Monitor.Learn.Greedy.RandomWalk.RandomWalk.Prioritized.MCMC;21using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model.Monitor.Learn.Greedy.RandomWalk.RandomWalk.Prioritized.MCMC.Bounded;22using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model.Monitor.Learn.Greedy.RandomWalk.RandomWalk.Prioritized.MCMC.Bounded.MCMC;23using Microsoft.Coyote.Actors.BugFinding.Regression.Models.Checkers.SequentialConsistency.Model.Monitor.Learn.Greedy.RandomWalk.RandomWalk.Prioritized.MCMC.Bounded.MCMC.MCMC;
Trigger
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Tests.Common.Actors;10using System.Collections.Generic;11using System.Linq;12using System.Diagnostics;13using Microsoft.Coyote.Actors.TestingServices;14using Microsoft.Coyote.Actors.TestingServices.Runtime;15using System.Threading;16{17 {18 private static int TotalMachines;19 private static int TotalTransitions;20 private static int TotalIterations;21 private static int TotalEvents;22 private static int TotalPushes;23 private static int TotalPushTransitions;24 private static int TotalPushTransitionsPerMachine;25 private static int TotalPushTransitionsPerIteration;26 private static int TotalPushTransitionsPerEvent;27 private static int TotalPushTransitionsPerPush;28 private static int TotalPushTransitionsPerPushTransition;29 private static int TotalPushesPerMachine;30 private static int TotalPushesPerIteration;31 private static int TotalPushesPerEvent;32 private static int TotalPushesPerPush;33 private static int TotalPushesPerPushTransition;34 private static int TotalPushTransitionsPerMachinePerIteration;35 private static int TotalPushTransitionsPerMachinePerEvent;36 private static int TotalPushTransitionsPerMachinePerPush;37 private static int TotalPushTransitionsPerMachinePerPushTransition;38 private static int TotalPushesPerMachinePerIteration;39 private static int TotalPushesPerMachinePerEvent;40 private static int TotalPushesPerMachinePerPush;41 private static int TotalPushesPerMachinePerPushTransition;42 private static int TotalPushTransitionsPerIterationPerEvent;43 private static int TotalPushTransitionsPerIterationPerPush;44 private static int TotalPushTransitionsPerIterationPerPushTransition;45 private static int TotalPushesPerIterationPerEvent;46 private static int TotalPushesPerIterationPerPush;47 private static int TotalPushesPerIterationPerPushTransition;48 private static int TotalPushTransitionsPerEventPerPush;49 private static int TotalPushTransitionsPerEventPerPushTransition;
Trigger
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Actors;8using Microsoft.Coyote.Tests.Common.Actors.StateMachines;9using Microsoft.Coyote.Tests.Common.Actors.StateMachines.Performance;10using Microsoft.Coyote.Tests.Common.Performance;11using Microsoft.Coyote.Tests.Common.Utilities;12using Microsoft.Coyote.Tests.Performance;13using Microsoft.Coyote.Tests.Performance.StateMachines;14using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark;15using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.Monitor;16using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.Monitor.State;17using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.State;18using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachine;19using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachine.State;20using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachineWithMonitor;21using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachineWithMonitor.State;22using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachineWithMonitor.StateMachine;23using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachineWithMonitor.StateMachine.State;24using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachineWithMonitor.StateMachineWithHotState;25using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachineWithMonitor.StateMachineWithHotState.State;26using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachineWithMonitor.StateMachineWithHotState.StateMachine;27using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachineWithMonitor.StateMachineWithHotState.StateMachine.State;28using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachineWithMonitor.StateMachineWithHotState.StateMachineWithHotState;29using Microsoft.Coyote.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.StateMachineWithMonitor.StateMachineWithHotState.StateMachineWithHotState.State;
Trigger
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Replay;8{9 {10 public static async Task RunAsync()11 {12 var config = Configuration.Create();13 config.SchedulingStrategy = SchedulingStrategy.DFS;14 config.MaxSchedulingSteps = 1000000;15 config.MaxFairSchedulingSteps = 1000000;16 config.MaxStepsFromEntryToBug = 1000000;17 config.RandomSchedulingSeed = 1;18 config.BugFindingIterationCount = 1000000;19 config.EnableActorDebugger = false;20 config.EnableDataRaceDetection = false;21 config.EnableCycleDetection = true;22 config.EnableHotStateDetection = true;23 config.EnableOperationInterleavings = false;24 config.EnableStateGraph = false;25 config.EnableStateMap = false;26 config.EnableStatePrinting = false;27 config.EnableUnfairnessAnalysis = false;28 config.EnableVerboseTrace = false;29 config.EnableProgressTrace = false;30 config.EnableProgramTrace = false;31 config.EnableActorExecutionTrace = false;32 config.EnableActorStateTrace = false;33 config.EnableActorMailboxTrace = false;34 config.EnableActorGroupTrace = false;35 config.EnableActorTimerTrace = false;36 config.EnableActorTaskTrace = false;37 config.EnableActorOperationTrace = false;38 config.EnableActorChoiceTrace = false;39 config.EnableActorRandomTrace = false;40 config.EnableActorMachineTrace = false;41 config.EnableActorWaitTrace = false;42 config.EnableActorMonitorTrace = false;43 config.EnableActorRaceTrace = false;44 config.EnableActorHotStateTrace = false;45 config.EnableActorNondeterministicChoiceTrace = false;46 config.EnableActorInterleavingTrace = false;47 config.EnableActorStateMap = false;48 config.EnableActorStateGraph = false;49 config.EnableActorStatePrinting = false;50 config.EnableActorStateMapPrinting = false;51 config.EnableActorStateGraphPrinting = false;52 config.EnableActorStateMapDotGraphPrinting = false;53 config.EnableActorStateGraphDotGraphPrinting = false;
Trigger
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.Probabilistic;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairDeterministic;14using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic;15using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic.Bounded;16using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic.Bounded.Optimized;17using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic.Bounded.Optimized.Strategies;18using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic.Bounded.Optimized.Strategies.Cache;19using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic.Bounded.Optimized.Strategies.Cache.SmartCache;20using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic.Bounded.Optimized.Strategies.Cache.SmartCache.CacheReplacementPolicies;21using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic.Bounded.Optimized.Strategies.Cache.SmartCache.CacheSizePolicies;22using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic.Bounded.Optimized.Strategies.Cache.SmartCache.CacheSizePolicies.CacheSizePolicy;23using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic.Bounded.Optimized.Strategies.Cache.SmartCache.CacheSizePolicies.CacheSizePolicy.CacheSizePolicy;24using Microsoft.Coyote.TestingServices.SchedulingStrategies.UnfairProbabilistic.Bounded.Optimized.Strategies.Cache.SmartCache.CacheSizePolicies.CacheSizePolicy.CacheSizePolicy.CacheSizePolicy;
Trigger
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create().WithNumberOfIterations(100000);9 var runtime = RuntimeFactory.Create(config);10 var machine = runtime.CreateActor(typeof(PushTransitionThroughputBenchmark));11 machine.Trigger();12 Console.WriteLine("Done");13 }14 }15 {16 [OnEventDoAction(typeof(DefaultEvent), nameof(DoTransition))]17 class S0 : State { }18 void DoTransition()19 {20 this.RaiseGotoStateEvent<S0>();21 }22 }23}
Trigger
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Replay;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding.TestingServices;6using Microsoft.Coyote.Actors.BugFinding.Tracing;7using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule;8using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom;9using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule;10using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule;11using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule;12using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule;13using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule;14using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule;15using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule;16using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule;17using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule;18using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule;19using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule;20using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule;21using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Custom.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule.CustomSchedule;
Trigger
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Testing;8using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;9using System.Diagnostics;10{11 {12 public static void Main(string[] args)13 {14 Task t = new Task(() => { PushTransitionThroughputBenchmark.Trigger(); });15 t.Start();16 t.Wait();17 }18 }19}20using System;21using System.Collections.Generic;22using System.Threading.Tasks;23using Microsoft.Coyote;24using Microsoft.Coyote.Actors;25using Microsoft.Coyote.Actors.Timers;26using Microsoft.Coyote.Testing;27using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;28using System.Diagnostics;29{30 {31 public static void Main(string[] args)32 {33 PushTransitionThroughputBenchmark.Trigger();34 }35 }36}37using System;38using System.Collections.Generic;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Actors;42using Microsoft.Coyote.Actors.Timers;43using Microsoft.Coyote.Testing;44using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;45using System.Diagnostics;46{47 {48 public static void Main(string[] args)49 {50 Task t = new Task(() => { PushTransitionThroughputBenchmark.Trigger(); });51 t.Start();52 t.Wait();53 }54 }55}56using System;57using System.Collections.Generic;
Trigger
Using AI Code Generation
1var benchmark = new Microsoft.Coyote.Actors.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark();2await benchmark.Trigger();3await benchmark.Trigger();4await benchmark.Trigger();5await benchmark.Trigger();6await benchmark.Trigger();7await benchmark.Trigger();8await benchmark.Trigger();9await benchmark.Trigger();10await benchmark.Trigger();11await benchmark.Trigger();12await benchmark.Trigger();13await benchmark.Trigger();14await benchmark.Trigger();15await benchmark.Trigger();16await benchmark.Trigger();17await benchmark.Trigger();18await benchmark.Trigger();19await benchmark.Trigger();20await benchmark.Trigger();21await benchmark.Trigger();22await benchmark.Trigger();23await benchmark.Trigger();24await benchmark.Trigger();25await benchmark.Trigger();26await benchmark.Trigger();27await benchmark.Trigger();28await benchmark.Trigger();29await benchmark.Trigger();30await benchmark.Trigger();31await benchmark.Trigger();32await benchmark.Trigger();33await benchmark.Trigger();34await benchmark.Trigger();35await benchmark.Trigger();36await benchmark.Trigger();
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