How to use DoBottomTransition method of Microsoft.Coyote.Actors.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.Performance.StateMachines.PushTransitionThroughputBenchmark.DoBottomTransition

PushTransitionThroughputBenchmark.cs

Source: PushTransitionThroughputBenchmark.cs Github

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...37 [OnEntry(nameof(InitOnEntry))]38 private class Init : State39 {40 }41 [OnEntry(nameof(DoBottomTransition))]42 [OnEventPushState(typeof(Trigger), typeof(Middle))]43 private class Bottom : State44 {45 }46 [OnEntry(nameof(DoMiddleTransition))]47 private class Middle : State48 {49 }50 [OnEntry(nameof(DoTopTransition))]51 [OnEventDoAction(typeof(Trigger), nameof(RaisePopStateEvent))]52 private class Top : State53 {54 }55 private void InitOnEntry(Event e)56 {57 this.Tcs = (e as SetupEvent).Tcs;58 this.NumTransitions = (e as SetupEvent).NumTransitions;59 this.RaiseGotoStateEvent(typeof(Bottom));60 }61 private void DoBottomTransition() => this.DoTransitionFromState(typeof(Bottom));62 private void DoMiddleTransition() => this.DoTransitionFromState(typeof(Middle));63 private void DoTopTransition() => this.DoTransitionFromState(typeof(Top));64 private void DoTransitionFromState(Type fromState)65 {66 if (this.NumTransitions is 0)67 {68 this.RaiseHaltEvent();69 this.Tcs.TrySetResult(true);70 }71 else if (fromState == typeof(Bottom))72 {73 this.RaiseEvent(Trigger.Instance);74 }75 else if (fromState == typeof(Middle))...

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DoBottomTransition

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.TestingServices;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Actors;8using Microsoft.Coyote.Tests.Common.Actors.BugFinding;9using Microsoft.Coyote.Tests.Common.Actors.Counter;10using Microsoft.Coyote.Tests.Common.Actors.DeadlockDetection;11using Microsoft.Coyote.Tests.Common.Actors.DistributedActors;12using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection;13using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors;14using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors.New;15using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors.New.CycleDetection;16using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors.New.CycleDetection.Algorithms;17using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors.New.CycleDetection.Algorithms.New;18using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors.New.CycleDetection.Algorithms.New.CycleDetection;19using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors.New.CycleDetection.Algorithms.New.CycleDetection.BellmanFord;20using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors.New.CycleDetection.Algorithms.New.CycleDetection.BellmanFord.NegativeCycleDetection;21using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors.New.CycleDetection.Algorithms.New.CycleDetection.BellmanFord.NegativeCycleDetection.New;22using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors.New.CycleDetection.Algorithms.New.CycleDetection.BellmanFord.NegativeCycleDetection.New.NegativeCycleDetection;23using Microsoft.Coyote.Tests.Common.Actors.DistributedActors.DeadlockDetection.Detectors.New.CycleDetection.Algorithms.New.CycleDetection.BellmanFord.NegativeCycleDetection.New.NegativeCycleDetection.New;

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DoBottomTransition

Using AI Code Generation

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1System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using ;7using MicrosoftCoyote.Actors.imr;8using Microsof.Coyote.Taks;9using MicrosoftCoyote.TestingServices;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12{13 {14 {15 public Config(int tasks, int iterations, int timeout)16 {17 this.Tasks = tasks;18 this.Iterations = iterations;19 this.Timeout = timeout;20 }21 public int Tasks { get; }22 public int Iterations { get; }23 public int Timeout { get; }24 }25 {26 }27 {28 public Done(int id)29 {30 this.Id = id;31 }32 public int Id { get; }33 }34 {35 public DoneEvent(int id)36 {37 tis.Id = id;38 }39 public int Id { get; }40 }41 {42 publc DoeEvnt2(int id)43 {44 }45 public int Id { get; }46 }47 {48 public DoneEvent3(int id)49 {50 this.Id = id;51 }52 public int Id { get; }53 }54 {55 public DoneEvent4(int id)56 {57 this.Id = id;58 }59 public int Id { get; }60 }61 {62 public DoneEvent5(int id)63 {64 this.Id = id;65 }66 public int Id { get; }67 }68 {69 public DoneEvent6(int id)70 {71 this.Id = id;72 }73 public int Id { get; }74 }75 {76 public DoneEvent7(int id)77 {78 this.Id = id;79 }80 public int Id { get; }81 }

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DoBottomTransition

Using AI Code Generation

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1using Microsoft.Coote.Actors;2using Microoft.Coyo.Actors.Tiers;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Reproducers;5using Microsoft.Coyote.Actors.BugFinding.Replication;6using Microsoft.Coyote.Actors.BugFinding.Strategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticExploration;8using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecution;9using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairScheduling;10using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairSchedulingAndFairFairScheduling;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairScheduling;12using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairSchedulingAndFairFairFairScheduling;13using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairScheduling;14using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRndomExecutionWihFairFairFairSchedulingAndFairFairFarFairSheduling;15using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairScheduling;16using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairSchedulingAndFairFairFairFairFairScheduling;17using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairFairScheduling;18using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairFairSchedulingAndFairFairFairFairFairFairScheduling;19using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairFairFairScheduling;20using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairFairFairSchedulingAndFairFairFairFairFairFairFairScheduling;21using Microsoft.Coyote.Actors.BugFinding.Strategies.ProbabilisticRandomExecutionWithFairFairFairFairFairFairFairScheduling;

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DoBottomTransition

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.TestingServices;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12{13 {14 {15 public Config(int tasks, int iterations, int timeout)16 {17 this.Tasks = tasks;18 this.Iterations = iterations;19 this.Timeout = timeout;20 }21 public int Tasks { get; }22 public int Iterations { get; }23 public int Timeout { get; }24 }25 {26 }27 {28 public Done(int id)29 {30 this.Id = id;31 }32 public int Id { get; }33 }34 {35 public DoneEvent(int id)36 {37 this.Id = id;38 }39 public int Id { get; }40 }41 {42 public DoneEvent2(int id)43 {44 this.Id = id;45 }46 public int Id { get; }47 }48 {49 public DoneEvent3(int id)50 {51 this.Id = id;52 }53 public int Id { get; }54 }55 {56 public DoneEvent4(int id)57 {58 this.Id = id;59 }60 public int Id { get; }61 }62 {63 public DoneEvent5(int id)64 {65 this.Id = id;66 }67 public int Id { get; }68 }69 {70 public DoneEvent6(int id)71 {72 this.Id = id;73 }74 public int Id { get; }75 }76 {77 public DoneEvent7(int id)78 {79 this.Id = id;80 }81 public int Id { get; }82 }

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DoBottomTransition

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;2using Microsoft.Coyote.SystematicTesting;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.SchedulingIterations = 100000;14 configuration.MaxSchedulingSteps = 100000;15 configuration.MaxFairSchedulingSteps = 100000;16 configuration.MaxUnfairSchedulingSteps = 100000;17 configuration.MaxStepsFromEntryToExit = 100000;18 configuration.MaxStepsFromAnyStateToExit = 100000;19 configuration.MaxStepsFromAnyStateToAnyState = 100000;20 configuration.MaxStepsFromAnyStateToAnyStateWithUnfairScheduling = 100000;21 configuration.MaxStepsFromAnyStateToAnyStateWithFairScheduling = 100000;22 configuration.MaxStepsFromAnyStateToAnyStateWithRandomScheduling = 100000;23 configuration.MaxStepsFromAnyStateToAnyStateWithProbabilisticRandomScheduling = 100000;24 configuration.MaxStepsFromAnyStateToAnyStateWithPCT = 100000;25 configuration.MaxStepsFromAnyStateToAnyStateWithFairPCT = 100000;26 configuration.MaxStepsFromAnyStateToAnyStateWithFairPCTWithFairScheduling = 100000;27 configuration.MaxStepsFromAnyStateToAnyStateWithFairPCTWithProbabilisticRandomScheduling = 100000;28 configuration.MaxStepsFromAnyStateToAnyStateWithFairPCTWithRandomScheduling = 100000;29 configuration.MaxStepsFromAnyStateToAnyStateWithFairPCTWithUnfairScheduling = 100000;30 configuration.MaxStepsFromAnyStateToAnyStateWithFairPCTWithFairFairScheduling = 100000;31 configuration.MaxStepsFromAnyStateToAnyStateWithFairPCTWithFairUnfairScheduling = 100000;32 configuration.MaxStepsFromAnyStateToAnyStateWithFairPCTWithFairProbabilisticRandomScheduling = 100000;33 configuration.MaxStepsFromAnyStateToAnyStateWithFairPCTWithFairRandomScheduling = 100000;

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DoBottomTransition

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;2using Microsoft.Coyote.Actors;3{4 {5 static void Main(string[] args)6 {7 PushTransitionThroughputBenchmark.DoBottomTransition(1);8 }9 }10}11using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;12using Microsoft.Coyote.Actors;13{14 {15 static void Main(string[] args)16 {17 PushTransitionThroughputBenchmark.DoBottomTransition(2);18 }19 }20}21using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;22using Microsoft.Coyote.Actors;23{24 {25 static void Main(string[] args)26 {27 PushTransitionThroughputBenchmark.DoBottomTransition(3);28 }29 }30}31using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;32using Microsoft.Coyote.Actors;33{34 {35 static void Main(string[] args)36 {37 PushTransitionThroughputBenchmark.DoBottomTransition(4);38 }39 }40}41using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;42using Microsoft.Coyote.Actors;43{44 {45 static void Main(string[] args)46 {47 PushTransitionThroughputBenchmark.DoBottomTransition(5);48 }49 }50}

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DoBottomTransition

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;2using System.Threading.Tasks;3{4 {5 public static void Main(string[] args)6 {7 Task.Run(() => PushTransitionThroughputBenchmark.DoBottomTransition());8 }9 }10}11using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;12using System.Threading.Tasks;13{14 {15 public static void Main(string[] args)16 {17 Task.Run(() => PushTransitionThroughputBenchmark.DoTopTransition());18 }19 }20}21using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;22using System.Threading.Tasks;23{24 {25 public static void Main(string[] args)26 {27 Task.Run(() => PopTransitionThroughputBenchmark.DoBottomTransition());28 }29 }30}31using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;32using System.Threading.Tasks;33{34 {35 public static void Main(string[] args)36 {37 Task.Run(() => PopTransitionThroughputBenchmark.DoTopTransition());38 }39 }40}41using Microsoft.Coyote.Actors.Tests.Performance.StateMachines;42using System.Threading.Tasks;43{

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DoBottomTransition

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.PerformanceTesting;6using Microsoft.Coyote.PerformanceTesting.Logging;7using Microsoft.Coyote.PerformanceTesting.Strategies;8using Microsoft.Coyote.PerformanceTesting.Tests;9using Microsoft.Coyote.Scheduling;10using Microsoft.Coyote.Specifications;11using Microsoft.Coyote.SystematicTesting;12using Microsoft.Coyote.SystematicTesting.Strategies;13using Microsoft.Coyote.Tasks;14using Microsoft.Coyote.Tests.Common;15using Microsoft.Coyote.Tests.Common.Events;16using Microsoft.Coyote.Tests.Common.Performance;17using Microsoft.Coyote.Tests.Common.Performance.Events;18using Microsoft.Coyote.Tests.Common.Performance.Machines;19{20 {21 {22 public Config(int numActors, int numEvents, int numIterations, int numEventsPerIteration, int numTransitionsPerEvent, int numOperationsPerTransition, int numOperationsPerIteration, int numIterationsPerMeasurement, int numMeasurements, int numWarmupIterations, int numWarmupIterationsPerMeasurement, int numWarmupOperationsPerIteration, int numWarmupOperationsPerTransition, int numWarmupTransitionsPerEvent, int numWarmupEventsPerIteration, int numWarmupEvents, int numWarmupActors)23 {24 this.NumActors = numActors;

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