How to use OnInitEntry method of Microsoft.Coyote.Actors.Tests.E class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.E.OnInitEntry

CustomActorRuntimeLogTests.cs

Source:CustomActorRuntimeLogTests.cs Github

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...84 }85 internal class N : StateMachine86 {87 [Start]88 [OnEntry(nameof(OnInitEntry))]89 [OnEventGotoState(typeof(E), typeof(Act))]90 private class Init : State91 {92 }93#pragma warning disable CA1822 // Mark members as static94 private void OnInitEntry()95#pragma warning restore CA1822 // Mark members as static96 {97 }98 [OnEntry(nameof(ActOnEntry))]99 private class Act : State100 {101 }102 private void ActOnEntry(Event e)103 {104 this.Monitor<S>(e);105 ActorId m = (e as E).Id;106 this.SendEvent(m, new E(this.Id));107 }108 }109 [Fact(Timeout = 5000)]110 public void TestCustomLogger()111 {112 this.Test(async runtime =>113 {114 using (CustomLogger logger = new CustomLogger())115 {116 runtime.Logger = logger;117 var tcs = TaskCompletionSource.Create<bool>();118 runtime.RegisterMonitor<TestMonitor>();119 runtime.Monitor<TestMonitor>(new SetupEvent(tcs));120 runtime.CreateActor(typeof(M));121 await this.WaitAsync(tcs.Task);122 await Task.Delay(200);123 Assert.True(tcs.Task.IsCompleted, "The task await returned but the task is not completed???");124 string expected = @"<CreateLog> TestMonitor was created.125<MonitorLog> TestMonitor enters state 'Init'.126<MonitorLog> TestMonitor is processing event 'SetupEvent' in state 'Init'.127<MonitorLog> TestMonitor executed action 'OnSetup' in state 'Init'.128<CreateLog> M() was created by task ''.129<CreateLog> N() was created by M().130<SendLog> M() in state '' sent event 'E' to N().131<EnqueueLog> N() enqueued event 'E'.132<StateLog> N() enters state 'Init'.133<ActionLog> N() invoked action 'OnInitEntry' in state 'Init'.134<DequeueLog> N() dequeued event 'E' in state 'Init'.135<GotoLog> N() is transitioning from state 'Init' to state 'N.Act'.136<StateLog> N() exits state 'Init'.137<StateLog> N() enters state 'Act'.138<ActionLog> N() invoked action 'ActOnEntry' in state 'Act'.139<SendLog> N() in state 'Act' sent event 'E' to M().140<EnqueueLog> M() enqueued event 'E'.141<DequeueLog> M() dequeued event 'E'.142<ActionLog> M() invoked action 'Act'.143<MonitorLog> TestMonitor is processing event 'CompletedEvent' in state 'Init'.144<MonitorLog> TestMonitor executed action 'OnCompleted' in state 'Init'.";145 string actual = logger.ToString().RemoveNonDeterministicValues();146 expected = expected.NormalizeNewLines();147 actual = actual.SortLines(); // threading makes this non-deterministic otherwise....

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ClassHandlerTests.cs

Source:ClassHandlerTests.cs Github

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...59 [OnEventDoAction(typeof(E1), nameof(HandleE1))]60 private class M3 : TraceableStateMachine61 {62 [Start]63 [OnEntry(nameof(OnInitEntry))]64 [DeferEvents(typeof(E1))]65 private class Init : State66 {67 }68 private void OnInitEntry()69 {70 this.Trace("OnInitEntry");71 this.RaiseGotoStateEvent<Active>();72 }73 [OnEventDoAction(typeof(E1), nameof(HandleActiveE1))]74 private class Active : State75 {76 }77 private void HandleE1()78 {79 this.Trace("HandleE1");80 this.OnFinalEvent();81 }82 private void HandleActiveE1()83 {84 this.Trace("HandleActiveE1");85 this.OnFinalEvent();86 }87 }88 [OnEventDoAction(typeof(E1), nameof(HandleE1))]89 private class M4 : TraceableStateMachine90 {91 [Start]92 [OnEventDoAction(typeof(WildCardEvent), nameof(HandleWildCard))]93 private class Init : State94 {95 }96 private void HandleE1()97 {98 this.Trace("HandleE1");99 this.OnFinalEvent();100 }101 private void HandleWildCard()102 {103 this.Trace("HandleWildCard");104 this.OnFinalEvent();105 }106 }107 [Fact(Timeout = 5000)]108 public void TestClassEventHandler()109 {110 this.Test(async (IActorRuntime runtime) =>111 {112 var op = new EventGroupList();113 var id = runtime.CreateActor(typeof(M1), null, op);114 runtime.SendEvent(id, new E1());115 await this.GetResultAsync(op.Task);116 var actual = op.ToString();117 Assert.Equal("HandleE1", actual);118 });119 }120 [Fact(Timeout = 5000)]121 public void TestClassEventHandlerOverride()122 {123 this.Test(async (IActorRuntime runtime) =>124 {125 var op = new EventGroupList();126 var id = runtime.CreateActor(typeof(M2), null, op);127 runtime.SendEvent(id, new E1());128 await this.GetResultAsync(op.Task);129 var actual = op.ToString();130 Assert.Equal("HandleInitE1", actual);131 });132 }133 [Fact(Timeout = 5000)]134 public void TestClassEventHandlerDeferOverride()135 {136 this.Test(async (IActorRuntime runtime) =>137 {138 var op = new EventGroupList();139 var id = runtime.CreateActor(typeof(M3), null, op);140 runtime.SendEvent(id, new E1());141 await this.GetResultAsync(op.Task);142 var actual = op.ToString();143 Assert.Equal("OnInitEntry, CurrentState=Active, HandleActiveE1", actual);144 });145 }146 [Fact(Timeout = 5000)]147 public void TestClassEventHandlerWildcardOverride()148 {149 this.Test(async (IActorRuntime runtime) =>150 {151 var op = new EventGroupList();152 var id = runtime.CreateActor(typeof(M4), null, op);153 runtime.SendEvent(id, new E1());154 await this.GetResultAsync(op.Task);155 var actual = op.ToString();156 Assert.Equal("HandleWildCard", actual);157 });...

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OnInitEntry

Using AI Code Generation

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1Microsoft.Coyote.Actors.Tests.E.OnInitEntry();2Microsoft.Coyote.Actors.Tests.E.OnEvent();3Microsoft.Coyote.Actors.Tests.E.OnGotoState();4Microsoft.Coyote.Actors.Tests.E.OnHalt();5Microsoft.Coyote.Actors.Tests.E.OnPopState();6Microsoft.Coyote.Actors.Tests.E.OnPushState();7Microsoft.Coyote.Actors.Tests.E.OnReceiveEvent();8Microsoft.Coyote.Actors.Tests.E.OnSendEvent();9Microsoft.Coyote.Actors.Tests.E.OnStateTransition();10Microsoft.Coyote.Actors.Tests.E.OnWaitEvent();11Microsoft.Coyote.Actors.Tests.E.OnWaitEventAsync();12Microsoft.Coyote.Actors.Tests.E.OnEvent();13Microsoft.Coyote.Actors.Tests.E.OnGotoState();14Microsoft.Coyote.Actors.Tests.E.OnHalt();15Microsoft.Coyote.Actors.Tests.E.OnPopState();16Microsoft.Coyote.Actors.Tests.E.OnPushState();

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OnInitEntry

Using AI Code Generation

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1{2 {3 protected override void OnInitEntry(Event e)4 {5 base.OnInitEntry(e);6 }7 }8}9{10 {11 protected override void OnEventEntry(Event e)12 {13 base.OnEventEntry(e);14 }15 }16}17{18 {19 protected override void OnEventDoAction(Event e)20 {21 base.OnEventDoAction(e);22 }23 }24}25{26 {27 protected override void OnEventGotoState(Event e)28 {29 base.OnEventGotoState(e);30 }31 }32}33{34 {35 protected override void OnEventPushState(Event e)36 {37 base.OnEventPushState(e);38 }39 }40}41{42 {43 protected override void OnEventPopState(Event e)44 {45 base.OnEventPopState(e);46 }47 }48}49{50 {51 protected override void OnEventDefer(Event e)52 {53 base.OnEventDefer(e);54 }55 }56}

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OnInitEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8{9 {10 public static void Main()11 {12 E e = new E();13 e.OnInitEntry();14 }15 }16}

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OnInitEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests;2using System;3{4 {5 public static void Main()6 {7 E e = new E();8 e.OnInitEntry();9 }10 public void OnInitEntry()11 {12 Console.WriteLine("Hello World!");13 }14 }15}16using Microsoft.Coyote.Actors.Tests;17{18 {19 public static void Main()20 {21 E e = new E();22 e.OnInitEntry();23 }24 public void OnInitEntry()25 {26 System.Console.WriteLine("Hello World!");27 }28 }29}30using Microsoft.Coyote.Actors.Tests;31{32 {33 public static void Main()34 {35 E e = new E();36 e.OnInitEntry();37 }38 public void OnInitEntry()39 {40 global::System.Console.WriteLine("Hello World!");41 }42 }43}44using Microsoft.Coyote.Actors.Tests;45{46 {47 public static void Main()48 {49 E e = new E();50 e.OnInitEntry();51 }52 public void OnInitEntry()53 {54 global::System.Console.WriteLine("Hello World!");55 }56 }57}58using Microsoft.Coyote.Actors.Tests;59{60 {61 public static void Main()62 {63 E e = new E();64 e.OnInitEntry();65 }66 public void OnInitEntry()67 {68 global::System.Console.WriteLine("Hello World!");69 }70 }71}72using Microsoft.Coyote.Actors.Tests;

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OnInitEntry

Using AI Code Generation

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1{2 {3 public E()4 {5 OnInitEntry();6 }7 partial void OnInitEntry();8 }9}10{11 {12 partial void OnInitEntry()13 {14 Console.WriteLine("OnInitEntry");15 }16 }17}18{19 {20 partial void OnInitEntry()21 {22 Console.WriteLine("OnInitEntry");23 }24 }25}26{27 {28 partial void OnInitEntry()29 {30 Console.WriteLine("OnInitEntry");31 }32 }33}34{35 {36 partial void OnInitEntry()37 {38 Console.WriteLine("OnInitEntry");39 }40 }41}42{43 {44 partial void OnInitEntry()45 {46 Console.WriteLine("OnInitEntry");47 }48 }49}50{51 {52 partial void OnInitEntry()53 {54 Console.WriteLine("OnInitEntry");55 }56 }57}58{59 {60 partial void OnInitEntry()61 {62 Console.WriteLine("OnInitEntry");63 }64 }65}

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OnInitEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors.Timers;9using Microsoft.Coyote.Tasks;10using Microsoft.Coyote.Actors.Tests;11using Microsoft.Coyote.Actors.SharedObjects;12{13{14private int x;15private int y;16public E(ActorId id) : base(id) { }17protected override Task OnInitializeAsync(Event initialEvent)18{19this.x = 1;20this.y = 2;21return Task.CompletedTask;22}23public void OnInitEntry()24{25this.x = 1;26this.y = 2;27}28public int GetX()29{30return this.x;31}32public int GetY()33{34return this.y;35}36}37}38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using Microsoft.Coyote;44using Microsoft.Coyote.Actors;45using Microsoft.Coyote.Actors.Timers;46using Microsoft.Coyote.Tasks;47using Microsoft.Coyote.Actors.Tests;48using Microsoft.Coyote.Actors.SharedObjects;49{50{51private int x;52private int y;53public E(ActorId id) : base(id) { }54protected override Task OnInitializeAsync(Event initialEvent)55{56this.x = 1;57this.y = 2;58return Task.CompletedTask;59}60public void OnInitEntry()61{62this.x = 1;63this.y = 2;64}65public int GetX()66{67return this.x;68}69public int GetY()70{71return this.y;72}73}74}75using System;76using System.Collections.Generic;77using System.Linq;78using System.Text;79using System.Threading.Tasks;80using Microsoft.Coyote;81using Microsoft.Coyote.Actors;

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OnInitEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Actors.TestingServices;7using Microsoft.Coyote.Actors.TestingServices.Runtime;8using Microsoft.Coyote.Actors.TestingServices.SchedulingStrategies;9using Microsoft.Coyote.Actors.TestingServices.Threading;10using Microsoft.Coyote.Actors.TestingServices.Threading.Strategies;11using Microsoft.Coyote.Actors.TestingServices.Threading.Tasks;12using Microsoft.Coyote.Actors.TestingServices.Utilities;13using Microsoft.Coyote.Actors.TestingServices.Wrappers;14using Microsoft.Coyote.Actors.Utilities;15using Microsoft.Coyote.Actors.Timers;16using Microsoft.Coyote.Specifications;17using Microsoft.Coyote.Specifications.Constraints;18using Microsoft.Coyote.Specifications.Tasks;19using Microsoft.Coyote.SystematicTesting;20using Microsoft.Coyote.SystematicTesting.Constraints;21using Microsoft.Coyote.SystematicTesting.Strategies;22using Microsoft.Coyote.SystematicTesting.Tasks;23using Microsoft.Coyote.SystematicTesting.Threading;24using Microsoft.Coyote.SystematicTesting.Threading.Tasks;25using Microsoft.Coyote.SystematicTesting.Utilities;26using Microsoft.Coyote.SystematicTesting.Wrappers;27using Microsoft.Coyote.Tasks;28using Microsoft.Coyote.Tasks.Utilities;29using Microsoft.Coyote.Tests.Common;30using Microsoft.Coyote.Tests.Common.Actors;31using Microsoft.Coyote.Tests.Common.Events;32using Microsoft.Coyote.Tests.Common.TestingServices;33using Microsoft.Coyote.Tests.Common.TestingServices.Strategies;34using Microsoft.Coyote.Tests.Common.TestingServices.Threading;35using Microsoft.Coyote.Tests.Common.TestingServices.Threading.Strategies;36using Microsoft.Coyote.Tests.Common.TestingServices.Utilities;37using Microsoft.Coyote.Tests.Common.TestingServices.Wrappers;38using Microsoft.Coyote.Tests.Common.Tasks;39using Microsoft.Coyote.Tests.Common.Utilities;40using Microsoft.Coyote.Tests.Common.Wrappers;41using Microsoft.Coyote.Tests.Systematic;42using Microsoft.Coyote.Tests.Systematic.Constraints;43using Microsoft.Coyote.Tests.Systematic.Tasks;44using Microsoft.Coyote.Tests.Systematic.Threading;45using Microsoft.Coyote.Tests.Systematic.Threading.Tasks;46using Microsoft.Coyote.Tests.Systematic.Utilities;47using Microsoft.Coyote.Tests.Systematic.Wrappers;

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