How to use SetupEvent method of Microsoft.Coyote.Actors.Tests.E10 class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.E10.SetupEvent

EventInheritanceTests.cs

Source: EventInheritanceTests.cs Github

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...116 MultiPayloadMultiLevelGenericTester.Test();117 }118 private class A : StateMachine119 {120 internal class SetupEvent : Event121 {122 public TaskCompletionSource<bool> TCS;123 public SetupEvent(TaskCompletionSource<bool> tcs)124 {125 this.TCS = tcs;126 }127 }128 public static int E1count;129 public static int E2count;130 public static int E3count;131 private TaskCompletionSource<bool> TCS;132 public class E3 : E2133 {134 }135 [Start]136 [OnEntry(nameof(InitOnEntry))]137 [OnEventDoAction(typeof(E1), nameof(E1_handler))]138 [OnEventDoAction(typeof(E2), nameof(E2_handler))]139 [OnEventDoAction(typeof(E3), nameof(E3_handler))]140 private class S0 : State141 {142 }143 private void InitOnEntry(Event e)144 {145 this.TCS = (e as SetupEvent).TCS;146 }147 private void E1_handler(Event e)148 {149 ++E1count;150 Xunit.Assert.True(e is E1);151 this.CheckComplete();152 }153 private void E2_handler(Event e)154 {155 ++E2count;156 Xunit.Assert.True(e is E1);157 Xunit.Assert.True(e is E2);158 this.CheckComplete();159 }160 private void E3_handler(Event e)161 {162 ++E3count;163 Xunit.Assert.True(e is E1);164 Xunit.Assert.True(e is E2);165 Xunit.Assert.True(e is E3);166 this.CheckComplete();167 }168 private void CheckComplete()169 {170 if (E1count is 1 && E2count is 1 && E3count is 1)171 {172 this.TCS.SetResult(true);173 }174 }175 }176 private class E1 : Event177 {178 }179 private class E2 : E1180 {181 }182 [Fact(Timeout = 5000)]183 public void TestEventInheritanceInStateMachine()184 {185 var tcs = new TaskCompletionSource<bool>();186 var configuration = Configuration.Create();187 var runtime = RuntimeFactory.Create(configuration);188 var a = runtime.CreateActor(typeof(A), null, new A.SetupEvent(tcs));189 runtime.SendEvent(a, new A.E3());190 runtime.SendEvent(a, new E1());191 runtime.SendEvent(a, new E2());192 Assert.True(tcs.Task.Wait(3000), "Test timed out");193 }194 }195}...

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SetupEvent

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.E10.SetupEvent();2Microsoft.Coyote.Actors.Tests.E11.SetupEvent();3Microsoft.Coyote.Actors.Tests.E12.SetupEvent();4Microsoft.Coyote.Actors.Tests.E13.SetupEvent();5Microsoft.Coyote.Actors.Tests.E14.SetupEvent();6Microsoft.Coyote.Actors.Tests.E15.SetupEvent();7Microsoft.Coyote.Actors.Tests.E16.SetupEvent();8Microsoft.Coyote.Actors.Tests.E17.SetupEvent();9Microsoft.Coyote.Actors.Tests.E18.SetupEvent();10Microsoft.Coyote.Actors.Tests.E19.SetupEvent();11Microsoft.Coyote.Actors.Tests.E20.SetupEvent();12Microsoft.Coyote.Actors.Tests.E21.SetupEvent();13Microsoft.Coyote.Actors.Tests.E22.SetupEvent();

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SetupEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Actors.TestingServices;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tests.Common;11using Microsoft.Coyote.Tests.Common.Actors;12using Xunit;13using Xunit.Abstractions;14{15 {16 public SetupEvent(ITestOutputHelper output)17 : base(output)18 {19 }20 {21 public ActorId Id;22 public E(ActorId id)23 {24 this.Id = id;25 }26 }27 {28 public ActorId Id;29 public Setup(ActorId id)30 {31 this.Id = id;32 }33 }34 {35 private ActorId Id;36 [OnEntry(nameof(InitOnEntry))]37 [OnEventDoAction(typeof(Setup), nameof(HandleSetup))]38 {39 }40 private void InitOnEntry()41 {42 this.Id = this.CreateActor(typeof(N));43 this.RaiseEvent(new Setup(this.Id));44 }45 private void HandleSetup(Event e)46 {47 this.SendEvent((e as Setup).Id, new E(this.Id));48 }49 }50 {51 [OnEventDoAction(typeof(E), nameof(HandleE))]52 {53 }54 private void HandleE(Event e)55 {56 this.Assert((e as E).Id is ActorId);57 }58 }59 [Fact(Timeout = 5000)]60 public void TestSetupEvent()61 {62 this.TestWithError(r =>63 {64 r.CreateActor(typeof(M));65 },66 configuration: this.GetConfiguration().WithTestingIterations(100),67 replay: true);68 }69 }70}71using System;72using System.Collections.Generic;73using System.Linq;74using System.Text;75using System.Threading.Tasks;

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SetupEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Tests.Common;7using Microsoft.Coyote.Tests.Common.Actors;8using Xunit;9using Xunit.Abstractions;10using S = Microsoft.Coyote.Actors.Actor;11using M = Microsoft.Coyote.Actors.Actor;12using E = Microsoft.Coyote.Actors.Actor;13using N = Microsoft.Coyote.Actors.Actor;14using A = Microsoft.Coyote.Actors.Actor;15using B = Microsoft.Coyote.Actors.Actor;16using C = Microsoft.Coyote.Actors.Actor;17using D = Microsoft.Coyote.Actors.Actor;18using F = Microsoft.Coyote.Actors.Actor;19using G = Microsoft.Coyote.Actors.Actor;20using H = Microsoft.Coyote.Actors.Actor;21using I = Microsoft.Coyote.Actors.Actor;22using J = Microsoft.Coyote.Actors.Actor;23using K = Microsoft.Coyote.Actors.Actor;24using L = Microsoft.Coyote.Actors.Actor;25using O = Microsoft.Coyote.Actors.Actor;26using P = Microsoft.Coyote.Actors.Actor;27using Q = Microsoft.Coyote.Actors.Actor;28using R = Microsoft.Coyote.Actors.Actor;29using U = Microsoft.Coyote.Actors.Actor;30using V = Microsoft.Coyote.Actors.Actor;31using W = Microsoft.Coyote.Actors.Actor;32using X = Microsoft.Coyote.Actors.Actor;33using Y = Microsoft.Coyote.Actors.Actor;34using Z = Microsoft.Coyote.Actors.Actor;35using T = Microsoft.Coyote.Actors.Actor;36using U1 = Microsoft.Coyote.Actors.Actor;37using U2 = Microsoft.Coyote.Actors.Actor;38using U3 = Microsoft.Coyote.Actors.Actor;39using U4 = Microsoft.Coyote.Actors.Actor;40using U5 = Microsoft.Coyote.Actors.Actor;41using U6 = Microsoft.Coyote.Actors.Actor;42using U7 = Microsoft.Coyote.Actors.Actor;43using U8 = Microsoft.Coyote.Actors.Actor;44using U9 = Microsoft.Coyote.Actors.Actor;45using U10 = Microsoft.Coyote.Actors.Actor;46using U11 = Microsoft.Coyote.Actors.Actor;47using U12 = Microsoft.Coyote.Actors.Actor;48using U13 = Microsoft.Coyote.Actors.Actor;

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SetupEvent

Using AI Code Generation

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1{2 using Microsoft.Coyote.Actors;3 using Microsoft.Coyote.Specifications;4 using Microsoft.Coyote.TestingServices;5 using Microsoft.Coyote.TestingServices.Runtime;6 using Microsoft.Coyote.TestingServices.SchedulingStrategies;7 using Microsoft.Coyote.TestingServices.Tracing.Schedule;8 using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;9 using Xunit;10 using Xunit.Abstractions;11 {12 public E10(ITestOutputHelper output)13 : base(output)14 {15 }16 {17 }18 {19 }20 {21 private int eventCount = 0;22 [OnEventGotoState(typeof(E10SetupEvent), typeof(Setup))]23 [OnEventGotoState(typeof(E10Event), typeof(Setup))]24 {25 }26 [OnEventDoAction(typeof(E10SetupEvent), nameof(OnSetup))]27 [OnEventDoAction(typeof(E10Event), nameof(OnEvent))]28 {29 }30 private void OnSetup()31 {32 this.Assert(this.eventCount == 0);33 this.eventCount++;34 }35 private void OnEvent()36 {37 this.Assert(this.eventCount == 1);38 this.eventCount++;39 }40 }41 {42 {43 }44 protected override Task OnInitializeAsync(Event initialEvent)45 {46 this.Assert(this.State is Init, "Actor is in the '{0}' state instead of the 'Init' state.", this.State);47 this.Assert(this.CurrentEvent is E10SetupEvent, "Actor received event '{0}' instead of the 'E10SetupEvent' event.", this.CurrentEvent);48 this.Assert(this.ReceivedEvent is E10SetupEvent, "Actor received event '{0}' instead of the 'E10SetupEvent' event.", this.ReceivedEvent);49 this.Assert(this.CurrentState is Init, "Actor is in the '{0}' state instead of the 'Init' state.", this.CurrentState);50 this.Assert(this.CurrentStateName == "Init",

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SetupEvent

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.E10.SetupEvent("myEvent");2Microsoft.Coyote.Actors.Tests.E10.SetupEvent("myEvent", "myPayload");3Microsoft.Coyote.Actors.Tests.E10.SetupEvent("myEvent", "myPayload", "myPayloadType");4Microsoft.Coyote.Actors.Tests.E10.SetupEvent("myEvent", "myPayload", "myPayloadType", "myPayloadAssemblyName");5Microsoft.Coyote.Actors.Tests.E10.SetupEvent("myEvent", "myPayload", "myPayloadType", "myPayloadAssemblyName", "mySender");6Microsoft.Coyote.Actors.Tests.E10.SetupEvent("myEvent", "myPayload", "myPayloadType", "myPayloadAssemblyName", "mySender", "mySenderType");7Microsoft.Coyote.Actors.Tests.E10.SetupEvent("myEvent", "myPayload", "myPayloadType", "myPayloadAssemblyName", "mySender", "mySenderType", "mySenderAssemblyName");8Microsoft.Coyote.Actors.Tests.E10.SetupEvent("myEvent", "myPayload", "myPayloadType", "myPayloadAssemblyName", "mySender", "mySenderType", "mySenderAssemblyName", "myTargetActor");9Microsoft.Coyote.Actors.Tests.E10.SetupEvent("myEvent", "myPayload", "myPayloadType", "myPayloadAssemblyName", "mySender", "mySenderType", "mySenderAssemblyName", "myTargetActor", "myTargetActorType");

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SetupEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var e = new E10();10 e.SetupEvent();11 }12 }13}

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SetupEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3{4 {5 public static void SetupEvent()6 {7 Console.WriteLine("Hello World!");8 }9 }10}11using Microsoft.Coyote.Actors;12using System;13{14 {15 public static void SetupEvent()16 {17 Console.WriteLine("Hello World!");18 }19 }20}21using Microsoft.Coyote.Actors;22using System;23{24 {25 public static void SetupEvent()26 {27 Console.WriteLine("Hello World!");28 }29 }30}31using Microsoft.Coyote.Actors;32using System;33{34 {35 public static void SetupEvent()36 {37 Console.WriteLine("Hello World!");38 }39 }40}41using Microsoft.Coyote.Actors;42using System;43{44 {45 public static void SetupEvent()46 {47 Console.WriteLine("Hello World!");48 }49 }50}51using Microsoft.Coyote.Actors;52using System;53{54 {55 public static void SetupEvent()56 {57 Console.WriteLine("Hello World!");58 }59 }60}61using Microsoft.Coyote.Actors;62using System;63{64 {65 public static void SetupEvent()66 {67 Console.WriteLine("Hello World!");68 }69 }

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