How to use InitOnEntry method of Microsoft.Coyote.Actors.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.InitOnEntry

PushTransitionThroughputBenchmark.cs

Source:PushTransitionThroughputBenchmark.cs Github

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...33 {34 private TaskCompletionSource<bool> Tcs;35 private int NumTransitions;36 [Start]37 [OnEntry(nameof(InitOnEntry))]38 private class Init : State39 {40 }41 [OnEntry(nameof(DoBottomTransition))]42 [OnEventPushState(typeof(Trigger), typeof(Middle))]43 private class Bottom : State44 {45 }46 [OnEntry(nameof(DoMiddleTransition))]47 private class Middle : State48 {49 }50 [OnEntry(nameof(DoTopTransition))]51 [OnEventDoAction(typeof(Trigger), nameof(RaisePopStateEvent))]52 private class Top : State53 {54 }55 private void InitOnEntry(Event e)56 {57 this.Tcs = (e as SetupEvent).Tcs;58 this.NumTransitions = (e as SetupEvent).NumTransitions;59 this.RaiseGotoStateEvent(typeof(Bottom));60 }61 private void DoBottomTransition() => this.DoTransitionFromState(typeof(Bottom));62 private void DoMiddleTransition() => this.DoTransitionFromState(typeof(Middle));63 private void DoTopTransition() => this.DoTransitionFromState(typeof(Top));64 private void DoTransitionFromState(Type fromState)65 {66 if (this.NumTransitions is 0)67 {68 this.RaiseHaltEvent();69 this.Tcs.TrySetResult(true);...

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11using Microsoft.Coyote.Tests.Common;12using Microsoft.Coyote.Tests.Common.Actors;13using Microsoft.Coyote.Tests.Common.Events;14using Microsoft.Coyote.Tests.Common.Tasks;15using Microsoft.Coyote.Tests.Common.Timers;16using Microsoft.Coyote.Tests.Common.Utilities;17using Microsoft.Coyote.Tests.Performance.Actors;18using Microsoft.Coyote.Tests.Performance.Tasks;19using Microsoft.Coyote.Tests.Performance.Timers;20using Microsoft.Coyote.Tests.Performance.Utilities;21using Microsoft.Coyote.Tests.Performance.StateMachines;22{23 {24 {25 public ActorId Client;26 public int NumEvents;27 public int NumTransitions;28 public int NumStates;29 public Config(ActorId client, int numEvents, int numTransitions, int numStates)30 {31 this.Client = client;32 this.NumEvents = numEvents;33 this.NumTransitions = numTransitions;34 this.NumStates = numStates;35 }36 }37 {38 }39 {40 public int Value;41 public Unit(int value)42 {43 this.Value = value;44 }45 }46 {47 }48 {49 public int Value;50 public UnitEvent(int value)51 {52 this.Value = value;53 }54 }55 {56 public int Value;57 public UnitEvent2(int value)58 {59 this.Value = value;60 }61 }62 {63 public int Value;64 public UnitEvent3(int value)65 {66 this.Value = value;67 }68 }69 {70 public int Value;71 public UnitEvent4(int value)72 {73 this.Value = value;74 }75 }76 {

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Xunit;10using Xunit.Abstractions;11{12 {13 public PushTransitionThroughputBenchmark(ITestOutputHelper output)14 : base(output)15 {16 }17 {18 public TaskCompletionSource<bool> Tcs;19 public Config(TaskCompletionSource<bool> tcs)20 {21 this.Tcs = tcs;22 }23 }24 {25 }26 {27 [OnEntry(nameof(InitOnEntry))]28 [OnEventDoAction(typeof(E), nameof(HandleE))]29 {30 }31 private void InitOnEntry()32 {33 this.Send(this.Id, new E());34 }35 private void HandleE()36 {37 this.Send(this.Id, new E());38 }39 }40 [Fact(Timeout = 5000)]41 public void TestPushTransitionThroughput()42 {43 this.TestWithError(async r =>44 {45 var tcs = new TaskCompletionSource<bool>();46 r.CreateActor(typeof(M), new Config(tcs));47 await tcs.Task;48 },49 configuration: GetConfiguration().WithTestingIterations(1000000));50 }51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Actors.Timers;58using Microsoft.Coyote.SystematicTesting;59using Microsoft.Coyote.Tests.Common;60using Microsoft.Coyote.Tests.Common.Actors;61using Xunit;62using Xunit.Abstractions;63{64 {65 public PushTransitionThroughputBenchmark(ITestOutputHelper output)66 : base(output)67 {68 }

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tests.Common;7using Xunit;8using Xunit.Abstractions;9using System.Threading;10{11 {12 public PushTransitionThroughputBenchmark(ITestOutputHelper output)13 : base(output)14 {15 }16 {17 }18 {19 [OnEntry(nameof(InitOnEntry))]20 [OnEventDoAction(typeof(E), nameof(HandleEvent))]21 {22 }23 private void InitOnEntry()24 {25 this.RaiseEvent(new E());26 }27 private void HandleEvent()28 {29 this.RaiseEvent(new E());30 }31 }32 [Fact(Timeout=5000)]33 public void TestPushTransitionThroughput()34 {35 this.TestWithError(r =>36 {37 r.RegisterMonitor(typeof(StateMachineMonitor));38 r.CreateActor(typeof(M));39 },40 configuration: GetConfiguration().WithTestingIterations(1000),41 replay: true);42 }43 }44}45using System;46using System.Threading.Tasks;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Actors.Timers;49using Microsoft.Coyote.SystematicTesting;50using Microsoft.Coyote.Tests.Common;51using Xunit;52using Xunit.Abstractions;53using System.Threading;54{55 {56 public PushTransitionThroughputBenchmark(ITestOutputHelper output)57 : base(output)58 {59 }60 {61 }62 {63 [OnEntry(nameof(InitOnEntry))]64 [OnEventDoAction(typeof(E), nameof(HandleEvent))]65 {66 }

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.PerformanceTesting;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.Tasks;6using System;7using System.Collections.Generic;8using System.Threading.Tasks;9{10 {11 {12 public ActorId Id;13 public int MaxSteps;14 public Config(ActorId id, int maxSteps)15 {16 this.Id = id;17 this.MaxSteps = maxSteps;18 }19 }20 {21 }22 {23 }24 {25 public int Value;26 public Step(int value)27 {28 this.Value = value;29 }30 }31 {32 public int Value;33 public Next(int value)34 {35 this.Value = value;36 }37 }38 private int MaxSteps;39 private ActorId Id;40 [OnEntry(nameof(InitOnEntry))]41 [OnEventDoAction(typeof(Next), nameof(NextAction))]42 {43 }44 private void InitOnEntry()45 {46 this.Id = (this.ReceivedEvent as Config).Id;47 this.MaxSteps = (this.ReceivedEvent as Config).MaxSteps;48 this.RaiseEvent(new Next(0));49 }50 private void NextAction()51 {52 int value = (this.ReceivedEvent as Next).Value;53 if (value < this.MaxSteps)54 {55 this.RaiseEvent(new Step(value));56 }57 {58 this.RaiseEvent(new Halt());59 }60 }61 [OnEntry(nameof(StepOnEntry))]62 [OnEventDoAction(typeof(Step), nameof(StepAction))]63 {64 }65 private void StepOnEntry()66 {67 this.SendEvent(this.Id, new Done());68 }69 private void StepAction()70 {71 int value = (this.ReceivedEvent as Step).Value;72 this.RaiseEvent(new Next(value + 1));73 }74 }75}

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.PerformanceTesting;5using Microsoft.Coyote.Tests.Common;6using Microsoft.Coyote.Tests.Common.Actors;7using Microsoft.Coyote.Tests.Common.Performance;8using Microsoft.Coyote.Tests.Performance.StateMachines;9using Xunit;10using Xunit.Abstractions;11{12 {13 public PushTransitionThroughputBenchmarkTests(ITestOutputHelper output)14 : base(output)15 {16 }17 [Fact(Timeout = 5000)]18 public void TestPushTransitionThroughputBenchmark()19 {20 this.TestWithError(async r =>21 {22 var config = Configuration.Create().WithNumberOfIterations(100);23 var test = new PushTransitionThroughputBenchmark();24 var result = await PerformanceTest.ExecuteAsync(config, test);25 Assert.True(result);26 },27 configuration: GetConfiguration().WithTestingIterations(1000),28 replay: true);29 }30 }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote.Actors;35using Microsoft.Coyote.PerformanceTesting;36using Microsoft.Coyote.Tests.Common.Actors;37using Microsoft.Coyote.Tests.Common.Performance;38using Microsoft.Coyote.Tests.Performance.StateMachines;39using Xunit;40using Xunit.Abstractions;41{42 {43 {44 }45 {46 [OnEntry(nameof(InitOnEntry))]47 {48 }49 private void InitOnEntry()50 {51 this.Raise(new E());52 }53 }54 [Fact(Timeout = 5000)]55 public void TestPushTransitionThroughputBenchmark()56 {57 this.TestWithError(r =>58 {59 var config = Configuration.Create().WithNumberOfIterations(100);60 var test = new PushTransitionThroughputBenchmark();61 var result = PerformanceTest.Execute(config, test);62 Assert.True(result);63 },

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.SystematicTesting;5using System;6using System.Collections.Generic;7using System.Text;8{9 {10 [OnEntry(nameof(InitOnEntry))]11 [OnEventDoAction(typeof(UnitEvent), nameof(Push))]12 [OnEventDoAction(typeof(Event), nameof(OnEvent))]13 [OnEventDoAction(typeof(Default), nameof(DefaultHandler))]14 {15 }16 void InitOnEntry()17 {18 this.Push();19 }20 void Push()21 {22 this.Push(typeof(Loop));23 }24 [OnEntry(nameof(LoopOnEntry))]25 [OnEventDoAction(typeof(Event), nameof(OnEvent))]26 [OnEventDoAction(typeof(Default), nameof(DefaultHandler))]27 {28 }29 void LoopOnEntry()30 {31 this.Push();32 }33 void OnEvent()34 {35 }36 void DefaultHandler()37 {38 }39 }40}41using Microsoft.Coyote;42using Microsoft.Coyote.Actors;43using Microsoft.Coyote.Actors.Timers;44using Microsoft.Coyote.SystematicTesting;45using System;46using System.Collections.Generic;47using System.Text;48{49 {50 [OnEntry(nameof(InitOnEntry))]51 [OnEventDoAction(typeof(UnitEvent), nameof(Push))]52 [OnEventDoAction(typeof(Event), nameof(OnEvent))]53 [OnEventDoAction(typeof(Default), nameof(DefaultHandler))]54 {55 }56 void InitOnEntry()57 {58 this.Push();59 }60 void Push()61 {62 this.Push(typeof(Loop));63 }64 [OnEntry(nameof(LoopOnEntry))]65 [OnEventDoAction(typeof(Event), nameof(OnEvent))]66 [OnEventDoAction(typeof(Default), nameof(DefaultHandler))]67 {68 }

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding;3using Microsoft.Coyote.Actors.BugFinding.Strategies;4using Microsoft.Coyote.Actors.BugFinding.TestingServices;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var config = Configuration.Create()15 .WithTestingIterations(100)16 .WithStrategy(BugFindingStrategy.RandomExecution)17 .WithBugFindingReporters();18 var test = new PushTransitionThroughputBenchmark();19 test.InitOnEntry();20 test.Start();21 var result = test.Test(config);22 Console.WriteLine(result);23 }24 }25}

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Diagnostics;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tasks;10using Microsoft.Coyote.Actors.BugFinding.Tracing;11using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule;12using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default;13using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies;14using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.FairScheduling;15using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.Liveness;16using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.Random;17using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalk;18using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkFairScheduling;19using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkLiveness;20using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandom;21using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandomFairScheduling;22using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandomLiveness;23using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandomRandom;24using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandomRandomFairScheduling;25using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandomRandomLiveness;26using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandomRandomRandom;27using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandomRandomRandomFairScheduling;28using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandomRandomRandomLiveness;29using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandomRandomRandomRandom;30using Microsoft.Coyote.Actors.BugFinding.Tracing.Schedule.Default.Strategies.RandomWalkRandomRandomRandomRandomFairScheduling;

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