How to use PingEvent method of Microsoft.Coyote.Actors.Tests.N class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.N.PingEvent

CustomActorRuntimeLogTests.cs

Source:CustomActorRuntimeLogTests.cs Github

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...252 expected = expected.NormalizeNewLines();253 Assert.Equal(expected, actual);254 }, GetConfiguration());255 }256 internal class PingEvent : Event257 {258 public readonly ActorId Caller;259 public PingEvent(ActorId caller)260 {261 this.Caller = caller;262 }263 }264 internal class PongEvent : Event265 {266 }267 internal class ClientSetupEvent : Event268 {269 public readonly ActorId ServerId;270 public ClientSetupEvent(ActorId server)271 {272 this.ServerId = server;273 }274 }275 [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]276 internal class Client : Actor277 {278 public ActorId ServerId;279 protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)280 {281 this.Logger.WriteLine("{0} initializing", this.Id);282 this.ServerId = ((ClientSetupEvent)initialEvent).ServerId;283 this.Logger.WriteLine("{0} sending ping event to server", this.Id);284 this.SendEvent(this.ServerId, new PingEvent(this.Id));285 return base.OnInitializeAsync(initialEvent);286 }287 private void HandlePong()288 {289 this.Logger.WriteLine("{0} received pong event", this.Id);290 }291 }292 internal class Server : StateMachine293 {294 private int Count;295 [Start]296 [OnEventGotoState(typeof(PingEvent), typeof(Pong))]297 private class Init : State298 {299 }300 [OnEntry(nameof(HandlePing))]301 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]302 private class Pong : State303 {304 }305 private void HandlePing(Event e)306 {307 this.Count++;308 PingEvent ping = (PingEvent)e;309 this.Logger.WriteLine("Server handling ping");310 this.Logger.WriteLine("Server sending pong back to caller");311 this.SendEvent(ping.Caller, new PongEvent());312 if (this.Count is 3)313 {314 this.RaiseGotoStateEvent<Complete>();315 }316 }317 [OnEntry(nameof(HandleComplete))]318 private class Complete : State319 {320 }321 private void HandleComplete()322 {...

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PingEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var id = N.Create(runtime);11 var n = N.GetActor(runtime, id);12 n.PingEvent();13 Console.ReadLine();14 }15 }16}17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.Tests;19using System;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 var runtime = RuntimeFactory.Create();26 var id = N.Create(runtime);27 var n = N.GetActor(runtime, id);28 n.PingEvent();29 Console.ReadLine();30 }31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.Tests;35using System;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var runtime = RuntimeFactory.Create();42 var id = N.Create(runtime);43 var n = N.GetActor(runtime, id);44 n.PingEvent();45 Console.ReadLine();46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.Tests;51using System;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 var runtime = RuntimeFactory.Create();58 var id = N.Create(runtime);59 var n = N.GetActor(runtime, id);60 n.PingEvent();61 Console.ReadLine();62 }63 }64}65using Microsoft.Coyote.Actors;66using Microsoft.Coyote.Actors.Tests;67using System;68using System.Threading.Tasks;69{70 {71 static void Main(string

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PingEvent

Using AI Code Generation

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1{2 using System;3 using System.Threading.Tasks;4 using Microsoft.Coyote.Actors;5 using Microsoft.Coyote.Specifications;6 {7 [OnEventDoAction(typeof(PingEvent), nameof(Ping))]8 class Init : State { }9 void Ping()10 {11 this.Monitor<SpecMonitor>(new SpecPingEvent());12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.Timers;17using Microsoft.Coyote.Specifications;18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23{24 {25 [OnEventDoAction(typeof(PingEvent), nameof(Ping))]26 class Init : State { }27 void Ping()28 {29 this.Monitor<SpecMonitor>(new SpecPingEvent());30 }31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.Timers;35using Microsoft.Coyote.Specifications;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 [OnEventDoAction(typeof(PingEvent), nameof(Ping))]44 class Init : State { }45 void Ping()46 {47 this.Monitor<SpecMonitor>(new SpecPingEvent());48 }49 }50}51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.Actors.Timers;53using Microsoft.Coyote.Specifications;54using System;55using System.Collections.Generic;56using System.Linq;57using System.Text;58using System.Threading.Tasks;59{60 {61 [OnEventDoAction(typeof(PingEvent), nameof(Ping))]62 class Init : State { }

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PingEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Tests;6{7 {8 static void Main(string[] args)9 {10 Runtime runtime = RuntimeFactory.Create();11 N n = new N();12 runtime.RegisterMonitor(n);13 runtime.CreateActor(typeof(P));14 runtime.CreateActor(typeof(P));15 runtime.CreateActor(typeof(P));16 runtime.CreateActor(typeof(P));17 runtime.CreateActor(typeof(P));

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PingEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Microsoft.Coyote.Tests.Common.Actors.Buggy;13using Microsoft.Coyote.Tests.Common.Actors.EventLogging;14using Microsoft.Coyote.Tests.Common.Actors.EventLogging.Events;15using Microsoft.Coyote.Tests.Common.Actors.EventLogging.Handlers;16using Microsoft.Coyote.Tests.Common.Actors.EventLogging.Tasks;17using Microsoft.Coyote.Tests.Common.Actors.Mocks;18using Microsoft.Coyote.Tests.Common.Actors.StateMachines;19using Microsoft.Coyote.Tests.Common.Actors.StateMachines.Events;20using Microsoft.Coyote.Tests.Common.Actors.StateMachines.States;21using Microsoft.Coyote.Tests.Common.Actors.StateMachines.Tasks;22using Microsoft.Coyote.Tests.Common.Actors.Timers;23using Microsoft.Coyote.Tests.Common.Actors.Timers.Events;24using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks;25using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Events;26using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Handlers;27using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.States;28using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks;29using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.Events;30using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.States;31using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.Tasks;32using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.Tasks.Events;33using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.Tasks.States;34using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.Tasks.Tasks;35using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.Tasks.Tasks.Events;36using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.Tasks.Tasks.States;37using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.Tasks.Tasks.Tasks;38using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.Tasks.Tasks.Tasks.Events;39using Microsoft.Coyote.Tests.Common.Actors.Timers.Tasks.Tasks.Tasks.Tasks.Tasks.States;

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PingEvent

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Tests;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(N));10 Console.ReadLine();11 }12 }13}14using System;15using System.Threading.Tasks;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors.Tests;18{19 {20 protected override async Task OnInitializeAsync(Event initialEvent)21 {22 await this.PingEvent();23 }24 private async Task PingEvent()25 {26 Console.WriteLine("Ping");27 await Task.Delay(1000);28 await this.PingEvent();29 }30 }31}

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PingEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.Timers;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Actors.Timers;11using System.Diagnostics;12using Microsoft.Coyote.Actors.Tests;13{14 {15 private readonly ActorId pong;16 private int count;17 public PingPong(ActorId pong)18 {19 this.pong = pong;20 this.count = 0;21 }22 [OnEventDoAction(typeof(StartEvent), nameof(Start))]23 [OnEventDoAction(typeof(PingEvent), nameof(Ping))]24 {25 }26 private void Start()27 {28 this.SendEvent(this.pong, new PingEvent(this.Id));29 }30 private void Ping()31 {32 this.count++;33 if (this.count == 10)34 {35 this.SendEvent(this.pong, new HaltEvent());36 this.RaiseHaltEvent();37 }38 {39 this.SendEvent(this.pong, new PingEvent(this.Id));40 }41 }42 }43 {44 private readonly ActorId ping;45 public Pong(ActorId ping)46 {47 this.ping = ping;48 }49 [OnEventDoAction(typeof(PingEvent), nameof(PongPing))]50 [OnEventDoAction(typeof(HaltEvent), nameof(Halt))]51 {52 }53 private void PongPing()54 {55 this.SendEvent(this.ping, new PingEvent(this.Id));56 }57 private void Halt()58 {59 this.RaiseHaltEvent();60 }61 }62 {63 public ActorId Id;64 public PingEvent(ActorId id)65 {66 this.Id = id;67 }68 }69 {70 }71 {72 }73}74{75 {76 public static void Main(string[]

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PingEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Tests;8using Microsoft.Coyote.Actors.Tests.N classical.PingPong;9{10{11static void Main(string[] args)12{13PingPongTest test = new PingPongTest();14test.PingEvent();15}16}17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using Microsoft.Coyote.Actors;24using Microsoft.Coyote.Actors.Tests;25using Microsoft.Coyote.Actors.Tests.N classical.PingPong;26{27{28static void Main(string[] args)29{30PingPongTest test = new PingPongTest();31test.PingEvent();32}33}34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.Tests;42using Microsoft.Coyote.Actors.Tests.N classical.PingPong;43{44{45static void Main(string[] args)46{47PingPongTest test = new PingPongTest();48test.PingEvent();49}50}51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.Tests;59using Microsoft.Coyote.Actors.Tests.N classical.PingPong;60{61{62static void Main(string[] args)63{64PingPongTest test = new PingPongTest();65test.PingEvent();66}67}68}

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PingEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors.Tests.N;3using Microsoft.Coyote.Actors.Tests.PingEvent;4using Microsoft.Coyote.Actors.Tests.PongEvent;5using Microsoft.Coyote.Actors.Tests.PingPongEvent;6using Microsoft.Coyote.Actors.Tests.PingPong;7using Microsoft.Coyote.Actors.Tests.Ping;8using Microsoft.Coyote.Actors.Tests.Pong;9using Microsoft.Coyote.Actors.Tests.PingPongEvent;10using Microsoft.Coyote.Actors.Tests.PingPongEvent;11using Microsoft.Coyote.Actors.Tests.PingEvent;12using Microsoft.Coyote.Actors.Tests.PongEvent;13using Microsoft.Coyote.Actors.Tests.Ping;14using Microsoft.Coyote.Actors.Tests.Pong;15using Microsoft.Coyote.Actors.Tests.PingPong;16using Microsoft.Coyote.Actors.Tests.PingPongEvent;17using Microsoft.Coyote.Actors.Tests.PingEvent;18using Microsoft.Coyote.Actors.Tests.PongEvent;19using Microsoft.Coyote.Actors.Tests.PingPong;20using Microsoft.Coyote.Actors.Tests.PingPongEvent;21using Microsoft.Coyote.Actors.Tests.PingPongEvent;22using Microsoft.Coyote.Actors.Tests.PingEvent;23using Microsoft.Coyote.Actors.Tests.PongEvent;24using Microsoft.Coyote.Actors.Tests.Ping;25using Microsoft.Coyote.Actors.Tests.Pong;26using Microsoft.Coyote.Actors.Tests.PingPong;27using Microsoft.Coyote.Actors.Tests.PingPongEvent;28using Microsoft.Coyote.Actors.Tests.PingPongEvent;29using Microsoft.Coyote.Actors.Tests.PingEvent;30using Microsoft.Coyote.Actors.Tests.PongEvent;31using Microsoft.Coyote.Actors.Tests.Ping;32using Microsoft.Coyote.Actors.Tests.Pong;33using Microsoft.Coyote.Actors.Tests.PingPong;34using Microsoft.Coyote.Actors.Tests.PingPongEvent;35using Microsoft.Coyote.Actors.Tests.PingPongEvent;36using Microsoft.Coyote.Actors.Tests.PingEvent;37using Microsoft.Coyote.Actors.Tests.PongEvent;38using Microsoft.Coyote.Actors.Tests.Ping;39using Microsoft.Coyote.Actors.Tests.Pong;

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PingEvent

Using AI Code Generation

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1{2 {3 public void PingEvent()4 {5 this.Runtime.SendEvent(this.Id, new PingEvent());6 }7 }8}9{10 {11 public void PingEvent()12 {13 this.Runtime.SendEvent(this.Id, new PingEvent());14 }15 }16}17{18 {19 public void PingEvent()20 {21 this.Runtime.SendEvent(this.Id, new PingEvent());22 }23 }24}25{26 {27 public void PingEvent()28 {29 this.Runtime.SendEvent(this.Id, new PingEvent());30 }31 }32}33{34 {35 public void PingEvent()36 {37 this.Runtime.SendEvent(this.Id, new PingEvent());38 }39 }40}41{42 {43 public void PingEvent()44 {45 this.Runtime.SendEvent(this.Id, new PingEvent());46 }47 }48}49{50 {51 public void PingEvent()52 {

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