How to use InitOnEntry method of Microsoft.Coyote.Actors.Tests.E10 class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.E10.InitOnEntry

EventInheritanceTests.cs

Source: EventInheritanceTests.cs Github

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...132 public class E3 : E2133 {134 }135 [Start]136 [OnEntry(nameof(InitOnEntry))]137 [OnEventDoAction(typeof(E1), nameof(E1_handler))]138 [OnEventDoAction(typeof(E2), nameof(E2_handler))]139 [OnEventDoAction(typeof(E3), nameof(E3_handler))]140 private class S0 : State141 {142 }143 private void InitOnEntry(Event e)144 {145 this.TCS = (e as SetupEvent).TCS;146 }147 private void E1_handler(Event e)148 {149 ++E1count;150 Xunit.Assert.True(e is E1);151 this.CheckComplete();152 }153 private void E2_handler(Event e)154 {155 ++E2count;156 Xunit.Assert.True(e is E1);157 Xunit.Assert.True(e is E2);...

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InitOnEntry

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 static void Main(string[] args)11 {12 Runtime.RegisterMonitor(typeof(M));13 Runtime.RegisterActor(typeof(A));14 Runtime.RegisterActor(typeof(B));15 Runtime.RegisterActor(typeof(C));16 Runtime.RegisterActor(typeof(D));17 Runtime.RegisterActor(typeof(E));18 Runtime.RegisterActor(typeof(F));19 Runtime.RegisterActor(typeof(G));20 Runtime.RegisterActor(typeof(H));21 Runtime.RegisterActor(typeof(I));22 Runtime.RegisterActor(typeof(J));23 Runtime.RegisterActor(typeof(K));24 Runtime.RegisterActor(typeof(L));25 Runtime.RegisterActor(typeof(M));26 Runtime.RegisterActor(typeof(N));27 Runtime.RegisterActor(typeof(O));28 Runtime.RegisterActor(typeof(P));29 Runtime.RegisterActor(typeof(Q));30 Runtime.RegisterActor(typeof(R));31 Runtime.RegisterActor(typeof(S));32 Runtime.RegisterActor(typeof(T));33 Runtime.RegisterActor(typeof(U));34 Runtime.RegisterActor(typeof(V));35 Runtime.RegisterActor(typeof(W));36 Runtime.RegisterActor(typeof(X));37 Runtime.RegisterActor(typeof(Y));38 Runtime.RegisterActor(typeof(Z));39 Runtime.RegisterActor(typeof(InitOnEntry));40 Runtime.Start();41 Runtime.Wait();42 Runtime.Dispose();43 }44 }45}46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 static void Main(string[] args)56 {57 Runtime.RegisterMonitor(typeof(M));58 Runtime.RegisterActor(typeof(A));59 Runtime.RegisterActor(typeof(B));60 Runtime.RegisterActor(typeof(C));61 Runtime.RegisterActor(typeof(D));62 Runtime.RegisterActor(typeof(E));63 Runtime.RegisterActor(typeof(F));64 Runtime.RegisterActor(typeof(G));65 Runtime.RegisterActor(typeof(H));66 Runtime.RegisterActor(typeof(I));67 Runtime.RegisterActor(typeof(J));68 Runtime.RegisterActor(typeof(K));69 Runtime.RegisterActor(typeof(L));70 Runtime.RegisterActor(typeof(M));71 Runtime.RegisterActor(typeof(N));72 Runtime.RegisterActor(typeof(O));73 Runtime.RegisterActor(typeof(P));74 Runtime.RegisterActor(typeof(Q));

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;

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InitOnEntry

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();2Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();3Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();4Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();5Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();6Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();7Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();8Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();9Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();10Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();11Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();12Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();13Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();14Microsoft.Coyote.Actors.Tests.E10.InitOnEntry();

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.TestingServices;5using Microsoft.Coyote.TestingServices.Runtime;6using Microsoft.Coyote.Tests.Common;7using Xunit;8using Xunit.Abstractions;9{10 {11 public E10(ITestOutputHelper output)12 : base(output)13 {14 }15 [Fact(Timeout = 5000)]16 public void TestInitOnEntry()17 {18 this.Test(r =>19 {20 r.CreateActor(typeof(M));21 });22 }23 }24}25using System;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.TestingServices;29using Microsoft.Coyote.TestingServices.Runtime;30using Microsoft.Coyote.Tests.Common;31using Xunit;32using Xunit.Abstractions;33{34 {35 public E11(ITestOutputHelper output)36 : base(output)37 {38 }39 [Fact(Timeout = 5000)]40 public void TestInitOnEntry()41 {42 this.Test(r =>43 {44 r.CreateActor(typeof(M));45 });46 }47 }48}49using System;50using System.Threading.Tasks;51using Microsoft.Coyote.Actors;52using Microsoft.Coyote.TestingServices;53using Microsoft.Coyote.TestingServices.Runtime;54using Microsoft.Coyote.Tests.Common;55using Xunit;56using Xunit.Abstractions;57{58 {59 public E12(ITestOutputHelper output)60 : base(output)61 {62 }63 [Fact(Timeout = 5000)]64 public void TestInitOnEntry()65 {66 this.Test(r =>67 {68 r.CreateActor(typeof(M));69 });70 }71 }72}73using System;74using System.Threading.Tasks;75using Microsoft.Coyote.Actors;

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InitOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3{4 {5 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry))]6 class Init : State { }7 void InitOnEntry()8 {9 Console.WriteLine("InitOnEntry");10 }11 }12 {13 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry), nameof(InitOnExit))]14 class Init : State { }15 void InitOnEntry()16 {17 Console.WriteLine("InitOnEntry");18 }19 void InitOnExit()20 {21 Console.WriteLine("InitOnExit");22 }23 }24 {25 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry), nameof(InitOnExit))]26 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry2), nameof(InitOnExit2))]27 class Init : State { }28 void InitOnEntry()29 {30 Console.WriteLine("InitOnEntry");31 }32 void InitOnExit()33 {34 Console.WriteLine("InitOnExit");35 }36 void InitOnEntry2()37 {38 Console.WriteLine("InitOnEntry2");39 }40 void InitOnExit2()41 {42 Console.WriteLine("InitOnExit2");43 }44 }45 {46 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnEntry), nameof(InitOnExit), nameof(InitOnEntry2), nameof(InitOnExit2))]47 class Init : State { }48 void InitOnEntry()49 {50 Console.WriteLine("InitOnEntry");51 }52 void InitOnExit()53 {54 Console.WriteLine("InitOnExit");55 }56 void InitOnEntry2()57 {58 Console.WriteLine("InitOnEntry2");59 }60 void InitOnExit2()61 {62 Console.WriteLine("InitOnExit2");63 }64 }65 {66 [OnEventDoAction(typeof(UnitEvent), nameof(

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InitOnEntry

Using AI Code Generation

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1{2 {3 int x;4 int y;5 int z;6 [OnEventGotoState(typeof(E), typeof(S1))]7 [OnEventGotoState(typeof(E), typeof(S2))]8 [OnEventGotoState(typeof(E), typeof(S3))]9 {10 }11 void InitOnEntry(Event e)12 {13 x = 0;14 y = 0;15 z = 0;16 }17 [OnEventDoAction(typeof(E), nameof(IncX))]18 {19 }20 void IncX()21 {22 x++;23 }24 [OnEventDoAction(typeof(E), nameof(IncY))]25 {26 }27 void IncY()28 {29 y++;30 }31 [OnEventDoAction(typeof(E), nameof(IncZ))]32 {33 }34 void IncZ()35 {36 z++;37 }38 }39 {40 }41 {42 public int N;43 public Config(int n)44 {45 this.N = n;46 }47 }48 {49 static void Main(string[] args)50 {51 var runtime = RuntimeFactory.Create();52 runtime.CreateActor(typeof(E10));53 runtime.SendEvent(typeof(E10), new Config(3));

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InitOnEntry

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote.Tasks;7using Microsoft.Coyote.Tests.Common;8using Microsoft.Coyote.Tests.Common.Actors;9using Microsoft.Coyote.Tests.Common.Actors.BugFinding;10using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks;11using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty;12using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Async;13using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync;14using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.Monitor;15using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.Mutex;16using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.Pulse;17using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.PulseAll;18using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.PulseAllAsync;19using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.PulseAsync;20using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.PulseSync;21using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.PulseSyncAsync;22using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.PulseWait;23using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.PulseWaitAsync;24using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.Wait;25using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.WaitAsync;26using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.WaitAsyncAsync;27using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.WaitAsyncSync;28using Microsoft.Coyote.Tests.Common.Actors.BugFinding.Tasks.Faulty.Sync.WaitAsyncSyncAsync;

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InitOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Specifications;5using Microsoft.Coyote.Tests.Common;6using Xunit;7using Xunit.Abstractions;8{9 {10 private int _x;11 private int _y;12 private int _z;13 private int _w;14 protected override void InitOnEntry()15 {16 _x = 1;17 _y = 2;18 _z = 3;19 _w = 4;20 }21 public Task<int> GetX()22 {23 return Task.FromResult(_x);24 }25 public Task<int> GetY()26 {27 return Task.FromResult(_y);28 }29 public Task<int> GetZ()30 {31 return Task.FromResult(_z);32 }33 public Task<int> GetW()34 {35 return Task.FromResult(_w);36 }37 }38 {39 public E10Tests(ITestOutputHelper output)40 : base(output)41 {42 }43 [Fact(Timeout = 5000)]44 public async Task TestE10()45 {46 var e10 = this.CreateActor<E10>();47 var x = await e10.GetX();48 var y = await e10.GetY();49 var z = await e10.GetZ();50 var w = await e10.GetW();51 Assert.Equal(1, x);52 Assert.Equal(2, y);53 Assert.Equal(3, z);54 Assert.Equal(4, w);55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote.Actors;61using Microsoft.Coyote.Specifications;62using Microsoft.Coyote.Tests.Common;63using Xunit;64using Xunit.Abstractions;65{66 {67 private int _x;

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