Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.EventInheritanceTests.SetupEvent
EventInheritanceTests.cs
Source:EventInheritanceTests.cs
...116 MultiPayloadMultiLevelGenericTester.Test();117 }118 private class A : StateMachine119 {120 internal class SetupEvent : Event121 {122 public TaskCompletionSource<bool> TCS;123 public SetupEvent(TaskCompletionSource<bool> tcs)124 {125 this.TCS = tcs;126 }127 }128 public static int E1count;129 public static int E2count;130 public static int E3count;131 private TaskCompletionSource<bool> TCS;132 public class E3 : E2133 {134 }135 [Start]136 [OnEntry(nameof(InitOnEntry))]137 [OnEventDoAction(typeof(E1), nameof(E1_handler))]138 [OnEventDoAction(typeof(E2), nameof(E2_handler))]139 [OnEventDoAction(typeof(E3), nameof(E3_handler))]140 private class S0 : State141 {142 }143 private void InitOnEntry(Event e)144 {145 this.TCS = (e as SetupEvent).TCS;146 }147 private void E1_handler(Event e)148 {149 ++E1count;150 Xunit.Assert.True(e is E1);151 this.CheckComplete();152 }153 private void E2_handler(Event e)154 {155 ++E2count;156 Xunit.Assert.True(e is E1);157 Xunit.Assert.True(e is E2);158 this.CheckComplete();159 }160 private void E3_handler(Event e)161 {162 ++E3count;163 Xunit.Assert.True(e is E1);164 Xunit.Assert.True(e is E2);165 Xunit.Assert.True(e is E3);166 this.CheckComplete();167 }168 private void CheckComplete()169 {170 if (E1count is 1 && E2count is 1 && E3count is 1)171 {172 this.TCS.SetResult(true);173 }174 }175 }176 private class E1 : Event177 {178 }179 private class E2 : E1180 {181 }182 [Fact(Timeout = 5000)]183 public void TestEventInheritanceInStateMachine()184 {185 var tcs = new TaskCompletionSource<bool>();186 var configuration = Configuration.Create();187 var runtime = RuntimeFactory.Create(configuration);188 var a = runtime.CreateActor(typeof(A), null, new A.SetupEvent(tcs));189 runtime.SendEvent(a, new A.E3());190 runtime.SendEvent(a, new E1());191 runtime.SendEvent(a, new E2());192 Assert.True(tcs.Task.Wait(3000), "Test timed out");193 }194 }195}...
SetupEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using Microsoft.Coyote.Actors.Timers;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 {12 public ActorId M;13 public ActorId N;14 public SetupEvent(ActorId m, ActorId n)15 {16 this.M = m;17 this.N = n;18 }19 }20 {21 private ActorId N;22 protected override Task OnInitializeAsync(Event initialEvent)23 {24 this.N = (initialEvent as SetupEvent).N;25 this.SendEvent(this.N, new E());26 return Task.CompletedTask;27 }28 protected override Task OnEventAsync(Event e)29 {30 this.SendEvent(this.N, new E());31 this.SendEvent(this.N, new F());32 return Task.CompletedTask;33 }34 }35 {36 private ActorId M;37 protected override Task OnInitializeAsync(Event initialEvent)38 {39 this.M = (initialEvent as SetupEvent).M;40 return Task.CompletedTask;41 }42 protected override Task OnEventAsync(Event e)43 {44 if (e is E)45 {46 this.SendEvent(this.M, new E());47 }48 else if (e is F)49 {50 this.SendEvent(this.M, new F());51 }52 return Task.CompletedTask;53 }54 }55 {56 }57 {58 }59 }60}61using Microsoft.Coyote.Actors;62using Microsoft.Coyote.Actors.Timers;63using Microsoft.Coyote.Actors.Timers;64using System;65using System.Collections.Generic;66using System.Linq;67using System.Text;68using System.Threading.Tasks;69{70 {71 {72 public ActorId M;73 public ActorId N;74 public SetupEvent(ActorId m, ActorId n)75 {
SetupEvent
Using AI Code Generation
1var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();2c.SetupEvent();3var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();4c.SetupEvent();5var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();6c.SetupEvent();7var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();8c.SetupEvent();9var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();10c.SetupEvent();11var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();12c.SetupEvent();13var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();14c.SetupEvent();15var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();16c.SetupEvent();17var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();18c.SetupEvent();19var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();20c.SetupEvent();21var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();22c.SetupEvent();23var c = new Microsoft.Coyote.Actors.Tests.EventInheritanceTests();24c.SetupEvent();
SetupEvent
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(EventInheritanceTests));11 var e = new SetupEvent();12 e.Id = 1;13 e.Name = "Hello";14 await runtime.SendEvent(actor, e);15 }16 }17}18using Microsoft.Coyote.Actors.Tests;19using Microsoft.Coyote.Actors;20using System;21using System.Threading.Tasks;22{23 {24 public static async Task Main(string[] args)25 {26 var runtime = RuntimeFactory.Create();27 var actor = runtime.CreateActor(typeof(EventInheritanceTests));28 var e = new SetupEvent();29 e.Id = 1;30 e.Name = "Hello";31 await runtime.SendEvent(actor, e);32 }33 }34}35using Microsoft.Coyote.Actors.Tests;36using Microsoft.Coyote.Actors;37using System;38using System.Threading.Tasks;39{40 {41 public static async Task Main(string[] args)42 {43 var runtime = RuntimeFactory.Create();44 var actor = runtime.CreateActor(typeof(EventInheritanceTests));45 var e = new SetupEvent();46 e.Id = 1;47 e.Name = "Hello";48 await runtime.SendEvent(actor, e);49 }50 }51}52using Microsoft.Coyote.Actors.Tests;53using Microsoft.Coyote.Actors;54using System;55using System.Threading.Tasks;56{57 {58 public static async Task Main(string[] args)59 {60 var runtime = RuntimeFactory.Create();61 var actor = runtime.CreateActor(typeof(EventInheritanceTests));62 var e = new SetupEvent();63 e.Id = 1;64 e.Name = "Hello";
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