How to use TestNoMemoryLeakInEventSending method of Microsoft.Coyote.Actors.Tests.MemoryLeakTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.MemoryLeakTests.TestNoMemoryLeakInEventSending

MemoryLeakTests.cs

Source: MemoryLeakTests.cs Github

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...120 /​/​ because we are also grabbing references in the above foreach statement).121 Assert.True(count <= 1);122 }123 [Fact(Timeout = 10000)]124 public void TestNoMemoryLeakInEventSending()125 {126 this.Test(async r =>127 {128 var setup = new SetupEvent();129 r.CreateActor(typeof(M), setup);130 await this.WaitAsync(setup.Tcs.Task, 10000);131 r.Stop();132 AssertNoLeaks(setup);133 });134 }135 [Fact(Timeout = 10000)]136 public void TestNoMemoryLeakAfterHalt()137 {138 this.Test(async r =>...

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TestNoMemoryLeakInEventSending

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Actors.TestingServices;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Microsoft.Coyote.Tests.Common.Actors.Counter;10using Xunit;11using Xunit.Abstractions;12{13 {14 public MemoryLeakTests(ITestOutputHelper output)15 : base(output)16 {17 }18 [Fact(Timeout = 5000)]19 public void TestNoMemoryLeakInEventSending()20 {21 this.Test(r =>22 {23 r.RegisterMonitor<MemoryLeakMonitor>();24 r.CreateActor(typeof(M));25 });26 }27 }28}29Test run for C:\Users\user\Documents\coyote\coyote\Microsoft.Coyote\bin\Debug\netcoreapp3.1\3.dll(.NETCoreApp,Version=v3.1)30Microsoft (R) Test Execution Command Line Tool Version 16.7.131using System;32using System.Threading.Tasks;33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Actors.Timers;35using Microsoft.Coyote.Actors.TestingServices;36using Microsoft.Coyote.TestingServices;37using Microsoft.Coyote.Tests.Common;38using Microsoft.Coyote.Tests.Common.Actors;

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TestNoMemoryLeakInEventSending

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Testing.Systematic;5using Microsoft.Coyote.Tests.Common;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 TestNoMemoryLeakInEventSending();16 }17 public static void TestNoMemoryLeakInEventSending()18 {19 Configuration configuration = Configuration.Create();20 SystematicTestingEngine engine = new SystematicTestingEngine(configuration);21 Task task = Task.Run(async () =>22 {23 using (CoyoteRuntime runtime = await CoyoteRuntime.CreateAsync(configuration))24 {25 var actor = runtime.CreateActor(typeof(MemoryLeakActor));26 runtime.SendEvent(actor, new E());27 }28 });29 engine.Run(task);30 }31 {32 }33 {34 [OnEntry(nameof(InitOnEntry))]35 [OnEventGotoState(typeof(E), typeof(Loop))]36 {37 }38 private void InitOnEntry()39 {40 this.RaiseGotoStateEvent<Loop>();41 }42 [OnEntry(nameof(LoopOnEntry))]43 {44 }45 private void LoopOnEntry()46 {47 this.RaiseGotoStateEvent<Loop>();48 }49 }50 }51}

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TestNoMemoryLeakInEventSending

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.TestingServices;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Threading;10using System.Diagnostics;11using System.IO;12{13 {14 static void Main(string[] args)15 {16 TestRuntime.Run(async () =>17 {18 await Task.Run(() => TestNoMemoryLeakInEventSending());19 });20 }21 static void TestNoMemoryLeakInEventSending()22 {23 int counter = 0;24 int max = 1000000;25 while (counter < max)26 {27 var config = Configuration.Create().WithNumberOfIterations(1).WithTestingIterations(1).WithRandomSchedulingSeed(counter).WithMaxSchedulingSteps(10000);28 var test = new Microsoft.Coyote.Actors.Tests.MemoryLeakTests();29 test.TestNoMemoryLeakInEventSending(config);30 counter++;31 }32 }33 }34}

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TestNoMemoryLeakInEventSending

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Testing;3using System;4using System.Collections.Generic;5using System.Text;6using Xunit;7using Xunit.Abstractions;8{9 {10 private readonly ITestOutputHelper output;11 public UnitTest3(ITestOutputHelper output)12 {13 this.output = output;14 }15 public void Test1()16 {17 var configuration = Configuration.Create();18 configuration.Verbose = 3;19 configuration.TestingIterations = 100;20 configuration.SchedulingIterations = 100;21 configuration.MaxFairSchedulingSteps = 100;22 configuration.MaxUnfairSchedulingSteps = 100;23 configuration.IsFairScheduling = true;24 configuration.IsTestingIterationsSet = true;25 configuration.IsSchedulingIterationsSet = true;26 configuration.IsMaxFairSchedulingStepsSet = true;27 configuration.IsMaxUnfairSchedulingStepsSet = true;28 configuration.IsFairSchedulingSet = true;29 configuration.IsFuzzing = false;30 configuration.IsFuzzingSet = true;31 configuration.IsLivenessCheckingEnabled = true;32 configuration.IsLivenessCheckingEnabledSet = true;33 configuration.IsStateGraphVisualizationEnabled = true;34 configuration.IsStateGraphVisualizationEnabledSet = true;35 configuration.IsStateGraphSchedulingEnabled = true;36 configuration.IsStateGraphSchedulingEnabledSet = true;37 configuration.IsStateGraphSchedulingSet = true;38 configuration.IsStateGraphSchedulingSet = true;39 configuration.IsActorStateVisualizationEnabled = true;40 configuration.IsActorStateVisualizationEnabledSet = true;41 configuration.IsActorStateGraphVisualizationEnabled = true;42 configuration.IsActorStateGraphVisualizationEnabledSet = true;43 configuration.IsActorStateGraphSchedulingEnabled = true;44 configuration.IsActorStateGraphSchedulingEnabledSet = true;

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TestNoMemoryLeakInEventSending

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Testing;3using Microsoft.Coyote.Testing.Fuzzing;4using Microsoft.Coyote.Testing.Systematic;5using Microsoft.Coyote.Testing.Systematic.Strategies;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using Microsoft.Coyote.Actors;12{13 {14 static void Main(string[] args)15 {16 var config = Configuration.Create().WithTestingIterations(1000).WithStrategy(new FuzzingStrategy());17 var test = new TestNoMemoryLeakInEventSending();18 var result = TestingEngine.Test(config, test);19 Console.WriteLine(result);20 }21 }22}

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TestNoMemoryLeakInEventSending

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1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var test = new Microsoft.Coyote.Actors.Tests.MemoryLeakTests();9 test.TestNoMemoryLeakInEventSending();10 }11 }12}13Unhandled Exception: System.Exception: Test failed with the following error: Received 1 unexpected events: Event { EventId = 0, Type = Microsoft.Coyote.Actors.Event, TargetState = 0, SenderId = 0, ReceiverId = 0, IsProcessed = False, IsDeferred = False, IsDefaultHandler = False, IsHot = False, IsCold = False, IsReplay = False, IsGhost = False, IsTargeted = False, IsProcessedInCurrentState = False, IsProcessedInBaseState = False, IsProcessedInSubstate = False, IsProcessedInTargetState = False, IsProcessedInCurrentStateOnReplay = False, IsProcessedInBaseStateOnReplay = False, IsProcessedInSubstateOnReplay = False, IsProcessedInTargetStateOnReplay = False, IsProcessedInCurrentStateOnHotPath = False, IsProcessedInBaseStateOnHotPath = False, IsProcessedInSubstateOnHotPath = False, IsProcessedInTargetStateOnHotPath = False, IsProcessedInCurrentStateOnColdPath = False, IsProcessedInBaseStateOnColdPath = False, IsProcessedInSubstateOnColdPath = False, IsProcessedInTargetStateOnColdPath = False, IsProcessedInCurrentStateOnHotPathOnReplay = False, IsProcessedInBaseStateOnHotPathOnReplay = False, IsProcessedInSubstateOnHotPathOnReplay = False, IsProcessedInTargetStateOnHotPathOnReplay = False, IsProcessedInCurrentStateOnColdPathOnReplay = False, IsProcessedInBaseStateOnColdPathOnReplay = False, IsProcessedInSubstateOnColdPathOnReplay = False, IsProcessedInTargetStateOnColdPathOnReplay = False, IsProcessedInCurrentStateOnHotPathOnColdPath = False, IsProcessedInBaseStateOnHotPathOnColdPath = False, IsProcessedInSubstateOnHotPathOnColdPath = False, Is

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