How to use HandlePong method of Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests class

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong

CustomActorRuntimeLogTests.cs

Source: CustomActorRuntimeLogTests.cs Github

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...271 {272 this.ServerId = server;273 }274 }275 [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]276 internal class Client : Actor277 {278 public ActorId ServerId;279 protected override SystemTasks.Task OnInitializeAsync(Event initialEvent)280 {281 this.Logger.WriteLine("{0} initializing", this.Id);282 this.ServerId = ((ClientSetupEvent)initialEvent).ServerId;283 this.Logger.WriteLine("{0} sending ping event to server", this.Id);284 this.SendEvent(this.ServerId, new PingEvent(this.Id));285 return base.OnInitializeAsync(initialEvent);286 }287 private void HandlePong()288 {289 this.Logger.WriteLine("{0} received pong event", this.Id);290 }291 }292 internal class Server : StateMachine293 {294 private int Count;295 [Start]296 [OnEventGotoState(typeof(PingEvent), typeof(Pong))]297 private class Init : State298 {299 }300 [OnEntry(nameof(HandlePing))]301 [OnEventDoAction(typeof(PingEvent), nameof(HandlePing))]...

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HandlePong

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1Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();2Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();3Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();4Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();5Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();6Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();7Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();8Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();9Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();10Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();11Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();

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HandlePong

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1Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();2Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePing();3Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePing();4Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePing();5Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePing();6Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePing();7Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePing();8Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePing();9Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePing();10Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePing();11Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePing();

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HandlePong

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1Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();2Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();3Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();4Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();5Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();6Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();7Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();8Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();9Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();10Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();11Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();12Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();13Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests.HandlePong();

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HandlePong

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1var customActorRuntimeLogTests = new CustomActorRuntimeLogTests();2customActorRuntimeLogTests.HandlePong();3var customActorRuntimeLogTests = new CustomActorRuntimeLogTests();4customActorRuntimeLogTests.HandlePong();5var customActorRuntimeLogTests = new CustomActorRuntimeLogTests();6customActorRuntimeLogTests.HandlePong();7var customActorRuntimeLogTests = new CustomActorRuntimeLogTests();8customActorRuntimeLogTests.HandlePong();9var customActorRuntimeLogTests = new CustomActorRuntimeLogTests();10customActorRuntimeLogTests.HandlePong();11var customActorRuntimeLogTests = new CustomActorRuntimeLogTests();12customActorRuntimeLogTests.HandlePong();13var customActorRuntimeLogTests = new CustomActorRuntimeLogTests();14customActorRuntimeLogTests.HandlePong();15var customActorRuntimeLogTests = new CustomActorRuntimeLogTests();16customActorRuntimeLogTests.HandlePong();17var customActorRuntimeLogTests = new CustomActorRuntimeLogTests();18customActorRuntimeLogTests.HandlePong();19var customActorRuntimeLogTests = new CustomActorRuntimeLogTests();

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HandlePong

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Timers;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Coverage;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Custom;13using Microsoft.Coyote.Tests.Common;14using Xunit;15using Xunit.Abstractions;16{17 {18 public CustomActorRuntimeLogTests(ITestOutputHelper output)19 : base(output)20 {21 }22 {23 public ActorId Id;24 public E(ActorId id)25 {26 this.Id = id;27 }28 }29 {30 }31 {32 }33 {34 }35 {36 public CustomActorRuntimeLog(ActorRuntime runtime)37 : base(runtime)38 {39 }40 public override void HandlePong(PongEvent e)41 {42 this.Runtime.SendEvent(e.Id, new Pong());43 }44 }45 {46 private ActorId Ponger;47 [OnEventDoAction(typeof(Ping), nameof(SendPing))]48 {49 }50 private void SendPing()51 {52 this.Runtime.SendEvent(this.Ponger, new PongEvent(this.Id));53 this.RaiseGotoStateEvent<WaitForPong>();54 }55 [OnEventDoAction(typeof(Pong), nameof(HandlePong))]56 {57 }58 private void HandlePong()59 {60 this.RaiseHaltEvent();61 }62 }63 {64 [OnEventDoAction(typeof(PongEvent), nameof(HandlePong))]65 {66 }

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1var actorRuntime = new ActorRuntime();2actorRuntime.RegisterActor(typeof(Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests));3actorRuntime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests), new ActorId("3"));4actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));5actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));6actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));7actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));8actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));9actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));10actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));11actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));12actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));13actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));14actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("3"), new ActorId("3"));15var result = actorRuntime.RunAsync().Result;16Console.WriteLine($"Result: {result}");17var actorRuntime = new ActorRuntime();18actorRuntime.RegisterActor(typeof(Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests));19actorRuntime.CreateActor(typeof(Microsoft.Coyote.Actors.Tests.CustomActorRuntimeLogTests), new ActorId("4"));20actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("4"), new ActorId("4"));21actorRuntime.SendEvent(new Microsoft.Coyote.Actors.PongEvent(), new ActorId("4"), new

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HandlePong

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7{8 {9 }10 {11 public ActorId ActorId;12 public PingEvent(ActorId actorId)13 {14 this.ActorId = actorId;15 }16 }17 {18 protected override Task OnInitializeAsync(Event initialEvent)19 {20 this.SendEvent(((PingEvent)initialEvent).ActorId, new PongEvent());21 return Task.CompletedTask;22 }23 }24 {25 private ActorId pongActorId;26 protected override Task OnInitializeAsync(Event initialEvent)27 {28 this.pongActorId = this.CreateActor(typeof(PongActor));29 this.SendEvent(this.pongActorId, new PingEvent(this.Id));30 return Task.CompletedTask;31 }32 protected override Task OnEventAsync(Event e)33 {34 if (e is PongEvent)35 {36 this.SendEvent(this.pongActorId, new PingEvent(this.Id));37 }38 return Task.CompletedTask;39 }40 }41 {42 public void TestHandlePong()43 {44 var configuration = Configuration.Create().WithTestingIterations(100);45 var test = new Action<PSharpRuntime>((r) => {46 r.RegisterMonitor(typeof(PingPongMonitor));47 r.CreateActor(typeof(PingActor));48 });49 base.AssertSucceeded(configuration, test);50 }51 }52}53I have a test in my project that uses the following code. It is a simplified version of the test in the project, but it still fails with the same error. The test is in the project itself, so I don't need to add any references or anything. The project is a .NET Core 2.1 library, so I don't know what the problem is. It seems like the test is not being run, but I don't know why. I am using the latest version of P# (2.0.0-alpha.20181122.1). I have tried to run the test on both Windows and Linux, and both

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1{2 {3 public void TestCustomActorRuntimeLog()4 {5 var runtime = new ActorRuntime();6 var id = ActorId.CreateActorId(typeof(PingActor));7 runtime.CreateActor(typeof(PingActor), new Event(), id);8 runtime.SendEvent(id,

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